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(svn r16075) -Fix (r15792)[FS#2844]: Mixed up TRACK_BIT_X/Y.
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@ -3768,12 +3768,18 @@ static void TrainController(Vehicle *v, Vehicle *nomove)
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chosen_track = prev->u.rail.track;
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}
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} else {
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/* Choose the track that leads to the tile where prev is. */
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/* Choose the track that leads to the tile where prev is.
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* This case is active if 'prev' is already on the second next tile, when 'v' just enters the next tile.
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* I.e. when the tile between them has only space for a single vehicle like
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* 1) horizontal/vertical track tiles and
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* 2) some orientations of tunnelentries, where the vehicle is already inside the wormhole at 8/16 from the tileedge.
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* Is also the train just reversing, the wagon inside the tunnel is 'on' the tile of the opposite tunnelentry.
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*/
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static const TrackBits _connecting_track[DIAGDIR_END][DIAGDIR_END] = {
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{TRACK_BIT_Y, TRACK_BIT_LOWER, TRACK_BIT_NONE, TRACK_BIT_LEFT },
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{TRACK_BIT_UPPER, TRACK_BIT_X, TRACK_BIT_LEFT, TRACK_BIT_NONE },
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{TRACK_BIT_NONE, TRACK_BIT_RIGHT, TRACK_BIT_Y, TRACK_BIT_UPPER},
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{TRACK_BIT_RIGHT, TRACK_BIT_NONE, TRACK_BIT_LOWER, TRACK_BIT_X }
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{TRACK_BIT_X, TRACK_BIT_LOWER, TRACK_BIT_NONE, TRACK_BIT_LEFT },
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{TRACK_BIT_UPPER, TRACK_BIT_Y, TRACK_BIT_LEFT, TRACK_BIT_NONE },
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{TRACK_BIT_NONE, TRACK_BIT_RIGHT, TRACK_BIT_X, TRACK_BIT_UPPER},
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{TRACK_BIT_RIGHT, TRACK_BIT_NONE, TRACK_BIT_LOWER, TRACK_BIT_Y }
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};
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DiagDirection exitdir = DiagdirBetweenTiles(gp.new_tile, prev->tile);
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assert(IsValidDiagDirection(exitdir));
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