(svn r26489) -Codechange: properly account for the end of buffers in the file io code instead of assuming MAX_PATH is okay

This commit is contained in:
rubidium 2014-04-23 21:23:21 +00:00
parent 160ad31028
commit 21f991e235
10 changed files with 95 additions and 88 deletions

View File

@ -344,30 +344,30 @@ void FioFCloseFile(FILE *f)
fclose(f);
}
char *FioGetFullPath(char *buf, size_t buflen, Searchpath sp, Subdirectory subdir, const char *filename)
char *FioGetFullPath(char *buf, const char *last, Searchpath sp, Subdirectory subdir, const char *filename)
{
assert(subdir < NUM_SUBDIRS);
assert(sp < NUM_SEARCHPATHS);
snprintf(buf, buflen, "%s%s%s", _searchpaths[sp], _subdirs[subdir], filename);
seprintf(buf, last, "%s%s%s", _searchpaths[sp], _subdirs[subdir], filename);
return buf;
}
/**
* Find a path to the filename in one of the search directories.
* @param buf [out] Destination buffer for the path.
* @param buflen Length of the destination buffer.
* @param last End of the destination buffer.
* @param subdir Subdirectory to try.
* @param filename Filename to look for.
* @return \a buf containing the path if the path was found, else \c NULL.
*/
char *FioFindFullPath(char *buf, size_t buflen, Subdirectory subdir, const char *filename)
char *FioFindFullPath(char *buf, const char *last, Subdirectory subdir, const char *filename)
{
Searchpath sp;
assert(subdir < NUM_SUBDIRS);
FOR_ALL_SEARCHPATHS(sp) {
FioGetFullPath(buf, buflen, sp, subdir, filename);
FioGetFullPath(buf, last, sp, subdir, filename);
if (FileExists(buf)) return buf;
#if !defined(WIN32)
/* Be, as opening files, aware that sometimes the filename
@ -380,27 +380,27 @@ char *FioFindFullPath(char *buf, size_t buflen, Subdirectory subdir, const char
return NULL;
}
char *FioAppendDirectory(char *buf, size_t buflen, Searchpath sp, Subdirectory subdir)
char *FioAppendDirectory(char *buf, const char *last, Searchpath sp, Subdirectory subdir)
{
assert(subdir < NUM_SUBDIRS);
assert(sp < NUM_SEARCHPATHS);
snprintf(buf, buflen, "%s%s", _searchpaths[sp], _subdirs[subdir]);
seprintf(buf, last, "%s%s", _searchpaths[sp], _subdirs[subdir]);
return buf;
}
char *FioGetDirectory(char *buf, size_t buflen, Subdirectory subdir)
char *FioGetDirectory(char *buf, const char *last, Subdirectory subdir)
{
Searchpath sp;
/* Find and return the first valid directory */
FOR_ALL_SEARCHPATHS(sp) {
char *ret = FioAppendDirectory(buf, buflen, sp, subdir);
char *ret = FioAppendDirectory(buf, last, sp, subdir);
if (FileExists(buf)) return ret;
}
/* Could not find the directory, fall back to a base path */
strecpy(buf, _personal_dir, &buf[buflen - 1]);
strecpy(buf, _personal_dir, last);
return buf;
}
@ -421,7 +421,7 @@ static FILE *FioFOpenFileSp(const char *filename, const char *mode, Searchpath s
if (subdir == NO_DIRECTORY) {
strecpy(buf, filename, lastof(buf));
} else {
snprintf(buf, lengthof(buf), "%s%s%s", _searchpaths[sp], _subdirs[subdir], filename);
seprintf(buf, lastof(buf), "%s%s%s", _searchpaths[sp], _subdirs[subdir], filename);
}
#if defined(WIN32)
@ -566,20 +566,19 @@ static void FioCreateDirectory(const char *name)
/**
* Appends, if necessary, the path separator character to the end of the string.
* It does not add the path separator to zero-sized strings.
* @param buf string to append the separator to
* @param buflen the length of \a buf.
* @param buf string to append the separator to
* @param last the last element of \a buf.
* @return true iff the operation succeeded
*/
bool AppendPathSeparator(char *buf, size_t buflen)
bool AppendPathSeparator(char *buf, const char *last)
{
size_t s = strlen(buf);
/* Length of string + path separator + '\0' */
if (s != 0 && buf[s - 1] != PATHSEPCHAR) {
if (s + 2 >= buflen) return false;
if (&buf[s] >= last) return false;
buf[s] = PATHSEPCHAR;
buf[s + 1] = '\0';
seprintf(buf + s, last, "%c", PATHSEPCHAR);
}
return true;
@ -603,10 +602,10 @@ char *BuildWithFullPath(const char *dir)
/* Add absolute path */
if (s == NULL || dest != s) {
if (getcwd(dest, MAX_PATH) == NULL) *dest = '\0';
AppendPathSeparator(dest, MAX_PATH);
AppendPathSeparator(dest, last);
strecat(dest, dir, last);
}
AppendPathSeparator(dest, MAX_PATH);
AppendPathSeparator(dest, last);
return dest;
}
@ -1073,8 +1072,8 @@ bool DoScanWorkingDirectory()
if (_searchpaths[SP_PERSONAL_DIR] == NULL) return true;
char tmp[MAX_PATH];
snprintf(tmp, lengthof(tmp), "%s%s", _searchpaths[SP_WORKING_DIR], PERSONAL_DIR);
AppendPathSeparator(tmp, MAX_PATH);
seprintf(tmp, lastof(tmp), "%s%s", _searchpaths[SP_WORKING_DIR], PERSONAL_DIR);
AppendPathSeparator(tmp, lastof(tmp));
return strcmp(tmp, _searchpaths[SP_PERSONAL_DIR]) != 0;
}
@ -1087,11 +1086,11 @@ void DetermineBasePaths(const char *exe)
char tmp[MAX_PATH];
#if defined(WITH_XDG_BASEDIR) && defined(WITH_PERSONAL_DIR)
const char *xdg_data_home = xdgDataHome(NULL);
snprintf(tmp, MAX_PATH, "%s" PATHSEP "%s", xdg_data_home,
seprintf(tmp, lastof(tmp), "%s" PATHSEP "%s", xdg_data_home,
PERSONAL_DIR[0] == '.' ? &PERSONAL_DIR[1] : PERSONAL_DIR);
free(xdg_data_home);
AppendPathSeparator(tmp, MAX_PATH);
AppendPathSeparator(tmp, lastof(tmp));
_searchpaths[SP_PERSONAL_DIR_XDG] = strdup(tmp);
#endif
#if defined(__MORPHOS__) || defined(__AMIGA__) || defined(DOS) || defined(OS2) || !defined(WITH_PERSONAL_DIR)
@ -1119,8 +1118,8 @@ void DetermineBasePaths(const char *exe)
if (homedir != NULL) {
ValidateString(homedir);
snprintf(tmp, MAX_PATH, "%s" PATHSEP "%s", homedir, PERSONAL_DIR);
AppendPathSeparator(tmp, MAX_PATH);
seprintf(tmp, lastof(tmp), "%s" PATHSEP "%s", homedir, PERSONAL_DIR);
AppendPathSeparator(tmp, lastof(tmp));
_searchpaths[SP_PERSONAL_DIR] = strdup(tmp);
free(homedir);
@ -1130,8 +1129,8 @@ void DetermineBasePaths(const char *exe)
#endif
#if defined(WITH_SHARED_DIR)
snprintf(tmp, MAX_PATH, "%s", SHARED_DIR);
AppendPathSeparator(tmp, MAX_PATH);
seprintf(tmp, lastof(tmp), "%s", SHARED_DIR);
AppendPathSeparator(tmp, lastof(tmp));
_searchpaths[SP_SHARED_DIR] = strdup(tmp);
#else
_searchpaths[SP_SHARED_DIR] = NULL;
@ -1141,7 +1140,7 @@ void DetermineBasePaths(const char *exe)
_searchpaths[SP_WORKING_DIR] = NULL;
#else
if (getcwd(tmp, MAX_PATH) == NULL) *tmp = '\0';
AppendPathSeparator(tmp, MAX_PATH);
AppendPathSeparator(tmp, lastof(tmp));
_searchpaths[SP_WORKING_DIR] = strdup(tmp);
#endif
@ -1150,7 +1149,7 @@ void DetermineBasePaths(const char *exe)
/* Change the working directory to that one of the executable */
if (ChangeWorkingDirectoryToExecutable(exe)) {
if (getcwd(tmp, MAX_PATH) == NULL) *tmp = '\0';
AppendPathSeparator(tmp, MAX_PATH);
AppendPathSeparator(tmp, lastof(tmp));
_searchpaths[SP_BINARY_DIR] = strdup(tmp);
} else {
_searchpaths[SP_BINARY_DIR] = NULL;
@ -1166,8 +1165,8 @@ void DetermineBasePaths(const char *exe)
#if defined(__MORPHOS__) || defined(__AMIGA__) || defined(DOS) || defined(OS2)
_searchpaths[SP_INSTALLATION_DIR] = NULL;
#else
snprintf(tmp, MAX_PATH, "%s", GLOBAL_DATA_DIR);
AppendPathSeparator(tmp, MAX_PATH);
seprintf(tmp, lastof(tmp), "%s", GLOBAL_DATA_DIR);
AppendPathSeparator(tmp, lastof(tmp));
_searchpaths[SP_INSTALLATION_DIR] = strdup(tmp);
#endif
#ifdef WITH_COCOA
@ -1195,11 +1194,11 @@ void DeterminePaths(const char *exe)
char config_home[MAX_PATH];
const char *xdg_config_home = xdgConfigHome(NULL);
snprintf(config_home, MAX_PATH, "%s" PATHSEP "%s", xdg_config_home,
seprintf(config_home, lastof(config_home), "%s" PATHSEP "%s", xdg_config_home,
PERSONAL_DIR[0] == '.' ? &PERSONAL_DIR[1] : PERSONAL_DIR);
free(xdg_config_home);
AppendPathSeparator(config_home, MAX_PATH);
AppendPathSeparator(config_home, lastof(config_home));
#endif
Searchpath sp;
@ -1219,7 +1218,7 @@ void DeterminePaths(const char *exe)
}
} else {
char personal_dir[MAX_PATH];
if (FioFindFullPath(personal_dir, lengthof(personal_dir), BASE_DIR, "openttd.cfg") != NULL) {
if (FioFindFullPath(personal_dir, lastof(personal_dir), BASE_DIR, "openttd.cfg") != NULL) {
char *end = strrchr(personal_dir, PATHSEPCHAR);
if (end != NULL) end[1] = '\0';
config_dir = strdup(personal_dir);
@ -1400,13 +1399,13 @@ static uint ScanPath(FileScanner *fs, const char *extension, const char *path, s
if (!FiosIsValidFile(path, dirent, &sb)) continue;
snprintf(filename, lengthof(filename), "%s%s", path, d_name);
seprintf(filename, lastof(filename), "%s%s", path, d_name);
if (S_ISDIR(sb.st_mode)) {
/* Directory */
if (!recursive) continue;
if (strcmp(d_name, ".") == 0 || strcmp(d_name, "..") == 0) continue;
if (!AppendPathSeparator(filename, lengthof(filename))) continue;
if (!AppendPathSeparator(filename, lastof(filename))) continue;
num += ScanPath(fs, extension, filename, basepath_length, recursive);
} else if (S_ISREG(sb.st_mode)) {
/* File */
@ -1457,7 +1456,7 @@ uint FileScanner::Scan(const char *extension, Subdirectory sd, bool tars, bool r
/* Don't search in the working directory */
if (sp == SP_WORKING_DIR && !_do_scan_working_directory) continue;
FioAppendDirectory(path, MAX_PATH, sp, sd);
FioAppendDirectory(path, lastof(path), sp, sd);
num += ScanPath(this, extension, path, strlen(path), recursive);
}
@ -1493,6 +1492,6 @@ uint FileScanner::Scan(const char *extension, const char *directory, bool recurs
{
char path[MAX_PATH];
strecpy(path, directory, lastof(path));
if (!AppendPathSeparator(path, lengthof(path))) return 0;
if (!AppendPathSeparator(path, lastof(path))) return 0;
return ScanPath(this, extension, path, strlen(path), recursive);
}

View File

@ -51,15 +51,15 @@ static inline bool IsValidSearchPath(Searchpath sp)
void FioFCloseFile(FILE *f);
FILE *FioFOpenFile(const char *filename, const char *mode, Subdirectory subdir, size_t *filesize = NULL);
bool FioCheckFileExists(const char *filename, Subdirectory subdir);
char *FioGetFullPath(char *buf, size_t buflen, Searchpath sp, Subdirectory subdir, const char *filename);
char *FioFindFullPath(char *buf, size_t buflen, Subdirectory subdir, const char *filename);
char *FioAppendDirectory(char *buf, size_t buflen, Searchpath sp, Subdirectory subdir);
char *FioGetDirectory(char *buf, size_t buflen, Subdirectory subdir);
char *FioGetFullPath(char *buf, const char *last, Searchpath sp, Subdirectory subdir, const char *filename);
char *FioFindFullPath(char *buf, const char *last, Subdirectory subdir, const char *filename);
char *FioAppendDirectory(char *buf, const char *last, Searchpath sp, Subdirectory subdir);
char *FioGetDirectory(char *buf, const char *last, Subdirectory subdir);
const char *FiosGetScreenshotDir();
void SanitizeFilename(char *filename);
bool AppendPathSeparator(char *buf, size_t buflen);
bool AppendPathSeparator(char *buf, const char *last);
void DeterminePaths(const char *exe);
void *ReadFileToMem(const char *filename, size_t *lenp, size_t maxsize);
bool FileExists(const char *filename);

View File

@ -31,6 +31,7 @@
/* Variables to display file lists */
SmallVector<FiosItem, 32> _fios_items;
static char *_fios_path;
static const char *_fios_path_last;
SmallFiosItem _file_to_saveload;
SortingBits _savegame_sort_order = SORT_BY_DATE | SORT_DESCENDING;
@ -91,14 +92,12 @@ StringID FiosGetDescText(const char **path, uint64 *total_free)
*/
const char *FiosBrowseTo(const FiosItem *item)
{
char *path = _fios_path;
switch (item->type) {
case FIOS_TYPE_DRIVE:
#if defined(WINCE)
snprintf(path, MAX_PATH, PATHSEP "");
seprintf(_fios_path, _fios_path_last, PATHSEP "");
#elif defined(WIN32) || defined(__OS2__)
snprintf(path, MAX_PATH, "%c:" PATHSEP, item->title[0]);
seprintf(_fios_path, _fios_path_last, "%c:" PATHSEP, item->title[0]);
#endif
/* FALL THROUGH */
case FIOS_TYPE_INVALID:
@ -106,16 +105,16 @@ const char *FiosBrowseTo(const FiosItem *item)
case FIOS_TYPE_PARENT: {
/* Check for possible NULL ptr (not required for UNIXes, but AmigaOS-alikes) */
char *s = strrchr(path, PATHSEPCHAR);
if (s != NULL && s != path) {
char *s = strrchr(_fios_path, PATHSEPCHAR);
if (s != NULL && s != _fios_path) {
s[0] = '\0'; // Remove last path separator character, so we can go up one level.
}
s = strrchr(path, PATHSEPCHAR);
s = strrchr(_fios_path, PATHSEPCHAR);
if (s != NULL) {
s[1] = '\0'; // go up a directory
#if defined(__MORPHOS__) || defined(__AMIGAOS__)
/* On MorphOS or AmigaOS paths look like: "Volume:directory/subdirectory" */
} else if ((s = strrchr(path, ':')) != NULL) {
} else if ((s = strrchr(_fios_path, ':')) != NULL) {
s[1] = '\0';
#endif
}
@ -123,12 +122,12 @@ const char *FiosBrowseTo(const FiosItem *item)
}
case FIOS_TYPE_DIR:
strcat(path, item->name);
strcat(path, PATHSEP);
strecat(_fios_path, item->name, _fios_path_last);
strecat(_fios_path, PATHSEP, _fios_path_last);
break;
case FIOS_TYPE_DIRECT:
snprintf(path, MAX_PATH, "%s", item->name);
seprintf(_fios_path, _fios_path_last, "%s", item->name);
break;
case FIOS_TYPE_FILE:
@ -149,9 +148,9 @@ const char *FiosBrowseTo(const FiosItem *item)
* @param path Directory path, may be \c NULL.
* @param name Filename.
* @param ext Filename extension (use \c "" for no extension).
* @param size Size of \a buf.
* @param last Last element of buffer \a buf.
*/
static void FiosMakeFilename(char *buf, const char *path, const char *name, const char *ext, size_t size)
static void FiosMakeFilename(char *buf, const char *path, const char *name, const char *ext, const char *last)
{
const char *period;
@ -163,15 +162,15 @@ static void FiosMakeFilename(char *buf, const char *path, const char *name, cons
unsigned char sepchar = path[(strlen(path) - 1)];
if (sepchar != ':' && sepchar != '/') {
snprintf(buf, size, "%s" PATHSEP "%s%s", path, name, ext);
seprintf(buf, last, "%s" PATHSEP "%s%s", path, name, ext);
} else {
snprintf(buf, size, "%s%s%s", path, name, ext);
seprintf(buf, last, "%s%s%s", path, name, ext);
}
} else {
snprintf(buf, size, "%s%s", name, ext);
seprintf(buf, last, "%s%s", name, ext);
}
#else
snprintf(buf, size, "%s" PATHSEP "%s%s", path, name, ext);
seprintf(buf, last, "%s" PATHSEP "%s%s", path, name, ext);
#endif
}
@ -179,28 +178,28 @@ static void FiosMakeFilename(char *buf, const char *path, const char *name, cons
* Make a save game or scenario filename from a name.
* @param buf Destination buffer for saving the filename.
* @param name Name of the file.
* @param size Length of buffer \a buf.
* @param last Last element of buffer \a buf.
*/
void FiosMakeSavegameName(char *buf, const char *name, size_t size)
void FiosMakeSavegameName(char *buf, const char *name, const char *last)
{
const char *extension = (_game_mode == GM_EDITOR) ? ".scn" : ".sav";
FiosMakeFilename(buf, _fios_path, name, extension, size);
FiosMakeFilename(buf, _fios_path, name, extension, _fios_path_last);
}
/**
* Construct a filename for a height map.
* @param buf Destination buffer.
* @param name Filename.
* @param size Size of \a buf.
* @param last Last element of buffer \a buf.
*/
void FiosMakeHeightmapName(char *buf, const char *name, size_t size)
void FiosMakeHeightmapName(char *buf, const char *name, const char *last)
{
char ext[5];
ext[0] = '.';
strecpy(ext + 1, GetCurrentScreenshotExtension(), lastof(ext));
FiosMakeFilename(buf, _fios_path, name, ext, size);
FiosMakeFilename(buf, _fios_path, name, ext, _fios_path_last);
}
/**
@ -211,7 +210,7 @@ bool FiosDelete(const char *name)
{
char filename[512];
FiosMakeSavegameName(filename, name, lengthof(filename));
FiosMakeSavegameName(filename, name, lastof(filename));
return unlink(filename) == 0;
}
@ -326,7 +325,7 @@ static void FiosGetFileList(SaveLoadDialogMode mode, fios_getlist_callback_proc
fios->type = FIOS_TYPE_DIR;
fios->mtime = 0;
strecpy(fios->name, d_name, lastof(fios->name));
snprintf(fios->title, lengthof(fios->title), "%s" PATHSEP " (Directory)", d_name);
seprintf(fios->title, lastof(fios->title), "%s" PATHSEP " (Directory)", d_name);
str_validate(fios->title, lastof(fios->title));
}
}
@ -430,13 +429,16 @@ FiosType FiosGetSavegameListCallback(SaveLoadDialogMode mode, const char *file,
void FiosGetSavegameList(SaveLoadDialogMode mode)
{
static char *fios_save_path = NULL;
static char *fios_save_path_last = NULL;
if (fios_save_path == NULL) {
fios_save_path = MallocT<char>(MAX_PATH);
FioGetDirectory(fios_save_path, MAX_PATH, SAVE_DIR);
fios_save_path_last = fios_save_path + MAX_PATH - 1;
FioGetDirectory(fios_save_path, fios_save_path_last, SAVE_DIR);
}
_fios_path = fios_save_path;
_fios_path_last = fios_save_path_last;
FiosGetFileList(mode, &FiosGetSavegameListCallback, NO_DIRECTORY);
}
@ -481,17 +483,20 @@ static FiosType FiosGetScenarioListCallback(SaveLoadDialogMode mode, const char
void FiosGetScenarioList(SaveLoadDialogMode mode)
{
static char *fios_scn_path = NULL;
static char *fios_scn_path_last = NULL;
/* Copy the default path on first run or on 'New Game' */
if (fios_scn_path == NULL) {
fios_scn_path = MallocT<char>(MAX_PATH);
FioGetDirectory(fios_scn_path, MAX_PATH, SCENARIO_DIR);
fios_scn_path_last = fios_scn_path + MAX_PATH - 1;
FioGetDirectory(fios_scn_path, fios_scn_path_last, SCENARIO_DIR);
}
_fios_path = fios_scn_path;
_fios_path_last = fios_scn_path_last;
char base_path[MAX_PATH];
FioGetDirectory(base_path, sizeof(base_path), SCENARIO_DIR);
FioGetDirectory(base_path, lastof(base_path), SCENARIO_DIR);
FiosGetFileList(mode, &FiosGetScenarioListCallback, (mode == SLD_LOAD_SCENARIO && strcmp(base_path, _fios_path) == 0) ? SCENARIO_DIR : NO_DIRECTORY);
}
@ -524,7 +529,7 @@ static FiosType FiosGetHeightmapListCallback(SaveLoadDialogMode mode, const char
Searchpath sp;
FOR_ALL_SEARCHPATHS(sp) {
char buf[MAX_PATH];
FioAppendDirectory(buf, sizeof(buf), sp, HEIGHTMAP_DIR);
FioAppendDirectory(buf, lastof(buf), sp, HEIGHTMAP_DIR);
if (strncmp(buf, it->second.tar_filename, strlen(buf)) == 0) {
match = true;
@ -547,16 +552,19 @@ static FiosType FiosGetHeightmapListCallback(SaveLoadDialogMode mode, const char
void FiosGetHeightmapList(SaveLoadDialogMode mode)
{
static char *fios_hmap_path = NULL;
static char *fios_hmap_path_last = NULL;
if (fios_hmap_path == NULL) {
fios_hmap_path = MallocT<char>(MAX_PATH);
FioGetDirectory(fios_hmap_path, MAX_PATH, HEIGHTMAP_DIR);
fios_hmap_path_last = fios_hmap_path + MAX_PATH - 1;
FioGetDirectory(fios_hmap_path, fios_hmap_path_last, HEIGHTMAP_DIR);
}
_fios_path = fios_hmap_path;
_fios_path_last = fios_hmap_path_last;
char base_path[MAX_PATH];
FioGetDirectory(base_path, sizeof(base_path), HEIGHTMAP_DIR);
FioGetDirectory(base_path, lastof(base_path), HEIGHTMAP_DIR);
FiosGetFileList(mode, &FiosGetHeightmapListCallback, strcmp(base_path, _fios_path) == 0 ? HEIGHTMAP_DIR : NO_DIRECTORY);
}
@ -571,7 +579,7 @@ const char *FiosGetScreenshotDir()
if (fios_screenshot_path == NULL) {
fios_screenshot_path = MallocT<char>(MAX_PATH);
FioGetDirectory(fios_screenshot_path, MAX_PATH, SCREENSHOT_DIR);
FioGetDirectory(fios_screenshot_path, fios_screenshot_path + MAX_PATH - 1, SCREENSHOT_DIR);
}
return fios_screenshot_path;

View File

@ -170,8 +170,8 @@ const char *FiosBrowseTo(const FiosItem *item);
StringID FiosGetDescText(const char **path, uint64 *total_free);
bool FiosDelete(const char *name);
void FiosMakeHeightmapName(char *buf, const char *name, size_t size);
void FiosMakeSavegameName(char *buf, const char *name, size_t size);
void FiosMakeHeightmapName(char *buf, const char *name, const char *last);
void FiosMakeSavegameName(char *buf, const char *name, const char *last);
FiosType FiosGetSavegameListCallback(SaveLoadDialogMode mode, const char *file, const char *ext, char *title, const char *last);

View File

@ -298,17 +298,17 @@ public:
switch (_saveload_mode) {
case SLD_SAVE_GAME:
case SLD_LOAD_GAME:
FioGetDirectory(o_dir.name, lengthof(o_dir.name), SAVE_DIR);
FioGetDirectory(o_dir.name, lastof(o_dir.name), SAVE_DIR);
break;
case SLD_SAVE_SCENARIO:
case SLD_LOAD_SCENARIO:
FioGetDirectory(o_dir.name, lengthof(o_dir.name), SCENARIO_DIR);
FioGetDirectory(o_dir.name, lastof(o_dir.name), SCENARIO_DIR);
break;
case SLD_SAVE_HEIGHTMAP:
case SLD_LOAD_HEIGHTMAP:
FioGetDirectory(o_dir.name, lengthof(o_dir.name), HEIGHTMAP_DIR);
FioGetDirectory(o_dir.name, lastof(o_dir.name), HEIGHTMAP_DIR);
break;
default:
@ -654,10 +654,10 @@ public:
} else if (this->IsWidgetLowered(WID_SL_SAVE_GAME)) { // Save button clicked
if (_saveload_mode == SLD_SAVE_GAME || _saveload_mode == SLD_SAVE_SCENARIO) {
_switch_mode = SM_SAVE_GAME;
FiosMakeSavegameName(_file_to_saveload.name, this->filename_editbox.text.buf, sizeof(_file_to_saveload.name));
FiosMakeSavegameName(_file_to_saveload.name, this->filename_editbox.text.buf, lastof(_file_to_saveload.name));
} else {
_switch_mode = SM_SAVE_HEIGHTMAP;
FiosMakeHeightmapName(_file_to_saveload.name, this->filename_editbox.text.buf, sizeof(_file_to_saveload.name));
FiosMakeHeightmapName(_file_to_saveload.name, this->filename_editbox.text.buf, lastof(_file_to_saveload.name));
}
/* In the editor set up the vehicle engines correctly (date might have changed) */

View File

@ -182,8 +182,8 @@ static void MusicVolumeChanged(byte new_vol)
static void DoPlaySong()
{
char filename[MAX_PATH];
if (FioFindFullPath(filename, lengthof(filename), BASESET_DIR, BaseMusic::GetUsedSet()->files[_music_wnd_cursong - 1].filename) == NULL) {
FioFindFullPath(filename, lengthof(filename), OLD_GM_DIR, BaseMusic::GetUsedSet()->files[_music_wnd_cursong - 1].filename);
if (FioFindFullPath(filename, lastof(filename), BASESET_DIR, BaseMusic::GetUsedSet()->files[_music_wnd_cursong - 1].filename) == NULL) {
FioFindFullPath(filename, lastof(filename), OLD_GM_DIR, BaseMusic::GetUsedSet()->files[_music_wnd_cursong - 1].filename);
}
_music_driver->PlaySong(filename);
SetWindowDirty(WC_MUSIC_WINDOW, 0);

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@ -390,7 +390,7 @@ static char *GetFullFilename(const ContentInfo *ci, bool compressed)
if (dir == NO_DIRECTORY) return NULL;
static char buf[MAX_PATH];
FioGetFullPath(buf, lengthof(buf), SP_AUTODOWNLOAD_DIR, dir, ci->filename);
FioGetFullPath(buf, lastof(buf), SP_AUTODOWNLOAD_DIR, dir, ci->filename);
strecat(buf, compressed ? ".tar.gz" : ".tar", lastof(buf));
return buf;

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@ -116,7 +116,7 @@ bool ScriptInstance::LoadCompatibilityScripts(const char *api_version, Subdirect
char buf[MAX_PATH];
Searchpath sp;
FOR_ALL_SEARCHPATHS(sp) {
FioAppendDirectory(buf, MAX_PATH, sp, dir);
FioAppendDirectory(buf, lastof(buf), sp, dir);
strecat(buf, script_name, lastof(buf));
if (!FileExists(buf)) continue;

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@ -1954,7 +1954,7 @@ void InitializeLanguagePacks()
FOR_ALL_SEARCHPATHS(sp) {
char path[MAX_PATH];
FioAppendDirectory(path, lengthof(path), sp, LANG_DIR);
FioAppendDirectory(path, lastof(path), sp, LANG_DIR);
GetLanguageList(path);
}
if (_languages.Length() == 0) usererror("No available language packs (invalid versions?)");

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@ -282,7 +282,7 @@ bool VideoDriver_SDL::CreateMainSurface(uint w, uint h)
if (bpp == 0) usererror("Can't use a blitter that blits 0 bpp for normal visuals");
char icon_path[MAX_PATH];
if (FioFindFullPath(icon_path, lengthof(icon_path), BASESET_DIR, "openttd.32.bmp") != NULL) {
if (FioFindFullPath(icon_path, lastof(icon_path), BASESET_DIR, "openttd.32.bmp") != NULL) {
/* Give the application an icon */
icon = SDL_CALL SDL_LoadBMP(icon_path);
if (icon != NULL) {