From 27e7fbaaa0afd3cabcf1289e2fedb48867a33506 Mon Sep 17 00:00:00 2001 From: peter1138 Date: Thu, 4 May 2006 19:42:50 +0000 Subject: [PATCH] (svn r4741) - NewGRF: use the correct variable type for the random bit mask --- newgrf_spritegroup.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/newgrf_spritegroup.c b/newgrf_spritegroup.c index 7766aa4529..fd27d3aff4 100644 --- a/newgrf_spritegroup.c +++ b/newgrf_spritegroup.c @@ -188,7 +188,7 @@ static inline const SpriteGroup *ResolveVariable(const SpriteGroup *group, Resol static inline const SpriteGroup *ResolveRandom(const SpriteGroup *group, ResolverObject *object) { - byte mask; + uint32 mask; byte index; object->scope = group->g.random.var_scope;