(svn r20795) -Codechange: clarify code/documentation of the start/stop bit in CmdMassStartStopVehicle (Krille)

This commit is contained in:
yexo 2010-09-13 12:14:22 +00:00
parent ec9e60cbfc
commit 3e64d01a63
1 changed files with 3 additions and 3 deletions

View File

@ -434,7 +434,7 @@ CommandCost CmdStartStopVehicle(TileIndex tile, DoCommandFlag flags, uint32 p1,
* @param tile Tile of the depot where the vehicles are started/stopped (only used for depots)
* @param flags type of operation
* @param p1 bitmask
* - bit 0 false = start vehicles, true = stop vehicles
* - bit 0 set = start vehicles, unset = stop vehicles
* - bit 1 if set, then it's a vehicle list window, not a depot and Tile is ignored in this case
* @param p2 packed VehicleListIdentifier
* @param text unused
@ -443,7 +443,7 @@ CommandCost CmdStartStopVehicle(TileIndex tile, DoCommandFlag flags, uint32 p1,
CommandCost CmdMassStartStopVehicle(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
{
VehicleList list;
bool start_stop = HasBit(p1, 0);
bool do_start = HasBit(p1, 0);
bool vehicle_list_window = HasBit(p1, 1);
VehicleListIdentifier vli;
@ -460,7 +460,7 @@ CommandCost CmdMassStartStopVehicle(TileIndex tile, DoCommandFlag flags, uint32
for (uint i = 0; i < list.Length(); i++) {
const Vehicle *v = list[i];
if (!!(v->vehstatus & VS_STOPPED) != start_stop) continue;
if (!!(v->vehstatus & VS_STOPPED) != do_start) continue;
if (!vehicle_list_window) {
if (vli.vtype == VEH_TRAIN) {