(svn r2279) - Fix: Check the parameters of the first 10 Commands. While there also add proper comments for the functions and fix up CmdFailed()

This commit is contained in:
Darkvater 2005-05-07 10:26:12 +00:00
parent b90e9d49ca
commit 3ad11e0ad4
6 changed files with 137 additions and 128 deletions

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@ -210,20 +210,23 @@ static bool TerraformTileHeight(TerraformerState *ts, uint tile, int height)
return true;
}
/* Terraform land
* p1 - corners
* p2 - direction
/** Terraform land
* @param x,y coordinates to terraform
* @param p1 corners to terraform. Human user only north, towns more
* @param p2 direction; eg up or down
*/
int32 CmdTerraformLand(int x, int y, uint32 flags, uint32 p1, uint32 p2)
{
TerraformerState ts;
uint tile;
TileIndex tile;
int direction;
TerraformerHeightMod modheight_data[576];
TileIndex tile_table_data[625];
/* A normal user can only terraform one corner, the northern one; p1 & 8 */
if (_current_player < MAX_PLAYERS && p1 != 8) return CMD_ERROR;
SET_EXPENSES_TYPE(EXPENSES_CONSTRUCTION);
_error_message = INVALID_STRING_ID;
@ -267,7 +270,7 @@ int32 CmdTerraformLand(int x, int y, uint32 flags, uint32 p1, uint32 p2)
int count;
TileIndex *ti = ts.tile_table;
for(count = ts.tile_table_count; count != 0; count--, ti++) {
for (count = ts.tile_table_count; count != 0; count--, ti++) {
uint z, t;
uint tile = *ti;
@ -289,7 +292,7 @@ int32 CmdTerraformLand(int x, int y, uint32 flags, uint32 p1, uint32 p2)
{
int count;
TileIndex *ti = ts.tile_table;
for(count = ts.tile_table_count; count != 0; count--, ti++) {
for (count = ts.tile_table_count; count != 0; count--, ti++) {
DoCommandByTile(*ti, 0, 0, flags, CMD_LANDSCAPE_CLEAR);
}
}
@ -301,7 +304,7 @@ int32 CmdTerraformLand(int x, int y, uint32 flags, uint32 p1, uint32 p2)
uint til;
mod = ts.modheight;
for(count = ts.modheight_count; count != 0; count--, mod++) {
for (count = ts.modheight_count; count != 0; count--, mod++) {
til = mod->tile;
SetTileHeight(til, mod->height);
@ -313,7 +316,7 @@ int32 CmdTerraformLand(int x, int y, uint32 flags, uint32 p1, uint32 p2)
{
int count;
TileIndex *ti = ts.tile_table;
for(count = ts.tile_table_count; count != 0; count--, ti++) {
for (count = ts.tile_table_count; count != 0; count--, ti++) {
MarkTileDirtyByTile(*ti);
}
}

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@ -191,4 +191,6 @@ int32 DoCommandByTile(TileIndex tile, uint32 p1, uint32 p2, uint32 flags, uint p
bool IsValidCommand(uint cmd);
int32 GetAvailableMoneyForCommand(void);
/* Validate functions for rail building */
static inline bool ValParamRailtype(uint32 rail) { return (rail > GetPlayer(_current_player)->max_railtype) ? false : true;}
#endif /* COMMAND_H */

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@ -273,11 +273,11 @@ void GetTileDesc(TileIndex tile, TileDesc *td)
_tile_type_procs[GetTileType(tile)]->get_tile_desc_proc(tile, td);
}
/* Clear a piece of landscape
* p1 = 0,
* p2 = 0
/** Clear a piece of landscape
* @param x,y coordinates of clearance
* @param p1 unused
* @param p2 unused
*/
int32 CmdLandscapeClear(int x, int y, uint32 flags, uint32 p1, uint32 p2)
{
TileIndex tile = TILE_FROM_XY(x, y);

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@ -275,8 +275,15 @@ static uint32 CheckRailSlope(uint tileh, uint rail_bits, uint existing, TileInde
return_cmd_error(STR_1000_LAND_SLOPED_IN_WRONG_DIRECTION);
}
int32 CmdBuildSingleRail(int x, int y, uint32 flags,
uint32 rail_type, uint32 rail)
/* Validate functions for rail building */
static inline bool ValParamTrackOrientation(uint32 rail) {return (rail > 5) ? false : true;}
/** Build a single piece of rail
* @param x,y coordinates on where to build
* @param p1 railtype of being built piece (normal, mono, maglev)
* @param p2 rail combination to build
*/
int32 CmdBuildSingleRail(int x, int y, uint32 flags, uint32 p1, uint32 p2)
{
TileIndex tile;
uint tileh;
@ -285,14 +292,12 @@ int32 CmdBuildSingleRail(int x, int y, uint32 flags,
int32 cost = 0;
int32 ret;
if (rail_type > _players[_current_player].max_railtype ||
rail > 5) // invalid track number?
return CMD_ERROR;
if (!(ValParamRailtype(p1) && ValParamTrackOrientation(p2))) return CMD_ERROR;
tile = TILE_FROM_XY(x, y);
tileh = GetTileSlope(tile, NULL);
m5 = _map5[tile];
rail_bit = 1 << rail;
rail_bit = 1 << p2;
SET_EXPENSES_TYPE(EXPENSES_CONSTRUCTION);
@ -313,7 +318,7 @@ int32 CmdBuildSingleRail(int x, int y, uint32 flags,
if (flags & DC_EXEC) {
_map_owner[tile] = _current_player;
_map3_lo[tile] &= ~0x0F;
_map3_lo[tile] |= rail_type;
_map3_lo[tile] |= p1;
_map5[tile] = (m5 & 0xC7) | 0x20; // railroad under bridge
}
break;
@ -334,7 +339,7 @@ int32 CmdBuildSingleRail(int x, int y, uint32 flags,
}
if (m5 & RAIL_TYPE_SPECIAL ||
_map_owner[tile] != _current_player ||
(_map3_lo[tile] & 0xFU) != rail_type) {
(_map3_lo[tile] & 0xFU) != p1) {
// Get detailed error message
return DoCommandByTile(tile, 0, 0, flags, CMD_LANDSCAPE_CLEAR);
}
@ -361,7 +366,7 @@ int32 CmdBuildSingleRail(int x, int y, uint32 flags,
if (flags & DC_EXEC) {
_map3_lo[tile] = _map_owner[tile];
_map_owner[tile] = _current_player;
_map3_hi[tile] = rail_type;
_map3_hi[tile] = p1;
_map5[tile] = 0x10 | (rail_bit == 1 ? 0x08 : 0x00); // level crossing
}
break;
@ -384,7 +389,7 @@ int32 CmdBuildSingleRail(int x, int y, uint32 flags,
SetTileType(tile, MP_RAILWAY);
_map_owner[tile] = _current_player;
_map2[tile] = 0; // Bare land
_map3_lo[tile] = rail_type; // No signals, rail type
_map3_lo[tile] = p1; // No signals, rail type
_map5[tile] = rail_bit;
}
break;
@ -392,7 +397,7 @@ int32 CmdBuildSingleRail(int x, int y, uint32 flags,
if (flags & DC_EXEC) {
MarkTileDirtyByTile(tile);
SetSignalsOnBothDir(tile, rail);
SetSignalsOnBothDir(tile, p2);
}
return cost + _price.build_rail;
@ -414,17 +419,18 @@ static const byte _signals_table_both[] = {
};
/* Remove a single track.
* p1 - unused
* p2 - tile direction
/** Remove a single piece of track
* @param x,y coordinates for removal of track
* @param p1 unused
* @param p2 rail orientation
*/
int32 CmdRemoveSingleRail(int x, int y, uint32 flags, uint32 p1, uint32 p2)
{
TileInfo ti;
TileIndex tile;
byte rail_bit = 1 << p2;
byte m5;
uint tile;
if (!ValParamTrackOrientation(p2)) return CMD_ERROR;
SET_EXPENSES_TYPE(EXPENSES_CONSTRUCTION);
@ -458,6 +464,7 @@ int32 CmdRemoveSingleRail(int x, int y, uint32 flags, uint32 p1, uint32 p2)
_map_owner[tile] = OWNER_NONE;
_map5[tile] = ti.map5 & 0xC7;
} else if (ti.type == MP_STREET) {
byte m5;
if (!(ti.map5 & 0xF0))
return CMD_ERROR;
@ -526,11 +533,11 @@ static const struct {
0,-16,-16, 0,-16, 0, 0, 0,
}};
static int32 ValidateAutoDrag(int *railbit, int x, int y, int ex, int ey)
static int32 ValidateAutoDrag(byte *railbit, int x, int y, int ex, int ey)
{
int dx, dy, trdx, trdy;
if (*railbit > 5) return CMD_ERROR; // only 6 possible track-combinations
if (!ValParamTrackOrientation(*railbit)) return CMD_ERROR;
// calculate delta x,y from start to end tile
dx = ex - x;
@ -568,36 +575,37 @@ static int32 ValidateAutoDrag(int *railbit, int x, int y, int ex, int ey)
return 0;
}
/* Build a stretch of railroad tracks.
* x,y= start tile
* p1 = end tile
* p2 = (bit 0-3) - railroad type normal/maglev
* p2 = (bit 4-6) - track-orientation, valid values: 0-5
* p2 = (bit 7) - 0 = build, 1 = remove tracks
/** Build a stretch of railroad tracks.
* @param x,y start tile of drag
* @param p1 end tile of drag
* @param p2 various bitstuffed elements
* - p2 = (bit 0-3) - railroad type normal/maglev (0 = normal, 1 = mono, 2 = maglev)
* - p2 = (bit 4-6) - track-orientation, valid values: 0-5
* - p2 = (bit 7) - 0 = build, 1 = remove tracks
*/
static int32 CmdRailTrackHelper(int x, int y, uint32 flags, uint32 p1, uint32 p2)
{
int ex, ey;
int32 ret, total_cost = 0;
int railbit = (p2 >> 4) & 7;
byte railbit = (p2 >> 4) & 7;
byte mode = HASBIT(p2, 7);
if (!(ValParamRailtype(p2 & 0x3) && ValParamTrackOrientation(railbit))) return CMD_ERROR;
/* unpack end point */
ex = TileX(p1) * 16;
ey = TileY(p1) * 16;
SET_EXPENSES_TYPE(EXPENSES_CONSTRUCTION);
if (flags & DC_EXEC)
SndPlayTileFx(SND_20_SPLAT_2, TILE_FROM_XY(x,y));
if (CmdFailed(ValidateAutoDrag(&railbit, x, y, ex, ey))) return CMD_ERROR;
if (ValidateAutoDrag(&railbit, x, y, ex, ey) == CMD_ERROR)
return CMD_ERROR;
if (flags & DC_EXEC) SndPlayTileFx(SND_20_SPLAT_2, TILE_FROM_XY(x,y));
for(;;) {
ret = DoCommand(x, y, p2&0x3, railbit&7, flags, (mode == 0) ? CMD_BUILD_SINGLE_RAIL : CMD_REMOVE_SINGLE_RAIL);
ret = DoCommand(x, y, p2 & 0x3, railbit & 7, flags, (mode == 0) ? CMD_BUILD_SINGLE_RAIL : CMD_REMOVE_SINGLE_RAIL);
if (ret == CMD_ERROR) {
if (CmdFailed(ret)) {
if ((_error_message != STR_1007_ALREADY_BUILT) && (mode == 0))
break;
} else
@ -613,15 +621,12 @@ static int32 CmdRailTrackHelper(int x, int y, uint32 flags, uint32 p1, uint32 p2
if (railbit & 0x6) railbit ^= 1;
}
if (total_cost == 0)
return CMD_ERROR;
return total_cost;
return (total_cost == 0) ? CMD_ERROR : total_cost;
}
int32 CmdBuildRailroadTrack(int x, int y, uint32 flags, uint32 p1, uint32 p2)
{
return CmdRailTrackHelper(x, y, flags, p1, p2);
return CmdRailTrackHelper(x, y, flags, p1, CLRBIT(p2, 7));
}
int32 CmdRemoveRailroadTrack(int x, int y, uint32 flags, uint32 p1, uint32 p2)
@ -629,20 +634,23 @@ int32 CmdRemoveRailroadTrack(int x, int y, uint32 flags, uint32 p1, uint32 p2)
return CmdRailTrackHelper(x, y, flags, p1, SETBIT(p2, 7));
}
/* Build a train depot
* p1 = rail type
* p2 = depot direction
/** Build a train depot
* @param x,y position of the train depot
* @param p1 rail type
* @param p2 depot direction (0 through 3), where 0 is NW, 1 is NE, etc.
*/
int32 CmdBuildTrainDepot(int x, int y, uint32 flags, uint32 p1, uint32 p2)
{
uint tile = TILE_FROM_XY(x,y);
Depot *d;
TileIndex tile = TILE_FROM_XY(x,y);
int32 cost, ret;
Depot *depot;
uint tileh;
SET_EXPENSES_TYPE(EXPENSES_CONSTRUCTION);
if (!EnsureNoVehicle(tile)) return CMD_ERROR;
/* check railtype and valid direction for depot (0 through 3), 4 in total */
if (!ValParamRailtype(p1) || p2 > 3) return CMD_ERROR;
tileh = GetTileSlope(tile, NULL);
if (tileh != 0) {
@ -651,11 +659,11 @@ int32 CmdBuildTrainDepot(int x, int y, uint32 flags, uint32 p1, uint32 p2)
}
ret = DoCommandByTile(tile, 0, 0, flags, CMD_LANDSCAPE_CLEAR);
if (ret == CMD_ERROR) return CMD_ERROR;
if (CmdFailed(ret)) return CMD_ERROR;
cost = ret;
depot = AllocateDepot();
if (depot == NULL)
d = AllocateDepot();
if (d == NULL)
return CMD_ERROR;
if (flags & DC_EXEC) {
@ -669,8 +677,8 @@ int32 CmdBuildTrainDepot(int x, int y, uint32 flags, uint32 p1, uint32 p2)
p2 | RAIL_TYPE_DEPOT /* map5 */
);
depot->xy = tile;
depot->town_index = ClosestTownFromTile(tile, (uint)-1)->index;
d->xy = tile;
d->town_index = ClosestTownFromTile(tile, (uint)-1)->index;
SetSignalsOnBothDir(tile, (p2&1) ? 2 : 1);
@ -679,12 +687,13 @@ int32 CmdBuildTrainDepot(int x, int y, uint32 flags, uint32 p1, uint32 p2)
return cost + _price.build_train_depot;
}
/* build signals, alternate between double/single, signal/semaphore,
* pre/exit/combo-signals
* p1 bits 0-2 - track-orientation, valid values: 0-5
* p1 bit 3 - choose semaphores/signals or cycle normal/pre/exit/combo
* depending on context
* p2 = used for CmdBuildManySignals() to copy style of first signal
/** Build signals, alternate between double/single, signal/semaphore,
* pre/exit/combo-signals, and what-else not
* @param x,y coordinates where signals is being built
* @param p1 various bitstuffed elements
* - p1 = (bit 0-2) - track-orientation, valid values: 0-5
* - p1 = (bit 3) - choose semaphores/signals or cycle normal/pre/exit/combo depending on context
* @param p2 used for CmdBuildManySignals() to copy style of first signal
*/
int32 CmdBuildSingleSignal(int x, int y, uint32 flags, uint32 p1, uint32 p2)
{
@ -695,20 +704,16 @@ int32 CmdBuildSingleSignal(int x, int y, uint32 flags, uint32 p1, uint32 p2)
byte m5;
int32 cost;
if (!(track < 6) || // only 6 possible track-combinations
!IsTileType(tile, MP_RAILWAY) ||
!EnsureNoVehicle(tile))
if (!ValParamTrackOrientation(track) || !IsTileType(tile, MP_RAILWAY) || !EnsureNoVehicle(tile))
return CMD_ERROR;
// Protect against invalid signal copying
if (p2 != 0 && (p2 & _signals_table_both[track]) == 0)
return CMD_ERROR;
/* Protect against invalid signal copying */
if (p2 != 0 && (p2 & _signals_table_both[track]) == 0) return CMD_ERROR;
m5 = _map5[tile];
if (m5 & 0x80 || // mustn't be a depot
!HASBIT(m5, track)) // track must exist
return CMD_ERROR;
/* You can't build signals in a depot, and the selected track must exist */
if (m5 & 0x80 || !HASBIT(m5, track)) return CMD_ERROR;
if (!CheckTileOwnership(tile)) return CMD_ERROR;
@ -818,7 +823,7 @@ int32 CmdBuildSingleSignal(int x, int y, uint32 flags, uint32 p1, uint32 p2)
static int32 CmdSignalTrackHelper(int x, int y, uint32 flags, uint32 p1, uint32 p2)
{
int ex, ey;
int railbit = (p2 >> 4) & 7;
byte railbit = (p2 >> 4) & 7;
bool error = true;
TileIndex tile = TILE_FROM_XY(x, y);
int32 ret, total_cost, signal_ctr;
@ -895,26 +900,24 @@ int32 CmdBuildSignalTrack(int x, int y, uint32 flags, uint32 p1, uint32 p2)
return CmdSignalTrackHelper(x, y, flags, p1, p2);
}
/* Remove signals
* p1 bits 0-2 = track, valid values: 0-5
* p2 = unused
/** Remove signals
* @param x,y coordinates where signal is being deleted from
* @param p1 track combination to remove signal from
*/
int32 CmdRemoveSingleSignal(int x, int y, uint32 flags, uint32 p1, uint32 p2)
{
TileIndex tile = TILE_FROM_XY(x, y);
uint track = p1 & 0x7;
if (!(track < 6) || // only 6 possible track-combinations
!IsTileType(tile, MP_RAILWAY) ||
!EnsureNoVehicle(tile))
if (!ValParamTrackOrientation(track) || !IsTileType(tile, MP_RAILWAY) || !EnsureNoVehicle(tile))
return CMD_ERROR;
if ((_map5[tile] & RAIL_TYPE_MASK) != RAIL_TYPE_SIGNALS ||
(_map3_lo[tile] & _signals_table_both[track]) == 0) // signals on track?
return CMD_ERROR;
if (_current_player != OWNER_WATER && !CheckTileOwnership(tile))
return CMD_ERROR;
/* Only water can remove signals from anyone */
if (_current_player != OWNER_WATER && !CheckTileOwnership(tile)) return CMD_ERROR;
SET_EXPENSES_TYPE(EXPENSES_CONSTRUCTION);

View File

@ -917,22 +917,23 @@ static void GetStationLayout(byte *layout, int numtracks, int plat_len, StationS
}
}
/* build railroad station
* p1 & 1 - orientation
* (p1 >> 8) & 0xFF - numtracks
* (p1 >> 16) & 0xFF - platform length
* p2 & 0xF - railtype
* p2 & 0x10 - set for custom station
* p2 >> 8 - custom station id
/** Build railroad station
* @param x_org,y_org starting position of station dragging/placement
* @param p1 various bitstuffed elements
* - p1 = (bit 0) - orientation (p1 & 1)
* - p1 = (bit 8-15) - number of tracks (p1 >> 8) & 0xFF)
* - p1 = (bit 16-23) - platform length (p1 >> 16) & 0xFF)
* @param p2 various bitstuffed elements
* - p2 = (bit 0- 3) - railtype (p2 & 0xF)
* - p2 = (bit 4) - set for custom station (p2 & 0x10)
* - p2 = (bit 8-..) - custom station id (p2 >> 8)
*/
int32 CmdBuildRailroadStation(int x_org, int y_org, uint32 flags, uint32 p1, uint32 p2)
int32 CmdBuildRailroadStation(int x, int y, uint32 flags, uint32 p1, uint32 p2)
{
/* unpack params */
int w_org,h_org;
uint tile_org;
int32 cost, ret;
Station *st;
TileIndex tile_org;
int w_org, h_org;
int32 cost, ret;
int est;
int plat_len, numtracks;
int direction;
@ -940,25 +941,23 @@ int32 CmdBuildRailroadStation(int x_org, int y_org, uint32 flags, uint32 p1, uin
SET_EXPENSES_TYPE(EXPENSES_CONSTRUCTION);
tile_org = TILE_FROM_XY(x_org,y_org);
tile_org = TILE_FROM_XY(x, y);
/* Does the authority allow this? */
if (!(flags & DC_NO_TOWN_RATING) && !CheckIfAuthorityAllows(tile_org))
return CMD_ERROR;
if (!(flags & DC_NO_TOWN_RATING) && !CheckIfAuthorityAllows(tile_org)) return CMD_ERROR;
if (!ValParamRailtype(p2 & 0xF)) return CMD_ERROR;
{
/* unpack parameters */
direction = p1 & 1;
plat_len = (p1 >> 16) & 0xFF;
numtracks = (p1 >> 8) & 0xFF;
/* w = length, h = num_tracks */
if (direction) {
h_org = plat_len;
w_org = numtracks;
} else {
w_org = plat_len;
h_org = numtracks;
}
/* unpack parameters */
direction = p1 & 1;
numtracks = (p1 >> 8) & 0xFF;
plat_len = (p1 >> 16) & 0xFF;
/* w = length, h = num_tracks */
if (direction) {
h_org = plat_len;
w_org = numtracks;
} else {
w_org = plat_len;
h_org = numtracks;
}
// these values are those that will be stored in train_tile and station_platforms
@ -970,7 +969,7 @@ int32 CmdBuildRailroadStation(int x_org, int y_org, uint32 flags, uint32 p1, uin
est = -1;
// If DC_EXEC is in flag, do not want to pass it to CheckFlatLandBelow, because of a nice bug
// for detail info, see: https://sourceforge.net/tracker/index.php?func=detail&aid=1029064&group_id=103924&atid=636365
if ((ret=CheckFlatLandBelow(tile_org, w_org, h_org, flags&~DC_EXEC, 5 << direction, _patches.nonuniform_stations ? &est : NULL)) == CMD_ERROR) return CMD_ERROR;
if (CmdFailed(ret = CheckFlatLandBelow(tile_org, w_org, h_org, flags&~DC_EXEC, 5 << direction, _patches.nonuniform_stations ? &est : NULL))) return CMD_ERROR;
cost = ret + (numtracks * _price.train_station_track + _price.train_station_length) * plat_len;
// Make sure there are no similar stations around us.
@ -1026,7 +1025,7 @@ int32 CmdBuildRailroadStation(int x_org, int y_org, uint32 flags, uint32 p1, uin
// Now really clear the land below the station
// It should never return CMD_ERROR.. but you never know ;)
// (a bit strange function name for it, but it really does clear the land, when DC_EXEC is in flags)
if (CheckFlatLandBelow(tile_org, w_org, h_org, flags, 5 << direction, _patches.nonuniform_stations ? &est : NULL) == CMD_ERROR) return CMD_ERROR;
if (CmdFailed(CheckFlatLandBelow(tile_org, w_org, h_org, flags, 5 << direction, _patches.nonuniform_stations ? &est : NULL))) return CMD_ERROR;
st->train_tile = finalvalues[0];
if (!st->facilities) st->xy = finalvalues[0];
@ -1045,7 +1044,7 @@ int32 CmdBuildRailroadStation(int x_org, int y_org, uint32 flags, uint32 p1, uin
GetStationLayout(layout_ptr, numtracks, plat_len, statspec);
do {
int tile = tile_org;
TileIndex tile = tile_org;
int w = plat_len;
do {

View File

@ -161,11 +161,12 @@ bool CheckBridge_Stuff(byte bridge_type, int bridge_len)
return true;
}
/* Build a Bridge
* x,y - end tile coord
* p1 - packed start tile coords (~ dx)
* p2&0xFF - bridge type (hi bh)
* p2>>8 - rail type. &0x80 means road bridge.
/** Build a Bridge
* @param x,y end tile coord
* @param p1 packed start tile coords (~ dx)
* @param p2 various bitstuffed elements
* - p2 = (bit 0- 7) - bridge type (hi bh)
* - p2 = (bit 8-..) - rail type. bit15 ((x>>8)&0x80) means road bridge.
*/
int32 CmdBuildBridge(int x, int y, uint32 flags, uint32 p1, uint32 p2)
{
@ -185,11 +186,15 @@ int32 CmdBuildBridge(int x, int y, uint32 flags, uint32 p1, uint32 p2)
bridge_type = p2 & 0xFF;
railtype = (byte)(p2 >> 8);
/* Out of bounds bridge */
if (bridge_type >= MAX_BRIDGES) return_cmd_error(STR_5015_CAN_T_BUILD_BRIDGE_HERE);
// type of bridge
if (railtype & 0x80) {
if (HASBIT(railtype, 7)) { // bit 15 of original p2 param
railtype = 0;
rail_or_road = 2;
} else {
if (!ValParamRailtype(railtype)) return CMD_ERROR;
rail_or_road = 0;
}
@ -198,9 +203,6 @@ int32 CmdBuildBridge(int x, int y, uint32 flags, uint32 p1, uint32 p2)
direction = 0;
if (bridge_type >= MAX_BRIDGES) // out of bounds bridge
return_cmd_error(STR_5015_CAN_T_BUILD_BRIDGE_HERE);
/* check if valid, and make sure that (x,y) are smaller than (sx,sy) */
if (x == sx) {
if (y == sy)
@ -249,7 +251,7 @@ int32 CmdBuildBridge(int x, int y, uint32 flags, uint32 p1, uint32 p2)
/* Try and clear the start landscape */
if ((ret = DoCommandByTile(ti_start.tile, 0, 0, flags, CMD_LANDSCAPE_CLEAR)) == CMD_ERROR)
if (CmdFailed(ret = DoCommandByTile(ti_start.tile, 0, 0, flags, CMD_LANDSCAPE_CLEAR)))
return CMD_ERROR;
cost = ret;
@ -261,7 +263,7 @@ int32 CmdBuildBridge(int x, int y, uint32 flags, uint32 p1, uint32 p2)
/* Try and clear the end landscape */
if ((ret=DoCommandByTile(ti_end.tile, 0, 0, flags, CMD_LANDSCAPE_CLEAR)) == CMD_ERROR)
if (CmdFailed(ret = DoCommandByTile(ti_end.tile, 0, 0, flags, CMD_LANDSCAPE_CLEAR)))
return CMD_ERROR;
cost += ret;
@ -338,7 +340,7 @@ int32 CmdBuildBridge(int x, int y, uint32 flags, uint32 p1, uint32 p2)
} else {
not_valid_below:;
/* try and clear the middle landscape */
if ((ret=DoCommandByTile(ti.tile, 0, 0, flags, CMD_LANDSCAPE_CLEAR)) == CMD_ERROR)
if (CmdFailed(ret = DoCommandByTile(ti.tile, 0, 0, flags, CMD_LANDSCAPE_CLEAR)))
return CMD_ERROR;
cost += ret;
m5 = 0xC0;