Codechange: Redefine some cargo-related values in terms of CargoID instead of CargoType.

Values used as special filter types are now defined as offsets from NUM_CARGO instead of confusingly reusing CARGO_NO_REFIT/CARGO_AUTO_REFIT types.
This commit is contained in:
Peter Nelson 2024-01-06 15:29:48 +00:00 committed by Peter Nelson
parent 952d111b94
commit 400ae65ff2
13 changed files with 99 additions and 103 deletions

View File

@ -226,7 +226,7 @@ static int GetIncompatibleRefitOrderIdForAutoreplace(const Vehicle *v, EngineID
* @param engine_type The EngineID of the vehicle that is being replaced to
* @param part_of_chain The vehicle is part of a train
* @return The cargo type to replace to
* CT_NO_REFIT is returned if no refit is needed
* CARGO_NO_REFIT is returned if no refit is needed
* INVALID_CARGO is returned when both old and new vehicle got cargo capacity and refitting the new one to the old one's cargo type isn't possible
*/
static CargoID GetNewCargoTypeForReplace(Vehicle *v, EngineID engine_type, bool part_of_chain)
@ -234,23 +234,23 @@ static CargoID GetNewCargoTypeForReplace(Vehicle *v, EngineID engine_type, bool
CargoTypes available_cargo_types, union_mask;
GetArticulatedRefitMasks(engine_type, true, &union_mask, &available_cargo_types);
if (union_mask == 0) return CT_NO_REFIT; // Don't try to refit an engine with no cargo capacity
if (union_mask == 0) return CARGO_NO_REFIT; // Don't try to refit an engine with no cargo capacity
CargoID cargo_type;
CargoTypes cargo_mask = GetCargoTypesOfArticulatedVehicle(v, &cargo_type);
if (!HasAtMostOneBit(cargo_mask)) {
CargoTypes new_engine_default_cargoes = GetCargoTypesOfArticulatedParts(engine_type);
if ((cargo_mask & new_engine_default_cargoes) == cargo_mask) {
return CT_NO_REFIT; // engine_type is already a mixed cargo type which matches the incoming vehicle by default, no refit required
return CARGO_NO_REFIT; // engine_type is already a mixed cargo type which matches the incoming vehicle by default, no refit required
}
return INVALID_CARGO; // We cannot refit to mixed cargoes in an automated way
}
if (!IsValidCargoID(cargo_type)) {
if (v->type != VEH_TRAIN) return CT_NO_REFIT; // If the vehicle does not carry anything at all, every replacement is fine.
if (v->type != VEH_TRAIN) return CARGO_NO_REFIT; // If the vehicle does not carry anything at all, every replacement is fine.
if (!part_of_chain) return CT_NO_REFIT;
if (!part_of_chain) return CARGO_NO_REFIT;
/* the old engine didn't have cargo capacity, but the new one does
* now we will figure out what cargo the train is carrying and refit to fit this */
@ -261,7 +261,7 @@ static CargoID GetNewCargoTypeForReplace(Vehicle *v, EngineID engine_type, bool
if (HasBit(available_cargo_types, v->cargo_type)) return v->cargo_type;
}
return CT_NO_REFIT; // We failed to find a cargo type on the old vehicle and we will not refit the new one
return CARGO_NO_REFIT; // We failed to find a cargo type on the old vehicle and we will not refit the new one
} else {
if (!HasBit(available_cargo_types, cargo_type)) return INVALID_CARGO; // We can't refit the vehicle to carry the cargo we want
@ -359,7 +359,7 @@ static CommandCost BuildReplacementVehicle(Vehicle *old_veh, Vehicle **new_vehic
*new_vehicle = new_veh;
/* Refit the vehicle if needed */
if (refit_cargo != CT_NO_REFIT) {
if (refit_cargo != CARGO_NO_REFIT) {
byte subtype = GetBestFittingSubType(old_veh, new_veh, refit_cargo);
cost.AddCost(std::get<0>(Command<CMD_REFIT_VEHICLE>::Do(DC_EXEC, new_veh->index, refit_cargo, subtype, false, false, 0)));

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@ -93,16 +93,12 @@ static const NWidgetPart _nested_build_vehicle_widgets[] = {
EndContainer(),
};
/** Special cargo filter criteria */
static const CargoID CF_ANY = CT_NO_REFIT; ///< Show all vehicles independent of carried cargo (i.e. no filtering)
static const CargoID CF_NONE = INVALID_CARGO; ///< Show only vehicles which do not carry cargo (e.g. train engines)
static const CargoID CF_ENGINES = CT_AUTO_REFIT; ///< Show only engines (for rail vehicles only)
bool _engine_sort_direction; ///< \c false = descending, \c true = ascending.
byte _engine_sort_last_criteria[] = {0, 0, 0, 0}; ///< Last set sort criteria, for each vehicle type.
bool _engine_sort_last_order[] = {false, false, false, false}; ///< Last set direction of the sort order, for each vehicle type.
bool _engine_sort_show_hidden_engines[] = {false, false, false, false}; ///< Last set 'show hidden engines' setting for each vehicle type.
static CargoID _engine_sort_last_cargo_criteria[] = {CF_ANY, CF_ANY, CF_ANY, CF_ANY}; ///< Last set filter criteria, for each vehicle type.
static CargoID _engine_sort_last_cargo_criteria[] = {CargoFilterCriteria::CF_ANY, CargoFilterCriteria::CF_ANY, CargoFilterCriteria::CF_ANY, CargoFilterCriteria::CF_ANY}; ///< Last set filter criteria, for each vehicle type.
/**
* Determines order of engines by engineID
@ -543,13 +539,13 @@ const StringID _engine_sort_listing[][12] = {{
/** Filters vehicles by cargo and engine (in case of rail vehicle). */
static bool CDECL CargoAndEngineFilter(const GUIEngineListItem *item, const CargoID cid)
{
if (cid == CF_ANY) {
if (cid == CargoFilterCriteria::CF_ANY) {
return true;
} else if (cid == CF_ENGINES) {
} else if (cid == CargoFilterCriteria::CF_ENGINES) {
return Engine::Get(item->engine_id)->GetPower() != 0;
} else {
CargoTypes refit_mask = GetUnionOfArticulatedRefitMasks(item->engine_id, true) & _standard_cargo_mask;
return (cid == CF_NONE ? refit_mask == 0 : HasBit(refit_mask, cid));
return (cid == CargoFilterCriteria::CF_NONE ? refit_mask == 0 : HasBit(refit_mask, cid));
}
}
@ -1146,7 +1142,7 @@ struct BuildVehicleWindow : Window {
{
NWidgetCore *widget = this->GetWidget<NWidgetCore>(WID_BV_BUILD);
bool refit = this->sel_engine != INVALID_ENGINE && this->cargo_filter_criteria != CF_ANY && this->cargo_filter_criteria != CF_NONE;
bool refit = this->sel_engine != INVALID_ENGINE && this->cargo_filter_criteria != CargoFilterCriteria::CF_ANY && this->cargo_filter_criteria != CargoFilterCriteria::CF_NONE;
if (refit) refit = Engine::Get(this->sel_engine)->GetDefaultCargoType() != this->cargo_filter_criteria;
if (refit) {
@ -1272,9 +1268,9 @@ struct BuildVehicleWindow : Window {
StringID GetCargoFilterLabel(CargoID cid) const
{
switch (cid) {
case CF_ANY: return STR_PURCHASE_INFO_ALL_TYPES;
case CF_ENGINES: return STR_PURCHASE_INFO_ENGINES_ONLY;
case CF_NONE: return STR_PURCHASE_INFO_NONE;
case CargoFilterCriteria::CF_ANY: return STR_PURCHASE_INFO_ALL_TYPES;
case CargoFilterCriteria::CF_ENGINES: return STR_PURCHASE_INFO_ENGINES_ONLY;
case CargoFilterCriteria::CF_NONE: return STR_PURCHASE_INFO_NONE;
default: return CargoSpec::Get(cid)->name;
}
}
@ -1284,16 +1280,16 @@ struct BuildVehicleWindow : Window {
{
/* Set the last cargo filter criteria. */
this->cargo_filter_criteria = _engine_sort_last_cargo_criteria[this->vehicle_type];
if (this->cargo_filter_criteria < NUM_CARGO && !HasBit(_standard_cargo_mask, this->cargo_filter_criteria)) this->cargo_filter_criteria = CF_ANY;
if (this->cargo_filter_criteria < NUM_CARGO && !HasBit(_standard_cargo_mask, this->cargo_filter_criteria)) this->cargo_filter_criteria = CargoFilterCriteria::CF_ANY;
this->eng_list.SetFilterFuncs(_filter_funcs);
this->eng_list.SetFilterState(this->cargo_filter_criteria != CF_ANY);
this->eng_list.SetFilterState(this->cargo_filter_criteria != CargoFilterCriteria::CF_ANY);
}
void SelectEngine(EngineID engine)
{
CargoID cargo = this->cargo_filter_criteria;
if (cargo == CF_ANY || cargo == CF_ENGINES || cargo == CF_NONE) cargo = INVALID_CARGO;
if (cargo == CargoFilterCriteria::CF_ANY || cargo == CargoFilterCriteria::CF_ENGINES || cargo == CargoFilterCriteria::CF_NONE) cargo = INVALID_CARGO;
this->sel_engine = engine;
this->SetBuyVehicleText();
@ -1567,14 +1563,14 @@ struct BuildVehicleWindow : Window {
DropDownList list;
/* Add item for disabling filtering. */
list.push_back(std::make_unique<DropDownListStringItem>(this->GetCargoFilterLabel(CF_ANY), CF_ANY, false));
list.push_back(std::make_unique<DropDownListStringItem>(this->GetCargoFilterLabel(CargoFilterCriteria::CF_ANY), CargoFilterCriteria::CF_ANY, false));
/* Specific filters for trains. */
if (this->vehicle_type == VEH_TRAIN) {
/* Add item for locomotives only in case of trains. */
list.push_back(std::make_unique<DropDownListStringItem>(this->GetCargoFilterLabel(CF_ENGINES), CF_ENGINES, false));
list.push_back(std::make_unique<DropDownListStringItem>(this->GetCargoFilterLabel(CargoFilterCriteria::CF_ENGINES), CargoFilterCriteria::CF_ENGINES, false));
/* Add item for vehicles not carrying anything, e.g. train engines.
* This could also be useful for eyecandy vehicles of other types, but is likely too confusing for joe, */
list.push_back(std::make_unique<DropDownListStringItem>(this->GetCargoFilterLabel(CF_NONE), CF_NONE, false));
list.push_back(std::make_unique<DropDownListStringItem>(this->GetCargoFilterLabel(CargoFilterCriteria::CF_NONE), CargoFilterCriteria::CF_NONE, false));
}
/* Add cargos */
@ -1652,7 +1648,7 @@ struct BuildVehicleWindow : Window {
EngineID sel_eng = this->sel_engine;
if (sel_eng != INVALID_ENGINE) {
CargoID cargo = this->cargo_filter_criteria;
if (cargo == CF_ANY || cargo == CF_ENGINES || cargo == CF_NONE) cargo = INVALID_CARGO;
if (cargo == CargoFilterCriteria::CF_ANY || cargo == CargoFilterCriteria::CF_ENGINES || cargo == CargoFilterCriteria::CF_NONE) cargo = INVALID_CARGO;
if (this->vehicle_type == VEH_TRAIN && RailVehInfo(sel_eng)->railveh_type == RAILVEH_WAGON) {
Command<CMD_BUILD_VEHICLE>::Post(GetCmdBuildVehMsg(this->vehicle_type), CcBuildWagon, this->window_number, sel_eng, true, cargo, INVALID_CLIENT_ID);
} else {
@ -1857,7 +1853,7 @@ struct BuildVehicleWindow : Window {
this->cargo_filter_criteria = index;
_engine_sort_last_cargo_criteria[this->vehicle_type] = this->cargo_filter_criteria;
/* deactivate filter if criteria is 'Show All', activate it otherwise */
this->eng_list.SetFilterState(this->cargo_filter_criteria != CF_ANY);
this->eng_list.SetFilterState(this->cargo_filter_criteria != CargoFilterCriteria::CF_ANY);
this->eng_list.ForceRebuild();
this->SelectEngine(this->sel_engine);
}

View File

@ -61,16 +61,29 @@ enum CargoType {
CT_PLASTIC = 10,
CT_FIZZY_DRINKS = 11,
NUM_ORIGINAL_CARGO = 12,
NUM_CARGO = 64, ///< Maximal number of cargo types in a game.
CT_AUTO_REFIT = 0xFD, ///< Automatically choose cargo type when doing auto refitting.
CT_NO_REFIT = 0xFE, ///< Do not refit cargo of a vehicle (used in vehicle orders and auto-replace/auto-new).
CT_INVALID = 0xFF, ///< Invalid cargo type.
};
static const CargoID NUM_ORIGINAL_CARGO = 12; ///< Original number of cargo types.
static const CargoID NUM_CARGO = 64; ///< Maximum number of cargo types in a game.
/* CARGO_AUTO_REFIT and CARGO_NO_REFIT are stored in save-games for refit-orders, so should not be changed. */
static const CargoID CARGO_AUTO_REFIT = 0xFD; ///< Automatically choose cargo type when doing auto refitting.
static const CargoID CARGO_NO_REFIT = 0xFE; ///< Do not refit cargo of a vehicle (used in vehicle orders and auto-replace/auto-renew).
static const CargoID INVALID_CARGO = UINT8_MAX;
/**
* Special cargo filter criteria.
* These are used by user interface code only and must not be assigned to any entity. Not all values are valid for every UI filter.
*/
namespace CargoFilterCriteria {
static constexpr CargoID CF_ANY = NUM_CARGO; ///< Show all items independent of carried cargo (i.e. no filtering)
static constexpr CargoID CF_NONE = NUM_CARGO + 1; ///< Show only items which do not carry cargo (e.g. train engines)
static constexpr CargoID CF_ENGINES = NUM_CARGO + 2; ///< Show only engines (for rail vehicles only)
static constexpr CargoID CF_FREIGHT = NUM_CARGO + 3; ///< Show only vehicles which carry any freight (non-passenger) cargo
};
/** Test whether cargo type is not CT_INVALID */
inline bool IsValidCargoType(CargoType t) { return t != CT_INVALID; }
/** Test whether cargo type is not INVALID_CARGO */

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@ -1500,7 +1500,7 @@ static void HandleStationRefit(Vehicle *v, CargoArray &consist_capleft, Station
/* Remove old capacity from consist capacity and collect refit mask. */
IterateVehicleParts(v_start, PrepareRefitAction(consist_capleft, refit_mask));
bool is_auto_refit = new_cid == CT_AUTO_REFIT;
bool is_auto_refit = new_cid == CARGO_AUTO_REFIT;
if (is_auto_refit) {
/* Get a refittable cargo type with waiting cargo for next_station or INVALID_STATION. */
new_cid = v_start->cargo_type;
@ -1636,7 +1636,7 @@ static void LoadUnloadVehicle(Vehicle *front)
Station *st = Station::Get(last_visited);
StationIDStack next_station = front->GetNextStoppingStation();
bool use_autorefit = front->current_order.IsRefit() && front->current_order.GetRefitCargo() == CT_AUTO_REFIT;
bool use_autorefit = front->current_order.IsRefit() && front->current_order.GetRefitCargo() == CARGO_AUTO_REFIT;
CargoArray consist_capleft{};
if (_settings_game.order.improved_load && use_autorefit ?
front->cargo_payment == nullptr : (front->current_order.GetLoadType() & OLFB_FULL_LOAD) != 0) {

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@ -1245,12 +1245,6 @@ static const NWidgetPart _nested_industry_directory_widgets[] = {
typedef GUIList<const Industry *, const CargoID &, const std::pair<CargoID, CargoID> &> GUIIndustryList;
/** Special cargo filter criteria */
enum CargoFilterSpecialType {
CF_ANY = CT_NO_REFIT, ///< Show all industries (i.e. no filtering)
CF_NONE = INVALID_CARGO, ///< Show only industries which do not produce/accept cargo
};
/** Cargo filter functions */
/**
* Check whether an industry accepts and produces a certain cargo pair.
@ -1266,11 +1260,11 @@ static bool CDECL CargoFilter(const Industry * const *industry, const std::pair<
bool accepted_cargo_matches;
switch (accepted_cargo) {
case CF_ANY:
case CargoFilterCriteria::CF_ANY:
accepted_cargo_matches = true;
break;
case CF_NONE:
case CargoFilterCriteria::CF_NONE:
accepted_cargo_matches = !(*industry)->IsCargoAccepted();
break;
@ -1282,11 +1276,11 @@ static bool CDECL CargoFilter(const Industry * const *industry, const std::pair<
bool produced_cargo_matches;
switch (produced_cargo) {
case CF_ANY:
case CargoFilterCriteria::CF_ANY:
produced_cargo_matches = true;
break;
case CF_NONE:
case CargoFilterCriteria::CF_NONE:
produced_cargo_matches = !(*industry)->IsCargoProduced();
break;
@ -1344,7 +1338,7 @@ protected:
if (this->produced_cargo_filter_criteria != cid) {
this->produced_cargo_filter_criteria = cid;
/* deactivate filter if criteria is 'Show All', activate it otherwise */
bool is_filtering_necessary = this->produced_cargo_filter_criteria != CF_ANY || this->accepted_cargo_filter_criteria != CF_ANY;
bool is_filtering_necessary = this->produced_cargo_filter_criteria != CargoFilterCriteria::CF_ANY || this->accepted_cargo_filter_criteria != CargoFilterCriteria::CF_ANY;
this->industries.SetFilterState(is_filtering_necessary);
this->industries.SetFilterType(0);
@ -1361,7 +1355,7 @@ protected:
if (this->accepted_cargo_filter_criteria != cid) {
this->accepted_cargo_filter_criteria = cid;
/* deactivate filter if criteria is 'Show All', activate it otherwise */
bool is_filtering_necessary = this->produced_cargo_filter_criteria != CF_ANY || this->accepted_cargo_filter_criteria != CF_ANY;
bool is_filtering_necessary = this->produced_cargo_filter_criteria != CargoFilterCriteria::CF_ANY || this->accepted_cargo_filter_criteria != CargoFilterCriteria::CF_ANY;
this->industries.SetFilterState(is_filtering_necessary);
this->industries.SetFilterType(0);
@ -1372,8 +1366,8 @@ protected:
StringID GetCargoFilterLabel(CargoID cid) const
{
switch (cid) {
case CF_ANY: return STR_INDUSTRY_DIRECTORY_FILTER_ALL_TYPES;
case CF_NONE: return STR_INDUSTRY_DIRECTORY_FILTER_NONE;
case CargoFilterCriteria::CF_ANY: return STR_INDUSTRY_DIRECTORY_FILTER_ALL_TYPES;
case CargoFilterCriteria::CF_NONE: return STR_INDUSTRY_DIRECTORY_FILTER_NONE;
default: return CargoSpec::Get(cid)->name;
}
}
@ -1383,12 +1377,12 @@ protected:
*/
void SetCargoFilterArray()
{
this->produced_cargo_filter_criteria = CF_ANY;
this->accepted_cargo_filter_criteria = CF_ANY;
this->produced_cargo_filter_criteria = CargoFilterCriteria::CF_ANY;
this->accepted_cargo_filter_criteria = CargoFilterCriteria::CF_ANY;
this->industries.SetFilterFuncs(_filter_funcs);
bool is_filtering_necessary = this->produced_cargo_filter_criteria != CF_ANY || this->accepted_cargo_filter_criteria != CF_ANY;
bool is_filtering_necessary = this->produced_cargo_filter_criteria != CargoFilterCriteria::CF_ANY || this->accepted_cargo_filter_criteria != CargoFilterCriteria::CF_ANY;
this->industries.SetFilterState(is_filtering_necessary);
}
@ -1462,11 +1456,11 @@ protected:
static int GetCargoTransportedSortValue(const Industry *i)
{
CargoID filter = IndustryDirectoryWindow::produced_cargo_filter;
if (filter == CF_NONE) return 0;
if (filter == CargoFilterCriteria::CF_NONE) return 0;
int percentage = 0, produced_cargo_count = 0;
for (const auto &p : i->produced) {
if (filter == CF_ANY) {
if (filter == CargoFilterCriteria::CF_ANY) {
int transported = GetCargoTransportedPercentsIfValid(p);
if (transported != -1) {
produced_cargo_count++;
@ -1506,10 +1500,10 @@ protected:
/** Sort industries by production and name */
static bool IndustryProductionSorter(const Industry * const &a, const Industry * const &b, const CargoID &filter)
{
if (filter == CF_NONE) return IndustryTypeSorter(a, b, filter);
if (filter == CargoFilterCriteria::CF_NONE) return IndustryTypeSorter(a, b, filter);
uint prod_a = 0, prod_b = 0;
if (filter == CF_ANY) {
if (filter == CargoFilterCriteria::CF_ANY) {
for (const auto &pa : a->produced) {
if (IsValidCargoID(pa.cargo)) prod_a += pa.history[LAST_MONTH].production;
}
@ -1585,7 +1579,7 @@ protected:
/* If the produced cargo filter is active then move the filtered cargo to the beginning of the list,
* because this is the one the player interested in, and that way it is not hidden in the 'n' more cargos */
const CargoID cid = this->produced_cargo_filter_criteria;
if (cid != CF_ANY && cid != CF_NONE) {
if (cid != CargoFilterCriteria::CF_ANY && cid != CargoFilterCriteria::CF_NONE) {
auto filtered_ci = std::find_if(cargos.begin(), cargos.end(), [cid](const CargoInfo &ci) -> bool {
return ci.cargo_id == cid;
});
@ -1693,7 +1687,7 @@ public:
const CargoID acf_cid = this->accepted_cargo_filter_criteria;
for (uint i = this->vscroll->GetPosition(); i < this->industries.size(); i++) {
TextColour tc = TC_FROMSTRING;
if (acf_cid != CF_ANY && acf_cid != CF_NONE) {
if (acf_cid != CargoFilterCriteria::CF_ANY && acf_cid != CargoFilterCriteria::CF_NONE) {
Industry *ind = const_cast<Industry *>(this->industries[i]);
if (IndustryTemporarilyRefusesCargo(ind, acf_cid)) {
tc = TC_GREY | TC_FORCED;
@ -1748,9 +1742,9 @@ public:
DropDownList list;
/* Add item for disabling filtering. */
list.push_back(std::make_unique<DropDownListStringItem>(this->GetCargoFilterLabel(CF_ANY), CF_ANY, false));
list.push_back(std::make_unique<DropDownListStringItem>(this->GetCargoFilterLabel(CargoFilterCriteria::CF_ANY), CargoFilterCriteria::CF_ANY, false));
/* Add item for industries not producing anything, e.g. power plants */
list.push_back(std::make_unique<DropDownListStringItem>(this->GetCargoFilterLabel(CF_NONE), CF_NONE, false));
list.push_back(std::make_unique<DropDownListStringItem>(this->GetCargoFilterLabel(CargoFilterCriteria::CF_NONE), CargoFilterCriteria::CF_NONE, false));
/* Add cargos */
Dimension d = GetLargestCargoIconSize();
@ -1906,7 +1900,7 @@ const StringID IndustryDirectoryWindow::sorter_names[] = {
INVALID_STRING_ID
};
CargoID IndustryDirectoryWindow::produced_cargo_filter = CF_ANY;
CargoID IndustryDirectoryWindow::produced_cargo_filter = CargoFilterCriteria::CF_ANY;
/** Window definition of the industry directory gui */

View File

@ -58,7 +58,7 @@ private:
public:
Order *next; ///< Pointer to next order. If nullptr, end of list
Order() : flags(0), refit_cargo(CT_NO_REFIT), wait_time(0), travel_time(0), max_speed(UINT16_MAX) {}
Order() : flags(0), refit_cargo(CARGO_NO_REFIT), wait_time(0), travel_time(0), max_speed(UINT16_MAX) {}
~Order();
Order(uint32_t packed);
@ -79,7 +79,7 @@ public:
void Free();
void MakeGoToStation(StationID destination);
void MakeGoToDepot(DepotID destination, OrderDepotTypeFlags order, OrderNonStopFlags non_stop_type = ONSF_NO_STOP_AT_INTERMEDIATE_STATIONS, OrderDepotActionFlags action = ODATF_SERVICE_ONLY, CargoID cargo = CT_NO_REFIT);
void MakeGoToDepot(DepotID destination, OrderDepotTypeFlags order, OrderNonStopFlags non_stop_type = ONSF_NO_STOP_AT_INTERMEDIATE_STATIONS, OrderDepotActionFlags action = ODATF_SERVICE_ONLY, CargoID cargo = CARGO_NO_REFIT);
void MakeGoToWaypoint(StationID destination);
void MakeLoading(bool ordered);
void MakeLeaveStation();
@ -115,14 +115,14 @@ public:
* @pre IsType(OT_GOTO_DEPOT) || IsType(OT_GOTO_STATION)
* @return true if a refit should happen.
*/
inline bool IsRefit() const { return this->refit_cargo < NUM_CARGO || this->refit_cargo == CT_AUTO_REFIT; }
inline bool IsRefit() const { return this->refit_cargo < NUM_CARGO || this->refit_cargo == CARGO_AUTO_REFIT; }
/**
* Is this order a auto-refit order.
* @pre IsType(OT_GOTO_DEPOT) || IsType(OT_GOTO_STATION)
* @return true if a auto-refit should happen.
*/
inline bool IsAutoRefit() const { return this->refit_cargo == CT_AUTO_REFIT; }
inline bool IsAutoRefit() const { return this->refit_cargo == CARGO_AUTO_REFIT; }
/**
* Get the cargo to to refit to.

View File

@ -237,7 +237,7 @@ Order::Order(uint32_t packed)
this->flags = GB(packed, 8, 8);
this->dest = GB(packed, 16, 16);
this->next = nullptr;
this->refit_cargo = CT_NO_REFIT;
this->refit_cargo = CARGO_NO_REFIT;
this->wait_time = 0;
this->travel_time = 0;
this->max_speed = UINT16_MAX;
@ -719,7 +719,7 @@ CommandCost CmdInsertOrder(DoCommandFlag flags, VehicleID veh, VehicleOrderID se
if (ret.Failed()) return ret;
/* Validate properties we don't want to have different from default as they are set by other commands. */
if (new_order.GetRefitCargo() != CT_NO_REFIT || new_order.GetWaitTime() != 0 || new_order.GetTravelTime() != 0 || new_order.GetMaxSpeed() != UINT16_MAX) return CMD_ERROR;
if (new_order.GetRefitCargo() != CARGO_NO_REFIT || new_order.GetWaitTime() != 0 || new_order.GetTravelTime() != 0 || new_order.GetMaxSpeed() != UINT16_MAX) return CMD_ERROR;
/* Check if the inserted order is to the correct destination (owner, type),
* and has the correct flags if any */
@ -1326,7 +1326,7 @@ CommandCost CmdModifyOrder(DoCommandFlag flags, VehicleID veh, VehicleOrderID se
case MOF_NON_STOP:
order->SetNonStopType((OrderNonStopFlags)data);
if (data & ONSF_NO_STOP_AT_DESTINATION_STATION) {
order->SetRefit(CT_NO_REFIT);
order->SetRefit(CARGO_NO_REFIT);
order->SetLoadType(OLF_LOAD_IF_POSSIBLE);
order->SetUnloadType(OUF_UNLOAD_IF_POSSIBLE);
}
@ -1342,7 +1342,7 @@ CommandCost CmdModifyOrder(DoCommandFlag flags, VehicleID veh, VehicleOrderID se
case MOF_LOAD:
order->SetLoadType((OrderLoadFlags)data);
if (data & OLFB_NO_LOAD) order->SetRefit(CT_NO_REFIT);
if (data & OLFB_NO_LOAD) order->SetRefit(CARGO_NO_REFIT);
break;
case MOF_DEPOT_ACTION: {
@ -1355,13 +1355,13 @@ CommandCost CmdModifyOrder(DoCommandFlag flags, VehicleID veh, VehicleOrderID se
case DA_SERVICE:
order->SetDepotOrderType((OrderDepotTypeFlags)(order->GetDepotOrderType() | ODTFB_SERVICE));
order->SetDepotActionType((OrderDepotActionFlags)(order->GetDepotActionType() & ~ODATFB_HALT));
order->SetRefit(CT_NO_REFIT);
order->SetRefit(CARGO_NO_REFIT);
break;
case DA_STOP:
order->SetDepotOrderType((OrderDepotTypeFlags)(order->GetDepotOrderType() & ~ODTFB_SERVICE));
order->SetDepotActionType((OrderDepotActionFlags)(order->GetDepotActionType() | ODATFB_HALT));
order->SetRefit(CT_NO_REFIT);
order->SetRefit(CARGO_NO_REFIT);
break;
default:
@ -1618,7 +1618,7 @@ CommandCost CmdCloneOrder(DoCommandFlag flags, CloneOptions action, VehicleID ve
*/
CommandCost CmdOrderRefit(DoCommandFlag flags, VehicleID veh, VehicleOrderID order_number, CargoID cargo)
{
if (cargo >= NUM_CARGO && cargo != CT_NO_REFIT && cargo != CT_AUTO_REFIT) return CMD_ERROR;
if (cargo >= NUM_CARGO && cargo != CARGO_NO_REFIT && cargo != CARGO_AUTO_REFIT) return CMD_ERROR;
const Vehicle *v = Vehicle::GetIfValid(veh);
if (v == nullptr || !v->IsPrimaryVehicle()) return CMD_ERROR;
@ -1630,7 +1630,7 @@ CommandCost CmdOrderRefit(DoCommandFlag flags, VehicleID veh, VehicleOrderID ord
if (order == nullptr) return CMD_ERROR;
/* Automatic refit cargo is only supported for goto station orders. */
if (cargo == CT_AUTO_REFIT && !order->IsType(OT_GOTO_STATION)) return CMD_ERROR;
if (cargo == CARGO_AUTO_REFIT && !order->IsType(OT_GOTO_STATION)) return CMD_ERROR;
if (order->GetLoadType() & OLFB_NO_LOAD) return CMD_ERROR;
@ -1638,7 +1638,7 @@ CommandCost CmdOrderRefit(DoCommandFlag flags, VehicleID veh, VehicleOrderID ord
order->SetRefit(cargo);
/* Make the depot order an 'always go' order. */
if (cargo != CT_NO_REFIT && order->IsType(OT_GOTO_DEPOT)) {
if (cargo != CARGO_NO_REFIT && order->IsType(OT_GOTO_DEPOT)) {
order->SetDepotOrderType((OrderDepotTypeFlags)(order->GetDepotOrderType() & ~ODTFB_SERVICE));
order->SetDepotActionType((OrderDepotActionFlags)(order->GetDepotActionType() & ~ODATFB_HALT));
}

View File

@ -749,10 +749,10 @@ private:
{
if (_ctrl_pressed) {
/* Cancel refitting */
Command<CMD_ORDER_REFIT>::Post(this->vehicle->tile, this->vehicle->index, this->OrderGetSel(), CT_NO_REFIT);
Command<CMD_ORDER_REFIT>::Post(this->vehicle->tile, this->vehicle->index, this->OrderGetSel(), CARGO_NO_REFIT);
} else {
if (i == 1) { // Auto-refit to available cargo type.
Command<CMD_ORDER_REFIT>::Post(this->vehicle->tile, this->vehicle->index, this->OrderGetSel(), CT_AUTO_REFIT);
Command<CMD_ORDER_REFIT>::Post(this->vehicle->tile, this->vehicle->index, this->OrderGetSel(), CARGO_AUTO_REFIT);
} else {
ShowVehicleRefitWindow(this->vehicle, this->OrderGetSel(), this, auto_refit);
}

View File

@ -1462,11 +1462,11 @@ bool AfterLoadGame()
/* Setting no refit flags to all orders in savegames from before refit in orders were added */
if (IsSavegameVersionBefore(SLV_36)) {
for (Order *order : Order::Iterate()) {
order->SetRefit(CT_NO_REFIT);
order->SetRefit(CARGO_NO_REFIT);
}
for (Vehicle *v : Vehicle::Iterate()) {
v->current_order.SetRefit(CT_NO_REFIT);
v->current_order.SetRefit(CARGO_NO_REFIT);
}
}

View File

@ -55,8 +55,8 @@ public:
*/
enum SpecialCargoID {
/* Note: these values represent part of the in-game CargoTypes enum */
CT_AUTO_REFIT = ::CT_AUTO_REFIT, ///< Automatically choose cargo type when doing auto-refitting.
CT_NO_REFIT = ::CT_NO_REFIT, ///< Do not refit cargo of a vehicle.
CT_AUTO_REFIT = ::CARGO_AUTO_REFIT, ///< Automatically choose cargo type when doing auto-refitting.
CT_NO_REFIT = ::CARGO_NO_REFIT, ///< Do not refit cargo of a vehicle.
CT_INVALID = ::INVALID_CARGO, ///< An invalid cargo type.
};

View File

@ -372,11 +372,11 @@ static int ScriptOrderPositionToRealOrderPosition(VehicleID vehicle_id, ScriptOr
/* static */ CargoID ScriptOrder::GetOrderRefit(VehicleID vehicle_id, OrderPosition order_position)
{
if (!IsValidVehicleOrder(vehicle_id, order_position)) return CT_NO_REFIT;
if (order_position != ORDER_CURRENT && !IsGotoStationOrder(vehicle_id, order_position) && !IsGotoDepotOrder(vehicle_id, order_position)) return CT_NO_REFIT;
if (!IsValidVehicleOrder(vehicle_id, order_position)) return CARGO_NO_REFIT;
if (order_position != ORDER_CURRENT && !IsGotoStationOrder(vehicle_id, order_position) && !IsGotoDepotOrder(vehicle_id, order_position)) return CARGO_NO_REFIT;
const Order *order = ::ResolveOrder(vehicle_id, order_position);
return order->IsRefit() ? order->GetRefitCargo() : (CargoID)CT_NO_REFIT;
return order->IsRefit() ? order->GetRefitCargo() : CARGO_NO_REFIT;
}
/* static */ bool ScriptOrder::SetOrderJumpTo(VehicleID vehicle_id, OrderPosition order_position, OrderPosition jump_to)
@ -441,8 +441,8 @@ static int ScriptOrderPositionToRealOrderPosition(VehicleID vehicle_id, ScriptOr
{
EnforceCompanyModeValid(false);
EnforcePrecondition(false, IsValidVehicleOrder(vehicle_id, order_position));
EnforcePrecondition(false, IsGotoStationOrder(vehicle_id, order_position) || (IsGotoDepotOrder(vehicle_id, order_position) && refit_cargo != CT_AUTO_REFIT));
EnforcePrecondition(false, ScriptCargo::IsValidCargo(refit_cargo) || refit_cargo == CT_AUTO_REFIT || refit_cargo == CT_NO_REFIT);
EnforcePrecondition(false, IsGotoStationOrder(vehicle_id, order_position) || (IsGotoDepotOrder(vehicle_id, order_position) && refit_cargo != CARGO_AUTO_REFIT));
EnforcePrecondition(false, ScriptCargo::IsValidCargo(refit_cargo) || refit_cargo == CARGO_AUTO_REFIT || refit_cargo == CARGO_NO_REFIT);
return ScriptObject::Command<CMD_ORDER_REFIT>::Do(0, vehicle_id, ScriptOrderPositionToRealOrderPosition(vehicle_id, ScriptOrder::ResolveOrderPosition(vehicle_id, order_position)), refit_cargo);
}

View File

@ -245,16 +245,16 @@ void BaseVehicleListWindow::BuildVehicleList()
*/
static bool CargoFilterSingle(const Vehicle *v, const CargoID cid)
{
if (cid == BaseVehicleListWindow::CF_ANY) {
if (cid == CargoFilterCriteria::CF_ANY) {
return true;
} else if (cid == BaseVehicleListWindow::CF_NONE) {
} else if (cid == CargoFilterCriteria::CF_NONE) {
for (const Vehicle *w = v; w != nullptr; w = w->Next()) {
if (w->cargo_cap > 0) {
return false;
}
}
return true;
} else if (cid == BaseVehicleListWindow::CF_FREIGHT) {
} else if (cid == CargoFilterCriteria::CF_FREIGHT) {
bool have_capacity = false;
for (const Vehicle *w = v; w != nullptr; w = w->Next()) {
if (w->cargo_cap > 0) {
@ -308,7 +308,7 @@ void BaseVehicleListWindow::SetCargoFilter(CargoID cid)
if (this->cargo_filter_criteria != cid) {
this->cargo_filter_criteria = cid;
/* Deactivate filter if criteria is 'Show All', activate it otherwise. */
this->vehgroups.SetFilterState(this->cargo_filter_criteria != CF_ANY);
this->vehgroups.SetFilterState(this->cargo_filter_criteria != CargoFilterCriteria::CF_ANY);
this->vehgroups.SetFilterType(0);
this->vehgroups.ForceRebuild();
}
@ -319,9 +319,9 @@ void BaseVehicleListWindow::SetCargoFilter(CargoID cid)
*/
void BaseVehicleListWindow::SetCargoFilterArray()
{
this->cargo_filter_criteria = CF_ANY;
this->cargo_filter_criteria = CargoFilterCriteria::CF_ANY;
this->vehgroups.SetFilterFuncs(_filter_funcs);
this->vehgroups.SetFilterState(this->cargo_filter_criteria != CF_ANY);
this->vehgroups.SetFilterState(this->cargo_filter_criteria != CargoFilterCriteria::CF_ANY);
}
/**
@ -372,9 +372,9 @@ void BaseVehicleListWindow::OnInit()
StringID BaseVehicleListWindow::GetCargoFilterLabel(CargoID cid) const
{
switch (cid) {
case CF_ANY: return STR_CARGO_TYPE_FILTER_ALL;
case CF_FREIGHT: return STR_CARGO_TYPE_FILTER_FREIGHT;
case CF_NONE: return STR_CARGO_TYPE_FILTER_NONE;
case CargoFilterCriteria::CF_ANY: return STR_CARGO_TYPE_FILTER_ALL;
case CargoFilterCriteria::CF_FREIGHT: return STR_CARGO_TYPE_FILTER_FREIGHT;
case CargoFilterCriteria::CF_NONE: return STR_CARGO_TYPE_FILTER_NONE;
default: return CargoSpec::Get(cid)->name;
}
}
@ -389,11 +389,11 @@ DropDownList BaseVehicleListWindow::BuildCargoDropDownList(bool full) const
DropDownList list;
/* Add item for disabling filtering. */
list.push_back(std::make_unique<DropDownListStringItem>(this->GetCargoFilterLabel(CF_ANY), CF_ANY, false));
list.push_back(std::make_unique<DropDownListStringItem>(this->GetCargoFilterLabel(CargoFilterCriteria::CF_ANY), CargoFilterCriteria::CF_ANY, false));
/* Add item for freight (i.e. vehicles with cargo capacity and with no passenger capacity). */
list.push_back(std::make_unique<DropDownListStringItem>(this->GetCargoFilterLabel(CF_FREIGHT), CF_FREIGHT, false));
list.push_back(std::make_unique<DropDownListStringItem>(this->GetCargoFilterLabel(CargoFilterCriteria::CF_FREIGHT), CargoFilterCriteria::CF_FREIGHT, false));
/* Add item for vehicles not carrying anything, e.g. train engines. */
list.push_back(std::make_unique<DropDownListStringItem>(this->GetCargoFilterLabel(CF_NONE), CF_NONE, false));
list.push_back(std::make_unique<DropDownListStringItem>(this->GetCargoFilterLabel(CargoFilterCriteria::CF_NONE), CargoFilterCriteria::CF_NONE, false));
/* Add cargos */
Dimension d = GetLargestCargoIconSize();

View File

@ -73,13 +73,6 @@ struct BaseVehicleListWindow : public Window {
GB_END,
};
/** Special cargo filter criteria */
enum CargoFilterSpecialType {
CF_NONE = INVALID_CARGO, ///< Show only vehicles which do not carry cargo (e.g. train engines)
CF_ANY = CT_NO_REFIT, ///< Show all vehicles independent of carried cargo (i.e. no filtering)
CF_FREIGHT = CT_AUTO_REFIT, ///< Show only vehicles which carry any freight (non-passenger) cargo
};
GroupBy grouping; ///< How we want to group the list.
VehicleList vehicles; ///< List of vehicles. This is the buffer for `vehgroups` to point into; if this is structurally modified, `vehgroups` must be rebuilt.
GUIVehicleGroupList vehgroups; ///< List of (groups of) vehicles. This stores iterators of `vehicles`, and should be rebuilt if `vehicles` is structurally changed.