From 2de43319319a4434d28b71d976900b51e0ffe949 Mon Sep 17 00:00:00 2001 From: peter1138 Date: Sun, 29 Jan 2006 12:52:07 +0000 Subject: [PATCH] (svn r3468) - Fix: Rail type availability should take climate type into account. --- players.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/players.c b/players.c index 34d4585550..5266a0d691 100644 --- a/players.c +++ b/players.c @@ -614,8 +614,9 @@ byte GetPlayerRailtypes(PlayerID p) for (i = 0; i != TOTAL_NUM_ENGINES; i++) { const Engine* e = GetEngine(i); + const EngineInfo *ei = &_engine_info[i]; - if (e->type == VEH_Train && + if (e->type == VEH_Train && HASBIT(ei->climates, _opt.landscape) && (HASBIT(e->player_avail, p) || e->intro_date <= _date) && !(RailVehInfo(i)->flags & RVI_WAGON)) { assert(e->railtype < RAILTYPE_END);