(svn r5999) -Feature: change the original date format to a 32 bits format based at the year 0.

The game date subsystem now allows someone to start in the year 0 and continue
up to the year 5 000 000. However, you currently cannot build anything before 
1920 as there is no newgrf support for dates before 1920 or after 2090 yet.
This commit is contained in:
rubidium 2006-08-20 18:40:57 +00:00
parent 5e4667624e
commit 28a0843707
25 changed files with 160 additions and 87 deletions

77
date.c
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@ -70,25 +70,47 @@ static const uint16 _accum_days_for_month[] = {
ACCUM_SEP, ACCUM_OCT, ACCUM_NOV, ACCUM_DEC,
};
static inline bool IsLeapYear(Year yr)
{
return yr % 4 == 0 && (yr % 100 != 0 || yr % 400 == 0);
}
/**
* Converts a Date to a Year, Month & Day.
* @param date the date to convert from
* @param ymd the year, month and day to write to
*/
void ConvertDateToYMD(Date date, YearMonthDay *ymd)
{
uint yr = date / (365 + 365 + 365 + 366);
uint rem = date % (365 + 365 + 365 + 366);
uint x;
/*
* Year determination in multiple steps to account for leap
* years. First do the large steps, then the smaller ones.
*/
yr *= 4;
/* There are 97 leap years in 400 years */
Year yr = 400 * (date / (365 * 400 + 97));
int rem = date % (365 * 400 + 97);
uint16 x;
if (rem >= 366) {
rem--;
do {
rem -= 365;
yr++;
} while (rem >= 365);
if (rem >= 31 + 28) rem++;
/* There are 24 leap years in 100 years */
yr += 100 * (rem / (365 * 100 + 24));
rem = rem % (365 * 100 + 24);
/* There is 1 leap year every 4 years */
yr += 4 * (rem / (365 * 4 + 1));
rem = rem % (365 * 4 + 1);
/* The last (max 3) years to account for; the first one
* can be, but is not necessarily a leap year */
while (rem >= (IsLeapYear(yr) ? 366 : 365)) {
rem -= IsLeapYear(yr) ? 366 : 365;
yr++;
}
ymd->year = BASE_YEAR + yr;
/* Skip the 29th of February in non-leap years */
if (!IsLeapYear(yr) && rem >= ACCUM_MAR - 1) rem++;
ymd->year = yr;
x = _month_date_from_year_day[rem];
ymd->month = x >> 5;
@ -97,23 +119,28 @@ void ConvertDateToYMD(Date date, YearMonthDay *ymd)
/**
* Converts a tupe of Year, Month and Day to a Date.
* @param year is a number between 0..?
* @param year is a number between 0..MAX_YEAR
* @param month is a number between 0..11
* @param day is a number between 1..31
*/
Date ConvertYMDToDate(Year year, Month month, Day day)
{
uint rem;
uint yr = year - BASE_YEAR;
/*
* Each passed leap year adds one day to the 'day count'.
*
* A special case for the year 0 as no year has been passed,
* but '(year - 1) / 4' does not yield '-1' to counteract the
* '+1' at the end of the formula as divisions round to zero.
*/
int nr_of_leap_years = (year == 0) ? 0 : ((year - 1) / 4 - (year - 1) / 100 + (year - 1) / 400 + 1);
/* day in the year */
rem = _accum_days_for_month[month] + day - 1;
/* Day-offset in a leap year */
int days = _accum_days_for_month[month] + day - 1;
/* remove feb 29 from year 1,2,3 */
if (yr & 3) rem += (yr & 3) * 365 + (rem < 31 + 29);
/* Account for the missing of the 29th of February in non-leap years */
if (!IsLeapYear(year) && days >= ACCUM_MAR) days--;
/* base date. */
return (yr >> 2) * (365 + 365 + 365 + 366) + rem;
return year * 365 + nr_of_leap_years + days;
}
/** Functions used by the IncreaseDate function */
@ -252,12 +279,12 @@ void IncreaseDate(void)
/* check if we reached the maximum year, decrement dates by a year */
} else if (_cur_year == MAX_YEAR + 1) {
Vehicle *v;
uint days_this_year;
_cur_year--;
_date -= 365;
FOR_ALL_VEHICLES(v) {
v->date_of_last_service -= 365;
}
days_this_year = IsLeapYear(_cur_year) ? 366 : 365;
_date -= days_this_year;
FOR_ALL_VEHICLES(v) v->date_of_last_service -= days_this_year;
/* Because the _date wraps here, and text-messages expire by game-days, we have to clean out
* all of them if the date is set back, else those messages will hang for ever */

10
date.h
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@ -24,14 +24,16 @@
* The offset in days from the '_date == 0' till
* 'ConvertYMDToDate(ORIGINAL_BASE_YEAR, 0, 1)'
*/
#define DAYS_TILL_ORIGINAL_BASE_YEAR 0
#define DAYS_TILL_ORIGINAL_BASE_YEAR (365 * ORIGINAL_BASE_YEAR + ORIGINAL_BASE_YEAR / 4 - ORIGINAL_BASE_YEAR / 100 + ORIGINAL_BASE_YEAR / 400)
/* Temporary value to make transition to full past 2090 easier/more clear */
#define BASE_YEAR 1920
#define BASE_YEAR 0
/* The absolute minimum & maximum years in OTTD */
#define MIN_YEAR 1920
#define MAX_YEAR 2090
#define MIN_YEAR 0
/* MAX_YEAR, nicely rounded value of the number of years that can
* be encoded in a single 32 bits date, about 2^31 / 366 years. */
#define MAX_YEAR 5000000
/* Year and Date are defined elsewhere */
typedef uint8 Month;

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@ -606,8 +606,10 @@ static void Load_ERNW(void)
}
static const SaveLoad _engine_desc[] = {
SLE_VAR(Engine,intro_date, SLE_UINT16),
SLE_VAR(Engine,age, SLE_UINT16),
SLE_CONDVAR(Engine,intro_date, SLE_FILE_U16 | SLE_VAR_I32, 0, 30),
SLE_CONDVAR(Engine,intro_date, SLE_INT32, 31, SL_MAX_VERSION),
SLE_CONDVAR(Engine,age, SLE_FILE_U16 | SLE_VAR_I32, 0, 30),
SLE_CONDVAR(Engine,age, SLE_INT32, 31, SL_MAX_VERSION),
SLE_VAR(Engine,reliability, SLE_UINT16),
SLE_VAR(Engine,reliability_spd_dec, SLE_UINT16),
SLE_VAR(Engine,reliability_start, SLE_UINT16),

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@ -76,8 +76,8 @@ typedef struct RoadVehicleInfo {
typedef struct EngineInfo {
Date base_intro;
byte unk2; ///< Carriages have the highest bit set in this one
byte lifelength;
byte base_life;
Year lifelength;
Year base_life;
byte railtype:4;
byte climates:4;
uint32 refit_mask;

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@ -362,7 +362,7 @@ void GenerateLandscapeWndProc(Window *w, WindowEvent *e)
case 19: // Year text
WP(w, def_d).data_3 = START_DATE_QUERY;
SetDParam(0, _patches_newgame.starting_year);
ShowQueryString(STR_CONFIG_PATCHES_INT32, STR_START_DATE_QUERY_CAPT, 5, 100, WC_GENERATE_LANDSCAPE, mode, CS_NUMERAL);
ShowQueryString(STR_CONFIG_PATCHES_INT32, STR_START_DATE_QUERY_CAPT, 8, 100, WC_GENERATE_LANDSCAPE, mode, CS_NUMERAL);
break;
case 21: case 23: // Snow line buttons
/* Don't allow too fast scrolling */
@ -629,7 +629,7 @@ void CreateScenarioWndProc(Window *w, WindowEvent *e)
case 15: // Year text
WP(w, def_d).data_3 = START_DATE_QUERY;
SetDParam(0, _patches_newgame.starting_year);
ShowQueryString(STR_CONFIG_PATCHES_INT32, STR_START_DATE_QUERY_CAPT, 5, 100, WC_GENERATE_LANDSCAPE, GLWP_SCENARIO, CS_NUMERAL);
ShowQueryString(STR_CONFIG_PATCHES_INT32, STR_START_DATE_QUERY_CAPT, 8, 100, WC_GENERATE_LANDSCAPE, GLWP_SCENARIO, CS_NUMERAL);
break;
case 17: case 19: // Height level buttons
/* Don't allow too fast scrolling */

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@ -28,7 +28,7 @@ struct Industry {
byte type;
byte owner;
byte color_map;
byte last_prod_year;
Year last_prod_year;
byte was_cargo_delivered;
uint16 index;

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@ -1929,7 +1929,8 @@ static const SaveLoad _industry_desc[] = {
SLE_VAR(Industry,type, SLE_UINT8),
SLE_VAR(Industry,owner, SLE_UINT8),
SLE_VAR(Industry,color_map, SLE_UINT8),
SLE_VAR(Industry,last_prod_year, SLE_UINT8),
SLE_CONDVAR(Industry, last_prod_year, SLE_FILE_U8 | SLE_VAR_I32, 0, 30),
SLE_CONDVAR(Industry, last_prod_year, SLE_INT32, 31, SL_MAX_VERSION),
SLE_VAR(Industry,was_cargo_delivered,SLE_UINT8),
// reserve extra space in savegame here. (currently 32 bytes)

3
misc.c
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@ -268,7 +268,8 @@ static void Load_NAME(void)
}
static const SaveLoadGlobVarList _date_desc[] = {
SLEG_VAR(_date, SLE_UINT16),
SLEG_CONDVAR(_date, SLE_FILE_U16 | SLE_VAR_U32, 0, 30),
SLEG_CONDVAR(_date, SLE_UINT32, 31, SL_MAX_VERSION),
SLEG_VAR(_date_fract, SLE_UINT16),
SLEG_VAR(_tick_counter, SLE_UINT16),
SLEG_VAR(_vehicle_id_ctr_day, SLE_UINT16),

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@ -1714,7 +1714,7 @@ static const CheatEntry _cheats_ui[] = {
{SLE_BOOL, 0, STR_CHEAT_NO_JETCRASH, &_cheats.no_jetcrash.value, &_cheats.no_jetcrash.been_used, NULL, 0, 0},
{SLE_BOOL, 0, STR_CHEAT_SETUP_PROD, &_cheats.setup_prod.value, &_cheats.setup_prod.been_used, NULL, 0, 0},
{SLE_UINT8, 0, STR_CHEAT_SWITCH_CLIMATE, &_opt.landscape, &_cheats.switch_climate.been_used, &ClickChangeClimateCheat,-1, 4},
{SLE_UINT8, 0, STR_CHEAT_CHANGE_DATE, &_cur_year, &_cheats.change_date.been_used, &ClickChangeDateCheat, -1, 1},
{SLE_INT32, 0, STR_CHEAT_CHANGE_DATE, &_cur_year, &_cheats.change_date.been_used, &ClickChangeDateCheat, -1, 1},
{SLE_BOOL, 0, STR_CHEAT_ALLOW_CONVRAIL, &_cheats.elrail.value, &_cheats.elrail.been_used, &ClickAllowConvrail, 0, 0},
};

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@ -89,7 +89,7 @@ typedef struct NetworkGameInfo {
typedef struct NetworkPlayerInfo {
char company_name[NETWORK_NAME_LENGTH]; // Company name
char password[NETWORK_PASSWORD_LENGTH]; // The password for the player
byte inaugurated_year; // What year the company started in
Year inaugurated_year; // What year the company started in
int64 company_value; // The company value
int64 money; // The amount of money the company has
int64 income; // How much did the company earned last year

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@ -300,7 +300,7 @@ DEF_CLIENT_RECEIVE_COMMAND(PACKET_SERVER_COMPANY_INFO)
return NETWORK_RECV_STATUS_CLOSE_QUERY;
NetworkRecv_string(MY_CLIENT, p, _network_player_info[current].company_name, sizeof(_network_player_info[current].company_name));
_network_player_info[current].inaugurated_year = NetworkRecv_uint8(MY_CLIENT, p);
_network_player_info[current].inaugurated_year = NetworkRecv_uint32(MY_CLIENT, p);
_network_player_info[current].company_value = NetworkRecv_uint64(MY_CLIENT, p);
_network_player_info[current].money = NetworkRecv_uint64(MY_CLIENT, p);
_network_player_info[current].income = NetworkRecv_uint64(MY_CLIENT, p);

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@ -18,9 +18,9 @@
#define NETWORK_EMPTY_INDEX 0
// What version of game-info do we use?
#define NETWORK_GAME_INFO_VERSION 2
#define NETWORK_GAME_INFO_VERSION 3
// What version of company info is this?
#define NETWORK_COMPANY_INFO_VERSION 3
#define NETWORK_COMPANY_INFO_VERSION 4
// What version of master-server-protocol do we use?
#define NETWORK_MASTER_SERVER_VERSION 1

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@ -95,7 +95,7 @@ DEF_SERVER_SEND_COMMAND(PACKET_SERVER_COMPANY_INFO)
NetworkSend_uint8 (p, player->index);
NetworkSend_string(p, _network_player_info[player->index].company_name);
NetworkSend_uint8 (p, _network_player_info[player->index].inaugurated_year);
NetworkSend_uint32(p, _network_player_info[player->index].inaugurated_year);
NetworkSend_uint64(p, _network_player_info[player->index].company_value);
NetworkSend_uint64(p, _network_player_info[player->index].money);
NetworkSend_uint64(p, _network_player_info[player->index].income);

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@ -63,6 +63,10 @@ DEF_UDP_RECEIVE_COMMAND(PACKET_UDP_CLIENT_FIND_SERVER)
NetworkSend_uint8 (packet, NETWORK_GAME_INFO_VERSION);
/* NETWORK_GAME_INFO_VERSION = 3 */
NetworkSend_uint32(packet, _network_game_info.game_date);
NetworkSend_uint32(packet, _network_game_info.start_date);
/* NETWORK_GAME_INFO_VERSION = 2 */
NetworkSend_uint8 (packet, _network_game_info.companies_max);
NetworkSend_uint8 (packet, ActivePlayerCount());
@ -76,8 +80,6 @@ DEF_UDP_RECEIVE_COMMAND(PACKET_UDP_CLIENT_FIND_SERVER)
NetworkSend_uint8 (packet, _network_game_info.clients_max);
NetworkSend_uint8 (packet, _network_game_info.clients_on);
NetworkSend_uint8 (packet, NetworkSpectatorCount());
NetworkSend_uint16(packet, _network_game_info.game_date);
NetworkSend_uint16(packet, _network_game_info.start_date);
NetworkSend_string(packet, _network_game_info.map_name);
NetworkSend_uint16(packet, _network_game_info.map_width);
NetworkSend_uint16(packet, _network_game_info.map_height);
@ -114,6 +116,10 @@ DEF_UDP_RECEIVE_COMMAND(PACKET_UDP_SERVER_RESPONSE)
/* Please observer the order. In the order in which packets are sent
* they are to be received */
switch (game_info_version) {
case 3:
item->info.game_date = NetworkRecv_uint32(&_udp_cs, p);
item->info.start_date = NetworkRecv_uint32(&_udp_cs, p);
/* Fallthrough */
case 2:
item->info.companies_max = NetworkRecv_uint8(&_udp_cs, p);
item->info.companies_on = NetworkRecv_uint8(&_udp_cs, p);
@ -127,8 +133,10 @@ DEF_UDP_RECEIVE_COMMAND(PACKET_UDP_SERVER_RESPONSE)
item->info.clients_max = NetworkRecv_uint8(&_udp_cs, p);
item->info.clients_on = NetworkRecv_uint8(&_udp_cs, p);
item->info.spectators_on = NetworkRecv_uint8(&_udp_cs, p);
item->info.game_date = NetworkRecv_uint16(&_udp_cs, p);
item->info.start_date = NetworkRecv_uint16(&_udp_cs, p);
if (game_info_version < 3) { // 16 bits dates got scrapped and are read earlier
item->info.game_date = NetworkRecv_uint16(&_udp_cs, p) + DAYS_TILL_ORIGINAL_BASE_YEAR;
item->info.start_date = NetworkRecv_uint16(&_udp_cs, p) + DAYS_TILL_ORIGINAL_BASE_YEAR;
}
NetworkRecv_string(&_udp_cs, p, item->info.map_name, sizeof(item->info.map_name));
item->info.map_width = NetworkRecv_uint16(&_udp_cs, p);
item->info.map_height = NetworkRecv_uint16(&_udp_cs, p);
@ -185,7 +193,7 @@ DEF_UDP_RECEIVE_COMMAND(PACKET_UDP_CLIENT_DETAIL_INFO)
NetworkSend_uint8(packet, current);
NetworkSend_string(packet, _network_player_info[player->index].company_name);
NetworkSend_uint8 (packet, _network_player_info[player->index].inaugurated_year);
NetworkSend_uint32(packet, _network_player_info[player->index].inaugurated_year);
NetworkSend_uint64(packet, _network_player_info[player->index].company_value);
NetworkSend_uint64(packet, _network_player_info[player->index].money);
NetworkSend_uint64(packet, _network_player_info[player->index].income);
@ -212,7 +220,7 @@ DEF_UDP_RECEIVE_COMMAND(PACKET_UDP_CLIENT_DETAIL_INFO)
NetworkSend_uint8(packet, 1);
NetworkSend_string(packet, ci->client_name);
NetworkSend_string(packet, ci->unique_id);
NetworkSend_uint16(packet, ci->join_date);
NetworkSend_uint32(packet, ci->join_date);
}
}
/* Also check for the server itself */
@ -222,7 +230,7 @@ DEF_UDP_RECEIVE_COMMAND(PACKET_UDP_CLIENT_DETAIL_INFO)
NetworkSend_uint8(packet, 1);
NetworkSend_string(packet, ci->client_name);
NetworkSend_string(packet, ci->unique_id);
NetworkSend_uint16(packet, ci->join_date);
NetworkSend_uint32(packet, ci->join_date);
}
/* Indicates end of client list */
@ -237,7 +245,7 @@ DEF_UDP_RECEIVE_COMMAND(PACKET_UDP_CLIENT_DETAIL_INFO)
NetworkSend_uint8(packet, 1);
NetworkSend_string(packet, ci->client_name);
NetworkSend_string(packet, ci->unique_id);
NetworkSend_uint16(packet, ci->join_date);
NetworkSend_uint32(packet, ci->join_date);
}
}
/* Also check for the server itself */
@ -247,7 +255,7 @@ DEF_UDP_RECEIVE_COMMAND(PACKET_UDP_CLIENT_DETAIL_INFO)
NetworkSend_uint8(packet, 1);
NetworkSend_string(packet, ci->client_name);
NetworkSend_string(packet, ci->unique_id);
NetworkSend_uint16(packet, ci->join_date);
NetworkSend_uint32(packet, ci->join_date);
}
/* Indicates end of client list */

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@ -702,7 +702,7 @@ static const OldChunks industry_chunk[] = {
OCL_SVAR( OC_UINT8, Industry, type ),
OCL_SVAR( OC_UINT8, Industry, owner ),
OCL_SVAR( OC_UINT8, Industry, color_map ),
OCL_SVAR( OC_UINT8, Industry, last_prod_year ),
OCL_SVAR( OC_FILE_U8 | OC_VAR_I32, Industry, last_prod_year ),
OCL_SVAR( OC_UINT16, Industry, counter ),
OCL_SVAR( OC_UINT8, Industry, was_cargo_delivered ),
@ -995,7 +995,7 @@ static bool LoadOldPlayer(LoadgameState *ls, int num)
p->money64 = p->player_money = p->current_loan = 100000;
_player_colors[num] = p->player_color;
p->inaugurated_year = _old_inaugurated_year - BASE_YEAR;
p->inaugurated_year = _old_inaugurated_year;
if (p->location_of_house == 0xFFFF)
p->location_of_house = 0;
@ -1122,7 +1122,7 @@ static const OldChunks vehicle_chunk[] = {
OCL_SVAR( OC_UINT8, Vehicle, cur_order_index ),
OCL_SVAR( OC_TILE, Vehicle, dest_tile ),
OCL_SVAR( OC_UINT16, Vehicle, load_unload_time_rem ),
OCL_SVAR( OC_UINT16, Vehicle, date_of_last_service ),
OCL_SVAR( OC_FILE_U16 | OC_VAR_U32, Vehicle, date_of_last_service ),
OCL_SVAR( OC_UINT16, Vehicle, service_interval ),
OCL_SVAR( OC_FILE_U8 | OC_VAR_U16, Vehicle, last_station_visited ),
OCL_SVAR( OC_UINT8, Vehicle, tick_counter ),
@ -1156,9 +1156,9 @@ static const OldChunks vehicle_chunk[] = {
OCL_SVAR( OC_FILE_U8 | OC_VAR_U16, Vehicle, cargo_source ),
OCL_SVAR( OC_UINT8, Vehicle, cargo_days ),
OCL_SVAR( OC_UINT16, Vehicle, age ),
OCL_SVAR( OC_UINT16, Vehicle, max_age ),
OCL_SVAR( OC_UINT8, Vehicle, build_year ),
OCL_SVAR( OC_FILE_U16 | OC_VAR_U32, Vehicle, age ),
OCL_SVAR( OC_FILE_U16 | OC_VAR_U32, Vehicle, max_age ),
OCL_SVAR( OC_FILE_U8 | OC_VAR_I32, Vehicle, build_year ),
OCL_SVAR( OC_FILE_U8 | OC_VAR_U16, Vehicle, unitnumber ),
OCL_SVAR( OC_UINT16, Vehicle, engine_type ),
@ -1259,8 +1259,8 @@ static bool LoadOldSign(LoadgameState *ls, int num)
static const OldChunks engine_chunk[] = {
OCL_SVAR( OC_UINT16, Engine, player_avail ),
OCL_SVAR( OC_UINT16, Engine, intro_date ),
OCL_SVAR( OC_UINT16, Engine, age ),
OCL_SVAR( OC_FILE_U16 | OC_VAR_U32, Engine, intro_date ),
OCL_SVAR( OC_FILE_U16 | OC_VAR_U32, Engine, age ),
OCL_SVAR( OC_UINT16, Engine, reliability ),
OCL_SVAR( OC_UINT16, Engine, reliability_spd_dec ),
OCL_SVAR( OC_UINT16, Engine, reliability_start ),
@ -1375,7 +1375,7 @@ static bool LoadOldMapPart2(LoadgameState *ls, int num)
static uint32 _old_cur_town_ctr;
static const OldChunks main_chunk[] = {
OCL_ASSERT( 0 ),
OCL_VAR ( OC_UINT16, 1, &_date ),
OCL_VAR ( OC_FILE_U16 | OC_VAR_U32, 1, &_date ),
OCL_VAR ( OC_UINT16, 1, &_date_fract ),
OCL_NULL( 600 ), // TextEffects
OCL_VAR ( OC_UINT32, 2, &_random_seeds[0] ),

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@ -793,7 +793,7 @@ void SwitchMode(int new_mode)
}
}
_generating_world = false;
_patches_newgame.starting_year = BASE_YEAR + _cur_year;
_patches_newgame.starting_year = ORIGINAL_BASE_YEAR + _cur_year;
// delete all stations owned by a player
DeleteAllPlayerStations();
} else {
@ -1439,5 +1439,29 @@ bool AfterLoadGame(void)
if (!CheckSavegameVersion(27)) AfterLoadStations();
/* Time starts at 0 instead of 1920.
* Account for this in older games by adding an offset */
if (CheckSavegameVersion(31)) {
Station *st;
Waypoint *wp;
Engine *e;
Player *player;
Industry *i;
Vehicle *v;
_date += DAYS_TILL_ORIGINAL_BASE_YEAR;
FOR_ALL_STATIONS(st) st->build_date += DAYS_TILL_ORIGINAL_BASE_YEAR;
FOR_ALL_WAYPOINTS(wp) wp->build_date += DAYS_TILL_ORIGINAL_BASE_YEAR;
FOR_ALL_ENGINES(e) e->intro_date += DAYS_TILL_ORIGINAL_BASE_YEAR;
FOR_ALL_PLAYERS(player) player->inaugurated_year += ORIGINAL_BASE_YEAR;
FOR_ALL_INDUSTRIES(i) i->last_prod_year += ORIGINAL_BASE_YEAR;
FOR_ALL_VEHICLES(v) {
v->date_of_last_service += DAYS_TILL_ORIGINAL_BASE_YEAR;
v->build_year += ORIGINAL_BASE_YEAR;
}
}
return true;
}

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@ -54,11 +54,11 @@ typedef byte WindowClass;
enum {
INVALID_YEAR = -1,
INVALID_DATE = (uint16)-1,
INVALID_DATE = -1,
};
typedef int16 Year;
typedef uint16 Date;
typedef int32 Year;
typedef int32 Date;
enum GameModes {

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@ -173,7 +173,7 @@ typedef struct Player {
PlayerID share_owners[4];
byte inaugurated_year;
Year inaugurated_year;
byte num_valid_stat_ent;
byte quarters_of_bankrupcy;

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@ -490,7 +490,7 @@ Player *DoStartupNewPlayer(bool is_ai)
p->share_owners[0] = p->share_owners[1] = p->share_owners[2] = p->share_owners[3] = OWNER_SPECTATOR;
p->avail_railtypes = GetPlayerRailtypes(p->index);
p->inaugurated_year = _cur_year - BASE_YEAR;
p->inaugurated_year = _cur_year;
p->face = Random();
/* Engine renewal settings */
@ -1132,7 +1132,8 @@ static const SaveLoad _player_desc[] = {
SLE_CONDVAR(Player, location_of_house, SLE_UINT32, 6, SL_MAX_VERSION),
SLE_CONDVAR(Player, last_build_coordinate, SLE_FILE_U16 | SLE_VAR_U32, 0, 5),
SLE_CONDVAR(Player, last_build_coordinate, SLE_UINT32, 6, SL_MAX_VERSION),
SLE_VAR(Player,inaugurated_year,SLE_UINT8),
SLE_CONDVAR(Player, inaugurated_year, SLE_FILE_U8 | SLE_VAR_I32, 0, 30),
SLE_CONDVAR(Player, inaugurated_year, SLE_INT32, 31, SL_MAX_VERSION),
SLE_ARR(Player,share_owners, SLE_UINT8, 4),

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@ -30,7 +30,7 @@
#include "variables.h"
#include <setjmp.h>
const uint16 SAVEGAME_VERSION = 30;
const uint16 SAVEGAME_VERSION = 31;
uint16 _sl_version; /// the major savegame version identifier
byte _sl_minor_version; /// the minor savegame version, DO NOT USE!

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@ -1207,7 +1207,7 @@ static const SettingDescGlobVarList _network_settings[] = {
SDTG_BOOL("autoclean_companies", S, 0, _network_autoclean_companies, false, STR_NULL, NULL),
SDTG_VAR("autoclean_unprotected",SLE_UINT8, S, 0, _network_autoclean_unprotected,12, 0, 60, STR_NULL, NULL),
SDTG_VAR("autoclean_protected", SLE_UINT8, S, 0, _network_autoclean_protected, 36, 0, 180, STR_NULL, NULL),
SDTG_VAR("restart_game_year", SLE_INT16, S,D0, _network_restart_game_year, 0, MIN_YEAR, MAX_YEAR, STR_NULL, NULL),
SDTG_VAR("restart_game_year", SLE_INT32, S,D0, _network_restart_game_year, 0, MIN_YEAR, MAX_YEAR, STR_NULL, NULL),
SDTG_END()
};
#endif /* ENABLE_NETWORK */
@ -1321,9 +1321,9 @@ const SettingDesc _patch_settings[] = {
SDT_BOOL(Patches, same_industry_close, 0, 0, false, STR_CONFIG_PATCHES_SAMEINDCLOSE, NULL),
SDT_BOOL(Patches, bribe, 0, 0, true, STR_CONFIG_PATCHES_BRIBE, NULL),
SDT_VAR(Patches, snow_line_height,SLE_UINT8, 0, 0, 7, 2, 13, STR_CONFIG_PATCHES_SNOWLINE_HEIGHT, NULL),
SDT_VAR(Patches, colored_news_year,SLE_FILE_U32 | SLE_VAR_I16, 0,NC, 2000, MIN_YEAR, MAX_YEAR, STR_CONFIG_PATCHES_COLORED_NEWS_YEAR,NULL),
SDT_VAR(Patches, starting_year, SLE_FILE_U32 | SLE_VAR_I16, 0,NC, 1950, MIN_YEAR, MAX_YEAR, STR_CONFIG_PATCHES_STARTING_YEAR,NULL),
SDT_VAR(Patches, ending_year, SLE_FILE_U32 | SLE_VAR_I16,0,NC|NO,2051, MIN_YEAR, MAX_YEAR, STR_CONFIG_PATCHES_ENDING_YEAR, NULL),
SDT_VAR(Patches, colored_news_year,SLE_INT32, 0,NC, 2000, MIN_YEAR, MAX_YEAR, STR_CONFIG_PATCHES_COLORED_NEWS_YEAR,NULL),
SDT_VAR(Patches, starting_year, SLE_INT32, 0,NC, 1950, MIN_YEAR, MAX_YEAR, STR_CONFIG_PATCHES_STARTING_YEAR,NULL),
SDT_VAR(Patches, ending_year, SLE_INT32,0,NC|NO,2051, MIN_YEAR, MAX_YEAR, STR_CONFIG_PATCHES_ENDING_YEAR, NULL),
SDT_BOOL(Patches, smooth_economy, 0, 0, true, STR_CONFIG_PATCHES_SMOOTH_ECONOMY, NULL),
SDT_BOOL(Patches, allow_shares, 0, 0, true, STR_CONFIG_PATCHES_ALLOW_SHARES, NULL),
@ -1453,7 +1453,7 @@ const SettingDesc _patch_settings[] = {
static const SettingDesc _currency_settings[] = {
SDT_VAR(CurrencySpec, rate, SLE_UINT16, S, 0, 1, 0, 100, STR_NULL, NULL),
SDT_CHR(CurrencySpec, separator, S, 0, ".", STR_NULL, NULL),
SDT_VAR(CurrencySpec, to_euro, SLE_UINT16, S, 0, 0, 0,1000, STR_NULL, NULL),
SDT_VAR(CurrencySpec, to_euro, SLE_INT32, S, 0, 0, 0,1000, STR_NULL, NULL),
SDT_STR(CurrencySpec, prefix, SLE_STRBQ, S, 0, NULL, STR_NULL, NULL),
SDT_STR(CurrencySpec, suffix, SLE_STRBQ, S, 0, " credits", STR_NULL, NULL),
SDT_END()

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@ -3003,7 +3003,8 @@ static const SaveLoad _station_desc[] = {
// Was custom station class and id
SLE_CONDNULL(2, 3, 25),
SLE_CONDVAR(Station,build_date, SLE_UINT16, 3, SL_MAX_VERSION),
SLE_CONDVAR(Station,build_date, SLE_FILE_U16 | SLE_VAR_I32, 3, 30),
SLE_CONDVAR(Station,build_date, SLE_INT32, 31, SL_MAX_VERSION),
SLE_CONDREF(Station,bus_stops, REF_ROADSTOPS, 6, SL_MAX_VERSION),
SLE_CONDREF(Station,truck_stops, REF_ROADSTOPS, 6, SL_MAX_VERSION),

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@ -2202,17 +2202,22 @@ const SaveLoad _common_veh_desc[] = {
SLE_REF(Vehicle,orders, REF_ORDER),
SLE_VAR(Vehicle,age, SLE_UINT16),
SLE_VAR(Vehicle,max_age, SLE_UINT16),
SLE_VAR(Vehicle,date_of_last_service,SLE_UINT16),
SLE_VAR(Vehicle,service_interval, SLE_UINT16),
SLE_CONDVAR(Vehicle,age, SLE_FILE_U16 | SLE_VAR_I32, 0, 30),
SLE_CONDVAR(Vehicle,age, SLE_INT32, 31, SL_MAX_VERSION),
SLE_CONDVAR(Vehicle,max_age, SLE_FILE_U16 | SLE_VAR_I32, 0, 30),
SLE_CONDVAR(Vehicle,max_age, SLE_INT32, 31, SL_MAX_VERSION),
SLE_CONDVAR(Vehicle,date_of_last_service, SLE_FILE_U16 | SLE_VAR_I32, 0, 30),
SLE_CONDVAR(Vehicle,date_of_last_service, SLE_INT32, 31, SL_MAX_VERSION),
SLE_CONDVAR(Vehicle,service_interval, SLE_FILE_U16 | SLE_VAR_I32, 0, 30),
SLE_CONDVAR(Vehicle,service_interval, SLE_INT32, 31, SL_MAX_VERSION),
SLE_VAR(Vehicle,reliability, SLE_UINT16),
SLE_VAR(Vehicle,reliability_spd_dec,SLE_UINT16),
SLE_VAR(Vehicle,breakdown_ctr, SLE_UINT8),
SLE_VAR(Vehicle,breakdown_delay, SLE_UINT8),
SLE_VAR(Vehicle,breakdowns_since_last_service, SLE_UINT8),
SLE_VAR(Vehicle,breakdown_chance, SLE_UINT8),
SLE_VAR(Vehicle,build_year, SLE_UINT8),
SLE_CONDVAR(Vehicle,build_year, SLE_FILE_U8 | SLE_VAR_I32, 0, 30),
SLE_CONDVAR(Vehicle,build_year, SLE_INT32, 31, SL_MAX_VERSION),
SLE_VAR(Vehicle,load_unload_time_rem, SLE_UINT16),
@ -2362,8 +2367,8 @@ static const SaveLoad _disaster_desc[] = {
SLE_CONDVARX(offsetof(Vehicle, current_order) + offsetof(Order, station), SLE_UINT16, 5, SL_MAX_VERSION),
SLE_VAR(Vehicle,cur_image, SLE_UINT16),
SLE_VAR(Vehicle,age, SLE_UINT16),
SLE_CONDVAR(Vehicle,age, SLE_FILE_U16 | SLE_VAR_I32, 0, 30),
SLE_CONDVAR(Vehicle,age, SLE_INT32, 31, SL_MAX_VERSION),
SLE_VAR(Vehicle,tick_counter, SLE_UINT8),
SLE_VARX(offsetof(Vehicle,u)+offsetof(VehicleDisaster,image_override), SLE_UINT16),

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@ -208,8 +208,8 @@ struct Vehicle {
VehicleID next_hash;
// Related to age and service time
uint16 age; // Age in days
uint16 max_age; // Maximum age
Date age; // Age in days
Date max_age; // Maximum age
Date date_of_last_service;
Date service_interval;
uint16 reliability;
@ -218,7 +218,7 @@ struct Vehicle {
byte breakdown_delay;
byte breakdowns_since_last_service;
byte breakdown_chance;
byte build_year;
Year build_year;
bool leave_depot_instantly; // NOSAVE: stores if the vehicle needs to leave the depot it just entered. Used by autoreplace

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@ -408,7 +408,8 @@ static const SaveLoad _waypoint_desc[] = {
SLE_VAR(Waypoint, string, SLE_UINT16),
SLE_VAR(Waypoint, deleted, SLE_UINT8),
SLE_CONDVAR(Waypoint, build_date, SLE_UINT16, 3, SL_MAX_VERSION),
SLE_CONDVAR(Waypoint, build_date, SLE_FILE_U16 | SLE_VAR_I32, 3, 30),
SLE_CONDVAR(Waypoint, build_date, SLE_INT32, 31, SL_MAX_VERSION),
SLE_CONDVAR(Waypoint, localidx, SLE_UINT8, 3, SL_MAX_VERSION),
SLE_CONDVAR(Waypoint, grfid, SLE_UINT32, 17, SL_MAX_VERSION),