From 2aba4c335447d8613ce4a1eeb282de5805668d07 Mon Sep 17 00:00:00 2001 From: Darkvater Date: Wed, 3 May 2006 21:34:07 +0000 Subject: [PATCH] (svn r4727) - Backport from trunk (r4688): Fix: Ensure the map memory is cleared after it is allocated. This fixes random deserts that sometimes occurred. --- map.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/map.c b/map.c index 81b23637f4..306ccb83b1 100644 --- a/map.c +++ b/map.c @@ -40,7 +40,7 @@ void AllocateMap(uint size_x, uint size_y) _map_tile_mask = _map_size - 1; free(_m); - _m = malloc(_map_size * sizeof(*_m)); + _m = calloc(_map_size, sizeof(*_m)); // XXX TODO handle memory shortage more gracefully if (_m == NULL) error("Failed to allocate memory for the map");