(svn r4229) [elrail & autoreplace] Always show compatible rail vehicles in the left list, and only the selected rail type in the right list, to

allow converting electric engines to non-electric.
This commit is contained in:
peter1138 2006-04-01 15:19:16 +00:00
parent 7c64aa4142
commit 2039471d3c
1 changed files with 5 additions and 2 deletions

View File

@ -473,7 +473,7 @@ static void train_engine_drawing_loop(int *x, int *y, int *pos, int *sel, Engine
colour = *sel == 0 ? 0xC : 0x10;
if (!(ENGINE_AVAILABLE && show_outdated && RailVehInfo(i)->power && e->railtype == railtype)) {
if ((!HasPowerOnRail(e->railtype, railtype) && show_compatible)
if ((!IsCompatibleRail(e->railtype, railtype) && show_compatible)
|| (e->railtype != railtype && !show_compatible)
|| !(rvi->flags & RVI_WAGON) != is_engine ||
!HASBIT(e->player_avail, _local_player))
@ -529,7 +529,7 @@ static void SetupScrollStuffForReplaceWindow(Window *w)
if (ENGINE_AVAILABLE && (
(RailVehInfo(eid)->power != 0 && WP(w, replaceveh_d).wagon_btnstate) ||
(RailVehInfo(eid)->power == 0 && !WP(w, replaceveh_d).wagon_btnstate))) {
if (HasPowerOnRail(e->railtype, railtype) && (_player_num_engines[eid] > 0 || EngineHasReplacementForPlayer(p, eid))) {
if (IsCompatibleRail(e->railtype, railtype) && (_player_num_engines[eid] > 0 || EngineHasReplacementForPlayer(p, eid))) {
if (sel[0] == count) selected_id[0] = eid;
count++;
}
@ -1008,6 +1008,9 @@ static void ReplaceVehicleWndProc(Window *w, WindowEvent *e)
case WE_DROPDOWN_SELECT: /* we have selected a dropdown item in the list */
_railtype_selected_in_replace_gui = e->dropdown.index;
/* Reset scrollbar positions */
w->vscroll.pos = 0;
w->vscroll2.pos = 0;
SetWindowDirty(w);
break;