mirror of https://github.com/OpenTTD/OpenTTD.git
(svn r9909) -Fix (r9897): Highlight road tunnels properly when building them.
This commit is contained in:
parent
6b176e74c8
commit
2832a95f25
|
@ -339,7 +339,7 @@ static void BuildRoadToolbWndProc(Window *w, WindowEvent *e)
|
|||
case WE_PLACE_PRESIZE: {
|
||||
TileIndex tile = e->we.place.tile;
|
||||
|
||||
DoCommand(tile, 0x200 | _cur_roadtype, 0, DC_AUTO, CMD_BUILD_TUNNEL);
|
||||
DoCommand(tile, 0x200 | RoadTypeToRoadTypes(_cur_roadtype), 0, DC_AUTO, CMD_BUILD_TUNNEL);
|
||||
VpSetPresizeRange(tile, _build_tunnel_endtile == 0 ? tile : _build_tunnel_endtile);
|
||||
break;
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue