(svn r2369) Remove _thd_ptr: It always holds the address of _thd

This commit is contained in:
tron 2005-05-27 15:05:54 +00:00
parent 72f673f36d
commit 2aaff36eef
2 changed files with 104 additions and 117 deletions

View File

@ -82,7 +82,7 @@ typedef struct ViewportDrawer {
static ViewportDrawer *_cur_vd;
TileHighlightData * const _thd_ptr = &_thd;
TileHighlightData _thd;
static TileInfo *_cur_ti;
@ -601,7 +601,7 @@ static int dbg_draw_pushed(const TileInfo *ti)
static void DrawSelectionSprite(uint32 image, const TileInfo *ti)
{
if (_added_tile_sprite && !(_thd_ptr->drawstyle & HT_LINE)) { // draw on real ground
if (_added_tile_sprite && !(_thd.drawstyle & HT_LINE)) { // draw on real ground
DrawGroundSpriteAt(image, ti->x, ti->y, ti->z + 7);
} else { // draw on top of foundation
AddSortableSpriteToDraw(image, ti->x, ti->y, 0x10, 0x10, 1, ti->z + 7);
@ -610,12 +610,10 @@ static void DrawSelectionSprite(uint32 image, const TileInfo *ti)
static bool IsPartOfAutoLine(int px, int py)
{
const TileHighlightData *thd = _thd_ptr;
px -= _thd.selstart.x;
py -= _thd.selstart.y;
px -= thd->selstart.x;
py -= thd->selstart.y;
switch(thd->drawstyle) {
switch(_thd.drawstyle) {
case HT_LINE | HT_DIR_X: return py == 0; // x direction
case HT_LINE | HT_DIR_Y: return px == 0; // y direction
case HT_LINE | HT_DIR_HU: return px == -py || px == -py - 16; // horizontal upper
@ -645,29 +643,28 @@ static const int AutorailType[6][2] = {
static void DrawTileSelection(const TileInfo *ti)
{
uint32 image;
const TileHighlightData *thd = _thd_ptr;
#ifdef DEBUG_TILE_PUSH
dbg_draw_pushed(ti);
#endif
// Draw a red error square?
if (thd->redsq != 0 && thd->redsq == (TileIndex)ti->tile) {
if (_thd.redsq != 0 && _thd.redsq == ti->tile) {
DrawSelectionSprite(0x030382F0 | _tileh_to_sprite[ti->tileh], ti);
return;
}
// no selection active?
if (thd->drawstyle == 0)
if (_thd.drawstyle == 0)
return;
// Inside the inner area?
if (IS_INSIDE_1D(ti->x, thd->pos.x, thd->size.x) && IS_INSIDE_1D(ti->y, thd->pos.y, thd->size.y)) {
if (thd->drawstyle & HT_RECT) {
if (IS_INSIDE_1D(ti->x, _thd.pos.x, _thd.size.x) && IS_INSIDE_1D(ti->y, _thd.pos.y, _thd.size.y)) {
if (_thd.drawstyle & HT_RECT) {
image = 0x2F0 + _tileh_to_sprite[ti->tileh];
if (thd->make_square_red) image |= 0x3048000;
if (_thd.make_square_red) image |= 0x3048000;
DrawSelectionSprite(image, ti);
} else if (thd->drawstyle & HT_POINT) {
} else if (_thd.drawstyle & HT_POINT) {
// Figure out the Z coordinate for the single dot.
byte z = ti->z;
if (ti->tileh & 8) {
@ -678,17 +675,17 @@ static void DrawTileSelection(const TileInfo *ti)
}
DrawGroundSpriteAt(_cur_dpi->zoom != 2 ? 0x306 : 0xFEE,ti->x, ti->y, z);
} else if (thd->drawstyle & HT_RAIL /*&& thd->place_mode == VHM_RAIL*/) { // autorail highlight piece under cursor
int type = thd->drawstyle & 0xF;
} else if (_thd.drawstyle & HT_RAIL /*&& _thd.place_mode == VHM_RAIL*/) { // autorail highlight piece under cursor
int type = _thd.drawstyle & 0xF;
assert(type<=5);
image = SPR_AUTORAIL_BASE + AutorailTilehSprite[ ti->tileh ][ AutorailType[type][0] ];
if (thd->make_square_red) image |= 0x3048000;
if (_thd.make_square_red) image |= 0x3048000;
DrawSelectionSprite(image, ti);
} else if (IsPartOfAutoLine(ti->x, ti->y)) { // autorail highlighting long line
int dir = thd->drawstyle & ~0xF0;
uint start = TILE_FROM_XY(thd->selstart.x, thd->selstart.y);
int dir = _thd.drawstyle & ~0xF0;
uint start = TILE_FROM_XY(_thd.selstart.x, _thd.selstart.y);
int diffx, diffy;
int side;
@ -700,17 +697,17 @@ static void DrawTileSelection(const TileInfo *ti)
image = SPR_AUTORAIL_BASE + AutorailTilehSprite[ ti->tileh ][ AutorailType[dir][side] ];
if (thd->make_square_red) image |= 0x3048000;
if (_thd.make_square_red) image |= 0x3048000;
DrawSelectionSprite(image, ti);
}
return;
}
// Check if it's inside the outer area?
if (thd->outersize.x &&
thd->size.x < thd->size.x + thd->outersize.x &&
IS_INSIDE_1D(ti->x, thd->pos.x + thd->offs.x, thd->size.x + thd->outersize.x) &&
IS_INSIDE_1D(ti->y, thd->pos.y + thd->offs.y, thd->size.y + thd->outersize.y)) {
if (_thd.outersize.x &&
_thd.size.x < _thd.size.x + _thd.outersize.x &&
IS_INSIDE_1D(ti->x, _thd.pos.x + _thd.offs.x, _thd.size.x + _thd.outersize.x) &&
IS_INSIDE_1D(ti->y, _thd.pos.y + _thd.offs.y, _thd.size.y + _thd.outersize.y)) {
// Draw a blue rect.
DrawSelectionSprite(0x30582F0 + _tileh_to_sprite[ti->tileh], ti);
return;
@ -1437,18 +1434,17 @@ void MarkTileDirty(int x, int y)
static void SetSelectionTilesDirty(void)
{
int y_size, x_size;
TileHighlightData *thd = _thd_ptr;
int x = thd->pos.x;
int y = thd->pos.y;
int x = _thd.pos.x;
int y = _thd.pos.y;
x_size=thd->size.x;
y_size=thd->size.y;
x_size = _thd.size.x;
y_size = _thd.size.y;
if (thd->outersize.x) {
x_size += thd->outersize.x;
x += thd->offs.x;
y_size += thd->outersize.y;
y += thd->offs.y;
if (_thd.outersize.x) {
x_size += _thd.outersize.x;
x += _thd.offs.x;
y_size += _thd.outersize.y;
y += _thd.offs.y;
}
assert(x_size > 0);
@ -1835,19 +1831,17 @@ void SetRedErrorSquare(TileIndex tile)
void SetTileSelectSize(int w, int h)
{
TileHighlightData *thd = _thd_ptr;
thd->new_size.x = w * 16;
thd->new_size.y = h * 16;
thd->new_outersize.x = 0;
thd->new_outersize.y = 0;
_thd.new_size.x = w * 16;
_thd.new_size.y = h * 16;
_thd.new_outersize.x = 0;
_thd.new_outersize.y = 0;
}
void SetTileSelectBigSize(int ox, int oy, int sx, int sy) {
TileHighlightData *thd = _thd_ptr;
thd->offs.x = ox * 16;
thd->offs.y = oy * 16;
thd->new_outersize.x = sx * 16;
thd->new_outersize.y = sy * 16;
_thd.offs.x = ox * 16;
_thd.offs.y = oy * 16;
_thd.new_outersize.x = sx * 16;
_thd.new_outersize.y = sy * 16;
}
/* returns the best autorail highlight type from map coordinates */
@ -1861,89 +1855,86 @@ static byte GetAutorailHT(int x, int y)
// called regular to update tile highlighting in all cases
void UpdateTileSelection(void)
{
TileHighlightData *thd = _thd_ptr;
Point pt;
int x1,y1;
thd->new_drawstyle = 0;
_thd.new_drawstyle = 0;
if (thd->place_mode == VHM_SPECIAL) {
x1 = thd->selend.x;
y1 = thd->selend.y;
if (_thd.place_mode == VHM_SPECIAL) {
x1 = _thd.selend.x;
y1 = _thd.selend.y;
if (x1 != -1) {
int x2 = thd->selstart.x;
int y2 = thd->selstart.y;
int x2 = _thd.selstart.x;
int y2 = _thd.selstart.y;
x1 &= ~0xF;
y1 &= ~0xF;
if (x1 >= x2) intswap(x1,x2);
if (y1 >= y2) intswap(y1,y2);
thd->new_pos.x = x1;
thd->new_pos.y = y1;
thd->new_size.x = x2 - x1 + 16;
thd->new_size.y = y2 - y1 + 16;
thd->new_drawstyle = thd->next_drawstyle;
_thd.new_pos.x = x1;
_thd.new_pos.y = y1;
_thd.new_size.x = x2 - x1 + 16;
_thd.new_size.y = y2 - y1 + 16;
_thd.new_drawstyle = _thd.next_drawstyle;
}
} else if (thd->place_mode != VHM_NONE) {
} else if (_thd.place_mode != VHM_NONE) {
pt = GetTileBelowCursor();
x1 = pt.x;
y1 = pt.y;
if (x1 != -1) {
switch (thd->place_mode) {
switch (_thd.place_mode) {
case VHM_RECT:
thd->new_drawstyle = HT_RECT;
_thd.new_drawstyle = HT_RECT;
break;
case VHM_POINT:
thd->new_drawstyle = HT_POINT;
_thd.new_drawstyle = HT_POINT;
x1 += 8;
y1 += 8;
break;
case VHM_RAIL:
thd->new_drawstyle = GetAutorailHT(pt.x, pt.y); // draw one highlighted tile
_thd.new_drawstyle = GetAutorailHT(pt.x, pt.y); // draw one highlighted tile
}
thd->new_pos.x = x1 & ~0xF;
thd->new_pos.y = y1 & ~0xF;
_thd.new_pos.x = x1 & ~0xF;
_thd.new_pos.y = y1 & ~0xF;
}
}
// redraw selection
if (thd->drawstyle != thd->new_drawstyle ||
thd->pos.x != thd->new_pos.x || thd->pos.y != thd->new_pos.y ||
thd->size.x != thd->new_size.x || thd->size.y != thd->new_size.y) {
if (_thd.drawstyle != _thd.new_drawstyle ||
_thd.pos.x != _thd.new_pos.x || _thd.pos.y != _thd.new_pos.y ||
_thd.size.x != _thd.new_size.x || _thd.size.y != _thd.new_size.y) {
// clear the old selection?
if (thd->drawstyle) SetSelectionTilesDirty();
if (_thd.drawstyle) SetSelectionTilesDirty();
thd->drawstyle = thd->new_drawstyle;
thd->pos = thd->new_pos;
thd->size = thd->new_size;
thd->outersize = thd->new_outersize;
thd->dirty = 0xff;
_thd.drawstyle = _thd.new_drawstyle;
_thd.pos = _thd.new_pos;
_thd.size = _thd.new_size;
_thd.outersize = _thd.new_outersize;
_thd.dirty = 0xff;
// draw the new selection?
if (thd->new_drawstyle) SetSelectionTilesDirty();
if (_thd.new_drawstyle) SetSelectionTilesDirty();
}
}
// highlighting tiles while only going over them with the mouse
void VpStartPlaceSizing(uint tile, int user)
{
TileHighlightData *thd;
thd = _thd_ptr;
thd->userdata = user;
thd->selend.x = TileX(tile) * 16;
thd->selstart.x = TileX(tile) * 16;
thd->selend.y = TileY(tile) * 16;
thd->selstart.y = TileY(tile) * 16;
if (thd->place_mode == VHM_RECT) {
thd->place_mode = VHM_SPECIAL;
thd->next_drawstyle = HT_RECT;
} else if (thd->place_mode == VHM_RAIL) { // autorail one piece
thd->place_mode = VHM_SPECIAL;
thd->next_drawstyle = thd->drawstyle;
_thd.userdata = user;
_thd.selend.x = TileX(tile) * 16;
_thd.selstart.x = TileX(tile) * 16;
_thd.selend.y = TileY(tile) * 16;
_thd.selstart.y = TileY(tile) * 16;
if (_thd.place_mode == VHM_RECT) {
_thd.place_mode = VHM_SPECIAL;
_thd.next_drawstyle = HT_RECT;
} else if (_thd.place_mode == VHM_RAIL) { // autorail one piece
_thd.place_mode = VHM_SPECIAL;
_thd.next_drawstyle = _thd.drawstyle;
} else {
thd->place_mode = VHM_SPECIAL;
thd->next_drawstyle = HT_POINT;
_thd.place_mode = VHM_SPECIAL;
_thd.next_drawstyle = HT_POINT;
}
_special_mouse_mode = WSM_SIZING;
}
@ -1955,12 +1946,11 @@ void VpSetPlaceSizingLimit(int limit)
void VpSetPresizeRange(uint from, uint to)
{
TileHighlightData *thd = _thd_ptr;
thd->selend.x = TileX(to) * 16;
thd->selend.y = TileY(to) * 16;
thd->selstart.x = TileX(from) * 16;
thd->selstart.y = TileY(from) * 16;
thd->next_drawstyle = HT_RECT;
_thd.selend.x = TileX(to) * 16;
_thd.selend.y = TileY(to) * 16;
_thd.selstart.x = TileX(from) * 16;
_thd.selstart.y = TileY(from) * 16;
_thd.next_drawstyle = HT_RECT;
}
void VpStartPreSizing(void)
@ -1973,11 +1963,10 @@ void VpStartPreSizing(void)
* The lower bits (0-3) are the track type. */
static byte Check2x1AutoRail(int mode)
{
TileHighlightData *thd = &_thd;
int fxpy = _tile_fract_coords.x + _tile_fract_coords.y;
int sxpy = (thd->selend.x & 0xF) + (thd->selend.y & 0xF);
int sxpy = (_thd.selend.x & 0xF) + (_thd.selend.y & 0xF);
int fxmy = _tile_fract_coords.x - _tile_fract_coords.y;
int sxmy = (thd->selend.x & 0xF) - (thd->selend.y & 0xF);
int sxmy = (_thd.selend.x & 0xF) - (_thd.selend.y & 0xF);
switch(mode) {
case 0: // end piece is lower right
@ -2088,25 +2077,25 @@ static void CalcRaildirsDrawstyle(TileHighlightData *thd, int x, int y, int meth
// while dragging
void VpSelectTilesWithMethod(int x, int y, int method)
{
TileHighlightData *thd = _thd_ptr;
int sx,sy;
if (x == -1) {
thd->selend.x = -1;
_thd.selend.x = -1;
return;
}
// allow drag in any rail direction
if (method == VPM_RAILDIRS || method == VPM_SIGNALDIRS) {
thd->selend.x = x;
thd->selend.y = y;
CalcRaildirsDrawstyle(thd, x, y, method);
_thd.selend.x = x;
_thd.selend.y = y;
CalcRaildirsDrawstyle(&_thd, x, y, method);
return;
}
if (_thd.next_drawstyle == HT_POINT) { x += 8; y += 8; }
sx = thd->selstart.x;
sy = thd->selstart.y;
sx = _thd.selstart.x;
sy = _thd.selstart.y;
switch(method) {
case VPM_FIX_X:
@ -2126,15 +2115,15 @@ void VpSelectTilesWithMethod(int x, int y, int method)
// limit the selected area to a 10x10 rect.
case VPM_X_AND_Y_LIMITED: {
int limit = (thd->sizelimit-1) * 16;
int limit = (_thd.sizelimit - 1) * 16;
x = sx + clamp(x - sx, -limit, limit);
y = sy + clamp(y - sy, -limit, limit);
break;
}
}
thd->selend.x = x;
thd->selend.y = y;
_thd.selend.x = x;
_thd.selend.y = y;
}
// while dragging
@ -2197,20 +2186,19 @@ void SetObjectToPlaceWnd(int icon, byte mode, Window *w)
void SetObjectToPlace(int icon, byte mode, WindowClass window_class, WindowNumber window_num)
{
TileHighlightData *thd = _thd_ptr;
Window *w;
// undo clicking on button
if (thd->place_mode != 0) {
thd->place_mode = 0;
w = FindWindowById(thd->window_class, thd->window_number);
if (_thd.place_mode != 0) {
_thd.place_mode = 0;
w = FindWindowById(_thd.window_class, _thd.window_number);
if (w != NULL)
CallWindowEventNP(w, WE_ABORT_PLACE_OBJ);
}
SetTileSelectSize(1, 1);
thd->make_square_red = false;
_thd.make_square_red = false;
if (mode == VHM_DRAG) { // mode 4 is for dragdropping trains in the depot window
mode = 0;
@ -2219,9 +2207,9 @@ void SetObjectToPlace(int icon, byte mode, WindowClass window_class, WindowNumbe
_special_mouse_mode = WSM_NONE;
}
thd->place_mode = mode;
thd->window_class = window_class;
thd->window_number = window_num;
_thd.place_mode = mode;
_thd.window_class = window_class;
_thd.window_number = window_num;
if (mode == VHM_SPECIAL) // special tools, like tunnels or docks start with presizing mode
VpStartPreSizing();

View File

@ -124,12 +124,11 @@ bool HandlePlacePushButton(Window *w, int widget, uint32 cursor, int mode, Place
/* viewport.c */
// XXX - maximum viewports is maximum windows - 2 (main toolbar + status bar)
VARDEF ViewPort _viewports[25 - 2];
VARDEF TileHighlightData _thd;
VARDEF uint32 _active_viewports;
VARDEF Point _tile_fract_coords;
extern TileHighlightData * const _thd_ptr;
extern TileHighlightData _thd;
void ViewportDoDraw(const ViewPort *vp, int left, int top, int right, int bottom);