(svn r12335) -Codechange: Don't stuff signed values into a unsigned variable when the variable can just be unsigned...

This commit is contained in:
peter1138 2008-03-04 12:14:34 +00:00
parent e1cc80b01c
commit 3907ac518b
4 changed files with 6 additions and 6 deletions

View File

@ -37,7 +37,7 @@ bool _screen_disable_anim = false; ///< Disable palette animation (important f
bool _exit_game;
bool _networking; ///< are we in networking mode?
byte _game_mode;
byte _pause_game;
int8 _pause_game;
int _pal_first_dirty;
int _pal_count_dirty;

View File

@ -314,11 +314,11 @@ CommandCost CmdPause(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
_pause_game += (p1 == 0) ? -1 : 1;
switch (_pause_game) {
case (byte)-4:
case (byte)-1:
case -4:
case -1:
_pause_game = 0;
break;
case (byte)-3:
case -3:
ShowQuery(
STR_NEWGRF_UNPAUSE_WARNING_TITLE,
STR_NEWGRF_UNPAUSE_WARNING,

View File

@ -1399,7 +1399,7 @@ bool AfterLoadGame()
switch (gcf_res) {
case GLC_COMPATIBLE: _switch_mode_errorstr = STR_NEWGRF_COMPATIBLE_LOAD_WARNING; break;
case GLC_NOT_FOUND: _switch_mode_errorstr = STR_NEWGRF_DISABLED_WARNING; _pause_game = (byte)-1; break;
case GLC_NOT_FOUND: _switch_mode_errorstr = STR_NEWGRF_DISABLED_WARNING; _pause_game = -1; break;
default: break;
}

View File

@ -156,6 +156,6 @@ void OTTD_SendThreadMessage(ThreadMsg msg);
extern byte _game_mode;
extern bool _exit_game;
extern byte _pause_game;
extern int8 _pause_game;
#endif /* OPENTTD_H */