(svn r25832) -Codechange: Reduce variety of object type test functions.

This commit is contained in:
frosch 2013-10-12 16:30:22 +00:00
parent b1131671d4
commit 2080a8c16f
4 changed files with 34 additions and 77 deletions

View File

@ -295,7 +295,7 @@ CommandCost CmdBuildObject(TileIndex tile, DoCommandFlag flags, uint32 p1, uint3
case OBJECT_OWNED_LAND:
if (IsTileType(tile, MP_OBJECT) &&
IsTileOwner(tile, _current_company) &&
IsOwnedLand(tile)) {
IsObjectType(tile, OBJECT_OWNED_LAND)) {
return_cmd_error(STR_ERROR_YOU_ALREADY_OWN_IT);
}
break;
@ -396,7 +396,7 @@ static void DrawTile_Object(TileInfo *ti)
static int GetSlopePixelZ_Object(TileIndex tile, uint x, uint y)
{
if (IsOwnedLand(tile)) {
if (IsObjectType(tile, OBJECT_OWNED_LAND)) {
int z;
Slope tileh = GetTilePixelSlope(tile, &z);
@ -408,7 +408,7 @@ static int GetSlopePixelZ_Object(TileIndex tile, uint x, uint y)
static Foundation GetFoundation_Object(TileIndex tile, Slope tileh)
{
return IsOwnedLand(tile) ? FOUNDATION_NONE : FlatteningFoundation(tileh);
return IsObjectType(tile, OBJECT_OWNED_LAND) ? FOUNDATION_NONE : FlatteningFoundation(tileh);
}
/**
@ -525,7 +525,7 @@ static CommandCost ClearTile_Object(TileIndex tile, DoCommandFlag flags)
static void AddAcceptedCargo_Object(TileIndex tile, CargoArray &acceptance, uint32 *always_accepted)
{
if (!IsCompanyHQ(tile)) return;
if (!IsObjectType(tile, OBJECT_HQ)) return;
/* HQ accepts passenger and mail; but we have to divide the values
* between 4 tiles it occupies! */
@ -570,7 +570,7 @@ static void TileLoop_Object(TileIndex tile)
if (IsTileOnWater(tile)) TileLoop_Water(tile);
if (!IsCompanyHQ(tile)) return;
if (!IsObjectType(tile, OBJECT_HQ)) return;
/* HQ accepts passenger and mail; but we have to divide the values
* between 4 tiles it occupies! */
@ -607,7 +607,7 @@ static TrackStatus GetTileTrackStatus_Object(TileIndex tile, TransportType mode,
static bool ClickTile_Object(TileIndex tile)
{
if (!IsCompanyHQ(tile)) return false;
if (!IsObjectType(tile, OBJECT_HQ)) return false;
ShowCompany(GetTileOwner(tile));
return true;
@ -626,7 +626,7 @@ static void AnimateTile_Object(TileIndex tile)
*/
static bool HasTransmitter(TileIndex tile, void *user)
{
return IsTransmitterTile(tile);
return IsObjectTypeTile(tile, OBJECT_TRANSMITTER);
}
void GenerateObjects()
@ -713,9 +713,9 @@ static void ChangeTileOwner_Object(TileIndex tile, Owner old_owner, Owner new_ow
{
if (!IsTileOwner(tile, old_owner)) return;
if (IsOwnedLand(tile) && new_owner != INVALID_OWNER) {
if (IsObjectType(tile, OBJECT_OWNED_LAND) && new_owner != INVALID_OWNER) {
SetTileOwner(tile, new_owner);
} else if (IsStatueTile(tile)) {
} else if (IsObjectType(tile, OBJECT_STATUE)) {
Town *t = Object::GetByTile(tile)->town;
ClrBit(t->statues, old_owner);
if (new_owner != INVALID_OWNER && !HasBit(t->statues, new_owner)) {

View File

@ -27,6 +27,29 @@ static inline ObjectType GetObjectType(TileIndex t)
return (ObjectType)_m[t].m5;
}
/**
* Check whether the object on a tile is of a specific type.
* @param t Tile to test.
* @param type Type to test.
* @pre IsTileType(t, MP_OBJECT)
* @return True if type matches.
*/
static inline bool IsObjectType(TileIndex t, ObjectType type)
{
return GetObjectType(t) == type;
}
/**
* Check whether a tile is a object tile of a specific type.
* @param t Tile to test.
* @param type Type to test.
* @return True if type matches.
*/
static inline bool IsObjectTypeTile(TileIndex t, ObjectType type)
{
return IsTileType(t, MP_OBJECT) && GetObjectType(t) == type;
}
/**
* Get the index of which object this tile is attached to.
* @param t the tile
@ -39,72 +62,6 @@ static inline ObjectID GetObjectIndex(TileIndex t)
return _m[t].m2;
}
/**
* Does the given tile have a transmitter?
* @param t the tile to inspect.
* @return true if and only if the tile has a transmitter.
*/
static inline bool IsTransmitterTile(TileIndex t)
{
return IsTileType(t, MP_OBJECT) && GetObjectType(t) == OBJECT_TRANSMITTER;
}
/**
* Is this object tile an 'owned land' tile?
* @param t the tile to inspect.
* @pre IsTileType(t, MP_OBJECT)
* @return true if and only if the tile is an 'owned land' tile.
*/
static inline bool IsOwnedLand(TileIndex t)
{
assert(IsTileType(t, MP_OBJECT));
return GetObjectType(t) == OBJECT_OWNED_LAND;
}
/**
* Is the given tile (pre-)owned by someone (the little flags)?
* @param t the tile to inspect.
* @return true if and only if the tile is an 'owned land' tile.
*/
static inline bool IsOwnedLandTile(TileIndex t)
{
return IsTileType(t, MP_OBJECT) && IsOwnedLand(t);
}
/**
* Is this object tile a HQ tile?
* @param t the tile to inspect.
* @pre IsTileType(t, MP_OBJECT)
* @return true if and only if the tile is a HQ tile.
*/
static inline bool IsCompanyHQ(TileIndex t)
{
assert(IsTileType(t, MP_OBJECT));
return _m[t].m5 == OBJECT_HQ;
}
/**
* Is this object tile a statue?
* @param t the tile to inspect.
* @pre IsTileType(t, MP_OBJECT)
* @return true if and only if the tile is a statue.
*/
static inline bool IsStatue(TileIndex t)
{
assert(IsTileType(t, MP_OBJECT));
return GetObjectType(t) == OBJECT_STATUE;
}
/**
* Is the given tile a statue?
* @param t the tile to inspect.
* @return true if and only if the tile is a statue.
*/
static inline bool IsStatueTile(TileIndex t)
{
return IsTileType(t, MP_OBJECT) && IsStatue(t);
}
/**
* Get the random bits of this tile.
* @param t The tile to get the bits for.

View File

@ -2572,7 +2572,7 @@ static void TileLoop_Track(TileIndex tile)
/* Show fences if it's a house, industry, object, road, tunnelbridge or not owned by us. */
if (!IsValidTile(tile2) || IsTileType(tile2, MP_HOUSE) || IsTileType(tile2, MP_INDUSTRY) ||
IsTileType(tile2, MP_ROAD) || (IsTileType(tile2, MP_OBJECT) && !IsOwnedLand(tile2)) || IsTileType(tile2, MP_TUNNELBRIDGE) || !IsTileOwner(tile2, owner)) {
IsTileType(tile2, MP_ROAD) || (IsTileType(tile2, MP_OBJECT) && !IsObjectType(tile2, OBJECT_OWNED_LAND)) || IsTileType(tile2, MP_TUNNELBRIDGE) || !IsTileOwner(tile2, owner)) {
fences |= 1 << d;
}
}

View File

@ -1444,7 +1444,7 @@ bool AfterLoadGame()
if (IsSavegameVersionBefore(52)) {
for (TileIndex t = 0; t < map_size; t++) {
if (IsStatueTile(t)) {
if (IsTileType(t, MP_OBJECT) && GetObjectType(t) == OBJECT_STATUE) {
_m[t].m2 = CalcClosestTownFromTile(t)->index;
}
}