(svn r12848) -Cleanup/Codechange: Use correct variable types, don't prefix with _ for non-globals, and use implicit enum numbering.

This commit is contained in:
peter1138 2008-04-23 12:03:47 +00:00
parent fff763b5ce
commit 24cccc8333
3 changed files with 45 additions and 40 deletions

View File

@ -152,6 +152,10 @@ char *FiosBrowseTo(const FiosItem *item)
snprintf(str_buffr, lengthof(str_buffr), "%s%s", path, item->name);
return str_buffr;
}
case FIOS_TYPE_DRIVE:
case FIOS_TYPE_INVALID:
break;
}
return NULL;
@ -208,13 +212,13 @@ bool FileExists(const char *filename)
#endif
}
typedef byte fios_getlist_callback_proc(int mode, const char *filename, const char *ext, char *title);
typedef FiosType fios_getlist_callback_proc(SaveLoadDialogMode mode, const char *filename, const char *ext, char *title);
/** Create a list of the files in a directory, according to some arbitrary rule.
* @param mode The mode we are in. Some modes don't allow 'parent'.
* @param callback_proc The function that is called where you need to do the filtering.
* @return Return the list of files. */
static FiosItem *FiosGetFileList(int mode, fios_getlist_callback_proc *callback_proc)
static FiosItem *FiosGetFileList(SaveLoadDialogMode mode, fios_getlist_callback_proc *callback_proc)
{
struct stat sb;
struct dirent *dirent;
@ -277,7 +281,7 @@ static FiosItem *FiosGetFileList(int mode, fios_getlist_callback_proc *callback_
if ((t = strrchr(d_name, '.')) == NULL) continue;
fios_title[0] = '\0'; // reset the title;
byte type = callback_proc(mode, d_name, t, fios_title);
FiosType type = callback_proc(mode, d_name, t, fios_title);
if (type != FIOS_TYPE_INVALID) {
fios = FiosAlloc();
fios->mtime = sb.st_mtime;
@ -313,7 +317,7 @@ static FiosItem *FiosGetFileList(int mode, fios_getlist_callback_proc *callback_
* @see FiosGetFileList
* @see FiosGetSavegameList
*/
static byte FiosGetSavegameListCallback(int mode, const char *file, const char *ext, char *title)
static FiosType FiosGetSavegameListCallback(SaveLoadDialogMode mode, const char *file, const char *ext, char *title)
{
/* Show savegame files
* .SAV OpenTTD saved game
@ -339,16 +343,16 @@ static byte FiosGetSavegameListCallback(int mode, const char *file, const char *
* @return A pointer to an array of FiosItem representing all the files to be shown in the save/load dialog.
* @see FiosGetFileList
*/
FiosItem *FiosGetSavegameList(int mode)
FiosItem *FiosGetSavegameList(SaveLoadDialogMode mode)
{
static char *_fios_save_path = NULL;
static char *fios_save_path = NULL;
if (_fios_save_path == NULL) {
_fios_save_path = MallocT<char>(MAX_PATH);
FioGetDirectory(_fios_save_path, MAX_PATH, SAVE_DIR);
if (fios_save_path == NULL) {
fios_save_path = MallocT<char>(MAX_PATH);
FioGetDirectory(fios_save_path, MAX_PATH, SAVE_DIR);
}
_fios_path = _fios_save_path;
_fios_path = fios_save_path;
return FiosGetFileList(mode, &FiosGetSavegameListCallback);
}
@ -363,7 +367,7 @@ FiosItem *FiosGetSavegameList(int mode)
* @see FiosGetFileList
* @see FiosGetScenarioList
*/
static byte FiosGetScenarioListCallback(int mode, const char *file, const char *ext, char *title)
static FiosType FiosGetScenarioListCallback(SaveLoadDialogMode mode, const char *file, const char *ext, char *title)
{
/* Show scenario files
* .SCN OpenTTD style scenario file
@ -387,22 +391,22 @@ static byte FiosGetScenarioListCallback(int mode, const char *file, const char *
* @return A pointer to an array of FiosItem representing all the files to be shown in the save/load dialog.
* @see FiosGetFileList
*/
FiosItem *FiosGetScenarioList(int mode)
FiosItem *FiosGetScenarioList(SaveLoadDialogMode mode)
{
static char *_fios_scn_path = NULL;
static char *fios_scn_path = NULL;
/* Copy the default path on first run or on 'New Game' */
if (_fios_scn_path == NULL) {
_fios_scn_path = MallocT<char>(MAX_PATH);
FioGetDirectory(_fios_scn_path, MAX_PATH, SCENARIO_DIR);
if (fios_scn_path == NULL) {
fios_scn_path = MallocT<char>(MAX_PATH);
FioGetDirectory(fios_scn_path, MAX_PATH, SCENARIO_DIR);
}
_fios_path = _fios_scn_path;
_fios_path = fios_scn_path;
return FiosGetFileList(mode, &FiosGetScenarioListCallback);
}
static byte FiosGetHeightmapListCallback(int mode, const char *file, const char *ext, char *title)
static FiosType FiosGetHeightmapListCallback(SaveLoadDialogMode mode, const char *file, const char *ext, char *title)
{
/* Show heightmap files
* .PNG PNG Based heightmap files
@ -419,16 +423,16 @@ static byte FiosGetHeightmapListCallback(int mode, const char *file, const char
}
/* Get a list of Heightmaps */
FiosItem *FiosGetHeightmapList(int mode)
FiosItem *FiosGetHeightmapList(SaveLoadDialogMode mode)
{
static char *_fios_hmap_path = NULL;
static char *fios_hmap_path = NULL;
if (_fios_hmap_path == NULL) {
_fios_hmap_path = MallocT<char>(MAX_PATH);
FioGetDirectory(_fios_hmap_path, MAX_PATH, HEIGHTMAP_DIR);
if (fios_hmap_path == NULL) {
fios_hmap_path = MallocT<char>(MAX_PATH);
FioGetDirectory(fios_hmap_path, MAX_PATH, HEIGHTMAP_DIR);
}
_fios_path = _fios_hmap_path;
_fios_path = fios_hmap_path;
return FiosGetFileList(mode, &FiosGetHeightmapListCallback);
}

View File

@ -42,23 +42,23 @@ enum FileType {
FT_HEIGHTMAP, ///< heightmap file
};
enum {
FIOS_TYPE_DRIVE = 0,
FIOS_TYPE_PARENT = 1,
FIOS_TYPE_DIR = 2,
FIOS_TYPE_FILE = 3,
FIOS_TYPE_OLDFILE = 4,
FIOS_TYPE_SCENARIO = 5,
FIOS_TYPE_OLD_SCENARIO = 6,
FIOS_TYPE_DIRECT = 7,
FIOS_TYPE_PNG = 8,
FIOS_TYPE_BMP = 9,
FIOS_TYPE_INVALID = 255,
enum FiosType {
FIOS_TYPE_DRIVE,
FIOS_TYPE_PARENT,
FIOS_TYPE_DIR,
FIOS_TYPE_FILE,
FIOS_TYPE_OLDFILE,
FIOS_TYPE_SCENARIO,
FIOS_TYPE_OLD_SCENARIO,
FIOS_TYPE_DIRECT,
FIOS_TYPE_PNG,
FIOS_TYPE_BMP,
FIOS_TYPE_INVALID = 255,
};
/* Deals with finding savegames */
struct FiosItem {
byte type;
FiosType type;
uint64 mtime;
char title[64];
char name[256 - 12 - 64];
@ -82,11 +82,11 @@ extern SaveLoadDialogMode _saveload_mode; ///< defined in misc_gui.cpp
void ShowSaveLoadDialog(SaveLoadDialogMode mode);
/* Get a list of savegames */
FiosItem *FiosGetSavegameList(int mode);
FiosItem *FiosGetSavegameList(SaveLoadDialogMode mode);
/* Get a list of scenarios */
FiosItem *FiosGetScenarioList(int mode);
FiosItem *FiosGetScenarioList(SaveLoadDialogMode mode);
/* Get a list of Heightmaps */
FiosItem *FiosGetHeightmapList(int mode);
FiosItem *FiosGetHeightmapList(SaveLoadDialogMode mode);
/* Free the list of savegames */
void FiosFreeSavegameList();
/* Browse to. Returns a filename w/path if we reached a file. */

View File

@ -1455,6 +1455,7 @@ static void MakeSortedSaveGameList()
case FIOS_TYPE_DIR: sort_start++; break;
case FIOS_TYPE_PARENT: sort_start++; break;
case FIOS_TYPE_DRIVE: sort_end++; break;
default: break;
}
}