Change: Allow building road stops over self-owned one-way/blocked road.

This commit is contained in:
peter1138 2019-04-27 19:36:02 +01:00 committed by PeterN
parent 7ef2f11c4c
commit 402e18b460
1 changed files with 5 additions and 2 deletions

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@ -1004,13 +1004,16 @@ static CommandCost CheckFlatLandRoadStop(TileArea tile_area, DoCommandFlag flags
if (RoadTypeIsRoad(rt) && !HasPowerOnRoad(rt, road_rt)) return_cmd_error(STR_ERROR_NO_SUITABLE_ROAD);
if (GetDisallowedRoadDirections(cur_tile) != DRD_NONE) {
CommandCost ret = CheckOwnership(road_owner);
if (ret.Failed()) return ret;
}
cost.AddCost(RoadBuildCost(road_rt) * (2 - num_pieces));
} else if (RoadTypeIsRoad(rt)) {
cost.AddCost(RoadBuildCost(rt) * 2);
}
if (GetDisallowedRoadDirections(cur_tile) != DRD_NONE) return_cmd_error(STR_ERROR_DRIVE_THROUGH_ON_ONEWAY_ROAD);
/* There is a tram, check if we can build road+tram stop over it. */
RoadType tram_rt = GetRoadType(cur_tile, RTT_TRAM);
if (tram_rt != INVALID_ROADTYPE) {