mirror of https://github.com/OpenTTD/OpenTTD.git
(svn r3813) Simplify strange control flow
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abca252ff5
commit
293bf531be
30
water_cmd.c
30
water_cmd.c
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@ -210,7 +210,7 @@ int32 CmdBuildLock(int x, int y, uint32 flags, uint32 p1, uint32 p2)
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*/
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int32 CmdBuildCanal(int x, int y, uint32 flags, uint32 p1, uint32 p2)
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{
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int32 ret, cost;
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int32 cost;
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int size_x, size_y;
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int sx, sy;
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@ -234,7 +234,6 @@ int32 CmdBuildCanal(int x, int y, uint32 flags, uint32 p1, uint32 p2)
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cost = 0;
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BEGIN_TILE_LOOP(tile, size_x, size_y, TileXY(sx, sy)) {
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ret = 0;
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if (GetTileSlope(tile, NULL) != 0) return_cmd_error(STR_0007_FLAT_LAND_REQUIRED);
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// can't make water of water!
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@ -246,28 +245,29 @@ int32 CmdBuildCanal(int x, int y, uint32 flags, uint32 p1, uint32 p2)
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if (_m[tile].m5 & 0x20) // transport route under bridge
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return_cmd_error(STR_5800_OBJECT_IN_THE_WAY);
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if (_m[tile].m5 & 0x18) // already water under bridge
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if (_m[tile].m5 & 0x18) { // already water under bridge
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return_cmd_error(STR_1007_ALREADY_BUILT);
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/* no bridge? then try to clear it. */
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} else
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ret = DoCommandByTile(tile, 0, 0, flags, CMD_LANDSCAPE_CLEAR);
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}
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if (CmdFailed(ret)) return CMD_ERROR;
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cost += ret;
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/* execute modifications */
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if (flags & DC_EXEC) {
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if (IsTileType(tile, MP_TUNNELBRIDGE)) {
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if (flags & DC_EXEC) {
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// change owner to OWNER_WATER and set land under bridge bit to water
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ModifyTile(tile, MP_MAP5 | MP_MAPOWNER, OWNER_WATER, _m[tile].m5 | 0x08);
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} else {
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}
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} else {
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/* no bridge, try to clear it. */
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int32 ret = DoCommandByTile(tile, 0, 0, flags, CMD_LANDSCAPE_CLEAR);
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if (CmdFailed(ret)) return CMD_ERROR;
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cost += ret;
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if (flags & DC_EXEC) {
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MakeWater(tile);
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MarkTileDirtyByTile(tile);
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}
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// mark the tiles around dirty too
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MarkTilesAroundDirty(tile);
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}
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if (flags & DC_EXEC) MarkTilesAroundDirty(tile);
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cost += _price.clear_water;
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}
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} END_TILE_LOOP(tile, size_x, size_y, 0);
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