mirror of https://github.com/OpenTTD/OpenTTD.git
(svn r23219) -Change: different directories for basesets and newgrfs. So data to baseset or newgrf, and gm to baseset
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9e7174e540
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@ -164,8 +164,9 @@ public:
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static uint FindSets()
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{
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BaseMedia<Tbase_set> fs;
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/* Searching in tars is only done in the sound and graphics base sets. */
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return fs.Scan(GetExtension(), Tbase_set::SEARCH_IN_TARS ? BASESET_DIR : GM_DIR, Tbase_set::SEARCH_IN_TARS);
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/* Searching in tars is only done in the old "data" directories basesets. */
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uint num = fs.Scan(GetExtension(), Tbase_set::SEARCH_IN_TARS ? OLD_DATA_DIR : OLD_GM_DIR, Tbase_set::SEARCH_IN_TARS);
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return num + fs.Scan(GetExtension(), BASESET_DIR, Tbase_set::SEARCH_IN_TARS);
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}
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static bool SetSet(const char *name);
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@ -131,7 +131,7 @@ bool BaseSet<T, Tnum_files, Tsearch_in_tars>::FillSetDetails(IniFile *ini, const
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file->missing_warning = strdup(item->value);
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}
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switch (file->CheckMD5(Tsearch_in_tars ? BASESET_DIR : GM_DIR)) {
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switch (file->CheckMD5(BASESET_DIR)) {
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case MD5File::CR_MATCH:
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this->valid_files++;
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/* FALL THROUGH */
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@ -155,7 +155,7 @@ bool BaseMedia<Tbase_set>::AddFile(const char *filename, size_t basepath_length,
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Tbase_set *set = new Tbase_set();
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IniFile *ini = new IniFile();
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ini->LoadFromDisk(filename, Tbase_set::SEARCH_IN_TARS ? BASESET_DIR : GM_DIR);
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ini->LoadFromDisk(filename, BASESET_DIR);
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char *path = strdup(filename + basepath_length);
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char *psep = strrchr(path, PATHSEPCHAR);
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@ -276,7 +276,8 @@ static const char * const _subdirs[] = {
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"scenario" PATHSEP "heightmap" PATHSEP,
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"gm" PATHSEP,
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"data" PATHSEP,
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"data" PATHSEP,
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"baseset" PATHSEP,
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"newgrf" PATHSEP,
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"lang" PATHSEP,
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"ai" PATHSEP,
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"ai" PATHSEP "library" PATHSEP,
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@ -501,7 +502,17 @@ FILE *FioFOpenFile(const char *filename, const char *mode, Subdirectory subdir,
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/* Sometimes a full path is given. To support
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* the 'subdirectory' must be 'removed'. */
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if (f == NULL && subdir != NO_DIRECTORY) {
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f = FioFOpenFile(filename, mode, NO_DIRECTORY, filesize);
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switch (subdir) {
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case BASESET_DIR:
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f = FioFOpenFile(filename, mode, OLD_GM_DIR, filesize);
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case NEWGRF_DIR:
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f = FioFOpenFile(filename, mode, OLD_DATA_DIR, filesize);
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break;
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default:
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f = FioFOpenFile(filename, mode, NO_DIRECTORY, filesize);
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break;
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}
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}
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return f;
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@ -642,7 +653,9 @@ uint TarScanner::DoScan(Subdirectory sd)
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{
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_tar_filelist[sd].clear();
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_tar_list[sd].clear();
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return this->Scan(".tar", sd, false);
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uint num = this->Scan(".tar", sd, false);
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if (sd == BASESET_DIR || sd == NEWGRF_DIR) num += this->Scan(".tar", OLD_DATA_DIR, false);
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return num;
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}
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/* static */ uint TarScanner::DoScan(TarScanner::Mode mode)
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@ -650,8 +663,10 @@ uint TarScanner::DoScan(Subdirectory sd)
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DEBUG(misc, 1, "Scanning for tars");
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TarScanner fs;
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uint num = 0;
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if (mode & (TarScanner::BASESET | TarScanner::NEWGRF)) {
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if (mode & TarScanner::BASESET) {
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num += fs.DoScan(BASESET_DIR);
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}
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if (mode & TarScanner::NEWGRF) {
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num += fs.DoScan(NEWGRF_DIR);
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}
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if (mode & TarScanner::AI) {
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@ -1181,7 +1196,7 @@ void DeterminePaths(const char *exe)
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FioCreateDirectory(_searchpaths[SP_AUTODOWNLOAD_DIR]);
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/* Create the directory for each of the types of content */
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const Subdirectory dirs[] = { SCENARIO_DIR, HEIGHTMAP_DIR, BASESET_DIR, NEWGRF_DIR, AI_DIR, AI_LIBRARY_DIR, GM_DIR };
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const Subdirectory dirs[] = { SCENARIO_DIR, HEIGHTMAP_DIR, BASESET_DIR, NEWGRF_DIR, AI_DIR, AI_LIBRARY_DIR };
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for (uint i = 0; i < lengthof(dirs); i++) {
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char *tmp = str_fmt("%s%s", _searchpaths[SP_AUTODOWNLOAD_DIR], _subdirs[dirs[i]]);
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FioCreateDirectory(tmp);
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@ -23,7 +23,8 @@ enum Subdirectory {
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AUTOSAVE_DIR, ///< Subdirectory of save for autosaves
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SCENARIO_DIR, ///< Base directory for all scenarios
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HEIGHTMAP_DIR, ///< Subdirectory of scenario for heightmaps
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GM_DIR, ///< Subdirectory for all music
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OLD_GM_DIR, ///< Old subdirectory for the music
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OLD_DATA_DIR, ///< Old subdirectory for the data.
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BASESET_DIR, ///< Subdirectory for all base data (base sets, intro game)
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NEWGRF_DIR, ///< Subdirectory for all NewGRFs
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LANG_DIR, ///< Subdirectory for all translation files
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@ -178,7 +178,7 @@ static void MusicVolumeChanged(byte new_vol)
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static void DoPlaySong()
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{
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char filename[MAX_PATH];
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FioFindFullPath(filename, lengthof(filename), GM_DIR,
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FioFindFullPath(filename, lengthof(filename), BASESET_DIR,
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BaseMusic::GetUsedSet()->files[_music_wnd_cursong - 1].filename);
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_music_driver->PlaySong(filename);
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SetWindowDirty(WC_MUSIC_WINDOW, 0);
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@ -200,7 +200,7 @@ static void SelectSongToPlay()
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const char *filename = BaseMusic::GetUsedSet()->files[_playlists[_settings_client.music.playlist][i] - 1].filename;
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/* We are now checking for the existence of that file prior
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* to add it to the list of available songs */
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if (!StrEmpty(filename) && FioCheckFileExists(filename, GM_DIR)) {
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if (!StrEmpty(filename) && FioCheckFileExists(filename, BASESET_DIR)) {
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_cur_playlist[j] = _playlists[_settings_client.music.playlist][i];
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j++;
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}
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@ -376,7 +376,7 @@ static char *GetFullFilename(const ContentInfo *ci, bool compressed)
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switch (ci->type) {
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default: return NULL;
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case CONTENT_TYPE_BASE_GRAPHICS: dir = BASESET_DIR; break;
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case CONTENT_TYPE_BASE_MUSIC: dir = GM_DIR; break;
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case CONTENT_TYPE_BASE_MUSIC: dir = BASESET_DIR; break;
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case CONTENT_TYPE_BASE_SOUNDS: dir = BASESET_DIR; break;
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case CONTENT_TYPE_NEWGRF: dir = NEWGRF_DIR; break;
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case CONTENT_TYPE_AI: dir = AI_DIR; break;
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@ -535,7 +535,7 @@ void ClientNetworkContentSocketHandler::AfterDownload()
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if (this->curInfo->type == CONTENT_TYPE_BASE_MUSIC) {
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/* Music can't be in a tar. So extract the tar! */
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ExtractTar(GetFullFilename(this->curInfo, false), GM_DIR);
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ExtractTar(GetFullFilename(this->curInfo, false), BASESET_DIR);
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unlink(GetFullFilename(this->curInfo, false));
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}
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