(svn r14293) -Change: do not show PBS track reservation in the intro game

This commit is contained in:
smatz 2008-09-11 21:53:59 +00:00
parent 80b0671cc9
commit 37edc141e2
4 changed files with 6 additions and 6 deletions

View File

@ -1802,7 +1802,7 @@ static void DrawTrackBits(TileInfo* ti, TrackBits track)
}
/* PBS debugging, draw reserved tracks darker */
if (_settings_client.gui.show_track_reservation) {
if (_game_mode != GM_MENU && _settings_client.gui.show_track_reservation) {
TrackBits pbs = GetTrackReservation(ti->tile);
if (pbs & TRACK_BIT_X) {
if (ti->tileh == SLOPE_FLAT || ti->tileh == SLOPE_ELEVATED) {
@ -1839,7 +1839,7 @@ static void DrawTrackBits(TileInfo* ti, TrackBits track)
}
DrawGroundSprite(image, pal, &(_halftile_sub_sprite[halftile_corner]));
if (_settings_client.gui.show_track_reservation && IsSteepSlope(ti->tileh) && HasReservedTracks(ti->tile, CornerToTrackBits(halftile_corner))) {
if (_game_mode != GM_MENU && _settings_client.gui.show_track_reservation && IsSteepSlope(ti->tileh) && HasReservedTracks(ti->tile, CornerToTrackBits(halftile_corner))) {
static const byte _corner_to_track_sprite[] = {3, 1, 2, 0};
AddSortableSpriteToDraw(_corner_to_track_sprite[halftile_corner] + rti->base_sprites.single_n, PALETTE_CRASH, ti->x, ti->y, 16, 16, 0, ti->z + 16);
}
@ -1988,7 +1988,7 @@ default_waypoint:
DrawGroundSprite(image, PAL_NONE);
/* PBS debugging, draw reserved tracks darker */
if (_settings_client.gui.show_track_reservation && GetDepotWaypointReservation(ti->tile)) {
if (_game_mode != GM_MENU && _settings_client.gui.show_track_reservation && GetDepotWaypointReservation(ti->tile)) {
DrawGroundSprite(GetWaypointAxis(ti->tile) == AXIS_X ? rti->base_sprites.single_y : rti->base_sprites.single_x, PALETTE_CRASH);
}

View File

@ -1183,7 +1183,7 @@ static void DrawTile_Road(TileInfo *ti)
DrawGroundSprite(image, pal);
/* PBS debugging, draw reserved tracks darker */
if (_settings_client.gui.show_track_reservation && GetCrossingReservation(ti->tile)) {
if (_game_mode != GM_MENU && _settings_client.gui.show_track_reservation && GetCrossingReservation(ti->tile)) {
DrawGroundSprite(GetCrossingRoadAxis(ti->tile) == AXIS_Y ? GetRailTypeInfo(GetRailType(ti->tile))->base_sprites.single_y : GetRailTypeInfo(GetRailType(ti->tile))->base_sprites.single_x, PALETTE_CRASH);
}

View File

@ -2267,7 +2267,7 @@ static void DrawTile_Station(TileInfo *ti)
DrawGroundSprite(image, HasBit(image, PALETTE_MODIFIER_COLOR) ? palette : PAL_NONE);
/* PBS debugging, draw reserved tracks darker */
if (_settings_client.gui.show_track_reservation && IsRailwayStation(ti->tile) && GetRailwayStationReservation(ti->tile)) {
if (_game_mode != GM_MENU && _settings_client.gui.show_track_reservation && IsRailwayStation(ti->tile) && GetRailwayStationReservation(ti->tile)) {
const RailtypeInfo *rti = GetRailTypeInfo(GetRailType(ti->tile));
DrawGroundSprite(GetRailStationAxis(ti->tile) == AXIS_X ? rti->base_sprites.single_y : rti->base_sprites.single_x, PALETTE_CRASH);
}

View File

@ -905,7 +905,7 @@ static void DrawTile_TunnelBridge(TileInfo *ti)
DrawGroundSprite(image, PAL_NONE);
/* PBS debugging, draw reserved tracks darker */
if (_settings_client.gui.show_track_reservation && (transport_type == TRANSPORT_RAIL && GetTunnelBridgeReservation(ti->tile))) {
if (_game_mode != GM_MENU && _settings_client.gui.show_track_reservation && (transport_type == TRANSPORT_RAIL && GetTunnelBridgeReservation(ti->tile))) {
const RailtypeInfo *rti = GetRailTypeInfo(GetRailType(ti->tile));
DrawGroundSprite(DiagDirToAxis(tunnelbridge_direction) == AXIS_X ? rti->base_sprites.single_y : rti->base_sprites.single_x, PALETTE_CRASH);
}