(svn r2652) - CodeChange: show 'too many sprites' in hex value; Patch signed off by Tron

This commit is contained in:
Darkvater 2005-07-20 15:38:11 +00:00
parent 7da16dbf4b
commit 29b81f63fd
1 changed files with 1 additions and 1 deletions

View File

@ -348,7 +348,7 @@ static int LoadNewGrfFile(const char *filename, int load_index, int file_index)
for (i = 0; LoadNextSprite(load_index + i, file_index); i++) {
if (load_index + i >= NUM_SPRITES)
error("Too many sprites (%x). Recompile with higher NUM_SPRITES value or remove some custom GRF files.",
error("Too many sprites (0x%X). Recompile with higher NUM_SPRITES value or remove some custom GRF files.",
load_index + i);
}