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Fix #7224: Drag and drop vehicle group creation does not work correctly.
When drag and drop a vehicle into an empty slot in the vehicle group window it tries to create the new group as the subgroup of the first group (GroupID = 0). This is failing if the dragged vehicle's type is different than the first group's vehicle type.
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@ -537,7 +537,7 @@ CommandCost CmdAddVehicleGroup(TileIndex tile, DoCommandFlag flags, uint32 p1, u
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if (new_g == NEW_GROUP) {
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/* Create new group. */
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CommandCost ret = CmdCreateGroup(0, flags, v->type, 0, nullptr);
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CommandCost ret = CmdCreateGroup(0, flags, v->type, INVALID_GROUP, nullptr);
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if (ret.Failed()) return ret;
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new_g = _new_group_id;
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