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(svn r18407) -Fix [FS#3338]: aqueducts were not influenced by the "long bridges" setting
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@ -241,6 +241,8 @@ CommandCost CmdBuildBridge(TileIndex end_tile, DoCommandFlag flags, uint32 p1, u
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if (transport_type != TRANSPORT_WATER) {
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/* set and test bridge length, availability */
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if (!CheckBridge_Stuff(bridge_type, bridge_len, flags)) return_cmd_error(STR_ERROR_CAN_T_BUILD_BRIDGE_HERE);
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} else {
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if (bridge_len > (_settings_game.construction.longbridges ? 100U : 16U)) return_cmd_error(STR_ERROR_CAN_T_BUILD_BRIDGE_HERE);
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}
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/* retrieve landscape height and ensure it's on land */
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