(svn r9147) -Fix (r1770, r8161): when loadin games, enroute_from and enroute_from_xy were updated in the wrong place, causing issues with TTD savegames/scenarios.

This commit is contained in:
peter1138 2007-03-13 21:31:09 +00:00
parent c7bcdb69b1
commit 4177215b41
2 changed files with 19 additions and 12 deletions

View File

@ -1792,6 +1792,25 @@ bool AfterLoadGame()
FOR_ALL_VEHICLES(v) {
v->cargo_source_xy = IsValidStationID(v->cargo_source) ? GetStation(v->cargo_source)->xy : v->tile;
}
/* Store position of the station where the goods come from, so there
* are no very high payments when stations get removed. However, if the
* station where the goods came from is already removed, the source
* information is lost. In that case we set it to the position of this
* station */
Station *st;
FOR_ALL_STATIONS(st) {
for (CargoID c = 0; c < NUM_CARGO; c++) {
GoodsEntry *ge = &st->goods[c];
/* In old versions, enroute_from used 0xFF as INVALID_STATION */
if (CheckSavegameVersion(7) && ge->enroute_from == 0xFF) {
ge->enroute_from = INVALID_STATION;
}
ge->enroute_from_xy = IsValidStationID(ge->enroute_from) ? GetStation(ge->enroute_from)->xy : st->xy;
}
}
}
if (CheckSavegameVersion(45)) {

View File

@ -2797,18 +2797,6 @@ static void SaveLoad_STNS(Station *st)
SlObject(st, _station_desc);
for (uint i = 0; i != NUM_CARGO; i++) {
SlObject(&st->goods[i], _goods_desc);
/* In older versions, enroute_from had 0xFF as INVALID_STATION, is now 0xFFFF */
if (CheckSavegameVersion(7) && st->goods[i].enroute_from == 0xFF) {
st->goods[i].enroute_from = INVALID_STATION;
}
if (CheckSavegameVersion(44)) {
/* Store position of the station where the goods come from, so there are no
* very high payments when stations get removed. However, if the station
* where the goods came from is already removed, the source information is
* lost. In that case we set it to the position of this station */
st->goods[i].enroute_from_xy = IsValidStationID(st->goods[i].enroute_from) ? GetStation(st->goods[i].enroute_from)->xy : st->xy;
}
}
if (st->num_specs != 0) {