mirror of https://github.com/OpenTTD/OpenTTD.git
(svn r25567) -Codechange: Revive dead DrawStringParams as FontState.
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3c0fbaaa13
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3fa1b4e8c3
37
src/gfx.cpp
37
src/gfx.cpp
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@ -51,43 +51,6 @@ byte _colour_gradient[COLOUR_END][8];
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static void GfxMainBlitterViewport(const Sprite *sprite, int x, int y, BlitterMode mode, const SubSprite *sub = NULL, SpriteID sprite_id = SPR_CURSOR_MOUSE);
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static void GfxMainBlitter(const Sprite *sprite, int x, int y, BlitterMode mode, const SubSprite *sub = NULL, SpriteID sprite_id = SPR_CURSOR_MOUSE, ZoomLevel zoom = ZOOM_LVL_NORMAL);
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/**
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* Text drawing parameters, which can change while drawing a line, but are kept between multiple parts
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* of the same text, e.g. on line breaks.
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*/
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struct DrawStringParams {
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FontSize fontsize;
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TextColour cur_colour, prev_colour;
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DrawStringParams(TextColour colour, FontSize fontsize) : fontsize(fontsize), cur_colour(colour), prev_colour(colour) {}
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/**
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* Switch to new colour \a c.
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* @param c New colour to use.
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*/
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inline void SetColour(TextColour c)
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{
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assert(c >= TC_BLUE && c <= TC_BLACK);
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this->prev_colour = this->cur_colour;
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this->cur_colour = c;
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}
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/** Switch to previous colour. */
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inline void SetPreviousColour()
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{
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Swap(this->cur_colour, this->prev_colour);
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}
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/**
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* Switch to using a new font \a f.
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* @param f New font to use.
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*/
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inline void SetFontSize(FontSize f)
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{
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this->fontsize = f;
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}
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};
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static ReusableBuffer<uint8> _cursor_backup;
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/**
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@ -410,11 +410,11 @@ Layouter::Layouter(const char *str, int maxw, TextColour colour, FontSize fontsi
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const CharType *buffer_last = lastof(this->buffer);
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CharType *buff = this->buffer;
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TextColour cur_colour = colour, prev_colour = colour;
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FontState state(colour, fontsize);
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WChar c = 0;
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do {
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Font *f = new Font(fontsize, cur_colour);
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Font *f = new Font(state.fontsize, state.cur_colour);
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CharType *buff_begin = buff;
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FontMap fontMapping;
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@ -428,14 +428,13 @@ Layouter::Layouter(const char *str, int maxw, TextColour colour, FontSize fontsi
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if (c == '\0' || c == '\n') {
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break;
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} else if (c >= SCC_BLUE && c <= SCC_BLACK) {
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prev_colour = cur_colour;
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cur_colour = (TextColour)(c - SCC_BLUE);
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state.SetColour((TextColour)(c - SCC_BLUE));
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} else if (c == SCC_PREVIOUS_COLOUR) { // Revert to the previous colour.
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Swap(prev_colour, cur_colour);
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state.SetPreviousColour();
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} else if (c == SCC_TINYFONT) {
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fontsize = FS_SMALL;
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state.SetFontSize(FS_SMALL);
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} else if (c == SCC_BIGFONT) {
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fontsize = FS_LARGE;
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state.SetFontSize(FS_LARGE);
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} else {
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buff += AppendToBuffer(buff, buffer_last, c);
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continue;
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@ -447,7 +446,7 @@ Layouter::Layouter(const char *str, int maxw, TextColour colour, FontSize fontsi
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} else {
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delete f;
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}
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f = new Font(fontsize, cur_colour);
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f = new Font(state.fontsize, state.cur_colour);
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}
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/* Better safe than sorry. */
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@ -23,6 +23,44 @@
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#define ICU_FONTINSTANCE
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#endif /* WITH_ICU */
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/**
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* Text drawing parameters, which can change while drawing a line, but are kept between multiple parts
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* of the same text, e.g. on line breaks.
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*/
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struct FontState {
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FontSize fontsize; ///< Current font size.
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TextColour cur_colour; ///< Current text colour.
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TextColour prev_colour; ///< Text colour from before the last colour switch.
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FontState(TextColour colour, FontSize fontsize) : fontsize(fontsize), cur_colour(colour), prev_colour(colour) {}
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/**
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* Switch to new colour \a c.
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* @param c New colour to use.
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*/
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inline void SetColour(TextColour c)
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{
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assert(c >= TC_BLUE && c <= TC_BLACK);
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this->prev_colour = this->cur_colour;
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this->cur_colour = c;
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}
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/** Switch to previous colour. */
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inline void SetPreviousColour()
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{
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Swap(this->cur_colour, this->prev_colour);
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}
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/**
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* Switch to using a new font \a f.
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* @param f New font to use.
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*/
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inline void SetFontSize(FontSize f)
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{
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this->fontsize = f;
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}
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};
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/**
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* Container with information about a font.
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*/
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