mirror of https://github.com/OpenTTD/OpenTTD.git
Change: Separate fontcache implementations.
This commit is contained in:
parent
f6ad8e1c9c
commit
2cdd8b7429
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@ -3,6 +3,7 @@
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source_group("AI Core" REGULAR_EXPRESSION "src/ai/")
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source_group("Blitters" REGULAR_EXPRESSION "src/blitter/")
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source_group("Core Source Code" REGULAR_EXPRESSION "src/core/")
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source_group("Font Cache" REGULAR_EXPRESSION "src/fontcache/")
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source_group("Game Core" REGULAR_EXPRESSION "src/game/")
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source_group("MD5" REGULAR_EXPRESSION "src/3rdparty/md5/")
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source_group("Misc" REGULAR_EXPRESSION "src/misc/")
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@ -10,6 +10,7 @@ add_subdirectory(3rdparty)
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add_subdirectory(ai)
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add_subdirectory(blitter)
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add_subdirectory(core)
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add_subdirectory(fontcache)
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add_subdirectory(game)
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add_subdirectory(lang)
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add_subdirectory(linkgraph)
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@ -157,7 +158,6 @@ add_files(
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fios_gui.cpp
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fontcache.cpp
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fontcache.h
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fontcache_internal.h
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fontdetection.h
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framerate_gui.cpp
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framerate_type.h
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@ -9,25 +9,13 @@
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#include "stdafx.h"
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#include "fontcache.h"
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#include "fontcache_internal.h"
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#include "fontdetection.h"
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#include "blitter/factory.hpp"
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#include "core/math_func.hpp"
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#include "core/smallmap_type.hpp"
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#include "strings_func.h"
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#include "zoom_type.h"
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#include "gfx_layout.h"
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#include "zoom_func.h"
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#include "fileio_func.h"
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#include "table/sprites.h"
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#include "table/control_codes.h"
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#include "table/unicode.h"
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#include "fontcache/spritefontcache.h"
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#include "safeguards.h"
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static const int ASCII_LETTERSTART = 32; ///< First printable ASCII letter.
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/** Default heights for the different sizes of fonts. */
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static const int _default_font_height[FS_END] = {10, 6, 18, 10};
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static const int _default_font_ascender[FS_END] = { 8, 5, 15, 8};
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@ -72,211 +60,12 @@ int GetCharacterHeight(FontSize size)
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}
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/** Font cache for fonts that are based on a sprite font. */
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class SpriteFontCache : public FontCache {
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private:
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SpriteID **glyph_to_spriteid_map; ///< Mapping of glyphs to sprite IDs.
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void ClearGlyphToSpriteMap();
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public:
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SpriteFontCache(FontSize fs);
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~SpriteFontCache();
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virtual SpriteID GetUnicodeGlyph(WChar key);
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virtual void SetUnicodeGlyph(WChar key, SpriteID sprite);
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virtual void InitializeUnicodeGlyphMap();
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virtual void ClearFontCache();
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virtual const Sprite *GetGlyph(GlyphID key);
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virtual uint GetGlyphWidth(GlyphID key);
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virtual bool GetDrawGlyphShadow();
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virtual GlyphID MapCharToGlyph(WChar key) { assert(IsPrintable(key)); return SPRITE_GLYPH | key; }
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virtual const void *GetFontTable(uint32 tag, size_t &length) { length = 0; return nullptr; }
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virtual const char *GetFontName() { return "sprite"; }
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virtual bool IsBuiltInFont() { return true; }
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};
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/**
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* Create a new sprite font cache.
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* @param fs The font size to create the cache for.
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*/
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SpriteFontCache::SpriteFontCache(FontSize fs) : FontCache(fs), glyph_to_spriteid_map(nullptr)
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{
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this->InitializeUnicodeGlyphMap();
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this->height = ScaleFontTrad(this->GetDefaultFontHeight(this->fs));
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}
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/**
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* Free everything we allocated.
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*/
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SpriteFontCache::~SpriteFontCache()
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{
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this->ClearGlyphToSpriteMap();
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}
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SpriteID SpriteFontCache::GetUnicodeGlyph(WChar key)
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{
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if (this->glyph_to_spriteid_map[GB(key, 8, 8)] == nullptr) return 0;
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return this->glyph_to_spriteid_map[GB(key, 8, 8)][GB(key, 0, 8)];
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}
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void SpriteFontCache::SetUnicodeGlyph(WChar key, SpriteID sprite)
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{
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if (this->glyph_to_spriteid_map == nullptr) this->glyph_to_spriteid_map = CallocT<SpriteID*>(256);
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if (this->glyph_to_spriteid_map[GB(key, 8, 8)] == nullptr) this->glyph_to_spriteid_map[GB(key, 8, 8)] = CallocT<SpriteID>(256);
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this->glyph_to_spriteid_map[GB(key, 8, 8)][GB(key, 0, 8)] = sprite;
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}
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void SpriteFontCache::InitializeUnicodeGlyphMap()
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{
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/* Clear out existing glyph map if it exists */
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this->ClearGlyphToSpriteMap();
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SpriteID base;
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switch (this->fs) {
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default: NOT_REACHED();
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case FS_MONO: // Use normal as default for mono spaced font
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case FS_NORMAL: base = SPR_ASCII_SPACE; break;
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case FS_SMALL: base = SPR_ASCII_SPACE_SMALL; break;
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case FS_LARGE: base = SPR_ASCII_SPACE_BIG; break;
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}
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for (uint i = ASCII_LETTERSTART; i < 256; i++) {
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SpriteID sprite = base + i - ASCII_LETTERSTART;
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if (!SpriteExists(sprite)) continue;
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this->SetUnicodeGlyph(i, sprite);
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this->SetUnicodeGlyph(i + SCC_SPRITE_START, sprite);
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}
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for (uint i = 0; i < lengthof(_default_unicode_map); i++) {
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byte key = _default_unicode_map[i].key;
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if (key == CLRA) {
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/* Clear the glyph. This happens if the glyph at this code point
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* is non-standard and should be accessed by an SCC_xxx enum
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* entry only. */
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this->SetUnicodeGlyph(_default_unicode_map[i].code, 0);
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} else {
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SpriteID sprite = base + key - ASCII_LETTERSTART;
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this->SetUnicodeGlyph(_default_unicode_map[i].code, sprite);
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}
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}
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}
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/**
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* Clear the glyph to sprite mapping.
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*/
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void SpriteFontCache::ClearGlyphToSpriteMap()
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{
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if (this->glyph_to_spriteid_map == nullptr) return;
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for (uint i = 0; i < 256; i++) {
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free(this->glyph_to_spriteid_map[i]);
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}
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free(this->glyph_to_spriteid_map);
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this->glyph_to_spriteid_map = nullptr;
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}
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void SpriteFontCache::ClearFontCache()
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{
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Layouter::ResetFontCache(this->fs);
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this->height = ScaleFontTrad(this->GetDefaultFontHeight(this->fs));
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}
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const Sprite *SpriteFontCache::GetGlyph(GlyphID key)
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{
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SpriteID sprite = this->GetUnicodeGlyph(key);
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if (sprite == 0) sprite = this->GetUnicodeGlyph('?');
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return GetSprite(sprite, ST_FONT);
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}
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uint SpriteFontCache::GetGlyphWidth(GlyphID key)
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{
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SpriteID sprite = this->GetUnicodeGlyph(key);
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if (sprite == 0) sprite = this->GetUnicodeGlyph('?');
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return SpriteExists(sprite) ? GetSprite(sprite, ST_FONT)->width + ScaleFontTrad(this->fs != FS_NORMAL ? 1 : 0) : 0;
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}
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bool SpriteFontCache::GetDrawGlyphShadow()
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{
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return false;
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}
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/* static */ FontCache *FontCache::caches[FS_END] = { new SpriteFontCache(FS_NORMAL), new SpriteFontCache(FS_SMALL), new SpriteFontCache(FS_LARGE), new SpriteFontCache(FS_MONO) };
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/**
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* Create a new TrueTypeFontCache.
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* @param fs The font size that is going to be cached.
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* @param pixels The number of pixels this font should be high.
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*/
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TrueTypeFontCache::TrueTypeFontCache(FontSize fs, int pixels) : FontCache(fs), req_size(pixels), glyph_to_sprite(nullptr)
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{
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}
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/**
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* Free everything that was allocated for this font cache.
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*/
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TrueTypeFontCache::~TrueTypeFontCache()
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{
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/* Virtual functions get called statically in destructors, so make it explicit to remove any confusion. */
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this->TrueTypeFontCache::ClearFontCache();
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for (auto &iter : this->font_tables) {
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free(iter.second.second);
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}
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}
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/**
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* Reset cached glyphs.
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*/
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void TrueTypeFontCache::ClearFontCache()
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{
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if (this->glyph_to_sprite == nullptr) return;
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for (int i = 0; i < 256; i++) {
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if (this->glyph_to_sprite[i] == nullptr) continue;
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for (int j = 0; j < 256; j++) {
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if (this->glyph_to_sprite[i][j].duplicate) continue;
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free(this->glyph_to_sprite[i][j].sprite);
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}
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free(this->glyph_to_sprite[i]);
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}
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free(this->glyph_to_sprite);
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this->glyph_to_sprite = nullptr;
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Layouter::ResetFontCache(this->fs);
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}
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TrueTypeFontCache::GlyphEntry *TrueTypeFontCache::GetGlyphPtr(GlyphID key)
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{
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if (this->glyph_to_sprite == nullptr) return nullptr;
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if (this->glyph_to_sprite[GB(key, 8, 8)] == nullptr) return nullptr;
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return &this->glyph_to_sprite[GB(key, 8, 8)][GB(key, 0, 8)];
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}
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void TrueTypeFontCache::SetGlyphPtr(GlyphID key, const GlyphEntry *glyph, bool duplicate)
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{
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if (this->glyph_to_sprite == nullptr) {
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Debug(fontcache, 3, "Allocating root glyph cache for size {}", this->fs);
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this->glyph_to_sprite = CallocT<GlyphEntry*>(256);
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}
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if (this->glyph_to_sprite[GB(key, 8, 8)] == nullptr) {
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Debug(fontcache, 3, "Allocating glyph cache for range 0x{:02X}00, size {}", GB(key, 8, 8), this->fs);
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this->glyph_to_sprite[GB(key, 8, 8)] = CallocT<GlyphEntry>(256);
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}
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Debug(fontcache, 4, "Set glyph for unicode character 0x{:04X}, size {}", key, this->fs);
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this->glyph_to_sprite[GB(key, 8, 8)][GB(key, 0, 8)].sprite = glyph->sprite;
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this->glyph_to_sprite[GB(key, 8, 8)][GB(key, 0, 8)].width = glyph->width;
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this->glyph_to_sprite[GB(key, 8, 8)][GB(key, 0, 8)].duplicate = duplicate;
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}
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/* Check if a glyph should be rendered with anti-aliasing. */
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static bool GetFontAAState(FontSize size, bool check_blitter = true)
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bool GetFontAAState(FontSize size, bool check_blitter)
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{
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/* AA is only supported for 32 bpp */
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if (check_blitter && BlitterFactory::GetCurrentBlitter()->GetScreenDepth() != 32) return false;
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@ -290,389 +79,6 @@ static bool GetFontAAState(FontSize size, bool check_blitter = true)
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}
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}
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bool TrueTypeFontCache::GetDrawGlyphShadow()
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{
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return this->fs == FS_NORMAL && GetFontAAState(FS_NORMAL);
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}
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uint TrueTypeFontCache::GetGlyphWidth(GlyphID key)
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{
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if ((key & SPRITE_GLYPH) != 0) return this->parent->GetGlyphWidth(key);
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GlyphEntry *glyph = this->GetGlyphPtr(key);
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if (glyph == nullptr || glyph->sprite == nullptr) {
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this->GetGlyph(key);
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glyph = this->GetGlyphPtr(key);
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}
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return glyph->width;
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}
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const Sprite *TrueTypeFontCache::GetGlyph(GlyphID key)
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{
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if ((key & SPRITE_GLYPH) != 0) return this->parent->GetGlyph(key);
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/* Check for the glyph in our cache */
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GlyphEntry *glyph = this->GetGlyphPtr(key);
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if (glyph != nullptr && glyph->sprite != nullptr) return glyph->sprite;
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if (key == 0) {
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GlyphID question_glyph = this->MapCharToGlyph('?');
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if (question_glyph == 0) {
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/* The font misses the '?' character. Use built-in sprite.
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* Note: We cannot use the baseset as this also has to work in the bootstrap GUI. */
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#define CPSET { 0, 0, 0, 0, 1 }
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#define CP___ { 0, 0, 0, 0, 0 }
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static SpriteLoader::CommonPixel builtin_questionmark_data[10 * 8] = {
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CP___, CP___, CPSET, CPSET, CPSET, CPSET, CP___, CP___,
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CP___, CPSET, CPSET, CP___, CP___, CPSET, CPSET, CP___,
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CP___, CP___, CP___, CP___, CP___, CPSET, CPSET, CP___,
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CP___, CP___, CP___, CP___, CPSET, CPSET, CP___, CP___,
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CP___, CP___, CP___, CPSET, CPSET, CP___, CP___, CP___,
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CP___, CP___, CP___, CPSET, CPSET, CP___, CP___, CP___,
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CP___, CP___, CP___, CPSET, CPSET, CP___, CP___, CP___,
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CP___, CP___, CP___, CP___, CP___, CP___, CP___, CP___,
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CP___, CP___, CP___, CPSET, CPSET, CP___, CP___, CP___,
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CP___, CP___, CP___, CPSET, CPSET, CP___, CP___, CP___,
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};
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#undef CPSET
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#undef CP___
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static const SpriteLoader::Sprite builtin_questionmark = {
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10, // height
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8, // width
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0, // x_offs
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0, // y_offs
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ST_FONT,
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SCC_PAL,
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builtin_questionmark_data
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};
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Sprite *spr = BlitterFactory::GetCurrentBlitter()->Encode(&builtin_questionmark, SimpleSpriteAlloc);
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assert(spr != nullptr);
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GlyphEntry new_glyph;
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new_glyph.sprite = spr;
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new_glyph.width = spr->width + (this->fs != FS_NORMAL);
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this->SetGlyphPtr(key, &new_glyph, false);
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return new_glyph.sprite;
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} else {
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/* Use '?' for missing characters. */
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this->GetGlyph(question_glyph);
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glyph = this->GetGlyphPtr(question_glyph);
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this->SetGlyphPtr(key, glyph, true);
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return glyph->sprite;
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}
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}
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return this->InternalGetGlyph(key, GetFontAAState(this->fs));
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}
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const void *TrueTypeFontCache::GetFontTable(uint32 tag, size_t &length)
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{
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const FontTable::iterator iter = this->font_tables.Find(tag);
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if (iter != this->font_tables.data() + this->font_tables.size()) {
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length = iter->second.first;
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return iter->second.second;
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}
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const void *result = this->InternalGetFontTable(tag, length);
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this->font_tables.Insert(tag, std::pair<size_t, const void *>(length, result));
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return result;
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}
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#ifdef WITH_FREETYPE
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#include <ft2build.h>
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#include FT_FREETYPE_H
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#include FT_GLYPH_H
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#include FT_TRUETYPE_TABLES_H
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/** Font cache for fonts that are based on a freetype font. */
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class FreeTypeFontCache : public TrueTypeFontCache {
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private:
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FT_Face face; ///< The font face associated with this font.
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void SetFontSize(FontSize fs, FT_Face face, int pixels);
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virtual const void *InternalGetFontTable(uint32 tag, size_t &length);
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virtual const Sprite *InternalGetGlyph(GlyphID key, bool aa);
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public:
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FreeTypeFontCache(FontSize fs, FT_Face face, int pixels);
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~FreeTypeFontCache();
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virtual void ClearFontCache();
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virtual GlyphID MapCharToGlyph(WChar key);
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virtual const char *GetFontName() { return face->family_name; }
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virtual bool IsBuiltInFont() { return false; }
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};
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FT_Library _library = nullptr;
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/**
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* Create a new FreeTypeFontCache.
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* @param fs The font size that is going to be cached.
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* @param face The font that has to be loaded.
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* @param pixels The number of pixels this font should be high.
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*/
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FreeTypeFontCache::FreeTypeFontCache(FontSize fs, FT_Face face, int pixels) : TrueTypeFontCache(fs, pixels), face(face)
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{
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assert(face != nullptr);
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this->SetFontSize(fs, face, pixels);
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}
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void FreeTypeFontCache::SetFontSize(FontSize fs, FT_Face face, int pixels)
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{
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if (pixels == 0) {
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/* Try to determine a good height based on the minimal height recommended by the font. */
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int scaled_height = ScaleFontTrad(this->GetDefaultFontHeight(this->fs));
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pixels = scaled_height;
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TT_Header *head = (TT_Header *)FT_Get_Sfnt_Table(this->face, ft_sfnt_head);
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if (head != nullptr) {
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/* Font height is minimum height plus the difference between the default
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* height for this font size and the small size. */
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int diff = scaled_height - ScaleFontTrad(this->GetDefaultFontHeight(FS_SMALL));
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pixels = Clamp(std::min<uint>(head->Lowest_Rec_PPEM, MAX_FONT_MIN_REC_SIZE) + diff, scaled_height, MAX_FONT_SIZE);
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}
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} else {
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pixels = ScaleFontTrad(pixels);
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}
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this->used_size = pixels;
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FT_Error err = FT_Set_Pixel_Sizes(this->face, 0, pixels);
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if (err != FT_Err_Ok) {
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/* Find nearest size to that requested */
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FT_Bitmap_Size *bs = this->face->available_sizes;
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int i = this->face->num_fixed_sizes;
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if (i > 0) { // In pathetic cases one might get no fixed sizes at all.
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int n = bs->height;
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FT_Int chosen = 0;
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for (; --i; bs++) {
|
||||
if (abs(pixels - bs->height) >= abs(pixels - n)) continue;
|
||||
n = bs->height;
|
||||
chosen = this->face->num_fixed_sizes - i;
|
||||
}
|
||||
|
||||
/* Don't use FT_Set_Pixel_Sizes here - it might give us another
|
||||
* error, even though the size is available (FS#5885). */
|
||||
err = FT_Select_Size(this->face, chosen);
|
||||
}
|
||||
}
|
||||
|
||||
if (err == FT_Err_Ok) {
|
||||
this->units_per_em = this->face->units_per_EM;
|
||||
this->ascender = this->face->size->metrics.ascender >> 6;
|
||||
this->descender = this->face->size->metrics.descender >> 6;
|
||||
this->height = this->ascender - this->descender;
|
||||
} else {
|
||||
/* Both FT_Set_Pixel_Sizes and FT_Select_Size failed. */
|
||||
Debug(fontcache, 0, "Font size selection failed. Using FontCache defaults.");
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Loads the freetype font.
|
||||
* First type to load the fontname as if it were a path. If that fails,
|
||||
* try to resolve the filename of the font using fontconfig, where the
|
||||
* format is 'font family name' or 'font family name, font style'.
|
||||
* @param fs The font size to load.
|
||||
*/
|
||||
static void LoadFreeTypeFont(FontSize fs)
|
||||
{
|
||||
FreeTypeSubSetting *settings = nullptr;
|
||||
switch (fs) {
|
||||
default: NOT_REACHED();
|
||||
case FS_SMALL: settings = &_fcsettings.small; break;
|
||||
case FS_NORMAL: settings = &_fcsettings.medium; break;
|
||||
case FS_LARGE: settings = &_fcsettings.large; break;
|
||||
case FS_MONO: settings = &_fcsettings.mono; break;
|
||||
}
|
||||
|
||||
if (settings->font.empty()) return;
|
||||
|
||||
if (_library == nullptr) {
|
||||
if (FT_Init_FreeType(&_library) != FT_Err_Ok) {
|
||||
ShowInfoF("Unable to initialize FreeType, using sprite fonts instead");
|
||||
return;
|
||||
}
|
||||
|
||||
Debug(fontcache, 2, "Initialized");
|
||||
}
|
||||
|
||||
const char *font_name = settings->font.c_str();
|
||||
FT_Face face = nullptr;
|
||||
|
||||
/* If font is an absolute path to a ttf, try loading that first. */
|
||||
FT_Error error = FT_New_Face(_library, font_name, 0, &face);
|
||||
|
||||
#if defined(WITH_COCOA)
|
||||
extern void MacOSRegisterExternalFont(const char *file_path);
|
||||
if (error == FT_Err_Ok) MacOSRegisterExternalFont(font_name);
|
||||
#endif
|
||||
|
||||
if (error != FT_Err_Ok) {
|
||||
/* Check if font is a relative filename in one of our search-paths. */
|
||||
std::string full_font = FioFindFullPath(BASE_DIR, font_name);
|
||||
if (!full_font.empty()) {
|
||||
error = FT_New_Face(_library, full_font.c_str(), 0, &face);
|
||||
#if defined(WITH_COCOA)
|
||||
if (error == FT_Err_Ok) MacOSRegisterExternalFont(full_font.c_str());
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
||||
/* Try loading based on font face name (OS-wide fonts). */
|
||||
if (error != FT_Err_Ok) error = GetFontByFaceName(font_name, &face);
|
||||
|
||||
if (error == FT_Err_Ok) {
|
||||
Debug(fontcache, 2, "Requested '{}', using '{} {}'", font_name, face->family_name, face->style_name);
|
||||
|
||||
/* Attempt to select the unicode character map */
|
||||
error = FT_Select_Charmap(face, ft_encoding_unicode);
|
||||
if (error == FT_Err_Ok) goto found_face; // Success
|
||||
|
||||
if (error == FT_Err_Invalid_CharMap_Handle) {
|
||||
/* Try to pick a different character map instead. We default to
|
||||
* the first map, but platform_id 0 encoding_id 0 should also
|
||||
* be unicode (strange system...) */
|
||||
FT_CharMap found = face->charmaps[0];
|
||||
int i;
|
||||
|
||||
for (i = 0; i < face->num_charmaps; i++) {
|
||||
FT_CharMap charmap = face->charmaps[i];
|
||||
if (charmap->platform_id == 0 && charmap->encoding_id == 0) {
|
||||
found = charmap;
|
||||
}
|
||||
}
|
||||
|
||||
if (found != nullptr) {
|
||||
error = FT_Set_Charmap(face, found);
|
||||
if (error == FT_Err_Ok) goto found_face;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
FT_Done_Face(face);
|
||||
|
||||
static const char *SIZE_TO_NAME[] = { "medium", "small", "large", "mono" };
|
||||
ShowInfoF("Unable to use '%s' for %s font, FreeType reported error 0x%X, using sprite font instead", font_name, SIZE_TO_NAME[fs], error);
|
||||
return;
|
||||
|
||||
found_face:
|
||||
new FreeTypeFontCache(fs, face, settings->size);
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Free everything that was allocated for this font cache.
|
||||
*/
|
||||
FreeTypeFontCache::~FreeTypeFontCache()
|
||||
{
|
||||
FT_Done_Face(this->face);
|
||||
this->face = nullptr;
|
||||
this->ClearFontCache();
|
||||
}
|
||||
|
||||
/**
|
||||
* Reset cached glyphs.
|
||||
*/
|
||||
void FreeTypeFontCache::ClearFontCache()
|
||||
{
|
||||
/* Font scaling might have changed, determine font size anew if it was automatically selected. */
|
||||
if (this->face != nullptr) this->SetFontSize(this->fs, this->face, this->req_size);
|
||||
|
||||
this->TrueTypeFontCache::ClearFontCache();
|
||||
}
|
||||
|
||||
|
||||
const Sprite *FreeTypeFontCache::InternalGetGlyph(GlyphID key, bool aa)
|
||||
{
|
||||
FT_GlyphSlot slot = this->face->glyph;
|
||||
|
||||
FT_Load_Glyph(this->face, key, aa ? FT_LOAD_TARGET_NORMAL : FT_LOAD_TARGET_MONO);
|
||||
FT_Render_Glyph(this->face->glyph, aa ? FT_RENDER_MODE_NORMAL : FT_RENDER_MODE_MONO);
|
||||
|
||||
/* Despite requesting a normal glyph, FreeType may have returned a bitmap */
|
||||
aa = (slot->bitmap.pixel_mode == FT_PIXEL_MODE_GRAY);
|
||||
|
||||
/* Add 1 pixel for the shadow on the medium font. Our sprite must be at least 1x1 pixel */
|
||||
uint width = std::max(1U, (uint)slot->bitmap.width + (this->fs == FS_NORMAL));
|
||||
uint height = std::max(1U, (uint)slot->bitmap.rows + (this->fs == FS_NORMAL));
|
||||
|
||||
/* Limit glyph size to prevent overflows later on. */
|
||||
if (width > MAX_GLYPH_DIM || height > MAX_GLYPH_DIM) usererror("Font glyph is too large");
|
||||
|
||||
/* FreeType has rendered the glyph, now we allocate a sprite and copy the image into it */
|
||||
SpriteLoader::Sprite sprite;
|
||||
sprite.AllocateData(ZOOM_LVL_NORMAL, width * height);
|
||||
sprite.type = ST_FONT;
|
||||
sprite.colours = (aa ? SCC_PAL | SCC_ALPHA : SCC_PAL);
|
||||
sprite.width = width;
|
||||
sprite.height = height;
|
||||
sprite.x_offs = slot->bitmap_left;
|
||||
sprite.y_offs = this->ascender - slot->bitmap_top;
|
||||
|
||||
/* Draw shadow for medium size */
|
||||
if (this->fs == FS_NORMAL && !aa) {
|
||||
for (uint y = 0; y < (uint)slot->bitmap.rows; y++) {
|
||||
for (uint x = 0; x < (uint)slot->bitmap.width; x++) {
|
||||
if (HasBit(slot->bitmap.buffer[(x / 8) + y * slot->bitmap.pitch], 7 - (x % 8))) {
|
||||
sprite.data[1 + x + (1 + y) * sprite.width].m = SHADOW_COLOUR;
|
||||
sprite.data[1 + x + (1 + y) * sprite.width].a = 0xFF;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
for (uint y = 0; y < (uint)slot->bitmap.rows; y++) {
|
||||
for (uint x = 0; x < (uint)slot->bitmap.width; x++) {
|
||||
if (aa ? (slot->bitmap.buffer[x + y * slot->bitmap.pitch] > 0) : HasBit(slot->bitmap.buffer[(x / 8) + y * slot->bitmap.pitch], 7 - (x % 8))) {
|
||||
sprite.data[x + y * sprite.width].m = FACE_COLOUR;
|
||||
sprite.data[x + y * sprite.width].a = aa ? slot->bitmap.buffer[x + y * slot->bitmap.pitch] : 0xFF;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
GlyphEntry new_glyph;
|
||||
new_glyph.sprite = BlitterFactory::GetCurrentBlitter()->Encode(&sprite, SimpleSpriteAlloc);
|
||||
new_glyph.width = slot->advance.x >> 6;
|
||||
|
||||
this->SetGlyphPtr(key, &new_glyph);
|
||||
|
||||
return new_glyph.sprite;
|
||||
}
|
||||
|
||||
|
||||
GlyphID FreeTypeFontCache::MapCharToGlyph(WChar key)
|
||||
{
|
||||
assert(IsPrintable(key));
|
||||
|
||||
if (key >= SCC_SPRITE_START && key <= SCC_SPRITE_END) {
|
||||
return this->parent->MapCharToGlyph(key);
|
||||
}
|
||||
|
||||
return FT_Get_Char_Index(this->face, key);
|
||||
}
|
||||
|
||||
const void *FreeTypeFontCache::InternalGetFontTable(uint32 tag, size_t &length)
|
||||
{
|
||||
FT_ULong len = 0;
|
||||
FT_Byte *result = nullptr;
|
||||
|
||||
FT_Load_Sfnt_Table(this->face, tag, 0, nullptr, &len);
|
||||
|
||||
if (len > 0) {
|
||||
result = MallocT<FT_Byte>(len);
|
||||
FT_Load_Sfnt_Table(this->face, tag, 0, result, &len);
|
||||
}
|
||||
|
||||
length = len;
|
||||
return result;
|
||||
}
|
||||
#endif /* WITH_FREETYPE */
|
||||
|
||||
|
||||
/**
|
||||
* (Re)initialize the font cache related things, i.e. load the non-sprite fonts.
|
||||
|
@ -687,6 +93,7 @@ void InitFontCache(bool monospace)
|
|||
if (fc->HasParent()) delete fc;
|
||||
|
||||
#ifdef WITH_FREETYPE
|
||||
extern void LoadFreeTypeFont(FontSize fs);
|
||||
LoadFreeTypeFont(fs);
|
||||
#elif defined(_WIN32)
|
||||
extern void LoadWin32Font(FontSize fs);
|
||||
|
@ -709,8 +116,8 @@ void UninitFontCache()
|
|||
}
|
||||
|
||||
#ifdef WITH_FREETYPE
|
||||
FT_Done_FreeType(_library);
|
||||
_library = nullptr;
|
||||
extern void UninitFreeType();
|
||||
UninitFreeType();
|
||||
#endif /* WITH_FREETYPE */
|
||||
}
|
||||
|
||||
|
@ -729,9 +136,5 @@ bool HasAntialiasedFonts()
|
|||
|
||||
#if !defined(_WIN32) && !defined(__APPLE__) && !defined(WITH_FONTCONFIG) && !defined(WITH_COCOA)
|
||||
|
||||
#ifdef WITH_FREETYPE
|
||||
FT_Error GetFontByFaceName(const char *font_name, FT_Face *face) { return FT_Err_Cannot_Open_Resource; }
|
||||
#endif /* WITH_FREETYPE */
|
||||
|
||||
bool SetFallbackFont(FontCacheSettings *settings, const char *language_isocode, int winlangid, MissingGlyphSearcher *callback) { return false; }
|
||||
#endif /* !defined(_WIN32) && !defined(__APPLE__) && !defined(WITH_FONTCONFIG) && !defined(WITH_COCOA) */
|
||||
|
|
|
@ -235,4 +235,6 @@ void InitFontCache(bool monospace);
|
|||
void UninitFontCache();
|
||||
bool HasAntialiasedFonts();
|
||||
|
||||
bool GetFontAAState(FontSize size, bool check_blitter = true);
|
||||
|
||||
#endif /* FONTCACHE_H */
|
||||
|
|
|
@ -0,0 +1,11 @@
|
|||
add_files(
|
||||
freetypefontcache.cpp
|
||||
CONDITION Freetype_FOUND
|
||||
)
|
||||
|
||||
add_files(
|
||||
spritefontcache.cpp
|
||||
spritefontcache.h
|
||||
truetypefontcache.cpp
|
||||
truetypefontcache.h
|
||||
)
|
|
@ -0,0 +1,330 @@
|
|||
/*
|
||||
* This file is part of OpenTTD.
|
||||
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
|
||||
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
/** @file freetypefontcache.cpp FreeType font cache implementation. */
|
||||
|
||||
#include "../stdafx.h"
|
||||
#include "../debug.h"
|
||||
#include "../fontcache.h"
|
||||
#include "../fontdetection.h"
|
||||
#include "../blitter/factory.hpp"
|
||||
#include "../core/math_func.hpp"
|
||||
#include "../zoom_func.h"
|
||||
#include "../fileio_func.h"
|
||||
#include "truetypefontcache.h"
|
||||
|
||||
#include "../table/control_codes.h"
|
||||
|
||||
#include "../safeguards.h"
|
||||
|
||||
#ifdef WITH_FREETYPE
|
||||
#include <ft2build.h>
|
||||
#include FT_FREETYPE_H
|
||||
#include FT_GLYPH_H
|
||||
#include FT_TRUETYPE_TABLES_H
|
||||
|
||||
/** Font cache for fonts that are based on a freetype font. */
|
||||
class FreeTypeFontCache : public TrueTypeFontCache {
|
||||
private:
|
||||
FT_Face face; ///< The font face associated with this font.
|
||||
|
||||
void SetFontSize(FontSize fs, FT_Face face, int pixels);
|
||||
virtual const void *InternalGetFontTable(uint32 tag, size_t &length);
|
||||
virtual const Sprite *InternalGetGlyph(GlyphID key, bool aa);
|
||||
|
||||
public:
|
||||
FreeTypeFontCache(FontSize fs, FT_Face face, int pixels);
|
||||
~FreeTypeFontCache();
|
||||
virtual void ClearFontCache();
|
||||
virtual GlyphID MapCharToGlyph(WChar key);
|
||||
virtual const char *GetFontName() { return face->family_name; }
|
||||
virtual bool IsBuiltInFont() { return false; }
|
||||
};
|
||||
|
||||
FT_Library _library = nullptr;
|
||||
|
||||
|
||||
/**
|
||||
* Create a new FreeTypeFontCache.
|
||||
* @param fs The font size that is going to be cached.
|
||||
* @param face The font that has to be loaded.
|
||||
* @param pixels The number of pixels this font should be high.
|
||||
*/
|
||||
FreeTypeFontCache::FreeTypeFontCache(FontSize fs, FT_Face face, int pixels) : TrueTypeFontCache(fs, pixels), face(face)
|
||||
{
|
||||
assert(face != nullptr);
|
||||
|
||||
this->SetFontSize(fs, face, pixels);
|
||||
}
|
||||
|
||||
void FreeTypeFontCache::SetFontSize(FontSize fs, FT_Face face, int pixels)
|
||||
{
|
||||
if (pixels == 0) {
|
||||
/* Try to determine a good height based on the minimal height recommended by the font. */
|
||||
int scaled_height = ScaleFontTrad(this->GetDefaultFontHeight(this->fs));
|
||||
pixels = scaled_height;
|
||||
|
||||
TT_Header *head = (TT_Header *)FT_Get_Sfnt_Table(this->face, ft_sfnt_head);
|
||||
if (head != nullptr) {
|
||||
/* Font height is minimum height plus the difference between the default
|
||||
* height for this font size and the small size. */
|
||||
int diff = scaled_height - ScaleFontTrad(this->GetDefaultFontHeight(FS_SMALL));
|
||||
pixels = Clamp(std::min<uint>(head->Lowest_Rec_PPEM, MAX_FONT_MIN_REC_SIZE) + diff, scaled_height, MAX_FONT_SIZE);
|
||||
}
|
||||
} else {
|
||||
pixels = ScaleFontTrad(pixels);
|
||||
}
|
||||
this->used_size = pixels;
|
||||
|
||||
FT_Error err = FT_Set_Pixel_Sizes(this->face, 0, pixels);
|
||||
if (err != FT_Err_Ok) {
|
||||
|
||||
/* Find nearest size to that requested */
|
||||
FT_Bitmap_Size *bs = this->face->available_sizes;
|
||||
int i = this->face->num_fixed_sizes;
|
||||
if (i > 0) { // In pathetic cases one might get no fixed sizes at all.
|
||||
int n = bs->height;
|
||||
FT_Int chosen = 0;
|
||||
for (; --i; bs++) {
|
||||
if (abs(pixels - bs->height) >= abs(pixels - n)) continue;
|
||||
n = bs->height;
|
||||
chosen = this->face->num_fixed_sizes - i;
|
||||
}
|
||||
|
||||
/* Don't use FT_Set_Pixel_Sizes here - it might give us another
|
||||
* error, even though the size is available (FS#5885). */
|
||||
err = FT_Select_Size(this->face, chosen);
|
||||
}
|
||||
}
|
||||
|
||||
if (err == FT_Err_Ok) {
|
||||
this->units_per_em = this->face->units_per_EM;
|
||||
this->ascender = this->face->size->metrics.ascender >> 6;
|
||||
this->descender = this->face->size->metrics.descender >> 6;
|
||||
this->height = this->ascender - this->descender;
|
||||
} else {
|
||||
/* Both FT_Set_Pixel_Sizes and FT_Select_Size failed. */
|
||||
Debug(fontcache, 0, "Font size selection failed. Using FontCache defaults.");
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Loads the freetype font.
|
||||
* First type to load the fontname as if it were a path. If that fails,
|
||||
* try to resolve the filename of the font using fontconfig, where the
|
||||
* format is 'font family name' or 'font family name, font style'.
|
||||
* @param fs The font size to load.
|
||||
*/
|
||||
void LoadFreeTypeFont(FontSize fs)
|
||||
{
|
||||
FontCacheSubSetting *settings = nullptr;
|
||||
switch (fs) {
|
||||
default: NOT_REACHED();
|
||||
case FS_SMALL: settings = &_fcsettings.small; break;
|
||||
case FS_NORMAL: settings = &_fcsettings.medium; break;
|
||||
case FS_LARGE: settings = &_fcsettings.large; break;
|
||||
case FS_MONO: settings = &_fcsettings.mono; break;
|
||||
}
|
||||
|
||||
if (settings->font.empty()) return;
|
||||
|
||||
if (_library == nullptr) {
|
||||
if (FT_Init_FreeType(&_library) != FT_Err_Ok) {
|
||||
ShowInfoF("Unable to initialize FreeType, using sprite fonts instead");
|
||||
return;
|
||||
}
|
||||
|
||||
Debug(fontcache, 2, "Initialized");
|
||||
}
|
||||
|
||||
const char *font_name = settings->font.c_str();
|
||||
FT_Face face = nullptr;
|
||||
|
||||
/* If font is an absolute path to a ttf, try loading that first. */
|
||||
FT_Error error = FT_New_Face(_library, font_name, 0, &face);
|
||||
|
||||
#if defined(WITH_COCOA)
|
||||
extern void MacOSRegisterExternalFont(const char *file_path);
|
||||
if (error == FT_Err_Ok) MacOSRegisterExternalFont(font_name);
|
||||
#endif
|
||||
|
||||
if (error != FT_Err_Ok) {
|
||||
/* Check if font is a relative filename in one of our search-paths. */
|
||||
std::string full_font = FioFindFullPath(BASE_DIR, font_name);
|
||||
if (!full_font.empty()) {
|
||||
error = FT_New_Face(_library, full_font.c_str(), 0, &face);
|
||||
#if defined(WITH_COCOA)
|
||||
if (error == FT_Err_Ok) MacOSRegisterExternalFont(full_font.c_str());
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
||||
/* Try loading based on font face name (OS-wide fonts). */
|
||||
if (error != FT_Err_Ok) error = GetFontByFaceName(font_name, &face);
|
||||
|
||||
if (error == FT_Err_Ok) {
|
||||
Debug(fontcache, 2, "Requested '{}', using '{} {}'", font_name, face->family_name, face->style_name);
|
||||
|
||||
/* Attempt to select the unicode character map */
|
||||
error = FT_Select_Charmap(face, ft_encoding_unicode);
|
||||
if (error == FT_Err_Ok) goto found_face; // Success
|
||||
|
||||
if (error == FT_Err_Invalid_CharMap_Handle) {
|
||||
/* Try to pick a different character map instead. We default to
|
||||
* the first map, but platform_id 0 encoding_id 0 should also
|
||||
* be unicode (strange system...) */
|
||||
FT_CharMap found = face->charmaps[0];
|
||||
int i;
|
||||
|
||||
for (i = 0; i < face->num_charmaps; i++) {
|
||||
FT_CharMap charmap = face->charmaps[i];
|
||||
if (charmap->platform_id == 0 && charmap->encoding_id == 0) {
|
||||
found = charmap;
|
||||
}
|
||||
}
|
||||
|
||||
if (found != nullptr) {
|
||||
error = FT_Set_Charmap(face, found);
|
||||
if (error == FT_Err_Ok) goto found_face;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
FT_Done_Face(face);
|
||||
|
||||
static const char *SIZE_TO_NAME[] = { "medium", "small", "large", "mono" };
|
||||
ShowInfoF("Unable to use '%s' for %s font, FreeType reported error 0x%X, using sprite font instead", font_name, SIZE_TO_NAME[fs], error);
|
||||
return;
|
||||
|
||||
found_face:
|
||||
new FreeTypeFontCache(fs, face, settings->size);
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Free everything that was allocated for this font cache.
|
||||
*/
|
||||
FreeTypeFontCache::~FreeTypeFontCache()
|
||||
{
|
||||
FT_Done_Face(this->face);
|
||||
this->face = nullptr;
|
||||
this->ClearFontCache();
|
||||
}
|
||||
|
||||
/**
|
||||
* Reset cached glyphs.
|
||||
*/
|
||||
void FreeTypeFontCache::ClearFontCache()
|
||||
{
|
||||
/* Font scaling might have changed, determine font size anew if it was automatically selected. */
|
||||
if (this->face != nullptr) this->SetFontSize(this->fs, this->face, this->req_size);
|
||||
|
||||
this->TrueTypeFontCache::ClearFontCache();
|
||||
}
|
||||
|
||||
|
||||
const Sprite *FreeTypeFontCache::InternalGetGlyph(GlyphID key, bool aa)
|
||||
{
|
||||
FT_GlyphSlot slot = this->face->glyph;
|
||||
|
||||
FT_Load_Glyph(this->face, key, aa ? FT_LOAD_TARGET_NORMAL : FT_LOAD_TARGET_MONO);
|
||||
FT_Render_Glyph(this->face->glyph, aa ? FT_RENDER_MODE_NORMAL : FT_RENDER_MODE_MONO);
|
||||
|
||||
/* Despite requesting a normal glyph, FreeType may have returned a bitmap */
|
||||
aa = (slot->bitmap.pixel_mode == FT_PIXEL_MODE_GRAY);
|
||||
|
||||
/* Add 1 pixel for the shadow on the medium font. Our sprite must be at least 1x1 pixel */
|
||||
uint width = std::max(1U, (uint)slot->bitmap.width + (this->fs == FS_NORMAL));
|
||||
uint height = std::max(1U, (uint)slot->bitmap.rows + (this->fs == FS_NORMAL));
|
||||
|
||||
/* Limit glyph size to prevent overflows later on. */
|
||||
if (width > MAX_GLYPH_DIM || height > MAX_GLYPH_DIM) usererror("Font glyph is too large");
|
||||
|
||||
/* FreeType has rendered the glyph, now we allocate a sprite and copy the image into it */
|
||||
SpriteLoader::Sprite sprite;
|
||||
sprite.AllocateData(ZOOM_LVL_NORMAL, width * height);
|
||||
sprite.type = ST_FONT;
|
||||
sprite.colours = (aa ? SCC_PAL | SCC_ALPHA : SCC_PAL);
|
||||
sprite.width = width;
|
||||
sprite.height = height;
|
||||
sprite.x_offs = slot->bitmap_left;
|
||||
sprite.y_offs = this->ascender - slot->bitmap_top;
|
||||
|
||||
/* Draw shadow for medium size */
|
||||
if (this->fs == FS_NORMAL && !aa) {
|
||||
for (uint y = 0; y < (uint)slot->bitmap.rows; y++) {
|
||||
for (uint x = 0; x < (uint)slot->bitmap.width; x++) {
|
||||
if (HasBit(slot->bitmap.buffer[(x / 8) + y * slot->bitmap.pitch], 7 - (x % 8))) {
|
||||
sprite.data[1 + x + (1 + y) * sprite.width].m = SHADOW_COLOUR;
|
||||
sprite.data[1 + x + (1 + y) * sprite.width].a = 0xFF;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
for (uint y = 0; y < (uint)slot->bitmap.rows; y++) {
|
||||
for (uint x = 0; x < (uint)slot->bitmap.width; x++) {
|
||||
if (aa ? (slot->bitmap.buffer[x + y * slot->bitmap.pitch] > 0) : HasBit(slot->bitmap.buffer[(x / 8) + y * slot->bitmap.pitch], 7 - (x % 8))) {
|
||||
sprite.data[x + y * sprite.width].m = FACE_COLOUR;
|
||||
sprite.data[x + y * sprite.width].a = aa ? slot->bitmap.buffer[x + y * slot->bitmap.pitch] : 0xFF;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
GlyphEntry new_glyph;
|
||||
new_glyph.sprite = BlitterFactory::GetCurrentBlitter()->Encode(&sprite, SimpleSpriteAlloc);
|
||||
new_glyph.width = slot->advance.x >> 6;
|
||||
|
||||
this->SetGlyphPtr(key, &new_glyph);
|
||||
|
||||
return new_glyph.sprite;
|
||||
}
|
||||
|
||||
|
||||
GlyphID FreeTypeFontCache::MapCharToGlyph(WChar key)
|
||||
{
|
||||
assert(IsPrintable(key));
|
||||
|
||||
if (key >= SCC_SPRITE_START && key <= SCC_SPRITE_END) {
|
||||
return this->parent->MapCharToGlyph(key);
|
||||
}
|
||||
|
||||
return FT_Get_Char_Index(this->face, key);
|
||||
}
|
||||
|
||||
const void *FreeTypeFontCache::InternalGetFontTable(uint32 tag, size_t &length)
|
||||
{
|
||||
FT_ULong len = 0;
|
||||
FT_Byte *result = nullptr;
|
||||
|
||||
FT_Load_Sfnt_Table(this->face, tag, 0, nullptr, &len);
|
||||
|
||||
if (len > 0) {
|
||||
result = MallocT<FT_Byte>(len);
|
||||
FT_Load_Sfnt_Table(this->face, tag, 0, result, &len);
|
||||
}
|
||||
|
||||
length = len;
|
||||
return result;
|
||||
}
|
||||
|
||||
/**
|
||||
* Free everything allocated w.r.t. freetype.
|
||||
*/
|
||||
void UninitFreeType()
|
||||
{
|
||||
FT_Done_FreeType(_library);
|
||||
_library = nullptr;
|
||||
}
|
||||
|
||||
#if !defined(_WIN32) && !defined(__APPLE__) && !defined(WITH_FONTCONFIG) && !defined(WITH_COCOA)
|
||||
|
||||
FT_Error GetFontByFaceName(const char *font_name, FT_Face *face) { return FT_Err_Cannot_Open_Resource; }
|
||||
|
||||
#endif /* !defined(_WIN32) && !defined(__APPLE__) && !defined(WITH_FONTCONFIG) && !defined(WITH_COCOA) */
|
||||
|
||||
#endif /* WITH_FREETYPE */
|
|
@ -0,0 +1,127 @@
|
|||
/*
|
||||
* This file is part of OpenTTD.
|
||||
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
|
||||
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
/** @file spritefontcache.cpp Sprite fontcache implementation. */
|
||||
|
||||
#include "../stdafx.h"
|
||||
#include "../fontcache.h"
|
||||
#include "../gfx_layout.h"
|
||||
#include "../zoom_func.h"
|
||||
#include "spritefontcache.h"
|
||||
|
||||
#include "../table/sprites.h"
|
||||
#include "../table/control_codes.h"
|
||||
#include "../table/unicode.h"
|
||||
|
||||
#include "../safeguards.h"
|
||||
|
||||
static const int ASCII_LETTERSTART = 32; ///< First printable ASCII letter.
|
||||
|
||||
/**
|
||||
* Create a new sprite font cache.
|
||||
* @param fs The font size to create the cache for.
|
||||
*/
|
||||
SpriteFontCache::SpriteFontCache(FontSize fs) : FontCache(fs), glyph_to_spriteid_map(nullptr)
|
||||
{
|
||||
this->InitializeUnicodeGlyphMap();
|
||||
this->height = ScaleFontTrad(this->GetDefaultFontHeight(this->fs));
|
||||
}
|
||||
|
||||
/**
|
||||
* Free everything we allocated.
|
||||
*/
|
||||
SpriteFontCache::~SpriteFontCache()
|
||||
{
|
||||
this->ClearGlyphToSpriteMap();
|
||||
}
|
||||
|
||||
SpriteID SpriteFontCache::GetUnicodeGlyph(WChar key)
|
||||
{
|
||||
if (this->glyph_to_spriteid_map[GB(key, 8, 8)] == nullptr) return 0;
|
||||
return this->glyph_to_spriteid_map[GB(key, 8, 8)][GB(key, 0, 8)];
|
||||
}
|
||||
|
||||
void SpriteFontCache::SetUnicodeGlyph(WChar key, SpriteID sprite)
|
||||
{
|
||||
if (this->glyph_to_spriteid_map == nullptr) this->glyph_to_spriteid_map = CallocT<SpriteID*>(256);
|
||||
if (this->glyph_to_spriteid_map[GB(key, 8, 8)] == nullptr) this->glyph_to_spriteid_map[GB(key, 8, 8)] = CallocT<SpriteID>(256);
|
||||
this->glyph_to_spriteid_map[GB(key, 8, 8)][GB(key, 0, 8)] = sprite;
|
||||
}
|
||||
|
||||
void SpriteFontCache::InitializeUnicodeGlyphMap()
|
||||
{
|
||||
/* Clear out existing glyph map if it exists */
|
||||
this->ClearGlyphToSpriteMap();
|
||||
|
||||
SpriteID base;
|
||||
switch (this->fs) {
|
||||
default: NOT_REACHED();
|
||||
case FS_MONO: // Use normal as default for mono spaced font
|
||||
case FS_NORMAL: base = SPR_ASCII_SPACE; break;
|
||||
case FS_SMALL: base = SPR_ASCII_SPACE_SMALL; break;
|
||||
case FS_LARGE: base = SPR_ASCII_SPACE_BIG; break;
|
||||
}
|
||||
|
||||
for (uint i = ASCII_LETTERSTART; i < 256; i++) {
|
||||
SpriteID sprite = base + i - ASCII_LETTERSTART;
|
||||
if (!SpriteExists(sprite)) continue;
|
||||
this->SetUnicodeGlyph(i, sprite);
|
||||
this->SetUnicodeGlyph(i + SCC_SPRITE_START, sprite);
|
||||
}
|
||||
|
||||
for (uint i = 0; i < lengthof(_default_unicode_map); i++) {
|
||||
byte key = _default_unicode_map[i].key;
|
||||
if (key == CLRA) {
|
||||
/* Clear the glyph. This happens if the glyph at this code point
|
||||
* is non-standard and should be accessed by an SCC_xxx enum
|
||||
* entry only. */
|
||||
this->SetUnicodeGlyph(_default_unicode_map[i].code, 0);
|
||||
} else {
|
||||
SpriteID sprite = base + key - ASCII_LETTERSTART;
|
||||
this->SetUnicodeGlyph(_default_unicode_map[i].code, sprite);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Clear the glyph to sprite mapping.
|
||||
*/
|
||||
void SpriteFontCache::ClearGlyphToSpriteMap()
|
||||
{
|
||||
if (this->glyph_to_spriteid_map == nullptr) return;
|
||||
|
||||
for (uint i = 0; i < 256; i++) {
|
||||
free(this->glyph_to_spriteid_map[i]);
|
||||
}
|
||||
free(this->glyph_to_spriteid_map);
|
||||
this->glyph_to_spriteid_map = nullptr;
|
||||
}
|
||||
|
||||
void SpriteFontCache::ClearFontCache()
|
||||
{
|
||||
Layouter::ResetFontCache(this->fs);
|
||||
this->height = ScaleFontTrad(this->GetDefaultFontHeight(this->fs));
|
||||
}
|
||||
|
||||
const Sprite *SpriteFontCache::GetGlyph(GlyphID key)
|
||||
{
|
||||
SpriteID sprite = this->GetUnicodeGlyph(key);
|
||||
if (sprite == 0) sprite = this->GetUnicodeGlyph('?');
|
||||
return GetSprite(sprite, ST_FONT);
|
||||
}
|
||||
|
||||
uint SpriteFontCache::GetGlyphWidth(GlyphID key)
|
||||
{
|
||||
SpriteID sprite = this->GetUnicodeGlyph(key);
|
||||
if (sprite == 0) sprite = this->GetUnicodeGlyph('?');
|
||||
return SpriteExists(sprite) ? GetSprite(sprite, ST_FONT)->width + ScaleFontTrad(this->fs != FS_NORMAL ? 1 : 0) : 0;
|
||||
}
|
||||
|
||||
bool SpriteFontCache::GetDrawGlyphShadow()
|
||||
{
|
||||
return false;
|
||||
}
|
|
@ -0,0 +1,38 @@
|
|||
/*
|
||||
* This file is part of OpenTTD.
|
||||
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
|
||||
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
/** @file spritefontcache.h Sprite font cache implementation definition. */
|
||||
|
||||
#ifndef SPRITEFONTCACHE_H
|
||||
#define SPRITEFONTCACHE_H
|
||||
|
||||
#include "../string_func.h"
|
||||
#include "../fontcache.h"
|
||||
|
||||
/** Font cache for fonts that are based on a freetype font. */
|
||||
class SpriteFontCache : public FontCache {
|
||||
private:
|
||||
SpriteID **glyph_to_spriteid_map; ///< Mapping of glyphs to sprite IDs.
|
||||
|
||||
void ClearGlyphToSpriteMap();
|
||||
public:
|
||||
SpriteFontCache(FontSize fs);
|
||||
~SpriteFontCache();
|
||||
virtual SpriteID GetUnicodeGlyph(WChar key);
|
||||
virtual void SetUnicodeGlyph(WChar key, SpriteID sprite);
|
||||
virtual void InitializeUnicodeGlyphMap();
|
||||
virtual void ClearFontCache();
|
||||
virtual const Sprite *GetGlyph(GlyphID key);
|
||||
virtual uint GetGlyphWidth(GlyphID key);
|
||||
virtual bool GetDrawGlyphShadow();
|
||||
virtual GlyphID MapCharToGlyph(WChar key) { assert(IsPrintable(key)); return SPRITE_GLYPH | key; }
|
||||
virtual const void *GetFontTable(uint32 tag, size_t &length) { length = 0; return nullptr; }
|
||||
virtual const char *GetFontName() { return "sprite"; }
|
||||
virtual bool IsBuiltInFont() { return true; }
|
||||
};
|
||||
|
||||
#endif /* SPRITEFONTCACHE_H */
|
|
@ -0,0 +1,180 @@
|
|||
/*
|
||||
* This file is part of OpenTTD.
|
||||
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
|
||||
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
/** @file truetypefontcache.cpp Common base implementation for font file based font caches. */
|
||||
|
||||
#include "../stdafx.h"
|
||||
#include "../debug.h"
|
||||
#include "../fontcache.h"
|
||||
#include "../blitter/factory.hpp"
|
||||
#include "../core/bitmath_func.hpp"
|
||||
#include "../gfx_layout.h"
|
||||
#include "truetypefontcache.h"
|
||||
|
||||
#include "../safeguards.h"
|
||||
|
||||
/**
|
||||
* Create a new TrueTypeFontCache.
|
||||
* @param fs The font size that is going to be cached.
|
||||
* @param pixels The number of pixels this font should be high.
|
||||
*/
|
||||
TrueTypeFontCache::TrueTypeFontCache(FontSize fs, int pixels) : FontCache(fs), req_size(pixels), glyph_to_sprite(nullptr)
|
||||
{
|
||||
}
|
||||
|
||||
/**
|
||||
* Free everything that was allocated for this font cache.
|
||||
*/
|
||||
TrueTypeFontCache::~TrueTypeFontCache()
|
||||
{
|
||||
/* Virtual functions get called statically in destructors, so make it explicit to remove any confusion. */
|
||||
this->TrueTypeFontCache::ClearFontCache();
|
||||
|
||||
for (auto &iter : this->font_tables) {
|
||||
free(iter.second.second);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Reset cached glyphs.
|
||||
*/
|
||||
void TrueTypeFontCache::ClearFontCache()
|
||||
{
|
||||
if (this->glyph_to_sprite == nullptr) return;
|
||||
|
||||
for (int i = 0; i < 256; i++) {
|
||||
if (this->glyph_to_sprite[i] == nullptr) continue;
|
||||
|
||||
for (int j = 0; j < 256; j++) {
|
||||
if (this->glyph_to_sprite[i][j].duplicate) continue;
|
||||
free(this->glyph_to_sprite[i][j].sprite);
|
||||
}
|
||||
|
||||
free(this->glyph_to_sprite[i]);
|
||||
}
|
||||
|
||||
free(this->glyph_to_sprite);
|
||||
this->glyph_to_sprite = nullptr;
|
||||
|
||||
Layouter::ResetFontCache(this->fs);
|
||||
}
|
||||
|
||||
|
||||
TrueTypeFontCache::GlyphEntry *TrueTypeFontCache::GetGlyphPtr(GlyphID key)
|
||||
{
|
||||
if (this->glyph_to_sprite == nullptr) return nullptr;
|
||||
if (this->glyph_to_sprite[GB(key, 8, 8)] == nullptr) return nullptr;
|
||||
return &this->glyph_to_sprite[GB(key, 8, 8)][GB(key, 0, 8)];
|
||||
}
|
||||
|
||||
void TrueTypeFontCache::SetGlyphPtr(GlyphID key, const GlyphEntry *glyph, bool duplicate)
|
||||
{
|
||||
if (this->glyph_to_sprite == nullptr) {
|
||||
Debug(fontcache, 3, "Allocating root glyph cache for size {}", this->fs);
|
||||
this->glyph_to_sprite = CallocT<GlyphEntry*>(256);
|
||||
}
|
||||
|
||||
if (this->glyph_to_sprite[GB(key, 8, 8)] == nullptr) {
|
||||
Debug(fontcache, 3, "Allocating glyph cache for range 0x{:02X}00, size {}", GB(key, 8, 8), this->fs);
|
||||
this->glyph_to_sprite[GB(key, 8, 8)] = CallocT<GlyphEntry>(256);
|
||||
}
|
||||
|
||||
Debug(fontcache, 4, "Set glyph for unicode character 0x{:04X}, size {}", key, this->fs);
|
||||
this->glyph_to_sprite[GB(key, 8, 8)][GB(key, 0, 8)].sprite = glyph->sprite;
|
||||
this->glyph_to_sprite[GB(key, 8, 8)][GB(key, 0, 8)].width = glyph->width;
|
||||
this->glyph_to_sprite[GB(key, 8, 8)][GB(key, 0, 8)].duplicate = duplicate;
|
||||
}
|
||||
|
||||
bool TrueTypeFontCache::GetDrawGlyphShadow()
|
||||
{
|
||||
return this->fs == FS_NORMAL && GetFontAAState(FS_NORMAL);
|
||||
}
|
||||
|
||||
uint TrueTypeFontCache::GetGlyphWidth(GlyphID key)
|
||||
{
|
||||
if ((key & SPRITE_GLYPH) != 0) return this->parent->GetGlyphWidth(key);
|
||||
|
||||
GlyphEntry *glyph = this->GetGlyphPtr(key);
|
||||
if (glyph == nullptr || glyph->sprite == nullptr) {
|
||||
this->GetGlyph(key);
|
||||
glyph = this->GetGlyphPtr(key);
|
||||
}
|
||||
|
||||
return glyph->width;
|
||||
}
|
||||
|
||||
const Sprite *TrueTypeFontCache::GetGlyph(GlyphID key)
|
||||
{
|
||||
if ((key & SPRITE_GLYPH) != 0) return this->parent->GetGlyph(key);
|
||||
|
||||
/* Check for the glyph in our cache */
|
||||
GlyphEntry *glyph = this->GetGlyphPtr(key);
|
||||
if (glyph != nullptr && glyph->sprite != nullptr) return glyph->sprite;
|
||||
|
||||
if (key == 0) {
|
||||
GlyphID question_glyph = this->MapCharToGlyph('?');
|
||||
if (question_glyph == 0) {
|
||||
/* The font misses the '?' character. Use built-in sprite.
|
||||
* Note: We cannot use the baseset as this also has to work in the bootstrap GUI. */
|
||||
#define CPSET { 0, 0, 0, 0, 1 }
|
||||
#define CP___ { 0, 0, 0, 0, 0 }
|
||||
static SpriteLoader::CommonPixel builtin_questionmark_data[10 * 8] = {
|
||||
CP___, CP___, CPSET, CPSET, CPSET, CPSET, CP___, CP___,
|
||||
CP___, CPSET, CPSET, CP___, CP___, CPSET, CPSET, CP___,
|
||||
CP___, CP___, CP___, CP___, CP___, CPSET, CPSET, CP___,
|
||||
CP___, CP___, CP___, CP___, CPSET, CPSET, CP___, CP___,
|
||||
CP___, CP___, CP___, CPSET, CPSET, CP___, CP___, CP___,
|
||||
CP___, CP___, CP___, CPSET, CPSET, CP___, CP___, CP___,
|
||||
CP___, CP___, CP___, CPSET, CPSET, CP___, CP___, CP___,
|
||||
CP___, CP___, CP___, CP___, CP___, CP___, CP___, CP___,
|
||||
CP___, CP___, CP___, CPSET, CPSET, CP___, CP___, CP___,
|
||||
CP___, CP___, CP___, CPSET, CPSET, CP___, CP___, CP___,
|
||||
};
|
||||
#undef CPSET
|
||||
#undef CP___
|
||||
static const SpriteLoader::Sprite builtin_questionmark = {
|
||||
10, // height
|
||||
8, // width
|
||||
0, // x_offs
|
||||
0, // y_offs
|
||||
ST_FONT,
|
||||
SCC_PAL,
|
||||
builtin_questionmark_data
|
||||
};
|
||||
|
||||
Sprite *spr = BlitterFactory::GetCurrentBlitter()->Encode(&builtin_questionmark, SimpleSpriteAlloc);
|
||||
assert(spr != nullptr);
|
||||
GlyphEntry new_glyph;
|
||||
new_glyph.sprite = spr;
|
||||
new_glyph.width = spr->width + (this->fs != FS_NORMAL);
|
||||
this->SetGlyphPtr(key, &new_glyph, false);
|
||||
return new_glyph.sprite;
|
||||
} else {
|
||||
/* Use '?' for missing characters. */
|
||||
this->GetGlyph(question_glyph);
|
||||
glyph = this->GetGlyphPtr(question_glyph);
|
||||
this->SetGlyphPtr(key, glyph, true);
|
||||
return glyph->sprite;
|
||||
}
|
||||
}
|
||||
|
||||
return this->InternalGetGlyph(key, GetFontAAState(this->fs));
|
||||
}
|
||||
|
||||
const void *TrueTypeFontCache::GetFontTable(uint32 tag, size_t &length)
|
||||
{
|
||||
const FontTable::iterator iter = this->font_tables.Find(tag);
|
||||
if (iter != this->font_tables.data() + this->font_tables.size()) {
|
||||
length = iter->second.first;
|
||||
return iter->second.second;
|
||||
}
|
||||
|
||||
const void *result = this->InternalGetFontTable(tag, length);
|
||||
|
||||
this->font_tables.Insert(tag, std::pair<size_t, const void *>(length, result));
|
||||
return result;
|
||||
}
|
|
@ -5,13 +5,13 @@
|
|||
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
/** @file fontcache_internal.h Support types and functions for platform-specific font support. */
|
||||
/** @file truetypefontcache.h Common base definition for font file based font caches. */
|
||||
|
||||
#ifndef FONTCACHE_INTERNAL_H
|
||||
#define FONTCACHE_INTERNAL_H
|
||||
#ifndef TRUETYPEFONTCACHE_H
|
||||
#define TRUETYPEFONTCACHE_H
|
||||
|
||||
#include "core/smallmap_type.hpp"
|
||||
#include "fontcache.h"
|
||||
#include "../core/smallmap_type.hpp"
|
||||
#include "../fontcache.h"
|
||||
|
||||
|
||||
static const int MAX_FONT_SIZE = 72; ///< Maximum font size.
|
||||
|
@ -74,4 +74,4 @@ public:
|
|||
bool IsBuiltInFont() override { return false; }
|
||||
};
|
||||
|
||||
#endif /* FONTCACHE_INTERNAL_H */
|
||||
#endif /* TRUETYPEFONTCACHE_H */
|
|
@ -10,7 +10,7 @@
|
|||
#ifndef FONT_OSX_H
|
||||
#define FONT_OSX_H
|
||||
|
||||
#include "../../fontcache_internal.h"
|
||||
#include "../../fontcache/truetypefontcache.h"
|
||||
#include "os/macosx/macos.h"
|
||||
|
||||
#include <CoreFoundation/CoreFoundation.h>
|
||||
|
|
|
@ -9,16 +9,17 @@
|
|||
|
||||
#include "../../stdafx.h"
|
||||
#include "../../debug.h"
|
||||
#include "font_win32.h"
|
||||
#include "../../blitter/factory.hpp"
|
||||
#include "../../core/alloc_func.hpp"
|
||||
#include "../../core/math_func.hpp"
|
||||
#include "../../fileio_func.h"
|
||||
#include "../../fontdetection.h"
|
||||
#include "../../fontcache.h"
|
||||
#include "../../fontcache/truetypefontcache.h"
|
||||
#include "../../string_func.h"
|
||||
#include "../../strings_func.h"
|
||||
#include "../../zoom_func.h"
|
||||
#include "font_win32.h"
|
||||
|
||||
#include "../../table/control_codes.h"
|
||||
|
||||
|
|
|
@ -10,7 +10,7 @@
|
|||
#ifndef FONT_WIN32_H
|
||||
#define FONT_WIN32_H
|
||||
|
||||
#include "../../fontcache_internal.h"
|
||||
#include "../../fontcache/truetypefontcache.h"
|
||||
#include "win32.h"
|
||||
|
||||
/** Font cache for fonts that are based on a Win32 font. */
|
||||
|
|
Loading…
Reference in New Issue