(svn r2951) - Fix: [ 1259345 ] Changing engine in netgame opens train window for everyone

- Add IsLocalPlayer() which substitutes _local_player == _current_player
This commit is contained in:
Darkvater 2005-09-14 18:03:38 +00:00
parent 1bf06d7da4
commit 2131f68ae2
12 changed files with 26 additions and 28 deletions

View File

@ -3831,7 +3831,7 @@ static void AiHandleTakeover(Player *p)
return; return;
p->bankrupt_timeout = 0; p->bankrupt_timeout = 0;
DeleteWindowById(WC_BUY_COMPANY, _current_player); DeleteWindowById(WC_BUY_COMPANY, _current_player);
if (_current_player == _local_player) { if (IsLocalPlayer()) {
AskExitToGameMenu(); AskExitToGameMenu();
return; return;
} }

View File

@ -460,7 +460,7 @@ bool DoCommandP(TileIndex tile, uint32 p1, uint32 p2, CommandCallback *callback,
_docommand_recursive = 1; _docommand_recursive = 1;
// cost estimation only? // cost estimation only?
if (_shift_pressed && _current_player == _local_player && !(cmd & (CMD_NETWORK_COMMAND | CMD_SHOW_NO_ERROR))) { if (_shift_pressed && IsLocalPlayer() && !(cmd & (CMD_NETWORK_COMMAND | CMD_SHOW_NO_ERROR))) {
// estimate the cost. // estimate the cost.
res = proc(x, y, flags, p1, p2); res = proc(x, y, flags, p1, p2);
if (CmdFailed(res)) { if (CmdFailed(res)) {
@ -525,7 +525,7 @@ bool DoCommandP(TileIndex tile, uint32 p1, uint32 p2, CommandCallback *callback,
SubtractMoneyFromPlayer(res2); SubtractMoneyFromPlayer(res2);
if (_current_player == _local_player && _game_mode != GM_EDITOR) { if (IsLocalPlayer() && _game_mode != GM_EDITOR) {
if (res2 != 0) if (res2 != 0)
ShowCostOrIncomeAnimation(x, y, GetSlopeZ(x, y), res2); ShowCostOrIncomeAnimation(x, y, GetSlopeZ(x, y), res2);
if (_additional_cash_required) { if (_additional_cash_required) {
@ -543,7 +543,7 @@ bool DoCommandP(TileIndex tile, uint32 p1, uint32 p2, CommandCallback *callback,
show_error: show_error:
// show error message if the command fails? // show error message if the command fails?
if (_current_player == _local_player && _error_message_2 != 0) if (IsLocalPlayer() && _error_message_2 != 0)
ShowErrorMessage(_error_message, _error_message_2, x,y); ShowErrorMessage(_error_message, _error_message_2, x,y);
callb_err: callb_err:

View File

@ -1472,8 +1472,7 @@ int LoadUnloadVehicle(Vehicle *v)
v->profit_this_year += profit; v->profit_this_year += profit;
SubtractMoneyFromPlayer(-profit); SubtractMoneyFromPlayer(-profit);
if (_current_player == _local_player) if (IsLocalPlayer()) SndPlayVehicleFx(SND_14_CASHTILL, v);
SndPlayVehicleFx(SND_14_CASHTILL, v);
ShowCostOrIncomeAnimation(v->x_pos, v->y_pos, v->z_pos, -profit); ShowCostOrIncomeAnimation(v->x_pos, v->y_pos, v->z_pos, -profit);
} }

View File

@ -201,7 +201,8 @@ void AiDoGameLoop(Player *p);
void UpdatePlayerMoney32(Player *p); void UpdatePlayerMoney32(Player *p);
#define FOR_ALL_PLAYERS(p) for(p=_players; p != endof(_players); p++) #define FOR_ALL_PLAYERS(p) for(p=_players; p != endof(_players); p++)
extern PlayerID _current_player; VARDEF PlayerID _local_player;
VARDEF PlayerID _current_player;
#define MAX_PLAYERS 8 #define MAX_PLAYERS 8
VARDEF Player _players[MAX_PLAYERS]; VARDEF Player _players[MAX_PLAYERS];
@ -210,8 +211,13 @@ VARDEF byte _player_colors[MAX_PLAYERS];
static inline Player* GetPlayer(uint i) static inline Player* GetPlayer(uint i)
{ {
assert(i < lengthof(_players)); assert(i < lengthof(_players));
return &_players[i]; return &_players[i];
}
static inline bool IsLocalPlayer(void)
{
return _local_player == _current_player;
} }
/** Returns the number of rail types the player can build /** Returns the number of rail types the player can build

View File

@ -25,8 +25,6 @@
#include "variables.h" #include "variables.h"
#include "ai/ai.h" #include "ai/ai.h"
PlayerID _current_player;
static const SpriteID cheeks_table[4] = { static const SpriteID cheeks_table[4] = {
0x325, 0x326, 0x325, 0x326,
0x390, 0x3B0, 0x390, 0x3B0,
@ -295,8 +293,7 @@ bool CheckTileOwnership(TileIndex tile)
_error_message = STR_013B_OWNED_BY; _error_message = STR_013B_OWNED_BY;
// no need to get the name of the owner unless we're the local player (saves some time) // no need to get the name of the owner unless we're the local player (saves some time)
if (_current_player == _local_player) if (IsLocalPlayer()) GetNameOfOwner(owner, tile);
GetNameOfOwner(owner, tile);
return false; return false;
} }
@ -690,7 +687,7 @@ int32 CmdReplaceVehicle(int x, int y, uint32 flags, uint32 p1, uint32 p2)
if (flags & DC_EXEC) { if (flags & DC_EXEC) {
p->engine_renew = (bool)GB(p2, 0, 1); p->engine_renew = (bool)GB(p2, 0, 1);
if (_current_player == _local_player) { if (IsLocalPlayer()) {
_patches.autorenew = p->engine_renew; _patches.autorenew = p->engine_renew;
InvalidateWindow(WC_GAME_OPTIONS, 0); InvalidateWindow(WC_GAME_OPTIONS, 0);
} }
@ -702,7 +699,7 @@ int32 CmdReplaceVehicle(int x, int y, uint32 flags, uint32 p1, uint32 p2)
if (flags & DC_EXEC) { if (flags & DC_EXEC) {
p->engine_renew_months = (int16)p2; p->engine_renew_months = (int16)p2;
if (_current_player == _local_player) { if (IsLocalPlayer()) {
_patches.autorenew_months = p->engine_renew_months; _patches.autorenew_months = p->engine_renew_months;
InvalidateWindow(WC_GAME_OPTIONS, 0); InvalidateWindow(WC_GAME_OPTIONS, 0);
} }
@ -714,7 +711,7 @@ int32 CmdReplaceVehicle(int x, int y, uint32 flags, uint32 p1, uint32 p2)
if (flags & DC_EXEC) { if (flags & DC_EXEC) {
p->engine_renew_money = (uint32)p2; p->engine_renew_money = (uint32)p2;
if (_current_player == _local_player) { if (IsLocalPlayer()) {
_patches.autorenew_money = p->engine_renew_money; _patches.autorenew_money = p->engine_renew_money;
InvalidateWindow(WC_GAME_OPTIONS, 0); InvalidateWindow(WC_GAME_OPTIONS, 0);
} }
@ -753,7 +750,7 @@ int32 CmdReplaceVehicle(int x, int y, uint32 flags, uint32 p1, uint32 p2)
p->engine_renew_months = (int16)GB(p1, 16, 16); p->engine_renew_months = (int16)GB(p1, 16, 16);
p->engine_renew_money = (uint32)p2; p->engine_renew_money = (uint32)p2;
if (_current_player == _local_player) { if (IsLocalPlayer()) {
_patches.autorenew = p->engine_renew; _patches.autorenew = p->engine_renew;
_patches.autorenew_months = p->engine_renew_months; _patches.autorenew_months = p->engine_renew_months;
_patches.autorenew_money = p->engine_renew_money; _patches.autorenew_money = p->engine_renew_money;

View File

@ -696,7 +696,7 @@ int32 CmdBuildTrainDepot(int x, int y, uint32 flags, uint32 p1, uint32 p2)
return CMD_ERROR; return CMD_ERROR;
if (flags & DC_EXEC) { if (flags & DC_EXEC) {
if (_current_player == _local_player) _last_built_train_depot_tile = tile; if (IsLocalPlayer()) _last_built_train_depot_tile = tile;
ModifyTile(tile, ModifyTile(tile,
MP_SETTYPE(MP_RAILWAY) | MP_SETTYPE(MP_RAILWAY) |

View File

@ -662,7 +662,7 @@ int32 CmdBuildRoadDepot(int x, int y, uint32 flags, uint32 p1, uint32 p2)
return CMD_ERROR; return CMD_ERROR;
if (flags & DC_EXEC) { if (flags & DC_EXEC) {
if (_current_player == _local_player) _last_built_road_depot_tile = tile; if (IsLocalPlayer()) _last_built_road_depot_tile = tile;
dep->xy = tile; dep->xy = tile;
dep->town_index = ClosestTownFromTile(tile, (uint)-1)->index; dep->town_index = ClosestTownFromTile(tile, (uint)-1)->index;

View File

@ -1782,9 +1782,8 @@ int32 CmdBuildAirport(int x, int y, uint32 flags, uint32 p1, uint32 p2)
const AirportFTAClass *afc = GetAirport(p1); const AirportFTAClass *afc = GetAirport(p1);
st->owner = _current_player; st->owner = _current_player;
if (_current_player == _local_player && afc->nof_depots != 0) { if (IsLocalPlayer() && afc->nof_depots != 0)
_last_built_aircraft_depot_tile = tile + ToTileIndexDiff(afc->airport_depots[0]); _last_built_aircraft_depot_tile = tile + ToTileIndexDiff(afc->airport_depots[0]);
}
st->airport_tile = tile; st->airport_tile = tile;
if (!st->facilities) st->xy = tile; if (!st->facilities) st->xy = tile;

View File

@ -1670,8 +1670,7 @@ static void TownActionBribe(Town *t, int action)
// only show errormessage to the executing player. All errors are handled command.c // only show errormessage to the executing player. All errors are handled command.c
// but this is special, because it can only 'fail' on a DC_EXEC // but this is special, because it can only 'fail' on a DC_EXEC
if (!_networking || (_current_player == _local_player)) if (IsLocalPlayer()) ShowErrorMessage(STR_BRIBE_FAILED_2, STR_BRIBE_FAILED, 0, 0);
ShowErrorMessage(STR_BRIBE_FAILED_2, STR_BRIBE_FAILED, 0, 0);
/* decrease by a lot! /* decrease by a lot!
* ChangeTownRating is only for stuff in demolishing. Bribe failure should * ChangeTownRating is only for stuff in demolishing. Bribe failure should

View File

@ -1043,7 +1043,7 @@ int32 CmdSellRailWagon(int x, int y, uint32 flags, uint32 p1, uint32 p2)
new_f->orders = first->orders; new_f->orders = first->orders;
new_f->num_orders = first->num_orders; new_f->num_orders = first->num_orders;
first->orders = NULL; // XXX - to not to delete the orders */ first->orders = NULL; // XXX - to not to delete the orders */
ShowTrainViewWindow(new_f); if (IsLocalPlayer()) ShowTrainViewWindow(new_f);
} }
} }
} }

View File

@ -257,7 +257,6 @@ VARDEF bool _is_old_ai_player; // current player is an oldAI player? (enables a
VARDEF bool _do_autosave; VARDEF bool _do_autosave;
VARDEF int _autosave_ctr; VARDEF int _autosave_ctr;
VARDEF PlayerID _local_player;
VARDEF byte _display_opt; VARDEF byte _display_opt;
VARDEF byte _pause; VARDEF byte _pause;
VARDEF int _caret_timer; VARDEF int _caret_timer;

View File

@ -1613,8 +1613,7 @@ int32 ReplaceVehicle(Vehicle *v)
//needs to be down here because refitting will change SET_EXPENSES_TYPE if called //needs to be down here because refitting will change SET_EXPENSES_TYPE if called
SET_EXPENSES_TYPE(EXPENSES_NEW_VEHICLES); SET_EXPENSES_TYPE(EXPENSES_NEW_VEHICLES);
SubtractMoneyFromPlayer(cost); SubtractMoneyFromPlayer(cost);
if (_current_player == _local_player) if (IsLocalPlayer()) ShowCostOrIncomeAnimation(v->x_pos, v->y_pos, v->z_pos, cost);
ShowCostOrIncomeAnimation(v->x_pos, v->y_pos, v->z_pos, cost);
return cost; return cost;
} }