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Fix #10074: list_ai console commands and friends were missing help text
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@ -1178,6 +1178,10 @@ static void PrintLineByLine(char *buf)
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DEF_CONSOLE_CMD(ConListAILibs)
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{
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if (argc == 0) {
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IConsolePrint(CC_HELP, "List installed AI libraries. Usage: 'list_ai_libs'.");
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return true;
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}
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char buf[4096];
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AI::GetConsoleLibraryList(buf, lastof(buf));
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@ -1188,6 +1192,10 @@ DEF_CONSOLE_CMD(ConListAILibs)
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DEF_CONSOLE_CMD(ConListAI)
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{
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if (argc == 0) {
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IConsolePrint(CC_HELP, "List installed AIs. Usage: 'list_ai'.");
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return true;
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}
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char buf[4096];
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AI::GetConsoleList(buf, lastof(buf));
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@ -1198,6 +1206,10 @@ DEF_CONSOLE_CMD(ConListAI)
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DEF_CONSOLE_CMD(ConListGameLibs)
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{
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if (argc == 0) {
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IConsolePrint(CC_HELP, "List installed Game Script libraries. Usage: 'list_game_libs'.");
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return true;
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}
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char buf[4096];
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Game::GetConsoleLibraryList(buf, lastof(buf));
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@ -1208,6 +1220,10 @@ DEF_CONSOLE_CMD(ConListGameLibs)
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DEF_CONSOLE_CMD(ConListGame)
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{
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if (argc == 0) {
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IConsolePrint(CC_HELP, "List installed Game Scripts. Usage: 'list_game'.");
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return true;
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}
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char buf[4096];
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Game::GetConsoleList(buf, lastof(buf));
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