(svn r22721) -Fix (r22518): Conditionally hiding a sprite caused subsequent items of the spritelayout to use wrong registers.

This commit is contained in:
frosch 2011-08-06 10:47:37 +00:00
parent 03c1fd5c63
commit 2e466cc184
1 changed files with 14 additions and 14 deletions

View File

@ -647,26 +647,26 @@ void NewGRFSpriteLayout::ProcessRegisters(uint8 resolved_var10, uint32 resolved_
/* Apply registers */
if ((flags & TLF_DODRAW) && GetRegister(regs->dodraw) == 0) {
result->image.sprite = 0;
continue;
}
if (HasBit(result->image.sprite, SPRITE_MODIFIER_CUSTOM_SPRITE)) result->image.sprite += resolved_sprite;
if (flags & TLF_SPRITE) result->image.sprite += (int16)GetRegister(regs->sprite); // mask to 16 bits to avoid trouble
if (result->IsParentSprite()) {
if (flags & TLF_BB_XY_OFFSET) {
result->delta_x += (int32)GetRegister(regs->delta.parent[0]);
result->delta_y += (int32)GetRegister(regs->delta.parent[1]);
}
if (flags & TLF_BB_Z_OFFSET) result->delta_z += (int32)GetRegister(regs->delta.parent[2]);
} else {
if (flags & TLF_CHILD_X_OFFSET) result->delta_x += (int32)GetRegister(regs->delta.child[0]);
if (flags & TLF_CHILD_Y_OFFSET) result->delta_y += (int32)GetRegister(regs->delta.child[1]);
if (HasBit(result->image.sprite, SPRITE_MODIFIER_CUSTOM_SPRITE)) result->image.sprite += resolved_sprite;
if (flags & TLF_SPRITE) result->image.sprite += (int16)GetRegister(regs->sprite); // mask to 16 bits to avoid trouble
if (result->IsParentSprite()) {
if (flags & TLF_BB_XY_OFFSET) {
result->delta_x += (int32)GetRegister(regs->delta.parent[0]);
result->delta_y += (int32)GetRegister(regs->delta.parent[1]);
}
if (flags & TLF_BB_Z_OFFSET) result->delta_z += (int32)GetRegister(regs->delta.parent[2]);
} else {
if (flags & TLF_CHILD_X_OFFSET) result->delta_x += (int32)GetRegister(regs->delta.child[0]);
if (flags & TLF_CHILD_Y_OFFSET) result->delta_y += (int32)GetRegister(regs->delta.child[1]);
}
}
}
}
/* Is the palette affected by an action-1-2-3 chain? */
if (HasBit(result->image.pal, SPRITE_MODIFIER_CUSTOM_SPRITE) || (flags & TLF_PALETTE_REG_FLAGS)) {
if (result->image.sprite != 0 && (HasBit(result->image.pal, SPRITE_MODIFIER_CUSTOM_SPRITE) || (flags & TLF_PALETTE_REG_FLAGS))) {
/* Does the var10 value apply to this sprite? */
uint8 var10 = (flags & TLF_PALETTE_VAR10) ? regs->palette_var10 : (ground && separate_ground ? 1 : 0);
if (var10 == resolved_var10) {