(svn r24839) -Feature [FS#5271]: [NewGRF] Support oversized purchase list sprites. (Based on patch by Eddi)

This commit is contained in:
michi_cc 2012-12-23 01:00:25 +00:00
parent c41027fbae
commit 245e32a10e
11 changed files with 141 additions and 49 deletions

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@ -32,7 +32,7 @@ enum VehicleAirFlags {
void HandleAircraftEnterHangar(Aircraft *v);
void GetAircraftSpriteSize(EngineID engine, uint &width, uint &height, EngineImageType image_type);
void GetAircraftSpriteSize(EngineID engine, uint &width, uint &height, int &xoffs, int &yoffs, EngineImageType image_type);
void UpdateAirplanesOnNewStation(const Station *st);
void UpdateAircraftCache(Aircraft *v, bool update_range = false);

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@ -202,17 +202,22 @@ void DrawAircraftEngine(int left, int right, int preferred_x, int y, EngineID en
}
/**
* Get the size of the sprite of an aircraft sprite heading west (used for lists)
* @param engine The engine to get the sprite from
* @param width The width of the sprite
* @param height The height of the sprite
* Get the size of the sprite of an aircraft sprite heading west (used for lists).
* @param engine The engine to get the sprite from.
* @param[out] width The width of the sprite.
* @param[out] height The height of the sprite.
* @param[out] xoffs Number of pixels to shift the sprite to the right.
* @param[out] yoffs Number of pixels to shift the sprite downwards.
* @param image_type Context the sprite is used in.
*/
void GetAircraftSpriteSize(EngineID engine, uint &width, uint &height, EngineImageType image_type)
void GetAircraftSpriteSize(EngineID engine, uint &width, uint &height, int &xoffs, int &yoffs, EngineImageType image_type)
{
const Sprite *spr = GetSprite(GetAircraftIcon(engine, image_type), ST_NORMAL);
width = UnScaleByZoom(spr->width, ZOOM_LVL_GUI);
height = UnScaleByZoom(spr->height, ZOOM_LVL_GUI);
xoffs = UnScaleByZoom(spr->x_offs, ZOOM_LVL_GUI);
yoffs = UnScaleByZoom(spr->y_offs, ZOOM_LVL_GUI);
}
/**

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@ -43,7 +43,7 @@
*/
uint GetEngineListHeight(VehicleType type)
{
return max<uint>(FONT_HEIGHT_NORMAL + WD_MATRIX_TOP + WD_MATRIX_BOTTOM, GetVehicleHeight(type));
return max<uint>(FONT_HEIGHT_NORMAL + WD_MATRIX_TOP + WD_MATRIX_BOTTOM, GetVehicleImageCellSize(type, EIT_PURCHASE).height);
}
static const NWidgetPart _nested_build_vehicle_widgets[] = {
@ -871,19 +871,18 @@ int DrawVehiclePurchaseInfo(int left, int right, int y, EngineID engine_number)
*/
void DrawEngineList(VehicleType type, int l, int r, int y, const GUIEngineList *eng_list, uint16 min, uint16 max, EngineID selected_id, bool show_count, GroupID selected_group)
{
static const int sprite_widths[] = { 60, 60, 76, 67 };
static const int sprite_y_offsets[] = { -1, -1, -2, -2 };
/* Obligatory sanity checks! */
assert((uint)type < lengthof(sprite_widths));
assert_compile(lengthof(sprite_y_offsets) == lengthof(sprite_widths));
assert(max <= eng_list->Length());
bool rtl = _current_text_dir == TD_RTL;
int step_size = GetEngineListHeight(type);
int sprite_width = sprite_widths[type];
int sprite_left = GetVehicleImageCellSize(type, EIT_PURCHASE).extend_left;
int sprite_right = GetVehicleImageCellSize(type, EIT_PURCHASE).extend_right;
int sprite_width = sprite_left + sprite_right;
int sprite_x = (rtl ? r - sprite_width / 2 : l + sprite_width / 2) - 1;
int sprite_x = rtl ? r - sprite_right - 1 : l + sprite_left + 1;
int sprite_y_offset = sprite_y_offsets[type] + step_size / 2;
Dimension replace_icon = {0, 0};
@ -894,8 +893,8 @@ void DrawEngineList(VehicleType type, int l, int r, int y, const GUIEngineList *
count_width = GetStringBoundingBox(STR_TINY_BLACK_COMA).width;
}
int text_left = l + (rtl ? WD_FRAMERECT_LEFT + replace_icon.width + 8 + count_width : sprite_width);
int text_right = r - (rtl ? sprite_width : WD_FRAMERECT_RIGHT + replace_icon.width + 8 + count_width);
int text_left = l + (rtl ? WD_FRAMERECT_LEFT + replace_icon.width + 8 + count_width : sprite_width + WD_FRAMETEXT_LEFT);
int text_right = r - (rtl ? sprite_width + WD_FRAMETEXT_RIGHT : WD_FRAMERECT_RIGHT + replace_icon.width + 8 + count_width);
int replace_icon_left = rtl ? l + WD_FRAMERECT_LEFT : r - WD_FRAMERECT_RIGHT - replace_icon.width;
int count_left = l;
int count_right = rtl ? text_left : r - WD_FRAMERECT_RIGHT - replace_icon.width - 8;
@ -910,7 +909,7 @@ void DrawEngineList(VehicleType type, int l, int r, int y, const GUIEngineList *
const uint num_engines = GetGroupNumEngines(_local_company, selected_group, engine);
SetDParam(0, engine);
DrawString(text_left, text_right, y + normal_text_y_offset, STR_ENGINE_NAME, engine == selected_id ? TC_WHITE : TC_BLACK);
DrawString(text_left, text_right, y + normal_text_y_offset, STR_ENGINE_NAME, engine == selected_id ? TC_WHITE : TC_BLACK, SA_STRIP | (rtl ? SA_RIGHT : SA_LEFT));
DrawVehicleEngine(l, r, sprite_x, y + sprite_y_offset, engine, (show_count && num_engines == 0) ? PALETTE_CRASH : GetEnginePalette(engine, _local_company), EIT_PURCHASE);
if (show_count) {
SetDParam(0, num_engines);

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@ -11,6 +11,7 @@
#include "stdafx.h"
#include "train.h"
#include "roadveh.h"
#include "ship.h"
#include "aircraft.h"
#include "gui.h"
@ -141,41 +142,63 @@ static void TrainDepotMoveVehicle(const Vehicle *wagon, VehicleID sel, const Veh
DoCommandP(v->tile, v->index | (_ctrl_pressed ? 1 : 0) << 20, wagon == NULL ? INVALID_VEHICLE : wagon->index, CMD_MOVE_RAIL_VEHICLE | CMD_MSG(STR_ERROR_CAN_T_MOVE_VEHICLE));
}
/**
* Array containing the cell size in pixels of the #WID_D_MATRIX widget for each vehicle type.
* @note The train vehicle type uses the entire row for each train.
*/
static Dimension _base_block_sizes[4];
static VehicleCellSize _base_block_sizes_depot[VEH_COMPANY_END]; ///< Cell size for vehicle images in the depot view.
static VehicleCellSize _base_block_sizes_purchase[VEH_COMPANY_END]; ///< Cell size for vehicle images in the purchase list.
static void InitBlocksizeForShipAircraft(VehicleType type)
/**
* Get the GUI cell size for a vehicle image.
* @param type Vehicle type to get the size for.
* @param image_type Image type to get size for.
* @pre image_type == EIT_IN_DEPOT || image_type == EIT_PURCHASE
* @return Cell dimensions for the vehicle and image type.
*/
VehicleCellSize GetVehicleImageCellSize(VehicleType type, EngineImageType image_type)
{
uint max_width = 0;
switch (image_type) {
case EIT_IN_DEPOT: return _base_block_sizes_depot[type];
case EIT_PURCHASE: return _base_block_sizes_purchase[type];
default: NOT_REACHED();
}
}
static void InitBlocksizeForVehicles(VehicleType type, EngineImageType image_type)
{
int max_extend_left = 0;
int max_extend_right = 0;
uint max_height = 0;
const Engine *e;
FOR_ALL_ENGINES_OF_TYPE(e, type) {
EngineID eid = e->index;
uint x, y;
int x_offs, y_offs;
switch (type) {
default: NOT_REACHED();
case VEH_SHIP: GetShipSpriteSize( eid, x, y, EIT_IN_DEPOT); break;
case VEH_AIRCRAFT: GetAircraftSpriteSize(eid, x, y, EIT_IN_DEPOT); break;
case VEH_TRAIN: GetTrainSpriteSize( eid, x, y, x_offs, y_offs, image_type); break;
case VEH_ROAD: GetRoadVehSpriteSize( eid, x, y, x_offs, y_offs, image_type); break;
case VEH_SHIP: GetShipSpriteSize( eid, x, y, x_offs, y_offs, image_type); break;
case VEH_AIRCRAFT: GetAircraftSpriteSize(eid, x, y, x_offs, y_offs, image_type); break;
}
if (x > max_width) max_width = x;
if (y > max_height) max_height = y;
if (-x_offs > max_extend_left) max_extend_left = -x_offs;
if ((int)x + x_offs > max_extend_right) max_extend_right = x + x_offs;
}
switch (type) {
switch (image_type) {
case EIT_IN_DEPOT:
_base_block_sizes_depot[type].height = max(GetVehicleHeight(type), max_height);
_base_block_sizes_depot[type].extend_left = Clamp(max_extend_left, 16, 98);
_base_block_sizes_depot[type].extend_right = Clamp(max_extend_right, 16, 98);
break;
case EIT_PURCHASE:
_base_block_sizes_purchase[type].height = max(GetVehicleHeight(type), max_height);
_base_block_sizes_purchase[type].extend_left = Clamp(max_extend_left, 16, 98);
_base_block_sizes_purchase[type].extend_right = Clamp(max_extend_right, 16, 98);
break;
default: NOT_REACHED();
case VEH_SHIP:
_base_block_sizes[VEH_SHIP].width = max(76U, max_width);
break;
case VEH_AIRCRAFT:
_base_block_sizes[VEH_AIRCRAFT].width = max(67U, max_width);
break;
}
_base_block_sizes[type].height = max(GetVehicleHeight(type), max_height);
}
/**
@ -184,14 +207,10 @@ static void InitBlocksizeForShipAircraft(VehicleType type)
*/
void InitDepotWindowBlockSizes()
{
_base_block_sizes[VEH_TRAIN].width = 0;
_base_block_sizes[VEH_TRAIN].height = GetVehicleHeight(VEH_TRAIN);
_base_block_sizes[VEH_ROAD].width = 32;
_base_block_sizes[VEH_ROAD].height = GetVehicleHeight(VEH_ROAD);
InitBlocksizeForShipAircraft(VEH_SHIP);
InitBlocksizeForShipAircraft(VEH_AIRCRAFT);
for (VehicleType vt = VEH_BEGIN; vt < VEH_COMPANY_END; vt++) {
InitBlocksizeForVehicles(vt, EIT_IN_DEPOT);
InitBlocksizeForVehicles(vt, EIT_PURCHASE);
}
}
static void DepotSellAllConfirmationCallback(Window *w, bool confirmed);
@ -600,13 +619,13 @@ struct DepotWindow : Window {
}
int base_width = this->count_width + this->header_width;
resize->height = max(_base_block_sizes[this->type].height, min_height);
resize->height = max<uint>(GetVehicleImageCellSize(this->type, EIT_IN_DEPOT).height, min_height);
if (this->type == VEH_TRAIN) {
resize->width = 1;
size->width = base_width + 2 * 29; // about 2 parts
size->height = resize->height * 6;
} else {
resize->width = base_width + _base_block_sizes[this->type].width;
resize->width = base_width + GetVehicleImageCellSize(this->type, EIT_IN_DEPOT).extend_left + GetVehicleImageCellSize(this->type, EIT_IN_DEPOT).extend_right;
size->width = resize->width * (this->type == VEH_ROAD ? 5 : 3);
size->height = resize->height * (this->type == VEH_ROAD ? 5 : 3);
}

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@ -80,6 +80,7 @@ static const uint RVC_DEPOT_STOP_FRAME = 11;
static const byte RV_OVERTAKE_TIMEOUT = 35;
void RoadVehUpdateCache(RoadVehicle *v, bool same_length = false);
void GetRoadVehSpriteSize(EngineID engine, uint &width, uint &height, int &xoffs, int &yoffs, EngineImageType image_type);
/**
* Buses, trucks and trams belong to this class.

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@ -155,6 +155,25 @@ void DrawRoadVehEngine(int left, int right, int preferred_x, int y, EngineID eng
DrawSprite(sprite, pal, preferred_x, y);
}
/**
* Get the size of the sprite of a road vehicle sprite heading west (used for lists).
* @param engine The engine to get the sprite from.
* @param[out] width The width of the sprite.
* @param[out] height The height of the sprite.
* @param[out] xoffs Number of pixels to shift the sprite to the right.
* @param[out] yoffs Number of pixels to shift the sprite downwards.
* @param image_type Context the sprite is used in.
*/
void GetRoadVehSpriteSize(EngineID engine, uint &width, uint &height, int &xoffs, int &yoffs, EngineImageType image_type)
{
const Sprite *spr = GetSprite(GetRoadVehIcon(engine, image_type), ST_NORMAL);
width = UnScaleByZoom(spr->width, ZOOM_LVL_GUI);
height = UnScaleByZoom(spr->height, ZOOM_LVL_GUI);
xoffs = UnScaleByZoom(spr->x_offs, ZOOM_LVL_GUI);
yoffs = UnScaleByZoom(spr->y_offs, ZOOM_LVL_GUI);
}
/**
* Get length of a road vehicle.
* @param v Road vehicle to query length.

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@ -15,7 +15,7 @@
#include "vehicle_base.h"
#include "water_map.h"
void GetShipSpriteSize(EngineID engine, uint &width, uint &height, EngineImageType image_type);
void GetShipSpriteSize(EngineID engine, uint &width, uint &height, int &xoffs, int &yoffs, EngineImageType image_type);
WaterClass GetEffectiveWaterClass(TileIndex tile);
/**

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@ -86,17 +86,22 @@ void DrawShipEngine(int left, int right, int preferred_x, int y, EngineID engine
}
/**
* Get the size of the sprite of a ship sprite heading west (used for lists)
* @param engine The engine to get the sprite from
* @param width The width of the sprite
* @param height The height of the sprite
* Get the size of the sprite of a ship sprite heading west (used for lists).
* @param engine The engine to get the sprite from.
* @param[out] width The width of the sprite.
* @param[out] height The height of the sprite.
* @param[out] xoffs Number of pixels to shift the sprite to the right.
* @param[out] yoffs Number of pixels to shift the sprite downwards.
* @param image_type Context the sprite is used in.
*/
void GetShipSpriteSize(EngineID engine, uint &width, uint &height, EngineImageType image_type)
void GetShipSpriteSize(EngineID engine, uint &width, uint &height, int &xoffs, int &yoffs, EngineImageType image_type)
{
const Sprite *spr = GetSprite(GetShipIcon(engine, image_type), ST_NORMAL);
width = UnScaleByZoom(spr->width, ZOOM_LVL_GUI);
height = UnScaleByZoom(spr->height, ZOOM_LVL_GUI);
xoffs = UnScaleByZoom(spr->x_offs, ZOOM_LVL_GUI);
yoffs = UnScaleByZoom(spr->y_offs, ZOOM_LVL_GUI);
}
SpriteID Ship::GetImage(Direction direction, EngineImageType image_type) const

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@ -50,6 +50,8 @@ bool TryPathReserve(Train *v, bool mark_as_stuck = false, bool first_tile_okay =
int GetTrainStopLocation(StationID station_id, TileIndex tile, const Train *v, int *station_ahead, int *station_length);
void GetTrainSpriteSize(EngineID engine, uint &width, uint &height, int &xoffs, int &yoffs, EngineImageType image_type);
/** Variables that are cached to improve performance and such */
struct TrainCache {
/* Cached wagon override spritegroup */

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@ -527,6 +527,39 @@ void DrawTrainEngine(int left, int right, int preferred_x, int y, EngineID engin
}
}
/**
* Get the size of the sprite of a train sprite heading west, or both heads (used for lists).
* @param engine The engine to get the sprite from.
* @param[out] width The width of the sprite.
* @param[out] height The height of the sprite.
* @param[out] xoffs Number of pixels to shift the sprite to the right.
* @param[out] yoffs Number of pixels to shift the sprite downwards.
* @param image_type Context the sprite is used in.
*/
void GetTrainSpriteSize(EngineID engine, uint &width, uint &height, int &xoffs, int &yoffs, EngineImageType image_type)
{
int y = 0;
SpriteID sprite = GetRailIcon(engine, false, y, image_type);
const Sprite *real_sprite = GetSprite(sprite, ST_NORMAL);
width = UnScaleByZoom(real_sprite->width, ZOOM_LVL_GUI);
height = UnScaleByZoom(real_sprite->height, ZOOM_LVL_GUI);
xoffs = UnScaleByZoom(real_sprite->x_offs, ZOOM_LVL_GUI);
yoffs = UnScaleByZoom(real_sprite->y_offs, ZOOM_LVL_GUI);
if (RailVehInfo(engine)->railveh_type == RAILVEH_MULTIHEAD) {
sprite = GetRailIcon(engine, true, y, image_type);
real_sprite = GetSprite(sprite, ST_NORMAL);
/* Calculate values relative to an imaginary center between the two sprites. */
width = TRAININFO_DEFAULT_VEHICLE_WIDTH + UnScaleByZoom(real_sprite->width, ZOOM_LVL_GUI) + UnScaleByZoom(real_sprite->x_offs, ZOOM_LVL_GUI) - xoffs;
height = max<uint>(height, UnScaleByZoom(real_sprite->height, ZOOM_LVL_GUI));
xoffs = xoffs - TRAININFO_DEFAULT_VEHICLE_WIDTH / 2;
yoffs = min(yoffs, UnScaleByZoom(real_sprite->y_offs, ZOOM_LVL_GUI));
}
}
/**
* Build a railroad wagon.
* @param tile tile of the depot where rail-vehicle is built.

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@ -66,6 +66,15 @@ static inline uint GetVehicleHeight(VehicleType type)
int GetVehicleWidth(Vehicle *v, EngineImageType image_type);
/** Dimensions of a cell in the purchase/depot windows. */
struct VehicleCellSize {
uint height; ///< Vehicle cell height.
uint extend_left; ///< Extend of the cell to the left.
uint extend_right; ///< Extend of the cell to the right.
};
VehicleCellSize GetVehicleImageCellSize(VehicleType type, EngineImageType image_type);
/**
* Get WindowClass for vehicle list of given vehicle type
* @param vt vehicle type to check