mirror of https://github.com/OpenTTD/OpenTTD.git
(svn r9347) [0.5] -Backport from trunk (r9019, r9076, r9077):
- Fix: use <> for system-headers (r9019) - Fix: the intercontinental airport used 'T-junction' runway sprites when there is no exit in the middle of the runway as in the city airport (r9076) - Fix: the wrong catenary wires were drawn for tunnel entrances (r9077)
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c559703312
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41727b6e23
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@ -365,6 +365,8 @@ void ChangeOwnershipOfPlayerItems(PlayerID old_player, PlayerID new_player)
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static void ChangeNetworkOwner(PlayerID current_player, PlayerID new_player)
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{
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#ifdef ENABLE_NETWORK
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NetworkClientState *cs;
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NetworkClientInfo *ci;
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if (!_networking) return;
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if (current_player == _local_player) {
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@ -376,8 +378,7 @@ static void ChangeNetworkOwner(PlayerID current_player, PlayerID new_player)
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/* The server has to handle all administrative issues, for example
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* updating and notifying all clients of what has happened */
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NetworkClientState *cs;
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NetworkClientInfo *ci = NetworkFindClientInfoFromIndex(NETWORK_SERVER_INDEX);
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ci = NetworkFindClientInfoFromIndex(NETWORK_SERVER_INDEX);
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/* The server has just changed from player */
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if (current_player == ci->client_playas) {
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22
elrail.c
22
elrail.c
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@ -133,7 +133,7 @@ static void AdjustTileh(TileIndex tile, Slope *tileh)
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{
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if (IsTileType(tile, MP_TUNNELBRIDGE)) {
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if (IsTunnel(tile)) {
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*tileh = SLOPE_FLAT;
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*tileh = SLOPE_STEEP; /* XXX - Hack to make tunnel entrances to always have a pylon */
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} else {
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if (IsBridgeRamp(tile)) {
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if (*tileh != SLOPE_FLAT) {
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@ -294,12 +294,24 @@ static void DrawCatenaryRailway(const TileInfo *ti)
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/* Drawing of pylons is finished, now draw the wires */
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for (t = 0; t < TRACK_END; t++) {
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if (HASBIT(trackconfig[TS_HOME], t)) {
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byte PCPconfig;
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const SortableSpriteStruct *sss;
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int tileh_selector;
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byte PCPconfig = HASBIT(PCPstatus, PCPpositions[t][0]) +
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if (IsTunnelTile(ti->tile)) {
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const SortableSpriteStruct* sss = &CatenarySpriteData_Tunnel[GetTunnelDirection(ti->tile)];
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AddSortableSpriteToDraw(
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sss->image, ti->x + sss->x_offset, ti->y + sss->y_offset,
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sss->x_size, sss->y_size, sss->z_size,
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GetTileZ(ti->tile) + sss->z_offset
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);
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break;
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}
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PCPconfig = HASBIT(PCPstatus, PCPpositions[t][0]) +
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(HASBIT(PCPstatus, PCPpositions[t][1]) << 1);
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const SortableSpriteStruct *sss;
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int tileh_selector = !(tileh[TS_HOME] % 3) * tileh[TS_HOME] / 3; /* tileh for the slopes, 0 otherwise */
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tileh_selector = !(tileh[TS_HOME] % 3) * tileh[TS_HOME] / 3; /* tileh for the slopes, 0 otherwise */
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assert(PCPconfig != 0); /* We have a pylon on neither end of the wire, that doesn't work (since we have no sprites for that) */
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assert(!IsSteepSlope(tileh[TS_HOME]));
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@ -367,7 +379,7 @@ void DrawCatenary(const TileInfo *ti)
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switch (GetTileType(ti->tile)) {
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case MP_RAILWAY:
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if (IsRailDepot(ti->tile)) {
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if ( IsRailDepot(ti->tile)) {
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const SortableSpriteStruct* sss = &CatenarySpriteData_Depot[GetRailDepotDirection(ti->tile)];
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AddSortableSpriteToDraw(
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@ -29,7 +29,7 @@ static inline byte RGBToGrayscale(byte red, byte green, byte blue)
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#ifdef WITH_PNG
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#include "png.h"
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#include <png.h>
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/**
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* The PNG Heightmap loader.
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@ -1589,7 +1589,7 @@ static const byte _airport_sections_international[] = {
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// Intercontinental Airport (vlarge) - 4 runways
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static const byte _airport_sections_intercontinental[] = {
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102, 120, 89, 89, 89, 89, 89, 89, 118,
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120, 22, 22, 22, 22, 22, 22, 119, 117,
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120, 23, 23, 23, 23, 23, 23, 119, 117,
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87, 54, 87, 8, 8, 8, 8, 51, 117,
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87, 162, 87, 85, 116, 116, 8, 9, 10,
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87, 8, 8, 11, 31, 11, 8, 160, 32,
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@ -1598,7 +1598,7 @@ static const byte _airport_sections_intercontinental[] = {
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87, 142, 8, 11, 29, 11, 10, 163, 10,
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87, 164, 87, 8, 8, 8, 10, 37, 117,
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87, 120, 89, 89, 89, 89, 89, 89, 119,
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121, 22, 22, 22, 22, 22, 22, 119, 37
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121, 23, 23, 23, 23, 23, 23, 119, 37
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};
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@ -340,6 +340,14 @@ static const SortableSpriteStruct CatenarySpriteData_Depot[] = {
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{ SPR_WIRE_DEPOT_NW, 8, 0, 1, 8, 1, ELRAIL_ELEVATION } //! Wire for NW depot exit
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};
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static const SortableSpriteStruct CatenarySpriteData_Tunnel[] = {
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{ SPR_WIRE_TUNNEL_NE, 0, 8, 8, 1, 1, ELRAIL_ELEVATION }, //! Wire for NE tunnel exit
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{ SPR_WIRE_TUNNEL_SE, 8, 0, 1, 8, 1, ELRAIL_ELEVATION }, //! Wire for SE tunnel exit
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{ SPR_WIRE_TUNNEL_SW, 0, 8, 8, 1, 1, ELRAIL_ELEVATION }, //! Wire for SW tunnel exit
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{ SPR_WIRE_TUNNEL_NW, 8, 0, 1, 8, 1, ELRAIL_ELEVATION } //! Wire for NW tunnel exit
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};
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/** Refers to a certain element of the catenary.
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* Identifiers for Wires:
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* <ol><li>Direction of the wire</li>
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@ -276,6 +276,12 @@ enum Sprites {
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SPR_WIRE_Y_NW_DOWN = SPR_ELRAIL_BASE + 26,
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/* Tunnel entries */
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SPR_WIRE_TUNNEL_NE = SPR_ELRAIL_BASE + 27,
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SPR_WIRE_TUNNEL_SE = SPR_ELRAIL_BASE + 28,
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SPR_WIRE_TUNNEL_SW = SPR_ELRAIL_BASE + 29,
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SPR_WIRE_TUNNEL_NW = SPR_ELRAIL_BASE + 30,
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/* Depot entries */
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SPR_WIRE_DEPOT_SW = SPR_ELRAIL_BASE + 27,
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SPR_WIRE_DEPOT_NW = SPR_ELRAIL_BASE + 28,
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SPR_WIRE_DEPOT_NE = SPR_ELRAIL_BASE + 29,
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