(svn r21709) -Fix (r8128): Vehicle sprite was cached into a 16 bit variable, causing incorrect sprites to be displayed.

This commit is contained in:
peter1138 2011-01-04 12:04:09 +00:00
parent d9305ef99d
commit 3408814169
2 changed files with 3 additions and 3 deletions

View File

@ -630,7 +630,7 @@ const SaveLoad *GetVehicleDescription(VehicleType vt)
SLE_CONDVAR(Vehicle, y_pos, SLE_INT32, 6, SL_MAX_VERSION),
SLE_VAR(Vehicle, z_pos, SLE_UINT8),
SLE_VAR(Vehicle, cur_image, SLE_UINT16),
SLE_VAR(Vehicle, cur_image, SLE_FILE_U16 | SLE_VAR_U32),
SLE_CONDNULL(5, 0, 57),
SLE_VAR(Vehicle, progress, SLE_UINT8),
SLE_VAR(Vehicle, vehstatus, SLE_UINT8),
@ -669,7 +669,7 @@ const SaveLoad *GetVehicleDescription(VehicleType vt)
SLE_CONDVAR(Vehicle, current_order.dest, SLE_FILE_U8 | SLE_VAR_U16, 0, 4),
SLE_CONDVAR(Vehicle, current_order.dest, SLE_UINT16, 5, SL_MAX_VERSION),
SLE_VAR(Vehicle, cur_image, SLE_UINT16),
SLE_VAR(Vehicle, cur_image, SLE_FILE_U16 | SLE_VAR_U32),
SLE_CONDVAR(Vehicle, age, SLE_FILE_U16 | SLE_VAR_I32, 0, 30),
SLE_CONDVAR(Vehicle, age, SLE_INT32, 31, SL_MAX_VERSION),
SLE_VAR(Vehicle, tick_counter, SLE_UINT8),

View File

@ -174,7 +174,7 @@ public:
byte spritenum; ///< currently displayed sprite index
///< 0xfd == custom sprite, 0xfe == custom second head sprite
///< 0xff == reserved for another custom sprite
uint16 cur_image; ///< sprite number for this vehicle
SpriteID cur_image; ///< sprite number for this vehicle
byte x_extent; ///< x-extent of vehicle bounding box
byte y_extent; ///< y-extent of vehicle bounding box
byte z_extent; ///< z-extent of vehicle bounding box