diff --git a/src/town_cmd.cpp b/src/town_cmd.cpp index 8b03aa9f4f..b68f9cf707 100644 --- a/src/town_cmd.cpp +++ b/src/town_cmd.cpp @@ -1022,7 +1022,7 @@ static void GrowTownInTile(TileIndex *tile_ptr, RoadBits cur_rb, DiagDirection t _grow_town_result = GROWTH_SEARCH_STOPPED; /* Remove hills etc */ - LevelTownLand(tile); + if (!_settings_game.construction.build_on_slopes || Chance16(1, 6)) LevelTownLand(tile); /* Is a road allowed here? */ switch (t1->GetActiveLayout()) {