(svn r23986) -Fix (r23889): Invalid reads when scaling an odd-sized sprite smaller.

This commit is contained in:
frosch 2012-02-25 17:18:17 +00:00
parent e3c665a3cb
commit 3d381403a8
1 changed files with 9 additions and 8 deletions

View File

@ -197,18 +197,19 @@ static void ResizeSpriteOut(SpriteLoader::Sprite *sprite, ZoomLevel zoom)
const SpriteLoader::CommonPixel *src_end = src + sprite[zoom - 1].height * sprite[zoom - 1].width;
for (uint y = 0; y < sprite[zoom].height; y++) {
if (src >= src_end) src = src_end - sprite[zoom - 1].width;
const SpriteLoader::CommonPixel *src_ln = src + sprite[zoom - 1].width * 2;
const SpriteLoader::CommonPixel *src_ln = src + sprite[zoom - 1].width;
assert(src_ln <= src_end);
for (uint x = 0; x < sprite[zoom].width; x++) {
if (src >= src_ln) src = src_ln - 1;
if ((src + 1)->a != 0) { *dst = *(src + 1); }
else { *dst = *src; }
assert(src < src_ln);
if (src + 1 != src_ln && (src + 1)->a != 0) {
*dst = *(src + 1);
} else {
*dst = *src;
}
dst++;
src += 2;
}
src = src_ln;
src = src_ln + sprite[zoom - 1].width;
}
}