(svn r19812) -Codechange: give some unnamed enums a name or, in case they consisted of unrelated values use static const (u)int

This commit is contained in:
rubidium 2010-05-13 09:44:44 +00:00
parent 793b0f0736
commit 398418b8fa
52 changed files with 170 additions and 251 deletions

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@ -26,7 +26,7 @@ enum {
};
/** Airport types */
enum {
enum AirportTypes {
AT_SMALL = 0,
AT_LARGE = 1,
AT_HELIPORT = 2,
@ -43,7 +43,7 @@ enum {
AT_DUMMY = 255
};
enum {
enum AirportMovingDataFlags {
AMED_NOSPDCLAMP = 1 << 0,
AMED_TAKEOFF = 1 << 1,
AMED_SLOWTURN = 1 << 2,
@ -56,7 +56,7 @@ enum {
};
/* Movement States on Airports (headings target) */
enum {
enum AirportMovementStates {
TO_ALL = 0,
HANGAR = 1,
TERM1 = 2,

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@ -32,9 +32,7 @@ enum BridgePieces {
DECLARE_POSTFIX_INCREMENT(BridgePieces)
enum {
MAX_BRIDGES = 13
};
static const uint MAX_BRIDGES = 13;
typedef uint BridgeType;

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@ -93,10 +93,8 @@ static const NWidgetPart _nested_build_vehicle_widgets[] = {
};
/** Special cargo filter criteria */
enum {
CF_ANY = CT_NO_REFIT, ///< Show all vehicles independent of carried cargo (i.e. no filtering)
CF_NONE = CT_INVALID, ///< Show only vehicles which do not carry cargo (e.g. train engines)
};
static const CargoID CF_ANY = CT_NO_REFIT; ///< Show all vehicles independent of carried cargo (i.e. no filtering)
static const CargoID CF_NONE = CT_INVALID; ///< Show only vehicles which do not carry cargo (e.g. train engines)
static bool _internal_sort_order; // descending/ascending
static byte _last_sort_criteria[] = {0, 0, 0, 0};

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@ -139,7 +139,7 @@ public:
*
* @see _command_proc_table
*/
enum {
enum Commands {
CMD_BUILD_RAILROAD_TRACK, ///< build a rail track
CMD_REMOVE_RAILROAD_TRACK, ///< remove a rail track
CMD_BUILD_SINGLE_RAIL, ///< build a single rail track
@ -322,7 +322,7 @@ DECLARE_ENUM_AS_BIT_SET(DoCommandFlag)
*
* This enumeration defines some flags which are binary-or'ed on a command.
*/
enum {
enum FlaggedCommands {
CMD_NETWORK_COMMAND = 0x0100, ///< execute the command without sending it on the network
CMD_NO_TEST_IF_IN_NETWORK = 0x0200, ///< When enabled, the command will bypass the no-DC_EXEC round if in network
CMD_FLAGS_MASK = 0xFF00, ///< mask for all command flags
@ -334,7 +334,7 @@ enum {
*
* This enumeration defines flags for the _command_proc_table.
*/
enum {
enum CommandFlags {
CMD_SERVER = 0x01, ///< the command can only be initiated by the server
CMD_SPECTATOR = 0x02, ///< the command may be initiated by a spectator
CMD_OFFLINE = 0x04, ///< the command cannot be executed in a multiplayer game; single-player only

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@ -37,16 +37,12 @@ enum Owner {
};
DECLARE_POSTFIX_INCREMENT(Owner)
enum {
MAX_LENGTH_PRESIDENT_NAME_BYTES = 31, ///< The maximum length of a president name in bytes including '\0'
MAX_LENGTH_PRESIDENT_NAME_PIXELS = 94, ///< The maximum length of a president name in pixels
MAX_LENGTH_COMPANY_NAME_BYTES = 31, ///< The maximum length of a company name in bytes including '\0'
MAX_LENGTH_COMPANY_NAME_PIXELS = 150, ///< The maximum length of a company name in pixels
};
static const uint MAX_LENGTH_PRESIDENT_NAME_BYTES = 31; ///< The maximum length of a president name in bytes including '\0'
static const uint MAX_LENGTH_PRESIDENT_NAME_PIXELS = 94; ///< The maximum length of a president name in pixels
static const uint MAX_LENGTH_COMPANY_NAME_BYTES = 31; ///< The maximum length of a company name in bytes including '\0'
static const uint MAX_LENGTH_COMPANY_NAME_PIXELS = 150; ///< The maximum length of a company name in pixels
enum {
MAX_HISTORY_MONTHS = 24, ///< The maximum number of months kept as performance's history
};
static const uint MAX_HISTORY_MONTHS = 24; ///< The maximum number of months kept as performance's history
/** Define basic enum properties */
template <> struct EnumPropsT<Owner> : MakeEnumPropsT<Owner, byte, OWNER_BEGIN, OWNER_END, INVALID_OWNER> {};

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@ -14,10 +14,8 @@
#include "console_type.h"
enum {
ICON_CMDLN_SIZE = 1024, ///< maximum length of a typed in command
ICON_MAX_STREAMSIZE = 2048, ///< maximum length of a totally expanded command
};
static const uint ICON_CMDLN_SIZE = 1024; ///< maximum length of a typed in command
static const uint ICON_MAX_STREAMSIZE = 2048; ///< maximum length of a totally expanded command
/** Return values of console hooks (#IConsoleHook). */
enum ConsoleHookResult {

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@ -15,12 +15,10 @@
#include "date_type.h"
#include "strings_type.h"
enum {
CF_NOEURO = 0,
CF_ISEURO = 1,
NUM_CURRENCY = 29,
CUSTOM_CURRENCY_ID = NUM_CURRENCY - 1
};
static const int CF_NOEURO = 0;
static const int CF_ISEURO = 1;
static const uint NUM_CURRENCY = 29;
static const int CUSTOM_CURRENCY_ID = NUM_CURRENCY - 1;
struct CurrencySpec {
uint16 rate;

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@ -12,17 +12,24 @@
#ifndef DATE_TYPE_H
#define DATE_TYPE_H
typedef int32 Date; ///< The type to store our dates in
typedef uint16 DateFract; ///< The fraction of a date we're in, i.e. the number of ticks since the last date changeover
typedef int32 Ticks; ///< The type to store ticks in
typedef int32 Year; ///< Type for the year, note: 0 based, i.e. starts at the year 0.
typedef uint8 Month; ///< Type for the month, note: 0 based, i.e. 0 = January, 11 = December.
typedef uint8 Day; ///< Type for the day of the month, note: 1 based, first day of a month is 1.
/**
* 1 day is 74 ticks; _date_fract used to be uint16 and incremented by 885. On
* an overflow the new day begun and 65535 / 885 = 74.
* 1 tick is approximately 30 ms.
* 1 day is thus about 2 seconds (74 * 30 = 2220) on a machine that can run OpenTTD normally
*/
enum {
DAY_TICKS = 74, ///< ticks per day
DAYS_IN_YEAR = 365, ///< days per year
DAYS_IN_LEAP_YEAR = 366, ///< sometimes, you need one day more...
};
static const int DAY_TICKS = 74; ///< ticks per day
static const int DAYS_IN_YEAR = 365; ///< days per year
static const int DAYS_IN_LEAP_YEAR = 366; ///< sometimes, you need one day more...
/*
* ORIGINAL_BASE_YEAR, ORIGINAL_MAX_YEAR and DAYS_TILL_ORIGINAL_BASE_YEAR are
@ -32,11 +39,11 @@ enum {
*/
/** The minimum starting year/base year of the original TTD */
#define ORIGINAL_BASE_YEAR 1920
static const Year ORIGINAL_BASE_YEAR = 1920;
/** The original ending year */
#define ORIGINAL_END_YEAR 2051
static const Year ORIGINAL_END_YEAR = 2051;
/** The maximum year of the original TTD */
#define ORIGINAL_MAX_YEAR 2090
static const Year ORIGINAL_MAX_YEAR = 2090;
/**
* Calculate the number of leap years till a given year.
@ -66,28 +73,20 @@ enum {
#define DAYS_TILL_ORIGINAL_BASE_YEAR DAYS_TILL(ORIGINAL_BASE_YEAR)
/** The absolute minimum & maximum years in OTTD */
#define MIN_YEAR 0
static const Year MIN_YEAR = 0;
/** The default starting year */
#define DEF_START_YEAR 1950
static const Year DEF_START_YEAR = 1950;
/**
* MAX_YEAR, nicely rounded value of the number of years that can
* be encoded in a single 32 bits date, about 2^31 / 366 years.
*/
#define MAX_YEAR 5000000
static const Year MAX_YEAR = 5000000;
/** The number of days till the last day */
#define MAX_DAY (DAYS_TILL(MAX_YEAR + 1) - 1)
typedef int32 Date; ///< The type to store our dates in
typedef uint16 DateFract; ///< The fraction of a date we're in, i.e. the number of ticks since the last date changeover
typedef int32 Ticks; ///< The type to store ticks in
typedef int32 Year; ///< Type for the year, note: 0 based, i.e. starts at the year 0.
typedef uint8 Month; ///< Type for the month, note: 0 based, i.e. 0 = January, 11 = December.
typedef uint8 Day; ///< Type for the day of the month, note: 1 based, first day of a month is 1.
/**
* Data structure to convert between Date and triplet (year, month, and day).
* @see ConvertDateToYMD(), ConvertYMDToDate()

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@ -196,11 +196,9 @@ static const uint64 MAX_INFLATION = (1ull << (63 - 32)) - 1;
* Increasing base prices by factor 65536 should be enough.
* @see MAX_INFLATION
*/
enum {
MIN_PRICE_MODIFIER = -8,
MAX_PRICE_MODIFIER = 16,
INVALID_PRICE_MODIFIER = MIN_PRICE_MODIFIER - 1,
};
static const int MIN_PRICE_MODIFIER = -8;
static const int MAX_PRICE_MODIFIER = 16;
static const int INVALID_PRICE_MODIFIER = MIN_PRICE_MODIFIER - 1;
struct CargoPayment;
typedef uint32 CargoPaymentID;

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@ -71,7 +71,7 @@ struct ShipVehicleInfo {
/* AircraftVehicleInfo subtypes, bitmask type.
* If bit 0 is 0 then it is a helicopter, otherwise it is a plane
* in which case bit 1 tells us whether it's a big(fast) plane or not */
enum {
enum AircraftSubTypeBits {
AIR_HELI = 0,
AIR_CTOL = 1, ///< Conventional Take Off and Landing, i.e. planes
AIR_FAST = 2
@ -125,7 +125,7 @@ struct EngineInfo {
/**
* EngineInfo.misc_flags is a bitmask, with the following values
*/
enum {
enum EngineMiscFlags {
EF_RAIL_TILTS = 0, ///< Rail vehicle tilts in curves
EF_ROAD_TRAM = 0, ///< Road vehicle is a tram/light rail vehicle
EF_USES_2CC = 1, ///< Vehicle uses two company colours
@ -135,17 +135,15 @@ enum {
/**
* Engine.flags is a bitmask, with the following values.
*/
enum {
enum EngineFlags {
ENGINE_AVAILABLE = 1, ///< This vehicle is available to everyone.
ENGINE_EXCLUSIVE_PREVIEW = 2, ///< This vehicle is in the exclusive preview stage, either being used or being offered to a company.
ENGINE_OFFER_WINDOW_OPEN = 4, ///< The exclusive offer window is currently open for a company.
};
enum {
NUM_VEHICLE_TYPES = 6,
MAX_LENGTH_ENGINE_NAME_BYTES = 31, ///< The maximum length of an engine name in bytes including '\0'
MAX_LENGTH_ENGINE_NAME_PIXELS = 160, ///< The maximum length of an engine name in pixels
};
static const uint NUM_VEHICLE_TYPES = 6;
static const uint MAX_LENGTH_ENGINE_NAME_BYTES = 31; ///< The maximum length of an engine name in bytes including '\0'
static const uint MAX_LENGTH_ENGINE_NAME_PIXELS = 160; ///< The maximum length of an engine name in pixels
static const EngineID INVALID_ENGINE = 0xFFFF;

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@ -15,7 +15,7 @@
#include "strings_type.h"
#include "core/smallvec_type.hpp"
enum {
enum FileSlots {
/**
* Slot used for the GRF scanning and such. This slot cannot be reused
* as it will otherwise cause issues when pressing "rescan directories".
@ -80,7 +80,7 @@ struct SmallFiosItem {
char title[255]; ///< internal name of the game
};
enum {
enum SortingBits {
SORT_ASCENDING = 0,
SORT_DESCENDING = 1,
SORT_BY_DATE = 0,

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@ -15,17 +15,16 @@
#include "company_type.h"
/** Constants related to world generation */
enum {
enum LandscapeGenerator {
/* Order of these enums has to be the same as in lang/english.txt
* Otherwise you will get inconsistent behaviour. */
LG_ORIGINAL = 0, ///< The original landscape generator
LG_TERRAGENESIS = 1, ///< TerraGenesis Perlin landscape generator
GENERATE_NEW_SEED = UINT_MAX, ///< Create a new random seed
GENWORLD_REDRAW_TIMEOUT = 200, ///< Timeout between redraws
};
static const uint GENERATE_NEW_SEED = UINT_MAX; ///< Create a new random seed
static const uint GENWORLD_REDRAW_TIMEOUT = 200; ///< Timeout between redraws
/** Modes for GenerateWorld */
enum GenWorldMode {
GWM_NEWGAME = 0, ///< Generate a map for a new game

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@ -82,10 +82,8 @@ void ScreenSizeChanged();
void GameSizeChanged();
void UndrawMouseCursor();
enum {
/* Size of the buffer used for drawing strings. */
DRAW_STRING_BUFFER = 2048,
};
/** Size of the buffer used for drawing strings. */
static const int DRAW_STRING_BUFFER = 2048;
void RedrawScreenRect(int left, int top, int right, int bottom);
void GfxScroll(int left, int top, int width, int height, int xo, int yo);

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@ -175,14 +175,12 @@ enum CompanyValueWidgets {
struct BaseGraphWindow : Window {
protected:
enum {
GRAPH_MAX_DATASETS = 32,
GRAPH_AXIS_LINE_COLOUR = 215,
GRAPH_NUM_MONTHS = 24, ///< Number of months displayed in the graph.
static const int GRAPH_MAX_DATASETS = 32;
static const int GRAPH_AXIS_LINE_COLOUR = 215;
static const int GRAPH_NUM_MONTHS = 24; ///< Number of months displayed in the graph.
MIN_GRAPH_NUM_LINES_Y = 9, ///< Minimal number of horizontal lines to draw.
MIN_GRID_PIXEL_SIZE = 20, ///< Minimum distance between graph lines.
};
static const int MIN_GRAPH_NUM_LINES_Y = 9; ///< Minimal number of horizontal lines to draw.
static const int MIN_GRID_PIXEL_SIZE = 20; ///< Minimum distance between graph lines.
uint excluded_data; ///< bitmask of the datasets that shouldn't be displayed.
byte num_dataset;

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@ -14,14 +14,12 @@
typedef uint16 GroupID;
enum {
ALL_GROUP = 0xFFFD,
DEFAULT_GROUP = 0xFFFE, ///< ungrouped vehicles are in this group.
INVALID_GROUP = 0xFFFF,
static const GroupID ALL_GROUP = 0xFFFD;
static const GroupID DEFAULT_GROUP = 0xFFFE; ///< ungrouped vehicles are in this group.
static const GroupID INVALID_GROUP = 0xFFFF;
MAX_LENGTH_GROUP_NAME_BYTES = 31, ///< The maximum length of a group name in bytes including '\0'
MAX_LENGTH_GROUP_NAME_PIXELS = 150, ///< The maximum length of a group name in pixels
};
static const uint MAX_LENGTH_GROUP_NAME_BYTES = 31; ///< The maximum length of a group name in bytes including '\0'
static const uint MAX_LENGTH_GROUP_NAME_PIXELS = 150; ///< The maximum length of a group name in pixels
struct Group;

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@ -16,7 +16,7 @@
* Order of these enums has to be the same as in lang/english.txt
* Otherwise you will get inconsistent behaviour.
*/
enum {
enum HeightmapRotation {
HM_COUNTER_CLOCKWISE, ///< Rotate the map counter clockwise 45 degrees
HM_CLOCKWISE, ///< Rotate the map clockwise 45 degrees
};

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@ -22,16 +22,14 @@
* construction. */
static const byte TOWN_HOUSE_COMPLETED = 3;
enum {
HOUSE_NO_CLASS = 0,
NEW_HOUSE_OFFSET = 110,
HOUSE_MAX = 512,
INVALID_HOUSE_ID = 0xFFFF,
static const uint HOUSE_NO_CLASS = 0;
static const HouseID NEW_HOUSE_OFFSET = 110;
static const HouseID HOUSE_MAX = 512;
static const HouseID INVALID_HOUSE_ID = 0xFFFF;
/* There can only be as many classes as there are new houses, plus one for
* NO_CLASS, as the original houses don't have classes. */
HOUSE_CLASS_MAX = HOUSE_MAX - NEW_HOUSE_OFFSET + 1,
};
/** There can only be as many classes as there are new houses, plus one for
* NO_CLASS, as the original houses don't have classes. */
static const uint HOUSE_CLASS_MAX = HOUSE_MAX - NEW_HOUSE_OFFSET + 1;
enum BuildingFlags {
TILE_NO_FLAG = 0,

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@ -21,7 +21,7 @@
* They all are pointing toward array _industry_draw_tile_data, in table/industry_land.h
* How to calculate the correct position ? GFXid << 2 | IndustryStage (0 to 3)
*/
enum {
enum IndustryGraphics {
GFX_COAL_MINE_TOWER_NOT_ANIMATED = 0,
GFX_COAL_MINE_TOWER_ANIMATED = 1,
GFX_POWERPLANT_CHIMNEY = 8,

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@ -22,15 +22,15 @@ struct IndustryTileSpec;
static const IndustryID INVALID_INDUSTRY = 0xFFFF;
enum {
NEW_INDUSTRYOFFSET = 37, ///< original number of industries
NUM_INDUSTRYTYPES = 64, ///< total number of industries, new and old
INDUSTRYTILE_NOANIM = 0xFF, ///< flag to mark industry tiles as having no animation
NEW_INDUSTRYTILEOFFSET = 175, ///< original number of tiles
INVALID_INDUSTRYTYPE = NUM_INDUSTRYTYPES, ///< one above amount is considered invalid
NUM_INDUSTRYTILES = 512, ///< total number of industry tiles, new and old
INVALID_INDUSTRYTILE = NUM_INDUSTRYTILES, ///< one above amount is considered invalid
INDUSTRY_COMPLETED = 3, ///< final stage of industry construction.
};
static const IndustryType NEW_INDUSTRYOFFSET = 37; ///< original number of industries
static const IndustryType NUM_INDUSTRYTYPES = 64; ///< total number of industries, new and old
static const IndustryType INVALID_INDUSTRYTYPE = NUM_INDUSTRYTYPES; ///< one above amount is considered invalid
static const IndustryGfx INDUSTRYTILE_NOANIM = 0xFF; ///< flag to mark industry tiles as having no animation
static const IndustryGfx NEW_INDUSTRYTILEOFFSET = 175; ///< original number of tiles
static const IndustryGfx NUM_INDUSTRYTILES = 512; ///< total number of industry tiles, new and old
static const IndustryGfx INVALID_INDUSTRYTILE = NUM_INDUSTRYTILES; ///< one above amount is considered invalid
static const int INDUSTRY_COMPLETED = 3; ///< final stage of industry construction.
#endif /* INDUSTRY_TYPE_H */

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@ -21,7 +21,7 @@
#include "cargo_type.h"
#include "newgrf_commons.h"
enum {
enum IndustryCleanupType {
CLEAN_RANDOMSOUNDS, ///< Free the dynamically allocated sounds table
CLEAN_TILELAYOUT, ///< Free the dynamically allocated tile layout structure
};

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@ -15,10 +15,8 @@
#include "core/geometry_type.hpp"
#include "tile_cmd.h"
enum {
SNOW_LINE_MONTHS = 12, ///< Number of months in the snow line table.
SNOW_LINE_DAYS = 32, ///< Number of days in each month in the snow line table.
};
static const uint SNOW_LINE_MONTHS = 12; ///< Number of months in the snow line table.
static const uint SNOW_LINE_DAYS = 32; ///< Number of days in each month in the snow line table.
/** Structure describing the height of the snow line each day of the year
* @ingroup SnowLineGroup */

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@ -58,12 +58,10 @@ struct TileIndexDiffC {
};
/** Minimal and maximal map width and height */
enum {
MIN_MAP_SIZE_BITS = 6, ///< Minimal size of map is equal to 2 ^ MIN_MAP_SIZE_BITS
MAX_MAP_SIZE_BITS = 11, ///< Maximal size of map is equal to 2 ^ MAX_MAP_SIZE_BITS
MIN_MAP_SIZE = 1 << MIN_MAP_SIZE_BITS, ///< Minimal map size = 64
MAX_MAP_SIZE = 1 << MAX_MAP_SIZE_BITS, ///< Maximal map size = 2048
};
static const uint MIN_MAP_SIZE_BITS = 6; ///< Minimal size of map is equal to 2 ^ MIN_MAP_SIZE_BITS
static const uint MAX_MAP_SIZE_BITS = 11; ///< Maximal size of map is equal to 2 ^ MAX_MAP_SIZE_BITS
static const uint MIN_MAP_SIZE = 1 << MIN_MAP_SIZE_BITS; ///< Minimal map size = 64
static const uint MAX_MAP_SIZE = 1 << MAX_MAP_SIZE_BITS; ///< Maximal map size = 2048
/**
* Approximation of the length of a straight track, relative to a diagonal

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@ -127,7 +127,7 @@ struct GRFFile {
RailType railtype_map[RAILTYPE_END];
int traininfo_vehicle_pitch; ///< Vertical offset for draing train images in depot GUI and vehicle details
int traininfo_vehicle_width; ///< Width (in pixels) of a 8/8 train vehicle in depot GUI and vehicle details
uint traininfo_vehicle_width; ///< Width (in pixels) of a 8/8 train vehicle in depot GUI and vehicle details
uint32 grf_features; ///< Bitset of GrfSpecFeature the grf uses
PriceMultipliers price_base_multipliers; ///< Price base multipliers as set by the grf.

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@ -341,9 +341,7 @@ enum AirportTileCallbackMask {
/**
* Different values for Callback result evaluations
*/
enum {
CALLBACK_FAILED = 0xFFFF, ///< Result of a failed callback.
CALLBACK_HOUSEPRODCARGO_END = 0x20FF, ///< Sentinel indicating that the loop for CBID_HOUSE_PRODUCE_CARGO has ended
};
static const uint CALLBACK_FAILED = 0xFFFF; ///< Result of a failed callback.
static const uint CALLBACK_HOUSEPRODCARGO_END = 0x20FF; ///< Sentinel indicating that the loop for CBID_HOUSE_PRODUCE_CARGO has ended
#endif /* NEWGRF_CALLBACKS_H */

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@ -19,11 +19,9 @@
#include "engine_type.h"
#include "gfx_type.h"
enum {
TRAININFO_DEFAULT_VEHICLE_WIDTH = 29,
ROADVEHINFO_DEFAULT_VEHICLE_WIDTH = 28,
VEHICLEINFO_FULL_VEHICLE_WIDTH = 32,
};
static const uint TRAININFO_DEFAULT_VEHICLE_WIDTH = 29;
static const uint ROADVEHINFO_DEFAULT_VEHICLE_WIDTH = 28;
static const uint VEHICLEINFO_FULL_VEHICLE_WIDTH = 32;
void SetWagonOverrideSprites(EngineID engine, CargoID cargo, const struct SpriteGroup *group, EngineID *train_id, uint trains);
const SpriteGroup *GetWagonOverrideSpriteSet(EngineID engine, CargoID cargo, EngineID overriding_engine);

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@ -36,7 +36,7 @@ enum SwitchMode {
};
/* Display Options */
enum {
enum DisplayOptions {
DO_SHOW_TOWN_NAMES = 0,
DO_SHOW_STATION_NAMES = 1,
DO_SHOW_SIGNS = 2,

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@ -163,7 +163,7 @@ enum OrderDepotAction {
/* Possible clone options */
enum {
enum CloneOptions {
CO_SHARE = 0,
CO_COPY = 1,
CO_UNSHARE = 2

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@ -23,7 +23,7 @@
#include "../../track_type.h"
//#define AYSTAR_DEBUG
enum {
enum AystarStatus {
AYSTAR_FOUND_END_NODE,
AYSTAR_EMPTY_OPENLIST,
AYSTAR_STILL_BUSY,
@ -32,9 +32,7 @@ enum {
AYSTAR_DONE
};
enum {
AYSTAR_INVALID_NODE = -1,
};
static const int AYSTAR_INVALID_NODE = -1;
struct AyStarNode {
TileIndex tile;

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@ -55,24 +55,22 @@ enum RoadVehicleStates {
};
/** State information about the Road Vehicle controller */
enum {
RDE_NEXT_TILE = 0x80, ///< We should enter the next tile
RDE_TURNED = 0x40, ///< We just finished turning
static const uint RDE_NEXT_TILE = 0x80; ///< We should enter the next tile
static const uint RDE_TURNED = 0x40; ///< We just finished turning
/* Start frames for when a vehicle enters a tile/changes its state.
* The start frame is different for vehicles that turned around or
* are leaving the depot as the do not start at the edge of the tile.
* For trams there are a few different start frames as there are two
* places where trams can turn. */
RVC_DEFAULT_START_FRAME = 0,
RVC_TURN_AROUND_START_FRAME = 1,
RVC_DEPOT_START_FRAME = 6,
RVC_START_FRAME_AFTER_LONG_TRAM = 21,
RVC_TURN_AROUND_START_FRAME_SHORT_TRAM = 16,
/* Stop frame for a vehicle in a drive-through stop */
RVC_DRIVE_THROUGH_STOP_FRAME = 11,
RVC_DEPOT_STOP_FRAME = 11,
};
/* Start frames for when a vehicle enters a tile/changes its state.
* The start frame is different for vehicles that turned around or
* are leaving the depot as the do not start at the edge of the tile.
* For trams there are a few different start frames as there are two
* places where trams can turn. */
static const uint RVC_DEFAULT_START_FRAME = 0;
static const uint RVC_TURN_AROUND_START_FRAME = 1;
static const uint RVC_DEPOT_START_FRAME = 6;
static const uint RVC_START_FRAME_AFTER_LONG_TRAM = 21;
static const uint RVC_TURN_AROUND_START_FRAME_SHORT_TRAM = 16;
/* Stop frame for a vehicle in a drive-through stop */
static const uint RVC_DRIVE_THROUGH_STOP_FRAME = 11;
static const uint RVC_DEPOT_STOP_FRAME = 11;
enum RoadVehicleSubType {
RVST_FRONT,

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@ -38,9 +38,7 @@ static void Load_MAPS()
AllocateMap(_map_dim_x, _map_dim_y);
}
enum {
MAP_SL_BUF_SIZE = 4096
};
static const uint MAP_SL_BUF_SIZE = 4096;
static void Load_MAPT()
{

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@ -22,10 +22,8 @@
#include "saveload_internal.h"
#include "oldloader.h"
enum {
TTO_HEADER_SIZE = 41,
TTD_HEADER_SIZE = 49,
};
static const int TTO_HEADER_SIZE = 41;
static const int TTD_HEADER_SIZE = 49;
uint32 _bump_assert_value;

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@ -15,10 +15,8 @@
#include "saveload.h"
#include "../tile_type.h"
enum {
BUFFER_SIZE = 4096,
OLD_MAP_SIZE = 256 * 256,
};
static const uint BUFFER_SIZE = 4096;
static const uint OLD_MAP_SIZE = 256 * 256;
struct LoadgameState {
FILE *file;

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@ -81,11 +81,7 @@ enum SLRefType {
#define SL_MAX_VERSION 255
enum {
INC_VEHICLE_COMMON = 0,
};
enum {
enum ChunkType {
CH_RIFF = 0,
CH_ARRAY = 1,
CH_SPARSE_ARRAY = 2,

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@ -15,11 +15,9 @@
typedef uint16 SignID;
struct Sign;
enum {
INVALID_SIGN = 0xFFFF,
static const SignID INVALID_SIGN = 0xFFFF;
MAX_LENGTH_SIGN_NAME_BYTES = 31, ///< The maximum length of a sign name in bytes including '\0'
MAX_LENGTH_SIGN_NAME_PIXELS = 255, ///< The maximum length of a sign name in pixels
};
static const uint MAX_LENGTH_SIGN_NAME_BYTES = 31; ///< The maximum length of a sign name in bytes including '\0'
static const uint MAX_LENGTH_SIGN_NAME_PIXELS = 255; ///< The maximum length of a sign name in pixels
#endif /* SIGNS_TYPE_H */

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@ -33,10 +33,8 @@ static inline StationID GetStationIndex(TileIndex t)
}
enum {
GFX_DOCK_BASE_WATER_PART = 4,
GFX_TRUCK_BUS_DRIVETHROUGH_OFFSET = 4,
};
static const int GFX_DOCK_BASE_WATER_PART = 4;
static const int GFX_TRUCK_BUS_DRIVETHROUGH_OFFSET = 4;
/**
* Get the station type of this tile

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@ -86,10 +86,8 @@ enum CatchmentArea {
MAX_CATCHMENT = 10, ///< Maximum catchment for airports with "modified catchment" enabled
};
enum {
MAX_LENGTH_STATION_NAME_BYTES = 31, ///< The maximum length of a station name in bytes including '\0'
MAX_LENGTH_STATION_NAME_PIXELS = 180, ///< The maximum length of a station name in pixels
};
static const uint MAX_LENGTH_STATION_NAME_BYTES = 31; ///< The maximum length of a station name in bytes including '\0'
static const uint MAX_LENGTH_STATION_NAME_PIXELS = 180; ///< The maximum length of a station name in pixels
/** List of stations */
typedef SmallVector<Station *, 2> StationList;

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@ -16,12 +16,9 @@
* Numeric value that represents a string, independent of the selected language.
*/
typedef uint16 StringID;
static const StringID INVALID_STRING_ID = 0xFFFF; ///< Constant representing an invalid string
static const int MAX_CHAR_LENGTH = 4; ///< Max. length of UTF-8 encoded unicode character
enum {
MAX_LANG = 64, ///< Maximal number of languages supported by the game
};
static const StringID INVALID_STRING_ID = 0xFFFF; ///< Constant representing an invalid string
static const int MAX_CHAR_LENGTH = 4; ///< Max. length of UTF-8 encoded unicode character
static const uint MAX_LANG = 64; ///< Maximum number of languages supported by the game
/** Directions a text can go to */
enum TextDirection {

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@ -205,7 +205,7 @@ static Subsidy *FindSubsidyCargoRoute()
if (i == NULL) return NULL;
CargoID cargo;
int trans, total;
uint trans, total;
/* Randomize cargo type */
if (i->produced_cargo[1] != CT_INVALID && HasBit(Random(), 0)) {

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@ -53,14 +53,12 @@ struct Subsidy : SubsidyPool::PoolItem<&_subsidy_pool> {
};
/** Constants related to subsidies */
enum {
SUBSIDY_OFFER_MONTHS = 12, ///< Duration of subsidy offer
SUBSIDY_CONTRACT_MONTHS = 12, ///< Duration of subsidy after awarding
SUBSIDY_PAX_MIN_POPULATION = 400, ///< Min. population of towns for subsidised pax route
SUBSIDY_CARGO_MIN_POPULATION = 900, ///< Min. population of destination town for cargo route
SUBSIDY_MAX_PCT_TRANSPORTED = 42, ///< Subsidy will be created only for towns/industries with less % transported
SUBSIDY_MAX_DISTANCE = 70, ///< Max. length of subsidised route (DistanceManhattan)
};
static const uint SUBSIDY_OFFER_MONTHS = 12; ///< Duration of subsidy offer
static const uint SUBSIDY_CONTRACT_MONTHS = 12; ///< Duration of subsidy after awarding
static const uint SUBSIDY_PAX_MIN_POPULATION = 400; ///< Min. population of towns for subsidised pax route
static const uint SUBSIDY_CARGO_MIN_POPULATION = 900; ///< Min. population of destination town for cargo route
static const uint SUBSIDY_MAX_PCT_TRANSPORTED = 42; ///< Subsidy will be created only for towns/industries with less % transported
static const uint SUBSIDY_MAX_DISTANCE = 70; ///< Max. length of subsidised route (DistanceManhattan)
#define FOR_ALL_SUBSIDIES_FROM(var, start) FOR_ALL_ITEMS_FROM(Subsidy, subsidy_index, var, start)
#define FOR_ALL_SUBSIDIES(var) FOR_ALL_SUBSIDIES_FROM(var, 0)

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@ -1098,7 +1098,7 @@ static const uint8 _farm_sounds[] = { SND_24_SHEEP, SND_25_COW, SND_26_HORSE };
/** Array with... hem... a sound of toyland */
static const uint8 _plastic_mine_sounds[] = { SND_33_PLASTIC_MINE };
enum {
enum IndustryTypes {
IT_COAL_MINE = 0,
IT_POWER_STATION = 1,
IT_SAWMILL = 2,

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@ -33,9 +33,7 @@ enum TileSource {
TS_END
};
enum {
NUM_TRACKS_AT_PCP = 6
};
static const uint NUM_TRACKS_AT_PCP = 6;
/** Which PPPs are possible at all on a given PCP */
static const byte AllowedPPPonPCP[DIAGDIR_END] = {
@ -316,12 +314,10 @@ struct SortableSpriteStruct {
int8 z_offset;
};
enum {
/** Distance between wire and rail */
ELRAIL_ELEVATION = 10,
/** Wires that a draw one level higher than the north corner. */
ELRAIL_ELEVRAISE = ELRAIL_ELEVATION + TILE_HEIGHT
};
/** Distance between wire and rail */
static const uint ELRAIL_ELEVATION = 10;
/** Wires that a draw one level higher than the north corner. */
static const uint ELRAIL_ELEVRAISE = ELRAIL_ELEVATION + TILE_HEIGHT;
static const SortableSpriteStruct CatenarySpriteData[] = {
/* X direction

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@ -9,9 +9,7 @@
/** @file landscape_sprite.h Offsets of sprites to replace for non-temperate landscapes. */
enum {
END = 0xFFFF
};
static const SpriteID END = 0xFFFF;
static const SpriteID _landscape_spriteindexes_1[] = {
0xF67, 0xF9F,

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@ -154,13 +154,11 @@ static const Colour _palettes[][256] = {
#define GET_PALETTE(x) _palettes[x]
/** Description of the length of the palette cycle animations */
enum {
EPV_CYCLES_DARK_WATER = 5, ///< length of the dark blue water animation
EPV_CYCLES_LIGHTHOUSE = 4, ///< length of the lighthouse/stadium animation
EPV_CYCLES_OIL_REFINERY = 7, ///< length of the oil refinery's fire animation
EPV_CYCLES_FIZZY_DRINK = 5, ///< length of the fizzy drinks animation
EPV_CYCLES_GLITTER_WATER = 15, ///< length of the glittery water animation
};
static const uint EPV_CYCLES_DARK_WATER = 5; ///< length of the dark blue water animation
static const uint EPV_CYCLES_LIGHTHOUSE = 4; ///< length of the lighthouse/stadium animation
static const uint EPV_CYCLES_OIL_REFINERY = 7; ///< length of the oil refinery's fire animation
static const uint EPV_CYCLES_FIZZY_DRINK = 5; ///< length of the fizzy drinks animation
static const uint EPV_CYCLES_GLITTER_WATER = 15; ///< length of the glittery water animation
/** Description of tables for the palette animation */
struct ExtraPaletteValues {

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@ -14,10 +14,8 @@ struct DefaultUnicodeMapping {
byte key; ///< Character index of sprite
};
enum {
CLRA = 0, ///< Identifier to clear all glyphs at this codepoint
CLRL = 1, ///< Identifier to clear glyphs for large font at this codepoint
};
static const byte CLRA = 0; ///< Identifier to clear all glyphs at this codepoint
static const byte CLRL = 1; ///< Identifier to clear glyphs for large font at this codepoint
/* Default unicode mapping table for sprite based glyphs.
* This table allows us use unicode characters even though the glyphs don't

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@ -173,7 +173,7 @@ static const byte TOWN_GROWTH_FREQUENCY = 70;
* per town, NO MATTER the population of it.
* And there are 5 more bits available on flags...
*/
enum {
enum TownFlags {
TOWN_IS_FUNDED = 0, ///< Town has received some funds for
TOWN_HAS_CHURCH = 1, ///< There can be only one church by town.
TOWN_HAS_STADIUM = 2 ///< There can be only one stadium by town.

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@ -312,9 +312,7 @@ private:
Town *town; ///< Town displayed by the window.
public:
enum {
TVW_HEIGHT_NORMAL = 150,
};
static const int TVW_HEIGHT_NORMAL = 150;
TownViewWindow(const WindowDesc *desc, WindowNumber window_number) : Window()
{

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@ -28,7 +28,7 @@ enum TownSize {
};
template <> struct EnumPropsT<TownSize> : MakeEnumPropsT<TownSize, byte, TSZ_SMALL, TSZ_END, TSZ_END, 2> {};
enum {
enum Ratings {
/* These refer to the maximums, so Appalling is -1000 to -400
* MAXIMUM RATINGS BOUNDARIES */
RATING_MINIMUM = -1000,
@ -105,9 +105,7 @@ enum TownFounding {
/** It needs to be 8bits, because we save and load it as such */
typedef SimpleTinyEnumT<TownFounding, byte> TownFoundingByte;
enum {
MAX_LENGTH_TOWN_NAME_BYTES = 31, ///< The maximum length of a town name in bytes including '\0'
MAX_LENGTH_TOWN_NAME_PIXELS = 130, ///< The maximum length of a town name in pixels
};
static const uint MAX_LENGTH_TOWN_NAME_BYTES = 31; ///< The maximum length of a town name in bytes including '\0'
static const uint MAX_LENGTH_TOWN_NAME_PIXELS = 130; ///< The maximum length of a town name in pixels
#endif /* TOWN_TYPE_H */

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@ -40,13 +40,11 @@ enum TreeType {
* 5 entries instead of 4 (as there are only 4 landscape types) as the sub tropic landscape
* got two types of area, one for normal trees and one only for cacti.
*/
enum {
TREE_COUNT_TEMPERATE = TREE_SUB_ARCTIC - TREE_TEMPERATE, ///< number of treetypes on a temperate map
TREE_COUNT_SUB_ARCTIC = TREE_RAINFOREST - TREE_SUB_ARCTIC, ///< number of treetypes on a sub arctic map
TREE_COUNT_RAINFOREST = TREE_CACTUS - TREE_RAINFOREST, ///< number of treetypes for the 'rainforrest part' of a sub-tropic map
TREE_COUNT_SUB_TROPICAL = TREE_TOYLAND - TREE_SUB_TROPICAL, ///< number of treetypes for the 'sub-tropic part' of a sub-tropic map
TREE_COUNT_TOYLAND = 9 ///< number of treetypes on a toyland map
};
static const uint TREE_COUNT_TEMPERATE = TREE_SUB_ARCTIC - TREE_TEMPERATE; ///< number of treetypes on a temperate map
static const uint TREE_COUNT_SUB_ARCTIC = TREE_RAINFOREST - TREE_SUB_ARCTIC; ///< number of treetypes on a sub arctic map
static const uint TREE_COUNT_RAINFOREST = TREE_CACTUS - TREE_RAINFOREST; ///< number of treetypes for the 'rainforrest part' of a sub-tropic map
static const uint TREE_COUNT_SUB_TROPICAL = TREE_TOYLAND - TREE_SUB_TROPICAL; ///< number of treetypes for the 'sub-tropic part' of a sub-tropic map
static const uint TREE_COUNT_TOYLAND = 9; ///< number of treetypes on a toyland map
/**
* Enumeration for ground types of tiles with trees.

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@ -47,7 +47,7 @@ enum TrainDetailsWindowTabs {
};
/** Vehicle List Window type flags */
enum {
enum VehicleListWindowType {
VLW_STANDARD = 0 << 8,
VLW_SHARED_ORDERS = 1 << 8,
VLW_STATION_LIST = 2 << 8,

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@ -48,7 +48,7 @@ struct BaseVehicle
static const VehicleID INVALID_VEHICLE = 0xFFFF; ///< Constant representing a non-existing vehicle.
/** Pathfinding option states */
enum {
enum VehiclePathFinders {
VPF_OPF = 0, ///< The Original PathFinder (only for ships)
VPF_NPF = 1, ///< New PathFinder
VPF_YAPF = 2, ///< Yet Another PathFinder
@ -64,10 +64,8 @@ enum DepotCommand {
DEPOT_COMMAND_MASK = 0xF,
};
enum {
MAX_LENGTH_VEHICLE_NAME_BYTES = 31, ///< The maximum length of a vehicle name in bytes including '\0'
MAX_LENGTH_VEHICLE_NAME_PIXELS = 150, ///< The maximum length of a vehicle name in pixels
};
static const uint MAX_LENGTH_VEHICLE_NAME_BYTES = 31; ///< The maximum length of a vehicle name in bytes including '\0'
static const uint MAX_LENGTH_VEHICLE_NAME_PIXELS = 150; ///< The maximum length of a vehicle name in pixels
/** Vehicle acceleration models. */
enum AccelerationModel {

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@ -63,10 +63,8 @@ enum ZoomStateChange {
* z=6 reserved, currently unused.
* z=7 Z separator between bridge/tunnel and the things under/above it.
*/
enum {
BB_HEIGHT_UNDER_BRIDGE = 6, ///< Everything that can be built under low bridges, must not exceed this Z height.
BB_Z_SEPARATOR = 7, ///< Separates the bridge/tunnel from the things under/above it.
};
static const uint BB_HEIGHT_UNDER_BRIDGE = 6; ///< Everything that can be built under low bridges, must not exceed this Z height.
static const uint BB_Z_SEPARATOR = 7; ///< Separates the bridge/tunnel from the things under/above it.
/** Viewport place method (type of highlighted area and placed objects) */
enum ViewportPlaceMethod {

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@ -18,9 +18,7 @@
#include "gfx_type.h"
#include "window_type.h"
enum {
WIDGET_LIST_END = -1, ///< indicate the end of widgets' list for vararg functions
};
static const int WIDGET_LIST_END = -1; ///< indicate the end of widgets' list for vararg functions
/** Bits of the #WWT_MATRIX widget data. */
enum MatrixWidgetValues {