(svn r19025) -Codechange: Rename DrawSmallMapStuff() to DrawSmallMapColumn().

This commit is contained in:
alberth 2010-02-06 09:25:02 +00:00
parent 8ee4a6e7f2
commit 32db019d9e
1 changed files with 3 additions and 4 deletions

View File

@ -501,8 +501,7 @@ class SmallMapWindow : public Window {
}
/**
* Draws one column of the small map in a certain mode onto the screen buffer. This
* function looks exactly the same for all types
* Draws one column of tiles of the small map in a certain mode onto the screen buffer, skipping the shifted rows in between.
*
* @param dst Pointer to a part of the screen buffer to write to.
* @param xc The X coordinate of the first tile in the column.
@ -516,7 +515,7 @@ class SmallMapWindow : public Window {
* @note If pixel position is below \c 0, skip drawing.
* @see GetSmallMapPixels(TileIndex)
*/
void DrawSmallMapStuff(void *dst, uint xc, uint yc, int pitch, int reps, int start_pos, int end_pos, Blitter *blitter, GetSmallMapPixels *proc) const
void DrawSmallMapColumn(void *dst, uint xc, uint yc, int pitch, int reps, int start_pos, int end_pos, Blitter *blitter, GetSmallMapPixels *proc) const
{
void *dst_ptr_abs_end = blitter->MoveTo(_screen.dst_ptr, 0, _screen.height);
@ -712,7 +711,7 @@ class SmallMapWindow : public Window {
int end_pos = min(dpi->width, x + 4);
int reps = (dpi->height - y + 1) / 2; // Number of lines.
if (reps > 0) {
this->DrawSmallMapStuff(ptr, tile_x, tile_y, dpi->pitch * 2, reps, x, end_pos, blitter, _smallmap_draw_procs[this->map_type]);
this->DrawSmallMapColumn(ptr, tile_x, tile_y, dpi->pitch * 2, reps, x, end_pos, blitter, _smallmap_draw_procs[this->map_type]);
}
}