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(svn r19821) -Fix (r19816): Minimap displayed a black screen instead of the upper edge of the map (reported by IPG).
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@ -555,8 +555,8 @@ class SmallMapWindow : public Window {
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*/
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FORCEINLINE Point RemapTile(int tile_x, int tile_y) const
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{
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int x_offset = tile_x - this->scroll_x / TILE_SIZE;
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int y_offset = tile_y - this->scroll_y / TILE_SIZE;
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int x_offset = tile_x - this->scroll_x / (int)TILE_SIZE;
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int y_offset = tile_y - this->scroll_y / (int)TILE_SIZE;
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if (this->zoom == 1) return RemapCoords(x_offset, y_offset, 0);
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@ -922,8 +922,8 @@ class SmallMapWindow : public Window {
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/* Which tile is displayed at (dpi->left, dpi->top)? */
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int dx;
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Point tile = this->PixelToTile(dpi->left, dpi->top, &dx);
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int tile_x = this->scroll_x / TILE_SIZE + tile.x;
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int tile_y = this->scroll_y / TILE_SIZE + tile.y;
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int tile_x = this->scroll_x / (int)TILE_SIZE + tile.x;
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int tile_y = this->scroll_y / (int)TILE_SIZE + tile.y;
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void *ptr = blitter->MoveTo(dpi->dst_ptr, -dx - 4, 0);
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int x = - dx - 4;
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