(svn r21592) -Codechange: Return unique values for placing a sign and land-info querying, store the callback information locally, and use it instead of the global _place_proc.

This commit is contained in:
alberth 2010-12-21 22:00:08 +00:00
parent a61cdd719d
commit 366eaebc3e
1 changed files with 50 additions and 21 deletions

View File

@ -64,6 +64,8 @@ enum ToolbarMode {
/** Callback functions. */ /** Callback functions. */
enum CallBackFunction { enum CallBackFunction {
CBF_NONE, CBF_NONE,
CBF_PLACE_SIGN,
CBF_PLACE_LANDINFO,
}; };
enum ToolbarNormalWidgets { enum ToolbarNormalWidgets {
@ -251,13 +253,14 @@ static void PopupMainCompanyToolbMenu(Window *w, int widget, int grey = 0)
static ToolbarMode _toolbar_mode; static ToolbarMode _toolbar_mode;
static void SelectSignTool() static CallBackFunction SelectSignTool()
{ {
if (_cursor.sprite == SPR_CURSOR_SIGN) { if (_cursor.sprite == SPR_CURSOR_SIGN) {
ResetObjectToPlace(); ResetObjectToPlace();
return CBF_NONE;
} else { } else {
SetObjectToPlace(SPR_CURSOR_SIGN, PAL_NONE, HT_RECT, WC_MAIN_TOOLBAR, 0); SetObjectToPlace(SPR_CURSOR_SIGN, PAL_NONE, HT_RECT, WC_MAIN_TOOLBAR, 0);
_place_proc = PlaceProc_Sign; return CBF_PLACE_SIGN;
} }
} }
@ -771,7 +774,7 @@ static CallBackFunction MenuClickForest(int index)
switch (index) { switch (index) {
case 0: ShowTerraformToolbar(); break; case 0: ShowTerraformToolbar(); break;
case 1: ShowBuildTreesToolbar(); break; case 1: ShowBuildTreesToolbar(); break;
case 2: SelectSignTool(); break; case 2: return SelectSignTool();
} }
return CBF_NONE; return CBF_NONE;
} }
@ -810,18 +813,14 @@ static CallBackFunction MenuClickNewspaper(int index)
/* --- Help button menu --- */ /* --- Help button menu --- */
static void Place_LandInfo(TileIndex tile) static CallBackFunction PlaceLandBlockInfo()
{
ShowLandInfo(tile);
}
static void PlaceLandBlockInfo()
{ {
if (_cursor.sprite == SPR_CURSOR_QUERY) { if (_cursor.sprite == SPR_CURSOR_QUERY) {
ResetObjectToPlace(); ResetObjectToPlace();
return CBF_NONE;
} else { } else {
_place_proc = Place_LandInfo;
SetObjectToPlace(SPR_CURSOR_QUERY, PAL_NONE, HT_RECT, WC_MAIN_TOOLBAR, 0); SetObjectToPlace(SPR_CURSOR_QUERY, PAL_NONE, HT_RECT, WC_MAIN_TOOLBAR, 0);
return CBF_PLACE_LANDINFO;
} }
} }
@ -849,7 +848,7 @@ static void MenuClickWorldScreenshot()
static CallBackFunction MenuClickHelp(int index) static CallBackFunction MenuClickHelp(int index)
{ {
switch (index) { switch (index) {
case 0: PlaceLandBlockInfo(); break; case 0: return PlaceLandBlockInfo();
case 2: IConsoleSwitch(); break; case 2: IConsoleSwitch(); break;
case 3: ShowAIDebugWindow(); break; case 3: ShowAIDebugWindow(); break;
case 4: MenuClickSmallScreenshot(); break; case 4: MenuClickSmallScreenshot(); break;
@ -972,8 +971,7 @@ static CallBackFunction ToolbarScenPlaceSign(Window *w)
{ {
w->HandleButtonClick(TBSE_PLACESIGNS); w->HandleButtonClick(TBSE_PLACESIGNS);
SndPlayFx(SND_15_BEEP); SndPlayFx(SND_15_BEEP);
SelectSignTool(); return SelectSignTool();
return CBF_NONE;
} }
static CallBackFunction ToolbarBtn_NULL(Window *w) static CallBackFunction ToolbarBtn_NULL(Window *w)
@ -1357,11 +1355,15 @@ enum MainToolbarHotkeys {
MTHK_SIGN_LIST, MTHK_SIGN_LIST,
}; };
/** Main toolbar. */
struct MainToolbarWindow : Window { struct MainToolbarWindow : Window {
CallBackFunction last_started_action; ///< Last started user action.
MainToolbarWindow(const WindowDesc *desc) : Window() MainToolbarWindow(const WindowDesc *desc) : Window()
{ {
this->InitNested(desc, 0); this->InitNested(desc, 0);
this->last_started_action = CBF_NONE;
CLRBITS(this->flags4, WF_WHITE_BORDER_MASK); CLRBITS(this->flags4, WF_WHITE_BORDER_MASK);
this->SetWidgetDisabledState(TBN_PAUSE, _networking && !_network_server); // if not server, disable pause button this->SetWidgetDisabledState(TBN_PAUSE, _networking && !_network_server); // if not server, disable pause button
this->SetWidgetDisabledState(TBN_FASTFORWARD, _networking); // if networking, disable fast-forward button this->SetWidgetDisabledState(TBN_FASTFORWARD, _networking); // if networking, disable fast-forward button
@ -1391,7 +1393,8 @@ struct MainToolbarWindow : Window {
virtual void OnDropdownSelect(int widget, int index) virtual void OnDropdownSelect(int widget, int index)
{ {
_menu_clicked_procs[widget](index); CallBackFunction cbf = _menu_clicked_procs[widget](index);
if (cbf != CBF_NONE) this->last_started_action = cbf;
} }
virtual EventState OnKeyPress(uint16 key, uint16 keycode) virtual EventState OnKeyPress(uint16 key, uint16 keycode)
@ -1441,7 +1444,17 @@ struct MainToolbarWindow : Window {
virtual void OnPlaceObject(Point pt, TileIndex tile) virtual void OnPlaceObject(Point pt, TileIndex tile)
{ {
_place_proc(tile); switch (this->last_started_action) {
case CBF_PLACE_SIGN:
PlaceProc_Sign(tile);
break;
case CBF_PLACE_LANDINFO:
ShowLandInfo(tile);
break;
default: NOT_REACHED();
}
} }
virtual void OnTick() virtual void OnTick()
@ -1640,11 +1653,13 @@ enum MainToolbarEditorHotkeys {
}; };
struct ScenarioEditorToolbarWindow : Window { struct ScenarioEditorToolbarWindow : Window {
public: CallBackFunction last_started_action; ///< Last started user action.
ScenarioEditorToolbarWindow(const WindowDesc *desc) : Window() ScenarioEditorToolbarWindow(const WindowDesc *desc) : Window()
{ {
this->InitNested(desc, 0); this->InitNested(desc, 0);
this->last_started_action = CBF_NONE;
CLRBITS(this->flags4, WF_WHITE_BORDER_MASK); CLRBITS(this->flags4, WF_WHITE_BORDER_MASK);
PositionMainToolbar(this); PositionMainToolbar(this);
DoZoomInOutWindow(ZOOM_NONE, this); DoZoomInOutWindow(ZOOM_NONE, this);
@ -1697,7 +1712,8 @@ public:
virtual void OnClick(Point pt, int widget, int click_count) virtual void OnClick(Point pt, int widget, int click_count)
{ {
if (_game_mode == GM_MENU) return; if (_game_mode == GM_MENU) return;
_scen_toolbar_button_procs[widget](this); CallBackFunction cbf = _scen_toolbar_button_procs[widget](this);
if (cbf != CBF_NONE) this->last_started_action = cbf;
} }
virtual void OnDropdownSelect(int widget, int index) virtual void OnDropdownSelect(int widget, int index)
@ -1705,12 +1721,14 @@ public:
/* The map button is in a different location on the scenario /* The map button is in a different location on the scenario
* editor toolbar, so we need to adjust for it. */ * editor toolbar, so we need to adjust for it. */
if (widget == TBSE_SMALLMAP) widget = TBN_SMALLMAP; if (widget == TBSE_SMALLMAP) widget = TBN_SMALLMAP;
_menu_clicked_procs[widget](index); CallBackFunction cbf = _menu_clicked_procs[widget](index);
if (cbf != CBF_NONE) this->last_started_action = cbf;
SndPlayFx(SND_15_BEEP); SndPlayFx(SND_15_BEEP);
} }
virtual EventState OnKeyPress(uint16 key, uint16 keycode) virtual EventState OnKeyPress(uint16 key, uint16 keycode)
{ {
CallBackFunction cbf = CBF_NONE;
switch (CheckHotkeyMatch(scenedit_maintoolbar_hotkeys, keycode, this)) { switch (CheckHotkeyMatch(scenedit_maintoolbar_hotkeys, keycode, this)) {
case MTEHK_PAUSE: ToolbarPauseClick(this); break; case MTEHK_PAUSE: ToolbarPauseClick(this); break;
case MTEHK_FASTFORWARD: ToolbarFastForwardClick(this); break; case MTEHK_FASTFORWARD: ToolbarFastForwardClick(this); break;
@ -1722,9 +1740,9 @@ public:
case MTEHK_BUILD_ROAD: ToolbarScenBuildRoad(this); break; case MTEHK_BUILD_ROAD: ToolbarScenBuildRoad(this); break;
case MTEHK_BUILD_DOCKS: ToolbarScenBuildDocks(this); break; case MTEHK_BUILD_DOCKS: ToolbarScenBuildDocks(this); break;
case MTEHK_BUILD_TREES: ToolbarScenPlantTrees(this); break; case MTEHK_BUILD_TREES: ToolbarScenPlantTrees(this); break;
case MTEHK_SIGN: ToolbarScenPlaceSign(this); break; case MTEHK_SIGN: cbf = ToolbarScenPlaceSign(this); break;
case MTEHK_MUSIC: ShowMusicWindow(); break; case MTEHK_MUSIC: ShowMusicWindow(); break;
case MTEHK_LANDINFO: PlaceLandBlockInfo(); break; case MTEHK_LANDINFO: cbf = PlaceLandBlockInfo(); break;
case MTEHK_SMALL_SCREENSHOT: MenuClickSmallScreenshot(); break; case MTEHK_SMALL_SCREENSHOT: MenuClickSmallScreenshot(); break;
case MTEHK_ZOOMEDIN_SCREENSHOT: MenuClickZoomedInScreenshot(); break; case MTEHK_ZOOMEDIN_SCREENSHOT: MenuClickZoomedInScreenshot(); break;
case MTEHK_GIANT_SCREENSHOT: MenuClickWorldScreenshot(); break; case MTEHK_GIANT_SCREENSHOT: MenuClickWorldScreenshot(); break;
@ -1735,12 +1753,23 @@ public:
case MTEHK_EXTRA_VIEWPORT: ShowExtraViewPortWindowForTileUnderCursor(); break; case MTEHK_EXTRA_VIEWPORT: ShowExtraViewPortWindowForTileUnderCursor(); break;
default: return ES_NOT_HANDLED; default: return ES_NOT_HANDLED;
} }
if (cbf != CBF_NONE) this->last_started_action = cbf;
return ES_HANDLED; return ES_HANDLED;
} }
virtual void OnPlaceObject(Point pt, TileIndex tile) virtual void OnPlaceObject(Point pt, TileIndex tile)
{ {
_place_proc(tile); switch (this->last_started_action) {
case CBF_PLACE_SIGN:
PlaceProc_Sign(tile);
break;
case CBF_PLACE_LANDINFO:
ShowLandInfo(tile);
break;
default: NOT_REACHED();
}
} }
virtual void OnTimeout() virtual void OnTimeout()