(svn r1832) Next byte -> char iteration: custom names

This commit is contained in:
tron 2005-02-06 20:53:31 +00:00
parent cc8fc19d4a
commit 27dc506a03
11 changed files with 23 additions and 23 deletions

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@ -816,7 +816,7 @@ int32 CmdRenameEngine(int x, int y, uint32 flags, uint32 p1, uint32 p2)
{
StringID str;
str = AllocateNameUnique((byte*)_decode_parameters, 0);
str = AllocateNameUnique((const char*)_decode_parameters, 0);
if (str == 0)
return CMD_ERROR;

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@ -159,13 +159,13 @@ void InitializeLandscapeVariables(bool only_constants);
/* misc.c */
void DeleteName(StringID id);
byte *GetName(int id, byte *buff);
char *GetName(int id, char *buff);
// AllocateNameUnique also tests if the name used is not used anywere else
// and if it is used, it returns an error.
#define AllocateNameUnique(name, skip) RealAllocateName(name, skip, true)
#define AllocateName(name, skip) RealAllocateName(name, skip, false)
StringID RealAllocateName(const byte *name, byte skip, bool check_double);
StringID RealAllocateName(const char *name, byte skip, bool check_double);
void ConvertDayToYMD(YearMonthDay *ymd, uint16 date);
uint ConvertYMDToDay(uint year, uint month, uint day);
uint ConvertIntDate(uint date);

14
misc.c
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@ -15,7 +15,7 @@
extern void StartupEconomy(void);
extern void InitNewsItemStructs(void);
byte _name_array[512][32];
char _name_array[512][32];
static inline uint32 ROR(uint32 x, int n)
{
@ -306,9 +306,9 @@ void DeleteName(StringID id)
}
}
byte *GetName(int id, byte *buff)
char *GetName(int id, char *buff)
{
byte *b;
const char *b;
if (id & 0x600) {
if (id & 0x200) {
@ -341,11 +341,11 @@ static void InitializeNameMgr(void)
memset(_name_array, 0, sizeof(_name_array));
}
StringID RealAllocateName(const byte *name, byte skip, bool check_double)
StringID RealAllocateName(const char *name, byte skip, bool check_double)
{
int free_item = -1;
const byte *names;
byte *dst;
const char *names;
char *dst;
int i;
names = &_name_array[0][0];
@ -744,7 +744,7 @@ void bubblesort(void *base, size_t nmemb, size_t size, int(*compar)(const void *
static void Save_NAME(void)
{
int i;
byte *b = _name_array[0];
char *b = _name_array[0];
for(i=0; i!=lengthof(_name_array); i++,b+=sizeof(_name_array[0])) {
if (*b) {

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@ -126,7 +126,7 @@ int32 CmdChangeCompanyName(int x, int y, uint32 flags, uint32 p1, uint32 p2)
StringID str,old_str;
Player *p;
str = AllocateNameUnique((byte*)_decode_parameters, 4);
str = AllocateNameUnique((const char*)_decode_parameters, 4);
if (str == 0)
return CMD_ERROR;
@ -148,7 +148,7 @@ int32 CmdChangePresidentName(int x, int y, uint32 flags, uint32 p1, uint32 p2)
StringID str,old_str;
Player *p;
str = AllocateNameUnique((byte*)_decode_parameters, 4);
str = AllocateNameUnique((const char*)_decode_parameters, 4);
if (str == 0)
return CMD_ERROR;

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@ -275,22 +275,22 @@ static void NetworkGameWindowWndProc(Window *w, WindowEvent *e)
DeleteName(_str_server_version);
DeleteName(_str_server_address);
if (_selected_item->info.server_name[0] != '\0')
_str_game_name = AllocateName((byte*) _selected_item->info.server_name, 0);
_str_game_name = AllocateName(_selected_item->info.server_name, 0);
else
_str_game_name = STR_EMPTY;
if (_selected_item->info.map_name[0] != '\0')
_str_map_name = AllocateName((byte*) _selected_item->info.map_name, 0);
_str_map_name = AllocateName(_selected_item->info.map_name, 0);
else
_str_map_name = STR_EMPTY;
if (_selected_item->info.server_revision[0] != '\0')
_str_server_version = AllocateName((byte*) _selected_item->info.server_revision, 0);
_str_server_version = AllocateName(_selected_item->info.server_revision, 0);
else
_str_server_version = STR_EMPTY;
if (_selected_item->info.hostname[0] != '\0')
_str_server_address = AllocateName((byte*) _selected_item->info.hostname, 0);
_str_server_address = AllocateName(_selected_item->info.hostname, 0);
else
_str_server_address = STR_EMPTY;
}
@ -303,7 +303,7 @@ static void NetworkGameWindowWndProc(Window *w, WindowEvent *e)
}
break;
case 12: { // Add a server
StringID str = AllocateName((byte*)_network_default_ip, 0);
StringID str = AllocateName(_network_default_ip, 0);
ShowQueryString(
str,

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@ -462,7 +462,7 @@ static void FixOldVehicles(void)
#define REMAP_ORDER_IDX(x) ((x) - (0x045AB08 - 0x0458EF0)) / 2
extern TileIndex _animated_tile_list[256];
extern byte _name_array[512][32];
extern char _name_array[512][32];
extern uint16 _custom_sprites_base;
static byte _old_vehicle_multipler;

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@ -840,7 +840,7 @@ int32 CmdRenameWaypoint(int x, int y, uint32 flags, uint32 p1, uint32 p2)
StringID str;
if (_decode_parameters[0] != 0) {
str = AllocateNameUnique((byte*)_decode_parameters, 0);
str = AllocateNameUnique((const char*)_decode_parameters, 0);
if (str == 0) return CMD_ERROR;
if (flags & DC_EXEC) {

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@ -132,7 +132,7 @@ int32 CmdRenameSign(int x, int y, uint32 flags, uint32 sign_id, uint32 owner)
/* If GetDParam(0) == nothing, we delete the sign */
if (GetDParam(0) != 0 && owner != OWNER_NONE) {
/* Create the name */
str = AllocateName((byte*)_decode_parameters, 0);
str = AllocateName((const char*)_decode_parameters, 0);
if (str == 0)
return CMD_ERROR;

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@ -2652,7 +2652,7 @@ int32 CmdRenameStation(int x, int y, uint32 flags, uint32 p1, uint32 p2)
StringID str,old_str;
Station *st;
str = AllocateNameUnique((byte*)_decode_parameters, 6);
str = AllocateNameUnique((const char*)_decode_parameters, 6);
if (str == 0)
return CMD_ERROR;

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@ -1395,7 +1395,7 @@ int32 CmdRenameTown(int x, int y, uint32 flags, uint32 p1, uint32 p2)
StringID str;
Town *t = GetTown(p1);
str = AllocateNameUnique((byte*)_decode_parameters, 4);
str = AllocateNameUnique((const char*)_decode_parameters, 4);
if (str == 0)
return CMD_ERROR;

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@ -1612,7 +1612,7 @@ int32 CmdNameVehicle(int x, int y, uint32 flags, uint32 p1, uint32 p2)
if (!CheckOwnership(v->owner))
return CMD_ERROR;
str = AllocateNameUnique((byte*)_decode_parameters, 2);
str = AllocateNameUnique((const char*)_decode_parameters, 2);
if (str == 0)
return CMD_ERROR;