mirror of https://github.com/OpenTTD/OpenTTD.git
(svn r23816) -Fix (r23635, r23805): make SCC_ENCODED the first entry in the StringControlCode enum since it's value is not allowed to change
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@ -232,8 +232,9 @@
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* 166 23415
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* 167 23504
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* 168 23637
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* 169 23816
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*/
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extern const uint16 SAVEGAME_VERSION = 168; ///< Current savegame version of OpenTTD.
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extern const uint16 SAVEGAME_VERSION = 169; ///< Current savegame version of OpenTTD.
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SavegameType _savegame_type; ///< type of savegame we are loading
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@ -1096,6 +1097,9 @@ static void SlString(void *ptr, size_t length, VarType conv)
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StringValidationSettings settings = SVS_REPLACE_WITH_QUESTION_MARK;
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if ((conv & SLF_ALLOW_CONTROL) != 0) {
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settings = settings | SVS_ALLOW_CONTROL_CODE;
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if (IsSavegameVersionBefore(169)) {
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str_fix_scc_encoded((char *)ptr, (char *)ptr + len);
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}
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}
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if ((conv & SLF_ALLOW_NEWLINE) != 0) {
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settings = settings | SVS_ALLOW_NEWLINE;
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@ -178,6 +178,30 @@ char *CDECL str_fmt(const char *str, ...)
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return p;
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}
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/**
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* Scan the string for old values of SCC_ENCODED and fix it to
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* it's new, static value.
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* @param str the string to scan
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* @param last the last valid character of str
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*/
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void str_fix_scc_encoded(char *str, const char *last)
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{
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while (str <= last && *str != '\0') {
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size_t len = Utf8EncodedCharLen(*str);
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if ((len == 0 && str + 4 > last) || str + len > last) break;
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WChar c;
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len = Utf8Decode(&c, str);
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if (c == '\0') break;
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if (c == 0xE028 || c == 0xE02A) {
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c = SCC_ENCODED;
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}
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str += Utf8Encode(str, c);
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}
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*str = '\0';
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}
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/**
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* Scans the string for valid characters and if it finds invalid ones,
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@ -207,7 +231,7 @@ void str_validate(char *str, const char *last, StringValidationSettings settings
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* characters to be skipped */
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if (c == '\0') break;
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if ((IsPrintable(c) && (c < SCC_SPRITE_START || c > SCC_SPRITE_END)) || ((settings & SVS_ALLOW_CONTROL_CODE) != 0 && IsInsideMM(c, SCC_CONTROL_START, SCC_CONTROL_END))) {
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if ((IsPrintable(c) && (c < SCC_SPRITE_START || c > SCC_SPRITE_END)) || ((settings & SVS_ALLOW_CONTROL_CODE) != 0 && c == SCC_ENCODED)) {
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/* Copy the character back. Even if dst is current the same as str
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* (i.e. no characters have been changed) this is quicker than
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* moving the pointers ahead by len */
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@ -40,6 +40,7 @@ int CDECL seprintf(char *str, const char *last, const char *format, ...) WARN_FO
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char *CDECL str_fmt(const char *str, ...) WARN_FORMAT(1, 2);
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void str_validate(char *str, const char *last, StringValidationSettings settings = SVS_REPLACE_WITH_QUESTION_MARK);
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void str_fix_scc_encoded(char *str, const char *last);
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void str_strip_colours(char *str);
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bool strtolower(char *str);
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@ -23,8 +23,11 @@ enum StringControlCode {
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SCC_SPRITE_START = 0xE200,
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SCC_SPRITE_END = SCC_SPRITE_START + 0xFF,
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/* This must be the first entry. It's encoded in strings that are saved. */
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SCC_ENCODED = SCC_CONTROL_START,
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/* Display control codes */
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SCC_SETX = SCC_CONTROL_START,
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SCC_SETX,
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SCC_SETXY,
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SCC_TINYFONT, ///< Switch to small font
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SCC_BIGFONT, ///< Switch to large font
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@ -74,7 +77,6 @@ enum StringControlCode {
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SCC_STRING6,
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SCC_STRING7,
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SCC_ENCODED,
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SCC_STRING,
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SCC_COMMA,
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