mirror of https://github.com/OpenTTD/OpenTTD.git
(svn r11518) -Codechange: enforce (by assert) unused parameters of widgets to be zero. Better readability of DrawWindowWidgets(), too
This commit is contained in:
parent
72eb6ae278
commit
2cd25ed2ca
125
src/widget.cpp
125
src/widget.cpp
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@ -184,17 +184,16 @@ void DrawFrameRect(int left, int top, int right, int bottom, int ctab, FrameFlag
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void DrawWindowWidgets(const Window *w)
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{
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const DrawPixelInfo* dpi = _cur_dpi;
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Rect r;
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uint i;
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for (i = 0; i < w->widget_count; i++) {
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for (uint i = 0; i < w->widget_count; i++) {
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const Widget *wi = &w->widget[i];
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bool clicked = IsWindowWidgetLowered(w, i);
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Rect r;
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if (dpi->left > (r.right=/*w->left + */wi->right) ||
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dpi->left + dpi->width <= (r.left=wi->left/* + w->left*/) ||
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dpi->top > (r.bottom=/*w->top +*/ wi->bottom) ||
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dpi->top + dpi->height <= (r.top = /*w->top +*/ wi->top) ||
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if (dpi->left > (r.right = wi->right) ||
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dpi->left + dpi->width <= (r.left = wi->left) ||
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dpi->top > (r.bottom = wi->bottom) ||
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dpi->top + dpi->height <= (r.top = wi->top) ||
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IsWindowWidgetHidden(w, i)) {
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continue;
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}
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@ -202,7 +201,7 @@ void DrawWindowWidgets(const Window *w)
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switch (wi->type & WWT_MASK) {
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case WWT_IMGBTN:
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case WWT_IMGBTN_2: {
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int img = wi->data;
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SpriteID img = wi->data;
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assert(img != 0);
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DrawFrameRect(r.left, r.top, r.right, r.bottom, wi->color, (clicked) ? FR_LOWERED : FR_NONE);
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@ -234,14 +233,14 @@ void DrawWindowWidgets(const Window *w)
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}
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case WWT_TEXT: {
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StringID str = wi->data;
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const StringID str = wi->data;
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if (str != STR_NULL) DrawStringTruncated(r.left, r.top, str, wi->color, r.right - r.left);
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break;
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}
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case WWT_INSET: {
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StringID str = wi->data;
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const StringID str = wi->data;
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DrawFrameRect(r.left, r.top, r.right, r.bottom, wi->color, FR_LOWERED | FR_DARKENED);
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if (str != STR_NULL) DrawStringTruncated(r.left + 2, r.top + 1, str, TC_FROMSTRING, r.right - r.left - 10);
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@ -275,7 +274,7 @@ void DrawWindowWidgets(const Window *w)
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GfxFillRect(r.left + 1, x, r.right - 1, x, color);
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}
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color = _colour_gradient[wi->color&0xF][4];
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color = _colour_gradient[wi->color & 0xF][4];
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x = r.left - 1;
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for (ctr = c; ctr > 1; ctr--) {
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@ -286,7 +285,7 @@ void DrawWindowWidgets(const Window *w)
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x = r.top - 1;
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for (ctr = d; ctr > 1; ctr--) {
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x += amt2;
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GfxFillRect(r.left+1, x, r.right-1, x, color);
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GfxFillRect(r.left + 1, x, r.right - 1, x, color);
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}
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goto draw_default;
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@ -295,8 +294,9 @@ void DrawWindowWidgets(const Window *w)
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/* vertical scrollbar */
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case WWT_SCROLLBAR: {
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Point pt;
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int c1,c2;
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int c1, c2;
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assert(wi->data == 0);
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assert(r.right - r.left == 11); // XXX - to ensure the same sizes are used everywhere!
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/* draw up/down buttons */
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@ -308,18 +308,18 @@ void DrawWindowWidgets(const Window *w)
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DrawFrameRect(r.left, r.bottom - 9, r.right, r.bottom, wi->color, (clicked) ? FR_LOWERED : FR_NONE);
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DoDrawString(DOWNARROW, r.left + 2 + clicked, r.bottom - 9 + clicked, TC_BLACK);
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c1 = _colour_gradient[wi->color&0xF][3];
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c2 = _colour_gradient[wi->color&0xF][7];
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c1 = _colour_gradient[wi->color & 0xF][3];
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c2 = _colour_gradient[wi->color & 0xF][7];
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/* draw "shaded" background */
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GfxFillRect(r.left, r.top+10, r.right, r.bottom-10, c2);
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GfxFillRect(r.left, r.top+10, r.right, r.bottom-10, c1 | (1 << PALETTE_MODIFIER_GREYOUT));
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GfxFillRect(r.left, r.top + 10, r.right, r.bottom - 10, c2);
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GfxFillRect(r.left, r.top + 10, r.right, r.bottom - 10, c1 | (1 << PALETTE_MODIFIER_GREYOUT));
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/* draw shaded lines */
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GfxFillRect(r.left+2, r.top+10, r.left+2, r.bottom-10, c1);
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GfxFillRect(r.left+3, r.top+10, r.left+3, r.bottom-10, c2);
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GfxFillRect(r.left+7, r.top+10, r.left+7, r.bottom-10, c1);
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GfxFillRect(r.left+8, r.top+10, r.left+8, r.bottom-10, c2);
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GfxFillRect(r.left + 2, r.top + 10, r.left + 2, r.bottom - 10, c1);
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GfxFillRect(r.left + 3, r.top + 10, r.left + 3, r.bottom - 10, c2);
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GfxFillRect(r.left + 7, r.top + 10, r.left + 7, r.bottom - 10, c1);
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GfxFillRect(r.left + 8, r.top + 10, r.left + 8, r.bottom - 10, c2);
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pt = HandleScrollbarHittest(&w->vscroll, r.top, r.bottom);
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DrawFrameRect(r.left, pt.x, r.right, pt.y, wi->color, (w->flags4 & (WF_SCROLL_MIDDLE | WF_HSCROLL | WF_SCROLL2)) == WF_SCROLL_MIDDLE ? FR_LOWERED : FR_NONE);
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@ -327,8 +327,9 @@ void DrawWindowWidgets(const Window *w)
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}
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case WWT_SCROLL2BAR: {
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Point pt;
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int c1,c2;
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int c1, c2;
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assert(wi->data == 0);
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assert(r.right - r.left == 11); // XXX - to ensure the same sizes are used everywhere!
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/* draw up/down buttons */
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@ -340,18 +341,18 @@ void DrawWindowWidgets(const Window *w)
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DrawFrameRect(r.left, r.bottom - 9, r.right, r.bottom, wi->color, (clicked) ? FR_LOWERED : FR_NONE);
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DoDrawString(DOWNARROW, r.left + 2 + clicked, r.bottom - 9 + clicked, TC_BLACK);
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c1 = _colour_gradient[wi->color&0xF][3];
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c2 = _colour_gradient[wi->color&0xF][7];
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c1 = _colour_gradient[wi->color & 0xF][3];
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c2 = _colour_gradient[wi->color & 0xF][7];
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/* draw "shaded" background */
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GfxFillRect(r.left, r.top+10, r.right, r.bottom-10, c2);
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GfxFillRect(r.left, r.top+10, r.right, r.bottom-10, c1 | (1 << PALETTE_MODIFIER_GREYOUT));
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GfxFillRect(r.left, r.top + 10, r.right, r.bottom - 10, c2);
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GfxFillRect(r.left, r.top + 10, r.right, r.bottom - 10, c1 | (1 << PALETTE_MODIFIER_GREYOUT));
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/* draw shaded lines */
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GfxFillRect(r.left+2, r.top+10, r.left+2, r.bottom-10, c1);
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GfxFillRect(r.left+3, r.top+10, r.left+3, r.bottom-10, c2);
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GfxFillRect(r.left+7, r.top+10, r.left+7, r.bottom-10, c1);
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GfxFillRect(r.left+8, r.top+10, r.left+8, r.bottom-10, c2);
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GfxFillRect(r.left + 2, r.top + 10, r.left + 2, r.bottom - 10, c1);
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GfxFillRect(r.left + 3, r.top + 10, r.left + 3, r.bottom - 10, c2);
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GfxFillRect(r.left + 7, r.top + 10, r.left + 7, r.bottom - 10, c1);
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GfxFillRect(r.left + 8, r.top + 10, r.left + 8, r.bottom - 10, c2);
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pt = HandleScrollbarHittest(&w->vscroll2, r.top, r.bottom);
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DrawFrameRect(r.left, pt.x, r.right, pt.y, wi->color, (w->flags4 & (WF_SCROLL_MIDDLE | WF_HSCROLL | WF_SCROLL2)) == (WF_SCROLL_MIDDLE | WF_SCROLL2) ? FR_LOWERED : FR_NONE);
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@ -361,8 +362,9 @@ void DrawWindowWidgets(const Window *w)
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/* horizontal scrollbar */
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case WWT_HSCROLLBAR: {
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Point pt;
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int c1,c2;
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int c1, c2;
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assert(wi->data == 0);
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assert(r.bottom - r.top == 11); // XXX - to ensure the same sizes are used everywhere!
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clicked = ((w->flags4 & (WF_SCROLL_UP | WF_HSCROLL)) == (WF_SCROLL_UP | WF_HSCROLL));
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@ -370,21 +372,21 @@ void DrawWindowWidgets(const Window *w)
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DrawSprite(SPR_ARROW_LEFT, PAL_NONE, r.left + 1 + clicked, r.top + 1 + clicked);
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clicked = ((w->flags4 & (WF_SCROLL_DOWN | WF_HSCROLL)) == (WF_SCROLL_DOWN | WF_HSCROLL));
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DrawFrameRect(r.right-9, r.top, r.right, r.bottom, wi->color, (clicked) ? FR_LOWERED : FR_NONE);
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DrawFrameRect(r.right - 9, r.top, r.right, r.bottom, wi->color, (clicked) ? FR_LOWERED : FR_NONE);
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DrawSprite(SPR_ARROW_RIGHT, PAL_NONE, r.right - 8 + clicked, r.top + 1 + clicked);
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c1 = _colour_gradient[wi->color&0xF][3];
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c2 = _colour_gradient[wi->color&0xF][7];
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c1 = _colour_gradient[wi->color & 0xF][3];
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c2 = _colour_gradient[wi->color & 0xF][7];
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/* draw "shaded" background */
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GfxFillRect(r.left+10, r.top, r.right-10, r.bottom, c2);
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GfxFillRect(r.left+10, r.top, r.right-10, r.bottom, c1 | (1 << PALETTE_MODIFIER_GREYOUT));
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GfxFillRect(r.left + 10, r.top, r.right - 10, r.bottom, c2);
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GfxFillRect(r.left + 10, r.top, r.right - 10, r.bottom, c1 | (1 << PALETTE_MODIFIER_GREYOUT));
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/* draw shaded lines */
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GfxFillRect(r.left+10, r.top+2, r.right-10, r.top+2, c1);
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GfxFillRect(r.left+10, r.top+3, r.right-10, r.top+3, c2);
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GfxFillRect(r.left+10, r.top+7, r.right-10, r.top+7, c1);
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GfxFillRect(r.left+10, r.top+8, r.right-10, r.top+8, c2);
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GfxFillRect(r.left + 10, r.top + 2, r.right - 10, r.top + 2, c1);
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GfxFillRect(r.left + 10, r.top + 3, r.right - 10, r.top + 3, c2);
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GfxFillRect(r.left + 10, r.top + 7, r.right - 10, r.top + 7, c1);
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GfxFillRect(r.left + 10, r.top + 8, r.right - 10, r.top + 8, c2);
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/* draw actual scrollbar */
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pt = HandleScrollbarHittest(&w->hscroll, r.left, r.right);
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@ -394,37 +396,39 @@ void DrawWindowWidgets(const Window *w)
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}
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case WWT_FRAME: {
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int c1,c2;
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const StringID str = wi->data;
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int c1, c2;
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int x2 = r.left; // by default the left side is the left side of the widget
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if (wi->data != 0) x2 = DrawString(r.left + 6, r.top, wi->data, TC_FROMSTRING);
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if (str != STR_NULL) x2 = DrawString(r.left + 6, r.top, str, TC_FROMSTRING);
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c1 = _colour_gradient[wi->color][3];
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c2 = _colour_gradient[wi->color][7];
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/*Line from upper left corner to start of text */
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GfxFillRect(r.left, r.top+4, r.left+4,r.top+4, c1);
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GfxFillRect(r.left+1, r.top+5, r.left+4,r.top+5, c2);
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/* Line from upper left corner to start of text */
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GfxFillRect(r.left, r.top + 4, r.left + 4, r.top + 4, c1);
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GfxFillRect(r.left + 1, r.top + 5, r.left + 4, r.top + 5, c2);
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/* Line from end of text to upper right corner */
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GfxFillRect(x2, r.top+4, r.right-1,r.top+4,c1);
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GfxFillRect(x2, r.top+5, r.right-2,r.top+5,c2);
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GfxFillRect(x2, r.top + 4, r.right - 1, r.top + 4, c1);
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GfxFillRect(x2, r.top + 5, r.right - 2, r.top + 5, c2);
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/* Line from upper left corner to bottom left corner */
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GfxFillRect(r.left, r.top+5, r.left, r.bottom-1, c1);
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GfxFillRect(r.left+1, r.top+6, r.left+1, r.bottom-2, c2);
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GfxFillRect(r.left, r.top + 5, r.left, r.bottom - 1, c1);
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GfxFillRect(r.left + 1, r.top + 6, r.left + 1, r.bottom - 2, c2);
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/*Line from upper right corner to bottom right corner */
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GfxFillRect(r.right-1, r.top+5, r.right-1, r.bottom-2, c1);
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GfxFillRect(r.right, r.top+4, r.right, r.bottom-1, c2);
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GfxFillRect(r.right - 1, r.top + 5, r.right - 1, r.bottom - 2, c1);
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GfxFillRect(r.right, r.top + 4, r.right, r.bottom - 1, c2);
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GfxFillRect(r.left+1, r.bottom-1, r.right-1, r.bottom-1, c1);
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GfxFillRect(r.left + 1, r.bottom - 1, r.right - 1, r.bottom - 1, c1);
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GfxFillRect(r.left, r.bottom, r.right, r.bottom, c2);
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goto draw_default;
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}
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case WWT_STICKYBOX: {
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assert(wi->data == 0);
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assert(r.right - r.left == 11); // XXX - to ensure the same sizes are used everywhere!
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clicked = !!(w->flags4 & WF_STICKY);
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@ -434,6 +438,7 @@ void DrawWindowWidgets(const Window *w)
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}
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case WWT_RESIZEBOX: {
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assert(wi->data == 0);
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assert(r.right - r.left == 11); // XXX - to ensure the same sizes are used everywhere!
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clicked = !!(w->flags4 & WF_SIZING);
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@ -443,26 +448,29 @@ void DrawWindowWidgets(const Window *w)
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}
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case WWT_CLOSEBOX: {
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const StringID str = wi->data;
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assert(str == STR_00C5 || str == STR_00C6); // black or silver cross
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assert(r.right - r.left == 10); // ensure the same sizes are used everywhere
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DrawFrameRect(r.left, r.top, r.right, r.bottom, wi->color, FR_NONE);
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DrawString(r.left + 2, r.top + 2, STR_00C5, TC_FROMSTRING);
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DrawString(r.left + 2, r.top + 2, str, TC_FROMSTRING);
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break;
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}
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case WWT_CAPTION: {
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assert(r.bottom - r.top == 13); // XXX - to ensure the same sizes are used everywhere!
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DrawFrameRect(r.left, r.top, r.right, r.bottom, wi->color, FR_BORDERONLY);
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DrawFrameRect(r.left+1, r.top+1, r.right-1, r.bottom-1, wi->color, (w->caption_color == 0xFF) ? FR_LOWERED | FR_DARKENED : FR_LOWERED | FR_DARKENED | FR_BORDERONLY);
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DrawFrameRect(r.left + 1, r.top + 1, r.right - 1, r.bottom - 1, wi->color, (w->caption_color == 0xFF) ? FR_LOWERED | FR_DARKENED : FR_LOWERED | FR_DARKENED | FR_BORDERONLY);
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if (w->caption_color != 0xFF) {
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GfxFillRect(r.left+2, r.top+2, r.right-2, r.bottom-2, _colour_gradient[_player_colors[w->caption_color]][4]);
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GfxFillRect(r.left + 2, r.top + 2, r.right - 2, r.bottom - 2, _colour_gradient[_player_colors[w->caption_color]][4]);
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}
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DrawStringCenteredTruncated(r.left + 2, r.right - 2, r.top+2, wi->data, 0x84);
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DrawStringCenteredTruncated(r.left + 2, r.right - 2, r.top + 2, wi->data, 0x84);
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draw_default:;
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if (IsWindowWidgetDisabled(w, i)) {
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GfxFillRect(r.left+1, r.top+1, r.right-1, r.bottom-1, _colour_gradient[wi->color&0xF][2] | (1 << PALETTE_MODIFIER_GREYOUT));
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GfxFillRect(r.left + 1, r.top + 1, r.right - 1, r.bottom - 1, _colour_gradient[wi->color & 0xF][2] | (1 << PALETTE_MODIFIER_GREYOUT));
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}
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}
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}
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@ -470,8 +478,7 @@ draw_default:;
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if (w->flags4 & WF_WHITE_BORDER_MASK) {
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//DrawFrameRect(w->left, w->top, w->left + w->width-1, w->top+w->height-1, 0xF, 0x10);
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DrawFrameRect(0, 0, w->width-1, w->height-1, 0xF, FR_BORDERONLY);
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DrawFrameRect(0, 0, w->width - 1, w->height - 1, 0xF, FR_BORDERONLY);
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}
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}
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