(svn r19821) -Fix (r19816): Minimap displayed a black screen instead of the upper edge of the map (reported by IPG).

This commit is contained in:
alberth 2010-05-14 17:49:55 +00:00
parent e4e8ac471a
commit 270b5fdaaf
1 changed files with 4 additions and 4 deletions

View File

@ -555,8 +555,8 @@ class SmallMapWindow : public Window {
*/
FORCEINLINE Point RemapTile(int tile_x, int tile_y) const
{
int x_offset = tile_x - this->scroll_x / TILE_SIZE;
int y_offset = tile_y - this->scroll_y / TILE_SIZE;
int x_offset = tile_x - this->scroll_x / (int)TILE_SIZE;
int y_offset = tile_y - this->scroll_y / (int)TILE_SIZE;
if (this->zoom == 1) return RemapCoords(x_offset, y_offset, 0);
@ -922,8 +922,8 @@ class SmallMapWindow : public Window {
/* Which tile is displayed at (dpi->left, dpi->top)? */
int dx;
Point tile = this->PixelToTile(dpi->left, dpi->top, &dx);
int tile_x = this->scroll_x / TILE_SIZE + tile.x;
int tile_y = this->scroll_y / TILE_SIZE + tile.y;
int tile_x = this->scroll_x / (int)TILE_SIZE + tile.x;
int tile_y = this->scroll_y / (int)TILE_SIZE + tile.y;
void *ptr = blitter->MoveTo(dpi->dst_ptr, -dx - 4, 0);
int x = - dx - 4;