(svn r19365) -Codechange: Move EnsureNoTrainOnTrackProc() to src/vehicle.cpp.

This commit is contained in:
alberth 2010-03-07 15:54:58 +00:00
parent 58012c6e6b
commit 29b79e03e8
5 changed files with 31 additions and 19 deletions

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@ -300,7 +300,6 @@ static inline Money RailConvertCost(RailType from, RailType to)
}
void DrawTrainDepotSprite(int x, int y, int image, RailType railtype);
Vehicle *EnsureNoTrainOnTrackProc(Vehicle *v, void *data);
int TicksToLeaveDepot(const Train *v);
Foundation GetRailFoundation(Slope tileh, TrackBits bits);

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@ -144,32 +144,18 @@ static const byte _track_sloped_sprites[14] = {
* 11uuuudd => rail depot
*/
Vehicle *EnsureNoTrainOnTrackProc(Vehicle *v, void *data)
{
TrackBits rail_bits = *(TrackBits *)data;
if (v->type != VEH_TRAIN) return NULL;
Train *t = Train::From(v);
if ((t->track != rail_bits) && !TracksOverlap(t->track | rail_bits)) return NULL;
_error_message = STR_ERROR_TRAIN_IN_THE_WAY + v->type;
return v;
}
/**
* Tests if a vehicle interacts with the specified track.
* All track bits interact except parallel TRACK_BIT_HORZ or TRACK_BIT_VERT.
* All track bits interact except parallel #TRACK_BIT_HORZ or #TRACK_BIT_VERT.
*
* @param tile The tile.
* @param track The track.
* @return \c true if no train that interacts, is found. \c false if a train is found.
*/
static bool EnsureNoTrainOnTrack(TileIndex tile, Track track)
{
TrackBits rail_bits = TrackToTrackBits(track);
return !HasVehicleOnPos(tile, &rail_bits, &EnsureNoTrainOnTrackProc);
return EnsureNoTrainOnTrackBits(tile, rail_bits);
}
/** Check that the new track bits may be built.

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@ -301,7 +301,7 @@ static SigFlags ExploreSegment(Owner owner)
if (tracks == TRACK_BIT_HORZ || tracks == TRACK_BIT_VERT) { // there is exactly one incidating track, no need to check
tracks = tracks_masked;
if (!(flags & SF_TRAIN) && HasVehicleOnPos(tile, &tracks, &EnsureNoTrainOnTrackProc)) flags |= SF_TRAIN;
if (!(flags & SF_TRAIN) && !EnsureNoTrainOnTrackBits(tile, tracks)) flags |= SF_TRAIN;
} else {
if (tracks_masked == TRACK_BIT_NONE) continue; // no incidating track
if (!(flags & SF_TRAIN) && HasVehicleOnPos(tile, NULL, &TrainOnTileEnum)) flags |= SF_TRAIN;

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@ -452,6 +452,31 @@ CommandCost TunnelBridgeIsFree(TileIndex tile, TileIndex endtile, const Vehicle
return CommandCost();
}
static Vehicle *EnsureNoTrainOnTrackProc(Vehicle *v, void *data)
{
TrackBits rail_bits = *(TrackBits *)data;
if (v->type != VEH_TRAIN) return NULL;
Train *t = Train::From(v);
if ((t->track != rail_bits) && !TracksOverlap(t->track | rail_bits)) return NULL;
_error_message = STR_ERROR_TRAIN_IN_THE_WAY + v->type;
return v;
}
/**
* Tests if a vehicle interacts with the specified track bits.
* All track bits interact except parallel #TRACK_BIT_HORZ or #TRACK_BIT_VERT.
*
* @param tile The tile.
* @param track_bits The track bits.
* @return \c true if no train that interacts, is found. \c false if a train is found.
*/
bool EnsureNoTrainOnTrackBits(TileIndex tile, TrackBits track_bits)
{
return !HasVehicleOnPos(tile, &track_bits, &EnsureNoTrainOnTrackProc);
}
static void UpdateNewVehiclePosHash(Vehicle *v, bool remove)
{

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@ -20,6 +20,7 @@
#include "transport_type.h"
#include "newgrf_config.h"
#include "company_type.h"
#include "track_type.h"
#define is_custom_sprite(x) (x >= 0xFD)
#define IS_CUSTOM_FIRSTHEAD_SPRITE(x) (x == 0xFD)
@ -157,6 +158,7 @@ static inline uint32 GetCmdSendToDepot(const BaseVehicle *v)
}
CommandCost EnsureNoVehicleOnGround(TileIndex tile);
bool EnsureNoTrainOnTrackBits(TileIndex tile, TrackBits track_bits);
void StopAllVehicles();
extern VehicleID _vehicle_id_ctr_day;