mirror of https://github.com/OpenTTD/OpenTTD.git
(svn r5861) - Backport from trunk (r5839):
A ship in a depot must be stopped before allowed to be cloned (copied ship.h from trunk).
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2452a20e07
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@ -0,0 +1,15 @@
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/* $Id$ */
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#include "vehicle.h"
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static inline bool IsShipInDepot(const Vehicle* v)
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{
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assert(v->type == VEH_Ship);
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return v->u.ship.state == 0x80;
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}
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static inline bool IsShipInDepotStopped(const Vehicle* v)
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{
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return IsShipInDepot(v) && v->vehstatus & VS_STOPPED;
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}
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@ -4,6 +4,7 @@
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#include "openttd.h"
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#include "debug.h"
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#include "functions.h"
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#include "ship.h"
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#include "table/strings.h"
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#include "table/sprites.h"
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#include "map.h"
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@ -569,7 +570,7 @@ static void ShipViewWndProc(Window *w, WindowEvent *e) {
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Vehicle *v;
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uint32 h;
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v = GetVehicle(w->window_number);
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h = IsTileDepotType(v->tile, TRANSPORT_WATER) && v->vehstatus & VS_HIDDEN ? (1<< 7) : (1 << 11);
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h = IsShipInDepotStopped(v) ? (1<< 7) : (1 << 11);
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if (h != w->hidden_state) {
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w->hidden_state = h;
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SetWindowDirty(w);
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