mirror of https://github.com/OpenTTD/OpenTTD.git
(svn r17169) -Codechange: apply coding style to some for statements
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@ -15,7 +15,7 @@ struct CCrc32
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uint8 *begin = (uint8*)pBuffer;
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uint8 *end = begin + nCount;
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for(uint8 *cur = begin; cur < end; cur++)
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for (uint8 *cur = begin; cur < end; cur++)
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crc = (crc >> 8) ^ pTable[cur[0] ^ (uint8)(crc & 0xff)];
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crc ^= 0xffffffff;
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@ -117,7 +117,7 @@ static void NetworkFindBroadcastIPsInternal(NetworkAddressList *broadcast) // Wi
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int num = 2;
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INTERFACE_INFO *ifo = CallocT<INTERFACE_INFO>(num);
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for(;;) {
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for (;;) {
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if (WSAIoctl(sock, SIO_GET_INTERFACE_LIST, NULL, 0, ifo, num * sizeof(*ifo), &len, NULL, NULL) == 0) break;
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free(ifo);
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if (WSAGetLastError() != WSAEFAULT) {
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@ -464,7 +464,7 @@ static const PathNode *FindSafePosition(PathNode *path, const Train *v)
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/* If there is no signal, reserve the whole path. */
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PathNode *sig = path;
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for(; path->parent != NULL; path = path->parent) {
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for (; path->parent != NULL; path = path->parent) {
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if (IsSafeWaitingPosition(v, path->node.tile, path->node.direction, true, _settings_game.pf.forbid_90_deg)) {
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sig = path;
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}
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@ -2320,7 +2320,7 @@ bool CompareWidgetArrays(const Widget *orig, const Widget *gen, bool report)
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}
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bool same = true;
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for(int idx = 0; ; idx++) {
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for (int idx = 0; ; idx++) {
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const Widget *ow = orig + idx;
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const Widget *gw = gen + idx;
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