(svn r1903) Replace some casts and macro magic with proper typing, similar to r1902

This commit is contained in:
tron 2005-02-22 18:27:57 +00:00
parent c2a6d182d7
commit 20b8c48440
4 changed files with 122 additions and 133 deletions

View File

@ -1620,7 +1620,6 @@ static void DrawTile_Track(TileInfo *ti)
}
} else {
/* draw depots / waypoints */
const byte *s;
const DrawTrackSeqStruct *drss;
byte type = m5 & 0x3F; // 0-3: depots, 4-5: waypoints
@ -1664,9 +1663,9 @@ static void DrawTile_Track(TileInfo *ti)
}
}
s = _track_depot_layout_table[type];
drss = _track_depot_layout_table[type];
image = *(const uint16*)s;
image = drss++->image;
if (image & 0x8000) image = (image & 0x7FFF) + tracktype_offs;
// adjust ground tile for desert
@ -1681,8 +1680,6 @@ static void DrawTile_Track(TileInfo *ti)
DrawGroundSprite(image);
drss = (const DrawTrackSeqStruct*)(s + sizeof(uint16));
while ((image=drss->image) != 0) {
DrawSpecialBuilding(image, type < 4 ? tracktype_offs : 0, ti,
drss->subcoord_x, drss->subcoord_y, 0,
@ -1696,23 +1693,22 @@ void DrawTrainDepotSprite(int x, int y, int image, int railtype)
{
uint32 ormod, img;
const DrawTrackSeqStruct *dtss;
const byte *t;
/* baseimage */
railtype *= TRACKTYPE_SPRITE_PITCH;
ormod = PLAYER_SPRITE_COLOR(_local_player);
t = _track_depot_layout_table[image];
dtss = _track_depot_layout_table[image];
x+=33;
y+=17;
img = *(const uint16*)t;
img = dtss++->image;
if (img & 0x8000) img = (img & 0x7FFF) + railtype;
DrawSprite(img, x, y);
for(dtss = (const DrawTrackSeqStruct *)(t + sizeof(uint16)); dtss->image != 0; dtss++) {
for (; dtss->image != 0; dtss++) {
Point pt = RemapCoords(dtss->subcoord_x, dtss->subcoord_y, 0);
image = dtss->image;
if (image & 0x8000) image |= ormod;
@ -1735,14 +1731,13 @@ void DrawWaypointSprite(int x, int y, int stat_id, int railtype)
// draw default waypoint graphics of ID 0
if (stat_id == 0) {
const byte *t = _track_depot_layout_table[4];
const DrawTrackSeqStruct *dtss;
const DrawTrackSeqStruct *dtss = _track_depot_layout_table[4];
img = *(const uint16*)t;
img = dtss++->image;
if (img & 0x8000) img = (img & 0x7FFF) + railtype*TRACKTYPE_SPRITE_PITCH;
DrawSprite(img, x, y);
for (dtss = (const DrawTrackSeqStruct *)(t + sizeof(uint16)); dtss->image != 0; dtss++) {
for (; dtss->image != 0; dtss++) {
Point pt = RemapCoords(dtss->subcoord_x, dtss->subcoord_y, 0);
img = dtss->image;
if (img & 0x8000) img |= ormod;

View File

@ -1,41 +1,41 @@
#define TILE_SEQ_BEGIN(x) ADD_WORD(x),
#define TILE_SEQ_LINE(a,b,c,d,e) ADD_WORD(a), b,c,d,e,
#define TILE_SEQ_END() 0,0,0,0
#define TILE_SEQ_BEGIN(x) { x, 0, 0, 0, 0 },
#define TILE_SEQ_LINE(a, b, c, d, e) { a, b, c, d, e },
#define TILE_SEQ_END() { 0, 0, 0, 0, 0 }
static const byte _track_depot_layout_table_0[] = {
static const DrawTrackSeqStruct _track_depot_layout_table_0[] = {
TILE_SEQ_BEGIN(0xF8D)
TILE_SEQ_LINE(0x842B, 2, 13, 13, 1)
TILE_SEQ_END()
};
static const byte _track_depot_layout_table_1[] = {
static const DrawTrackSeqStruct _track_depot_layout_table_1[] = {
TILE_SEQ_BEGIN(0x83F3)
TILE_SEQ_LINE(0x8427, 2, 2, 1, 13)
TILE_SEQ_LINE(0x8428, 13, 2, 1, 13)
TILE_SEQ_END()
};
static const byte _track_depot_layout_table_2[] = {
static const DrawTrackSeqStruct _track_depot_layout_table_2[] = {
TILE_SEQ_BEGIN(0x83F4)
TILE_SEQ_LINE(0x8429, 2, 2, 13, 1)
TILE_SEQ_LINE(0x842A, 2, 13, 13, 1)
TILE_SEQ_END()
};
static const byte _track_depot_layout_table_3[] = {
static const DrawTrackSeqStruct _track_depot_layout_table_3[] = {
TILE_SEQ_BEGIN(0xF8D)
TILE_SEQ_LINE(0x842C, 13, 2, 1, 13)
TILE_SEQ_END()
};
static const byte _track_waypoint_table_0[] = {
static const DrawTrackSeqStruct _track_waypoint_table_0[] = {
TILE_SEQ_BEGIN(0x83F4)
TILE_SEQ_LINE(0x8000 + SPR_OPENTTD_BASE+18, 0, 0, 16, 5)
TILE_SEQ_LINE(0x8000 + SPR_OPENTTD_BASE+19, 0, 11, 16, 5)
TILE_SEQ_END()
};
static const byte _track_waypoint_table_1[] = {
static const DrawTrackSeqStruct _track_waypoint_table_1[] = {
TILE_SEQ_BEGIN(0x83F3)
TILE_SEQ_LINE(0x8000 + SPR_OPENTTD_BASE+20, 0, 0, 5, 16)
TILE_SEQ_LINE(0x8000 + SPR_OPENTTD_BASE+21, 11, 0, 5, 16)
@ -43,7 +43,7 @@ static const byte _track_waypoint_table_1[] = {
};
static const byte * const _track_depot_layout_table[6] = {
static const DrawTrackSeqStruct* const _track_depot_layout_table[] = {
_track_depot_layout_table_0,
_track_depot_layout_table_1,
_track_depot_layout_table_2,

View File

@ -1,130 +1,134 @@
static const byte _shipdepot_display_seq_1[] = {
ADD_WORD(0xFDD),
typedef struct WaterDrawTileStruct {
byte delta_x;
byte delta_y;
byte delta_z;
byte width;
byte height;
byte unk;
SpriteID image;
} WaterDrawTileStruct;
0,15,0,16,1,0x14,
ADD_WORD(0x8FE8),
#define BEGIN(image) { 0, 0, 0, 0, 0, 0, image }
#define END(y) { 0x80, y, 0, 0, 0, 0, 0 }
0x80
static const WaterDrawTileStruct _shipdepot_display_seq_1[] = {
BEGIN(0xFDD),
{ 0, 15, 0, 16, 1, 0x14, 0x8FE8 },
END(0)
};
static const byte _shipdepot_display_seq_2[] = {
ADD_WORD(0xFDD),
0,0,0,16,1,0x14, ADD_WORD(0xFEA),
0,15,0,16,1,0x14, ADD_WORD(0x8FE6),
0x80
static const WaterDrawTileStruct _shipdepot_display_seq_2[] = {
BEGIN(0xFDD),
{ 0, 0, 0, 16, 1, 0x14, 0xFEA },
{ 0, 15, 0, 16, 1, 0x14, 0x8FE6 },
END(0)
};
static const byte _shipdepot_display_seq_3[] = {
ADD_WORD(0xFDD),
15,0,0,1,0x10,0x14,ADD_WORD(0x8FE9),
0x80
static const WaterDrawTileStruct _shipdepot_display_seq_3[] = {
BEGIN(0xFDD),
{ 15, 0, 0, 1, 0x10, 0x14, 0x8FE9 },
END(0)
};
static const byte _shipdepot_display_seq_4[] = {
ADD_WORD(0xFDD),
0,0,0,1,16,0x14, ADD_WORD(0xFEB),
15,0,0,1,16,0x14, ADD_WORD(0x8FE7),
0x80
static const WaterDrawTileStruct _shipdepot_display_seq_4[] = {
BEGIN(0xFDD),
{ 0, 0, 0, 1, 16, 0x14, 0xFEB },
{ 15, 0, 0, 1, 16, 0x14, 0x8FE7 },
END(0)
};
static const byte * const _shipdepot_display_seq[] = {
static const WaterDrawTileStruct* const _shipdepot_display_seq[] = {
_shipdepot_display_seq_1,
_shipdepot_display_seq_2,
_shipdepot_display_seq_3,
_shipdepot_display_seq_4,
};
static const byte _shiplift_display_seq_0[] = {
ADD_WORD(SPR_CANALS_BASE + 6),
0, 0, 0, 0x10, 1, 0x14, ADD_WORD(SPR_CANALS_BASE + 9 + 0 + 1),
0, 0xF, 0, 0x10, 1, 0x14, ADD_WORD(SPR_CANALS_BASE + 9 + 4 + 1),
0x80, 0
static const WaterDrawTileStruct _shiplift_display_seq_0[] = {
BEGIN(SPR_CANALS_BASE + 6),
{ 0, 0, 0, 0x10, 1, 0x14, SPR_CANALS_BASE + 9 + 0 + 1 },
{ 0, 0xF, 0, 0x10, 1, 0x14, SPR_CANALS_BASE + 9 + 4 + 1 },
END(0)
};
static const byte _shiplift_display_seq_1[] = {
ADD_WORD(SPR_CANALS_BASE + 5),
0, 0, 0, 1, 0x10, 0x14, ADD_WORD(SPR_CANALS_BASE + 9 + 0),
0xF, 0, 0, 1, 0x10, 0x14, ADD_WORD(SPR_CANALS_BASE + 9 + 4),
0x80, 0
static const WaterDrawTileStruct _shiplift_display_seq_1[] = {
BEGIN(SPR_CANALS_BASE + 5),
{ 0, 0, 0, 1, 0x10, 0x14, SPR_CANALS_BASE + 9 + 0 },
{ 0xF, 0, 0, 1, 0x10, 0x14, SPR_CANALS_BASE + 9 + 4 },
END(0)
};
static const byte _shiplift_display_seq_2[] = {
ADD_WORD(SPR_CANALS_BASE + 7),
0, 0, 0, 0x10, 1, 0x14, ADD_WORD(SPR_CANALS_BASE + 9 + 0 + 2),
0, 0xF, 0, 0x10, 1, 0x14, ADD_WORD(SPR_CANALS_BASE + 9 + 4 + 2),
0x80, 0
static const WaterDrawTileStruct _shiplift_display_seq_2[] = {
BEGIN(SPR_CANALS_BASE + 7),
{ 0, 0, 0, 0x10, 1, 0x14, SPR_CANALS_BASE + 9 + 0 + 2 },
{ 0, 0xF, 0, 0x10, 1, 0x14, SPR_CANALS_BASE + 9 + 4 + 2 },
END(0)
};
static const byte _shiplift_display_seq_3[] = {
ADD_WORD(SPR_CANALS_BASE + 8),
0, 0, 0, 1, 0x10, 0x14, ADD_WORD(SPR_CANALS_BASE + 9 + 0 + 3),
0xF, 0, 0, 1, 0x10, 0x14, ADD_WORD(SPR_CANALS_BASE + 9 + 4 + 3),
0x80, 0
static const WaterDrawTileStruct _shiplift_display_seq_3[] = {
BEGIN(SPR_CANALS_BASE + 8),
{ 0, 0, 0, 1, 0x10, 0x14, SPR_CANALS_BASE + 9 + 0 + 3 },
{ 0xF, 0, 0, 1, 0x10, 0x14, SPR_CANALS_BASE + 9 + 4 + 3 },
END(0)
};
static const byte _shiplift_display_seq_0b[] = {
ADD_WORD(0xFDD),
0, 0, 0, 0x10, 1, 0x14, ADD_WORD(SPR_CANALS_BASE + 9 + 8 + 1),
0, 0xF, 0, 0x10, 1, 0x14, ADD_WORD(SPR_CANALS_BASE + 9 + 12 + 1),
0x80, 0
static const WaterDrawTileStruct _shiplift_display_seq_0b[] = {
BEGIN(0xFDD),
{ 0, 0, 0, 0x10, 1, 0x14, SPR_CANALS_BASE + 9 + 8 + 1 },
{ 0, 0xF, 0, 0x10, 1, 0x14, SPR_CANALS_BASE + 9 + 12 + 1 },
END(0)
};
static const byte _shiplift_display_seq_1b[] = {
ADD_WORD(0xFDD),
0, 0, 0, 0x1, 0x10, 0x14, ADD_WORD(SPR_CANALS_BASE + 9 + 8),
0xF, 0, 0, 0x1, 0x10, 0x14, ADD_WORD(SPR_CANALS_BASE + 9 + 12),
0x80, 0
static const WaterDrawTileStruct _shiplift_display_seq_1b[] = {
BEGIN(0xFDD),
{ 0, 0, 0, 0x1, 0x10, 0x14, SPR_CANALS_BASE + 9 + 8 },
{ 0xF, 0, 0, 0x1, 0x10, 0x14, SPR_CANALS_BASE + 9 + 12 },
END(0)
};
static const byte _shiplift_display_seq_2b[] = {
ADD_WORD(0xFDD),
0, 0, 0, 0x10, 1, 0x14, ADD_WORD(SPR_CANALS_BASE + 9 + 8 + 2),
0, 0xF, 0, 0x10, 1, 0x14, ADD_WORD(SPR_CANALS_BASE + 9 + 12 + 2),
0x80, 0
static const WaterDrawTileStruct _shiplift_display_seq_2b[] = {
BEGIN(0xFDD),
{ 0, 0, 0, 0x10, 1, 0x14, SPR_CANALS_BASE + 9 + 8 + 2 },
{ 0, 0xF, 0, 0x10, 1, 0x14, SPR_CANALS_BASE + 9 + 12 + 2 },
END(0)
};
static const byte _shiplift_display_seq_3b[] = {
ADD_WORD(0xFDD),
0, 0, 0, 1, 0x10, 0x14, ADD_WORD(SPR_CANALS_BASE + 9 + 8 + 3),
0xF, 0, 0, 1, 0x10, 0x14, ADD_WORD(SPR_CANALS_BASE + 9 + 12 + 3),
0x80, 0
static const WaterDrawTileStruct _shiplift_display_seq_3b[] = {
BEGIN(0xFDD),
{ 0, 0, 0, 1, 0x10, 0x14, SPR_CANALS_BASE + 9 + 8 + 3 },
{ 0xF, 0, 0, 1, 0x10, 0x14, SPR_CANALS_BASE + 9 + 12 + 3 },
END(0)
};
static const byte _shiplift_display_seq_0t[] = {
ADD_WORD(0xFDD),
0, 0, 0, 0x10, 1, 0x14, ADD_WORD(SPR_CANALS_BASE + 9 + 16 + 1),
0, 0xF, 0, 0x10, 1, 0x14, ADD_WORD(SPR_CANALS_BASE + 9 + 20 + 1),
0x80, 8
static const WaterDrawTileStruct _shiplift_display_seq_0t[] = {
BEGIN(0xFDD),
{ 0, 0, 0, 0x10, 1, 0x14, SPR_CANALS_BASE + 9 + 16 + 1 },
{ 0, 0xF, 0, 0x10, 1, 0x14, SPR_CANALS_BASE + 9 + 20 + 1 },
END(8)
};
static const byte _shiplift_display_seq_1t[] = {
ADD_WORD(0xFDD),
0, 0, 0, 0x1, 0x10, 0x14, ADD_WORD(SPR_CANALS_BASE + 9 + 16),
0xF, 0, 0, 0x1, 0x10, 0x14, ADD_WORD(SPR_CANALS_BASE + 9 + 20),
0x80, 8
static const WaterDrawTileStruct _shiplift_display_seq_1t[] = {
BEGIN(0xFDD),
{ 0, 0, 0, 0x1, 0x10, 0x14, SPR_CANALS_BASE + 9 + 16 },
{ 0xF, 0, 0, 0x1, 0x10, 0x14, SPR_CANALS_BASE + 9 + 20 },
END(8)
};
static const byte _shiplift_display_seq_2t[] = {
ADD_WORD(0xFDD),
0, 0, 0, 0x10, 1, 0x14, ADD_WORD(SPR_CANALS_BASE + 9 + 16 + 2),
0, 0xF, 0, 0x10, 1, 0x14, ADD_WORD(SPR_CANALS_BASE + 9 + 20 + 2),
0x80, 8
static const WaterDrawTileStruct _shiplift_display_seq_2t[] = {
BEGIN(0xFDD),
{ 0, 0, 0, 0x10, 1, 0x14, SPR_CANALS_BASE + 9 + 16 + 2 },
{ 0, 0xF, 0, 0x10, 1, 0x14, SPR_CANALS_BASE + 9 + 20 + 2 },
END(8)
};
static const byte _shiplift_display_seq_3t[] = {
ADD_WORD(0xFDD),
0, 0, 0, 1, 0x10, 0x14, ADD_WORD(SPR_CANALS_BASE + 9 + 16 + 3),
0xF, 0, 0, 1, 0x10, 0x14, ADD_WORD(SPR_CANALS_BASE + 9 + 20 + 3),
0x80, 8
static const WaterDrawTileStruct _shiplift_display_seq_3t[] = {
BEGIN(0xFDD),
{ 0, 0, 0, 1, 0x10, 0x14, SPR_CANALS_BASE + 9 + 16 + 3 },
{ 0xF, 0, 0, 1, 0x10, 0x14, SPR_CANALS_BASE + 9 + 20 + 3 },
END(8)
};
static const byte * const _shiplift_display_seq[] = {
static const WaterDrawTileStruct* const _shiplift_display_seq[] = {
_shiplift_display_seq_0,
_shiplift_display_seq_1,
_shiplift_display_seq_2,
@ -141,6 +145,9 @@ static const byte * const _shiplift_display_seq[] = {
_shiplift_display_seq_3t,
};
#undef BEGIN
#undef END
static const SpriteID _water_shore_sprites[15] = {
0, 0xFDF, 0xFE0, 0xFE4, 0xFDE, 0, 0xFE2, 0, 0xFE1, 0xFE5, 0, 0, 0xFE3, 0, 0

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@ -364,16 +364,6 @@ void DrawCanalWater(uint tile)
else if ((wa & 9) == 9 && !IsWateredTile(TILE_ADDXY(tile, -1, -1))) DrawGroundSprite(SPR_CANALS_BASE + 57 + 11);
}
typedef struct WaterDrawTileStruct {
int8 delta_x;
int8 delta_y;
int8 delta_z;
byte width;
byte height;
byte unk;
SpriteID image;
} WaterDrawTileStruct;
typedef struct LocksDrawTileStruct {
int8 delta_x, delta_y, delta_z;
byte width, height, depth;
@ -382,15 +372,15 @@ typedef struct LocksDrawTileStruct {
#include "table/water_land.h"
static void DrawWaterStuff(TileInfo *ti, const byte *t, uint32 palette, uint base)
static void DrawWaterStuff(TileInfo *ti, const WaterDrawTileStruct *wdts,
uint32 palette, uint base
)
{
const WaterDrawTileStruct *wdts;
uint32 image;
DrawGroundSprite(*(const uint16*)t);
t += sizeof(uint16);
DrawGroundSprite(wdts++->image);
for(wdts = (const WaterDrawTileStruct *)t; (byte)wdts->delta_x != 0x80; wdts++) {
for (; wdts->delta_x != 0x80; wdts++) {
image = wdts->image + base;
if (_display_opt & DO_TRANS_BUILDINGS) {
image = (image & 0x3FFF) | 0x03224000;
@ -419,8 +409,8 @@ static void DrawTile_Water(TileInfo *ti)
// draw shiplift
if ((ti->map5 & 0xF0) == 0x10) {
const byte *t = _shiplift_display_seq[ti->map5 & 0xF];
DrawWaterStuff(ti, t, 0, ti->z > t[19] ? 24 : 0);
const WaterDrawTileStruct *t = _shiplift_display_seq[ti->map5 & 0xF];
DrawWaterStuff(ti, t, 0, ti->z > t[3].delta_y ? 24 : 0);
return;
}
@ -429,14 +419,11 @@ static void DrawTile_Water(TileInfo *ti)
void DrawShipDepotSprite(int x, int y, int image)
{
const byte *t;
const WaterDrawTileStruct *wdts;
const WaterDrawTileStruct *wdts = _shipdepot_display_seq[image];
t = _shipdepot_display_seq[image];
DrawSprite(*(const uint16*)t, x, y);
t += sizeof(uint16);
DrawSprite(wdts++->image, x, y);
for(wdts = (const WaterDrawTileStruct *)t; (byte)wdts->delta_x != 0x80; wdts++) {
for (; wdts->delta_x != 0x80; wdts++) {
Point pt = RemapCoords(wdts->delta_x, wdts->delta_y, wdts->delta_z);
DrawSprite(wdts->image + PLAYER_SPRITE_COLOR(_local_player), x + pt.x, y + pt.y);
}