(svn r4920) Remove parameters, which get only used in certain functions, by splitting those functions.

At least in the case of checking for oil industry restrictions this makes the check conditions more clear.
This commit is contained in:
tron 2006-05-20 16:46:37 +00:00
parent edb5e87e0c
commit 2a3aca6139
3 changed files with 49 additions and 35 deletions

View File

@ -1006,12 +1006,12 @@ void OnTick_Industry(void)
}
static bool CheckNewIndustry_NULL(TileIndex tile, IndustryType type)
static bool CheckNewIndustry_NULL(TileIndex tile)
{
return true;
}
static bool CheckNewIndustry_Forest(TileIndex tile, IndustryType type)
static bool CheckNewIndustry_Forest(TileIndex tile)
{
if (_opt.landscape == LT_HILLY) {
if (GetTileZ(tile) < _opt.snow_line + TILE_HEIGHT * 2U) {
@ -1022,21 +1022,28 @@ static bool CheckNewIndustry_Forest(TileIndex tile, IndustryType type)
return true;
}
static bool CheckNewIndustry_OilRefinery(TileIndex tile)
{
if (_game_mode == GM_EDITOR) return true;
if (DistanceFromEdge(TILE_ADDXY(tile, 1, 1)) < 16) return true;
_error_message = STR_483B_CAN_ONLY_BE_POSITIONED;
return false;
}
extern bool _ignore_restrictions;
/* Oil Rig and Oil Refinery */
static bool CheckNewIndustry_Oil(TileIndex tile, IndustryType type)
static bool CheckNewIndustry_OilRig(TileIndex tile)
{
if (_game_mode == GM_EDITOR && _ignore_restrictions) return true;
if (_game_mode == GM_EDITOR && type != IT_OIL_RIG) return true;
if ((type != IT_OIL_RIG || TileHeight(tile) == 0) &&
if (TileHeight(tile) == 0 &&
DistanceFromEdge(TILE_ADDXY(tile, 1, 1)) < 16) return true;
_error_message = STR_483B_CAN_ONLY_BE_POSITIONED;
return false;
}
static bool CheckNewIndustry_Farm(TileIndex tile, IndustryType type)
static bool CheckNewIndustry_Farm(TileIndex tile)
{
if (_opt.landscape == LT_HILLY) {
if (GetTileZ(tile) + TILE_HEIGHT * 2 >= _opt.snow_line) {
@ -1047,7 +1054,7 @@ static bool CheckNewIndustry_Farm(TileIndex tile, IndustryType type)
return true;
}
static bool CheckNewIndustry_Plantation(TileIndex tile, IndustryType type)
static bool CheckNewIndustry_Plantation(TileIndex tile)
{
if (GetTropicZone(tile) == TROPICZONE_DESERT) {
_error_message = STR_0239_SITE_UNSUITABLE;
@ -1057,7 +1064,7 @@ static bool CheckNewIndustry_Plantation(TileIndex tile, IndustryType type)
return true;
}
static bool CheckNewIndustry_Water(TileIndex tile, IndustryType type)
static bool CheckNewIndustry_Water(TileIndex tile)
{
if (GetTropicZone(tile) != TROPICZONE_DESERT) {
_error_message = STR_0318_CAN_ONLY_BE_BUILT_IN_DESERT;
@ -1067,7 +1074,7 @@ static bool CheckNewIndustry_Water(TileIndex tile, IndustryType type)
return true;
}
static bool CheckNewIndustry_Lumbermill(TileIndex tile, IndustryType type)
static bool CheckNewIndustry_Lumbermill(TileIndex tile)
{
if (GetTropicZone(tile) != TROPICZONE_RAINFOREST) {
_error_message = STR_0317_CAN_ONLY_BE_BUILT_IN_RAINFOREST;
@ -1076,21 +1083,22 @@ static bool CheckNewIndustry_Lumbermill(TileIndex tile, IndustryType type)
return true;
}
static bool CheckNewIndustry_BubbleGen(TileIndex tile, IndustryType type)
static bool CheckNewIndustry_BubbleGen(TileIndex tile)
{
return GetTileZ(tile) <= TILE_HEIGHT * 4;
}
typedef bool CheckNewIndustryProc(TileIndex tile, IndustryType type);
typedef bool CheckNewIndustryProc(TileIndex tile);
static CheckNewIndustryProc * const _check_new_industry_procs[CHECK_END] = {
CheckNewIndustry_NULL,
CheckNewIndustry_Forest,
CheckNewIndustry_Oil,
CheckNewIndustry_OilRefinery,
CheckNewIndustry_Farm,
CheckNewIndustry_Plantation,
CheckNewIndustry_Water,
CheckNewIndustry_Lumbermill,
CheckNewIndustry_BubbleGen,
CheckNewIndustry_OilRig
};
static bool CheckSuitableIndustryPos(TileIndex tile)
@ -1409,7 +1417,7 @@ int32 CmdBuildIndustry(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
return CMD_ERROR;
}
if (!_check_new_industry_procs[indspec->check_proc](tile, p1)) return CMD_ERROR;
if (!_check_new_industry_procs[indspec->check_proc](tile)) return CMD_ERROR;
t = CheckMultipleIndustryInTown(tile, p1);
if (t == NULL) return CMD_ERROR;
@ -1445,7 +1453,7 @@ Industry *CreateNewIndustry(TileIndex tile, IndustryType type)
indspec = GetIndustrySpec(type);
if (!_check_new_industry_procs[indspec->check_proc](tile, type)) return NULL;
if (!_check_new_industry_procs[indspec->check_proc](tile)) return NULL;
t = CheckMultipleIndustryInTown(tile, type);
if (t == NULL) return NULL;

View File

@ -1070,12 +1070,13 @@ static const IndustryTileTable * const _tile_table_sugar_mine[] = {
typedef enum CheckProcs {
CHECK_NOTHING = 0,
CHECK_FOREST = 1,
CHECK_OIL = 2,
CHECK_REFINERY = 2,
CHECK_FARM = 3,
CHECK_PLANTATION = 4,
CHECK_WATER = 5,
CHECK_LUMBERMILL = 6,
CHECK_BUBBLEGEN = 7,
CHECK_OIL_RIG = 8,
CHECK_END,
} CheckProc;
@ -1115,13 +1116,13 @@ static const IndustrySpec _industry_specs[] = {
STR_4832_ANNOUNCES_IMMINENT_CLOSURE, STR_4835_INCREASES_PRODUCTION, STR_483A_INSECT_INFESTATION_CAUSES),
MK(_tile_table_oil_refinery, 31,
IT_OIL_RIG, IT_INVALID, IT_INVALID, CHECK_OIL,
IT_OIL_RIG, IT_INVALID, IT_INVALID, CHECK_REFINERY,
CT_GOODS, 0, CT_INVALID, 0, 5,
CT_OIL, CT_INVALID, CT_INVALID,
STR_4833_SUPPLY_PROBLEMS_CAUSE_TO, STR_4835_INCREASES_PRODUCTION, STR_4839_PRODUCTION_DOWN_BY_50),
MK(_tile_table_oil_rig, 240,
IT_OIL_REFINERY, IT_INVALID, IT_INVALID, CHECK_OIL,
IT_OIL_REFINERY, IT_INVALID, IT_INVALID, CHECK_OIL_RIG,
CT_OIL, 15, CT_PASSENGERS, 2, 5,
CT_INVALID, CT_INVALID, CT_INVALID,
STR_4832_ANNOUNCES_IMMINENT_CLOSURE, STR_4837_NEW_OIL_RESERVES_FOUND, STR_4839_PRODUCTION_DOWN_BY_50),

View File

@ -1442,18 +1442,22 @@ const byte _town_action_costs[8] = {
2, 4, 9, 35, 48, 53, 117, 175
};
typedef void TownActionProc(Town *t, int action);
static void TownActionAdvertise(Town *t, int action)
static void TownActionAdvertiseSmall(Town* t)
{
static const byte _advertising_amount[3] = {0x40, 0x70, 0xA0};
static const byte _advertising_radius[3] = {10, 15, 20};
ModifyStationRatingAround(t->xy, _current_player,
_advertising_amount[action],
_advertising_radius[action]);
ModifyStationRatingAround(t->xy, _current_player, 0x40, 10);
}
static void TownActionRoadRebuild(Town *t, int action)
static void TownActionAdvertiseMedium(Town* t)
{
ModifyStationRatingAround(t->xy, _current_player, 0x70, 15);
}
static void TownActionAdvertiseLarge(Town* t)
{
ModifyStationRatingAround(t->xy, _current_player, 0xA0, 20);
}
static void TownActionRoadRebuild(Town* t)
{
const Player* p;
@ -1495,7 +1499,7 @@ static bool DoBuildStatueOfCompany(TileIndex tile)
return true;
}
static void TownActionBuildStatue(Town *t, int action)
static void TownActionBuildStatue(Town* t)
{
// Layouted as an outward spiral
static const TileIndexDiffC _statue_tiles[] = {
@ -1529,7 +1533,7 @@ static void TownActionBuildStatue(Town *t, int action)
}
}
static void TownActionFundBuildings(Town *t, int action)
static void TownActionFundBuildings(Town* t)
{
// Build next tick
t->grow_counter = 1;
@ -1539,7 +1543,7 @@ static void TownActionFundBuildings(Town *t, int action)
t->fund_buildings_months = 3;
}
static void TownActionBuyRights(Town *t, int action)
static void TownActionBuyRights(Town* t)
{
t->exclusive_counter = 12;
t->exclusivity = _current_player;
@ -1547,7 +1551,7 @@ static void TownActionBuyRights(Town *t, int action)
ModifyStationRatingAround(t->xy, _current_player, 130, 17);
}
static void TownActionBribe(Town *t, int action)
static void TownActionBribe(Town* t)
{
if (!RandomRange(15)) {
Station *st;
@ -1580,10 +1584,11 @@ static void TownActionBribe(Town *t, int action)
}
}
typedef void TownActionProc(Town* t);
static TownActionProc * const _town_action_proc[] = {
TownActionAdvertise,
TownActionAdvertise,
TownActionAdvertise,
TownActionAdvertiseSmall,
TownActionAdvertiseMedium,
TownActionAdvertiseLarge,
TownActionRoadRebuild,
TownActionBuildStatue,
TownActionFundBuildings,
@ -1616,7 +1621,7 @@ int32 CmdDoTownAction(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
cost = (_price.build_industry >> 8) * _town_action_costs[p2];
if (flags & DC_EXEC) {
_town_action_proc[p2](t, p2);
_town_action_proc[p2](t);
InvalidateWindow(WC_TOWN_AUTHORITY, p1);
}