(svn r3747) Change HASBIT() to return 0/1 instead of 0/value of tested bit, because the name suggests it does the former and current behavior broke in some places in very subtle ways (for example HASBIT(x, 0) != HASBIT(y, 1) doesn't work, returning a bool after HASBIT(x, 9) neither)

This commit is contained in:
tron 2006-03-03 19:42:09 +00:00
parent 5b0e6f90a9
commit 40fd4377b0
6 changed files with 8 additions and 8 deletions

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@ -57,7 +57,7 @@ static inline int64 BIGMULS(int32 a, int32 b) {
#define IS_INSIDE_1D(x, base, size) ( (uint)((x) - (base)) < ((uint)(size)) )
#define HASBIT(x,y) ((x) & (1 << (y)))
#define HASBIT(x,y) (((x) & (1 << (y))) != 0)
#define SETBIT(x,y) ((x) |= (1 << (y)))
#define CLRBIT(x,y) ((x) &= ~(1 << (y)))
#define TOGGLEBIT(x,y) ((x) ^= (1 << (y)))

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@ -388,8 +388,8 @@ void FollowTrack(TileIndex tile, uint16 flags, byte direction, TPFEnumProc *enum
tpf.var2 = HASBIT(flags, 15) ? 0x43 : 0xFF; /* 0x8000 */
tpf.disable_tile_hash = HASBIT(flags, 12) != 0; /* 0x1000 */
tpf.hasbit_13 = HASBIT(flags, 13) != 0; /* 0x2000 */
tpf.disable_tile_hash = HASBIT(flags, 12); /* 0x1000 */
tpf.hasbit_13 = HASBIT(flags, 13); /* 0x2000 */
tpf.tracktype = (byte)flags;

2
rail.h
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@ -557,7 +557,7 @@ static inline SignalType GetSignalType(TileIndex tile, Track track)
static inline bool HasSemaphores(TileIndex tile, Track track)
{
assert(IsValidTrack(track));
return _m[tile].m4 & SIG_SEMAPHORE_MASK;
return (_m[tile].m4 & SIG_SEMAPHORE_MASK) != 0;
}
/**

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@ -291,8 +291,8 @@ static void BuildRailClick_Remove(Window *w)
SndPlayFx(SND_15_BEEP);
TOGGLEBIT(w->click_state, 16);
_remove_button_clicked = HASBIT(w->click_state, 16) != 0;
SetSelectionRed(HASBIT(w->click_state, 16) != 0);
_remove_button_clicked = HASBIT(w->click_state, 16);
SetSelectionRed(HASBIT(w->click_state, 16));
// handle station builder
if (HASBIT(w->click_state, 16)) {

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@ -158,7 +158,7 @@ static void BuildRoadClick_Remove(Window *w)
SetWindowDirty(w);
SndPlayFx(SND_15_BEEP);
TOGGLEBIT(w->click_state, 11);
SetSelectionRed(HASBIT(w->click_state, 11) != 0);
SetSelectionRed(HASBIT(w->click_state, 11));
}
static void BuildRoadClick_Landscaping(Window *w)

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@ -688,7 +688,7 @@ bool CanFillVehicle(Vehicle *v)
bool CanRefitTo(EngineID engine_type, CargoID cid_to)
{
CargoID cid = _global_cargo_id[_opt_ptr->landscape][cid_to];
return HASBIT(_engine_info[engine_type].refit_mask, cid) != 0;
return HASBIT(_engine_info[engine_type].refit_mask, cid);
}
static void DoDrawVehicle(const Vehicle *v)