(svn r20437) -Codechange: lets Engines use GRFFilePropsBase as well

This commit is contained in:
rubidium 2010-08-10 15:54:53 +00:00
parent 3d21fb44aa
commit 29b489a055
11 changed files with 48 additions and 43 deletions

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@ -540,7 +540,7 @@ Money Aircraft::GetRunningCost() const
{
const Engine *e = Engine::Get(this->engine_type);
uint cost_factor = GetVehicleProperty(this, PROP_AIRCRAFT_RUNNING_COST_FACTOR, e->u.air.running_cost);
return GetPrice(PR_RUNNING_AIRCRAFT, cost_factor, e->grffile);
return GetPrice(PR_RUNNING_AIRCRAFT, cost_factor, e->grf_prop.grffile);
}
void Aircraft::OnNewDay()

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@ -74,7 +74,7 @@ Engine::Engine() :
Engine::Engine(VehicleType type, EngineID base)
{
this->type = type;
this->internal_id = base;
this->grf_prop.local_id = base;
this->list_position = base;
/* Check if this base engine is within the original engine data range */
@ -241,7 +241,7 @@ Money Engine::GetRunningCost() const
default: NOT_REACHED();
}
return GetPrice(base_price, cost_factor, this->grffile, -8);
return GetPrice(base_price, cost_factor, this->grf_prop.grffile, -8);
}
/**
@ -281,7 +281,7 @@ Money Engine::GetCost() const
default: NOT_REACHED();
}
return GetPrice(base_price, cost_factor, this->grffile, -8);
return GetPrice(base_price, cost_factor, this->grf_prop.grffile, -8);
}
/**

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@ -17,6 +17,7 @@
#include "vehicle_type.h"
#include "core/pool_type.hpp"
#include "core/smallvec_type.hpp"
#include "newgrf_commons.h"
typedef Pool<Engine, EngineID, 64, 64000> EnginePool;
extern EnginePool _engine_pool;
@ -46,9 +47,13 @@ struct Engine : EnginePool::PoolItem<&_engine_pool> {
} u;
/* NewGRF related data */
const struct GRFFile *grffile;
const struct SpriteGroup *group[NUM_CARGO + 2];
uint16 internal_id; ///< ID within the GRF file
/**
* Properties related the the grf file.
* NUM_CARGO real cargo plus two pseudo cargo sprite groups.
* Used for obtaining the sprite offset of custom sprites, and for
* evaluating callbacks.
*/
GRFFilePropsBase<NUM_CARGO + 2> grf_prop;
uint16 overrides_count;
struct WagonOverride *overrides;
uint16 list_position;

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@ -357,7 +357,7 @@ static Engine *GetNewEngine(const GRFFile *file, VehicleType type, uint16 intern
EngineID engine = _engine_mngr.GetID(type, internal_id, scope_grfid);
if (engine != INVALID_ENGINE) {
Engine *e = Engine::Get(engine);
if (e->grffile == NULL) e->grffile = file;
if (e->grf_prop.grffile == NULL) e->grf_prop.grffile = file;
return e;
}
}
@ -367,8 +367,8 @@ static Engine *GetNewEngine(const GRFFile *file, VehicleType type, uint16 intern
if (engine != INVALID_ENGINE) {
Engine *e = Engine::Get(engine);
if (e->grffile == NULL) {
e->grffile = file;
if (e->grf_prop.grffile == NULL) {
e->grf_prop.grffile = file;
grfmsg(5, "Replaced engine at index %d for GRFID %x, type %d, index %d", e->index, BSWAP32(file->grfid), type, internal_id);
}
@ -387,7 +387,7 @@ static Engine *GetNewEngine(const GRFFile *file, VehicleType type, uint16 intern
/* ... it's not, so create a new one based off an existing engine */
Engine *e = new Engine(type, internal_id);
e->grffile = file;
e->grf_prop.grffile = file;
/* Reserve the engine slot */
assert(_engine_mngr.Length() == e->index);
@ -6925,7 +6925,7 @@ static void CalculateRefitMasks()
/* Did the newgrf specify any refitting? If not, use defaults. */
if (_gted[engine].refitmask_valid) {
if (ei->refit_mask != 0) {
const GRFFile *file = e->grffile;
const GRFFile *file = e->grf_prop.grffile;
if (file != NULL && file->cargo_max != 0) {
/* Apply cargo translation table to the refit mask */
uint num_cargo = min(32, file->cargo_max);
@ -6987,7 +6987,7 @@ static void FinaliseEngineArray()
Engine *e;
FOR_ALL_ENGINES(e) {
if (e->grffile == NULL) {
if (e->grf_prop.grffile == NULL) {
const EngineIDMapping &eid = _engine_mngr[e->index];
if (eid.grfid != INVALID_GRFID || eid.internal_id != eid.substitute_id) {
e->info.string_id = STR_NEWGRF_INVALID_ENGINE;

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@ -92,12 +92,12 @@ void UnloadWagonOverrides(Engine *e)
void SetCustomEngineSprites(EngineID engine, byte cargo, const SpriteGroup *group)
{
Engine *e = Engine::Get(engine);
assert(cargo < lengthof(e->group));
assert(cargo < lengthof(e->grf_prop.spritegroup));
if (e->group[cargo] != NULL) {
if (e->grf_prop.spritegroup[cargo] != NULL) {
grfmsg(6, "SetCustomEngineSprites: engine %d cargo %d already has group -- replacing", engine, cargo);
}
e->group[cargo] = group;
e->grf_prop.spritegroup[cargo] = group;
}
@ -110,7 +110,7 @@ void SetCustomEngineSprites(EngineID engine, byte cargo, const SpriteGroup *grou
void SetEngineGRF(EngineID engine, const GRFFile *file)
{
Engine *e = Engine::Get(engine);
e->grffile = file;
e->grf_prop.grffile = file;
}
@ -121,7 +121,7 @@ void SetEngineGRF(EngineID engine, const GRFFile *file)
*/
const GRFFile *GetEngineGRF(EngineID engine)
{
return Engine::Get(engine)->grffile;
return Engine::Get(engine)->grf_prop.grffile;
}
@ -655,12 +655,12 @@ static uint32 VehicleGetVariable(const ResolverObject *object, byte variable, by
/* Variables which use the parameter */
case 0x60: // Count consist's engine ID occurance
//EngineID engine = GetNewEngineID(GetEngineGRF(v->engine_type), v->type, parameter);
if (v->type != VEH_TRAIN) return Engine::Get(v->engine_type)->internal_id == parameter;
if (v->type != VEH_TRAIN) return Engine::Get(v->engine_type)->grf_prop.local_id == parameter;
{
uint count = 0;
for (; v != NULL; v = v->Next()) {
if (Engine::Get(v->engine_type)->internal_id == parameter) count++;
if (Engine::Get(v->engine_type)->grf_prop.local_id == parameter) count++;
}
return count;
}
@ -745,8 +745,8 @@ static uint32 VehicleGetVariable(const ResolverObject *object, byte variable, by
case 0x43: return GB(v->max_age, 8, 8);
case 0x44: return Clamp(v->build_year, ORIGINAL_BASE_YEAR, ORIGINAL_MAX_YEAR) - ORIGINAL_BASE_YEAR;
case 0x45: return v->unitnumber;
case 0x46: return Engine::Get(v->engine_type)->internal_id;
case 0x47: return GB(Engine::Get(v->engine_type)->internal_id, 8, 8);
case 0x46: return Engine::Get(v->engine_type)->grf_prop.local_id;
case 0x47: return GB(Engine::Get(v->engine_type)->grf_prop.local_id, 8, 8);
case 0x48:
if (v->type != VEH_TRAIN || v->spritenum != 0xFD) return v->spritenum;
return HasBit(Train::From(v)->flags, VRF_REVERSE_DIRECTION) ? 0xFE : 0xFD;
@ -877,7 +877,7 @@ static inline void NewVehicleResolver(ResolverObject *res, EngineID engine_type,
res->count = 0;
const Engine *e = Engine::Get(engine_type);
res->grffile = (e != NULL ? e->grffile : NULL);
res->grffile = (e != NULL ? e->grf_prop.grffile : NULL);
}
@ -914,12 +914,12 @@ static const SpriteGroup *GetVehicleSpriteGroup(EngineID engine, const Vehicle *
const Engine *e = Engine::Get(engine);
assert(cargo < lengthof(e->group));
group = e->group[cargo];
assert(cargo < lengthof(e->grf_prop.spritegroup));
group = e->grf_prop.spritegroup[cargo];
if (group != NULL) return group;
/* Fall back to the default set if the selected cargo type is not defined */
return e->group[CT_DEFAULT];
return e->grf_prop.spritegroup[CT_DEFAULT];
}
@ -1133,10 +1133,10 @@ void TriggerVehicle(Vehicle *v, VehicleTrigger trigger)
uint ListPositionOfEngine(EngineID engine)
{
const Engine *e = Engine::Get(engine);
if (e->grffile == NULL) return e->list_position;
if (e->grf_prop.grffile == NULL) return e->list_position;
/* Crude sorting to group by GRF ID */
return (e->grffile->grfid * 256) + e->list_position;
return (e->grf_prop.grffile->grfid * 256) + e->list_position;
}
struct ListOrderChange {
@ -1173,8 +1173,8 @@ void CommitVehicleListOrderChanges()
/* Populate map with current list positions */
Engine *e;
FOR_ALL_ENGINES_OF_TYPE(e, source_e->type) {
if (!_settings_game.vehicle.dynamic_engines || e->grffile == source_e->grffile) {
if (e->internal_id == target) target_e = e;
if (!_settings_game.vehicle.dynamic_engines || e->grf_prop.grffile == source_e->grf_prop.grffile) {
if (e->grf_prop.local_id == target) target_e = e;
lptr_map[e->list_position] = e;
}
}

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@ -1650,7 +1650,7 @@ Money RoadVehicle::GetRunningCost() const
uint cost_factor = GetVehicleProperty(this, PROP_ROADVEH_RUNNING_COST_FACTOR, e->u.road.running_cost);
if (cost_factor == 0) return 0;
return GetPrice(e->u.road.running_cost_class, cost_factor, e->grffile);
return GetPrice(e->u.road.running_cost_class, cost_factor, e->grf_prop.grffile);
}
bool RoadVehicle::Tick()

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@ -162,7 +162,7 @@ Money Ship::GetRunningCost() const
{
const Engine *e = Engine::Get(this->engine_type);
uint cost_factor = GetVehicleProperty(this, PROP_SHIP_RUNNING_COST_FACTOR, e->u.ship.running_cost);
return GetPrice(PR_RUNNING_SHIP, cost_factor, e->grffile);
return GetPrice(PR_RUNNING_SHIP, cost_factor, e->grf_prop.grffile);
}
void Ship::OnNewDay()

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@ -61,7 +61,7 @@ static const NIVariable _niv_vehicles[] = {
};
class NIHVehicle : public NIHelper {
bool IsInspectable(uint index) const { return Engine::Get(Vehicle::Get(index)->engine_type)->grffile != NULL; }
bool IsInspectable(uint index) const { return Engine::Get(Vehicle::Get(index)->engine_type)->grf_prop.grffile != NULL; }
uint GetParent(uint index) const { const Vehicle *first = Vehicle::Get(index)->First(); return GetInspectWindowNumber(GetGrfSpecFeature(first->type), first->index); }
const void *GetInstance(uint index)const { return Vehicle::Get(index); }
const void *GetSpec(uint index) const { return Engine::Get(Vehicle::Get(index)->engine_type); }

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@ -98,9 +98,9 @@ static void RailVehicleLengthChanged(const Train *u)
{
/* show a warning once for each engine in whole game and once for each GRF after each game load */
const Engine *engine = Engine::Get(u->engine_type);
uint32 grfid = engine->grffile->grfid;
uint32 grfid = engine->grf_prop.grffile->grfid;
GRFConfig *grfconfig = GetGRFConfig(grfid);
if (GamelogGRFBugReverse(grfid, engine->internal_id) || !HasBit(grfconfig->grf_bugs, GBUG_VEH_LENGTH)) {
if (GamelogGRFBugReverse(grfid, engine->grf_prop.local_id) || !HasBit(grfconfig->grf_bugs, GBUG_VEH_LENGTH)) {
ShowNewGrfVehicleError(u->engine_type, STR_NEWGRF_BROKEN, STR_NEWGRF_BROKEN_VEHICLE_LENGTH, GBUG_VEH_LENGTH, true);
}
}
@ -458,9 +458,9 @@ int Train::GetDisplayImageWidth(Point *offset) const
int vehicle_pitch = 0;
const Engine *e = Engine::Get(this->engine_type);
if (e->grffile != NULL && is_custom_sprite(e->u.rail.image_index)) {
reference_width = e->grffile->traininfo_vehicle_width;
vehicle_pitch = e->grffile->traininfo_vehicle_pitch;
if (e->grf_prop.grffile != NULL && is_custom_sprite(e->u.rail.image_index)) {
reference_width = e->grf_prop.grffile->traininfo_vehicle_width;
vehicle_pitch = e->grf_prop.grffile->traininfo_vehicle_pitch;
}
if (offset != NULL) {
@ -505,8 +505,8 @@ static SpriteID GetRailIcon(EngineID engine, bool rear_head, int &y)
if (is_custom_sprite(spritenum)) {
SpriteID sprite = GetCustomVehicleIcon(engine, dir);
if (sprite != 0) {
if (e->grffile != NULL) {
y += e->grffile->traininfo_vehicle_pitch;
if (e->grf_prop.grffile != NULL) {
y += e->grf_prop.grffile->traininfo_vehicle_pitch;
}
return sprite;
}
@ -3984,7 +3984,7 @@ Money Train::GetRunningCost() const
/* Halve running cost for multiheaded parts */
if (v->IsMultiheaded()) cost_factor /= 2;
cost += GetPrice(e->u.rail.running_cost_class, cost_factor, e->grffile);
cost += GetPrice(e->u.rail.running_cost_class, cost_factor, e->grf_prop.grffile);
} while ((v = v->GetNextVehicle()) != NULL);
return cost;

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@ -200,7 +200,7 @@ uint Vehicle::Crash(bool flooded)
void ShowNewGrfVehicleError(EngineID engine, StringID part1, StringID part2, GRFBugs bug_type, bool critical)
{
const Engine *e = Engine::Get(engine);
uint32 grfid = e->grffile->grfid;
uint32 grfid = e->grf_prop.grffile->grfid;
GRFConfig *grfconfig = GetGRFConfig(grfid);
if (!HasBit(grfconfig->grf_bugs, bug_type)) {

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@ -281,7 +281,7 @@ static CommandCost GetRefitCost(EngineID engine_type)
default: NOT_REACHED();
}
return CommandCost(expense_type, GetPrice(base_price, cost_factor, e->grffile, -10));
return CommandCost(expense_type, GetPrice(base_price, cost_factor, e->grf_prop.grffile, -10));
}
/**