diff --git a/town_gui.c b/town_gui.c index 5c44d9703e..946dbec483 100644 --- a/town_gui.c +++ b/town_gui.c @@ -8,6 +8,7 @@ #include "gui.h" #include "command.h" #include "player.h" +#include "network.h" static const Widget _town_authority_widgets[] = { { WWT_TEXTBTN, RESIZE_NONE, 13, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, @@ -227,6 +228,9 @@ static void TownViewWndProc(Window *w, WindowEvent *e) switch(e->event) { case WE_PAINT: + // disable renaming town in network games if you are not the server + if (_networking && !_network_server) SETBIT(w->disabled_state, 8); + SetDParam(0, t->index); DrawWindowWidgets(w);