Codechange: Don't use globals for return values from vehicle command procs.

This commit is contained in:
Michael Lutz 2021-11-30 23:21:16 +01:00
parent 57b82e2e99
commit 41fa16f325
21 changed files with 88 additions and 118 deletions

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@ -328,8 +328,6 @@ CommandCost CmdBuildAircraft(DoCommandFlag flags, TileIndex tile, const Engine *
v->reliability_spd_dec = e->reliability_spd_dec;
v->max_age = e->GetLifeLengthInDays();
_new_vehicle_id = v->index;
v->pos = GetVehiclePosOnBuild(tile);
v->state = HANGAR;

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@ -345,17 +345,18 @@ static CommandCost BuildReplacementVehicle(Vehicle *old_veh, Vehicle **new_vehic
}
/* Build the new vehicle */
cost = Command<CMD_BUILD_VEHICLE>::Do(DC_EXEC | DC_AUTOREPLACE, old_veh->tile, e, true, CT_INVALID, INVALID_CLIENT_ID);
VehicleID new_veh_id;
std::tie(cost, new_veh_id, std::ignore, std::ignore) = Command<CMD_BUILD_VEHICLE>::Do(DC_EXEC | DC_AUTOREPLACE, old_veh->tile, e, true, CT_INVALID, INVALID_CLIENT_ID);
if (cost.Failed()) return cost;
Vehicle *new_veh = Vehicle::Get(_new_vehicle_id);
Vehicle *new_veh = Vehicle::Get(new_veh_id);
*new_vehicle = new_veh;
/* Refit the vehicle if needed */
if (refit_cargo != CT_NO_REFIT) {
byte subtype = GetBestFittingSubType(old_veh, new_veh, refit_cargo);
cost.AddCost(Command<CMD_REFIT_VEHICLE>::Do(DC_EXEC, new_veh->index, refit_cargo, subtype, false, false, 0));
cost.AddCost(std::get<0>(Command<CMD_REFIT_VEHICLE>::Do(DC_EXEC, new_veh->index, refit_cargo, subtype, false, false, 0)));
assert(cost.Succeeded()); // This should be ensured by GetNewCargoTypeForReplace()
}

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@ -1229,11 +1229,11 @@ struct BuildVehicleWindow : Window {
if (!this->listview_mode) {
/* Query for cost and refitted capacity */
CommandCost ret = Command<CMD_BUILD_VEHICLE>::Do(DC_QUERY_COST, this->window_number, this->sel_engine, true, cargo, INVALID_CLIENT_ID);
auto [ret, veh_id, refit_capacity, refit_mail] = Command<CMD_BUILD_VEHICLE>::Do(DC_QUERY_COST, this->window_number, this->sel_engine, true, cargo, INVALID_CLIENT_ID);
if (ret.Succeeded()) {
this->te.cost = ret.GetCost() - e->GetCost();
this->te.capacity = _returned_refit_capacity;
this->te.mail_capacity = _returned_mail_refit_capacity;
this->te.capacity = refit_capacity;
this->te.mail_capacity = refit_mail;
this->te.cargo = (cargo == CT_INVALID) ? e->GetDefaultCargoType() : cargo;
return;
}
@ -1469,10 +1469,13 @@ struct BuildVehicleWindow : Window {
case WID_BV_BUILD: {
EngineID sel_eng = this->sel_engine;
if (sel_eng != INVALID_ENGINE) {
CommandCallback *callback = (this->vehicle_type == VEH_TRAIN && RailVehInfo(sel_eng)->railveh_type == RAILVEH_WAGON) ? CcBuildWagon : CcBuildPrimaryVehicle;
CargoID cargo = this->cargo_filter[this->cargo_filter_criteria];
if (cargo == CF_ANY || cargo == CF_ENGINES) cargo = CF_NONE;
Command<CMD_BUILD_VEHICLE>::Post(GetCmdBuildVehMsg(this->vehicle_type), callback, this->window_number, sel_eng, true, cargo, INVALID_CLIENT_ID);
if (this->vehicle_type == VEH_TRAIN && RailVehInfo(sel_eng)->railveh_type == RAILVEH_WAGON) {
Command<CMD_BUILD_VEHICLE>::Post(GetCmdBuildVehMsg(this->vehicle_type), CcBuildWagon, this->window_number, sel_eng, true, cargo, INVALID_CLIENT_ID);
} else {
Command<CMD_BUILD_VEHICLE>::Post(GetCmdBuildVehMsg(this->vehicle_type), CcBuildPrimaryVehicle, this->window_number, sel_eng, true, cargo, INVALID_CLIENT_ID);
}
}
break;
}

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@ -17,6 +17,6 @@ CommandCost CmdRenameDepot(DoCommandFlag flags, DepotID depot_id, const std::str
DEF_CMD_TRAIT(CMD_RENAME_DEPOT, CmdRenameDepot, 0, CMDT_OTHER_MANAGEMENT)
CommandCallback CcCloneVehicle;
void CcCloneVehicle(Commands cmd, const CommandCost &result, VehicleID veh_id);
#endif /* DEPOT_CMD_H */

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@ -116,13 +116,13 @@ extern void DepotSortList(VehicleList *list);
* This is the Callback method after the cloning attempt of a vehicle
* @param cmd unused
* @param result the result of the cloning command
* @param tile unused
* @param veh_id cloned vehicle ID
*/
void CcCloneVehicle(Commands cmd, const CommandCost &result, TileIndex tile)
void CcCloneVehicle(Commands cmd, const CommandCost &result, VehicleID veh_id)
{
if (result.Failed()) return;
const Vehicle *v = Vehicle::Get(_new_vehicle_id);
const Vehicle *v = Vehicle::Get(veh_id);
ShowVehicleViewWindow(v);
}

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@ -1488,14 +1488,14 @@ static void HandleStationRefit(Vehicle *v, CargoArray &consist_capleft, Station
if (st->goods[cid].cargo.HasCargoFor(next_station)) {
/* Try to find out if auto-refitting would succeed. In case the refit is allowed,
* the returned refit capacity will be greater than zero. */
Command<CMD_REFIT_VEHICLE>::Do(DC_QUERY_COST, v_start->index, cid, 0xFF, true, false, 1); // Auto-refit and only this vehicle including artic parts.
auto [cc, refit_capacity, mail_capacity] = Command<CMD_REFIT_VEHICLE>::Do(DC_QUERY_COST, v_start->index, cid, 0xFF, true, false, 1); // Auto-refit and only this vehicle including artic parts.
/* Try to balance different loadable cargoes between parts of the consist, so that
* all of them can be loaded. Avoid a situation where all vehicles suddenly switch
* to the first loadable cargo for which there is only one packet. If the capacities
* are equal refit to the cargo of which most is available. This is important for
* consists of only a single vehicle as those will generally have a consist_capleft
* of 0 for all cargoes. */
if (_returned_refit_capacity > 0 && (consist_capleft[cid] < consist_capleft[new_cid] ||
if (refit_capacity > 0 && (consist_capleft[cid] < consist_capleft[new_cid] ||
(consist_capleft[cid] == consist_capleft[new_cid] &&
st->goods[cid].cargo.AvailableCount() > st->goods[new_cid].cargo.AvailableCount()))) {
new_cid = cid;
@ -1511,7 +1511,7 @@ static void HandleStationRefit(Vehicle *v, CargoArray &consist_capleft, Station
* "via any station" before reserving. We rather produce some more "any station" cargo than
* misrouting it. */
IterateVehicleParts(v_start, ReturnCargoAction(st, INVALID_STATION));
CommandCost cost = Command<CMD_REFIT_VEHICLE>::Do(DC_EXEC, v_start->index, new_cid, 0xFF, true, false, 1); // Auto-refit and only this vehicle including artic parts.
CommandCost cost = std::get<0>(Command<CMD_REFIT_VEHICLE>::Do(DC_EXEC, v_start->index, new_cid, 0xFF, true, false, 1)); // Auto-refit and only this vehicle including artic parts.
if (cost.Succeeded()) v->First()->profit_this_year -= cost.GetCost() << 8;
}

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@ -295,7 +295,6 @@ CommandCost CmdBuildRoadVehicle(DoCommandFlag flags, TileIndex tile, const Engin
v->reliability = e->reliability;
v->reliability_spd_dec = e->reliability_spd_dec;
v->max_age = e->GetLifeLengthInDays();
_new_vehicle_id = v->index;
v->SetServiceInterval(Company::Get(v->owner)->settings.vehicle.servint_roadveh);

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@ -159,8 +159,6 @@ ScriptObject::ActiveInstance::~ActiveInstance()
/* static */ void ScriptObject::SetLastCommandRes(bool res)
{
GetStorage()->last_command_res = res;
/* Also store the results of various global variables */
SetNewVehicleID(_new_vehicle_id);
}
/* static */ bool ScriptObject::GetLastCommandRes()
@ -178,16 +176,6 @@ ScriptObject::ActiveInstance::~ActiveInstance()
return GetStorage()->last_cmd_ret;
}
/* static */ void ScriptObject::SetNewVehicleID(VehicleID vehicle_id)
{
GetStorage()->new_vehicle_id = vehicle_id;
}
/* static */ VehicleID ScriptObject::GetNewVehicleID()
{
return GetStorage()->new_vehicle_id;
}
/* static */ void ScriptObject::SetAllowDoCommand(bool allow)
{
GetStorage()->allow_do_command = allow;

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@ -192,11 +192,6 @@ protected:
*/
static const CommandDataBuffer &GetLastCommandResData();
/**
* Get the latest stored new_vehicle_id.
*/
static VehicleID GetNewVehicleID();
/**
* Store a allow_do_command per company.
* @param allow The new allow.
@ -274,12 +269,6 @@ protected:
static char *GetString(StringID string);
private:
/**
* Store a new_vehicle_id per company.
* @param vehicle_id The new VehicleID.
*/
static void SetNewVehicleID(VehicleID vehicle_id);
/* Helper functions for DoCommand. */
static std::tuple<bool, bool, bool> DoCommandPrep();
static bool DoCommandProcessResult(const CommandCost &res, Script_SuspendCallbackProc *callback, bool estimate_only);

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@ -94,8 +94,8 @@
if (!ScriptEngine::IsBuildable(engine_id)) return -1;
if (!ScriptCargo::IsValidCargo(cargo)) return -1;
CommandCost res = ::Command<CMD_BUILD_VEHICLE>::Do(DC_QUERY_COST, depot, engine_id, true, cargo, INVALID_CLIENT_ID);
return res.Succeeded() ? _returned_refit_capacity : -1;
auto [res, veh_id, refit_capacity, refit_mail] = ::Command<CMD_BUILD_VEHICLE>::Do(DC_QUERY_COST, depot, engine_id, true, cargo, INVALID_CLIENT_ID);
return res.Succeeded() ? refit_capacity : -1;
}
/* static */ VehicleID ScriptVehicle::CloneVehicle(TileIndex depot, VehicleID vehicle_id, bool share_orders)
@ -143,8 +143,8 @@
if (!IsValidVehicle(vehicle_id)) return -1;
if (!ScriptCargo::IsValidCargo(cargo)) return -1;
CommandCost res = ::Command<CMD_REFIT_VEHICLE>::Do(DC_QUERY_COST, vehicle_id, cargo, 0, false, false, 0);
return res.Succeeded() ? _returned_refit_capacity : -1;
auto [res, refit_capacity, refit_mail] = ::Command<CMD_REFIT_VEHICLE>::Do(DC_QUERY_COST, vehicle_id, cargo, 0, false, false, 0);
return res.Succeeded() ? refit_capacity : -1;
}
/* static */ bool ScriptVehicle::RefitVehicle(VehicleID vehicle_id, CargoID cargo)

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@ -270,7 +270,7 @@ void ScriptInstance::CollectGarbage()
/* static */ void ScriptInstance::DoCommandReturnVehicleID(ScriptInstance *instance)
{
instance->engine->InsertResult(ScriptObject::GetNewVehicleID());
instance->engine->InsertResult(EndianBufferReader::ToValue<VehicleID>(ScriptObject::GetLastCommandResData()));
}
/* static */ void ScriptInstance::DoCommandReturnSignID(ScriptInstance *instance)

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@ -49,8 +49,6 @@ private:
Commands last_cmd; ///< The last cmd passed to a command.
CommandDataBuffer last_cmd_ret; ///< The extra data returned by the last command.
VehicleID new_vehicle_id; ///< The ID of the new Vehicle.
std::vector<int> callback_value; ///< The values which need to survive a callback.
RoadType road_type; ///< The current roadtype we build.
@ -73,7 +71,6 @@ public:
last_command_res (true),
last_tile (INVALID_TILE),
last_cmd (CMD_END),
new_vehicle_id (0),
/* calback_value (can't be set) */
road_type (INVALID_ROADTYPE),
rail_type (INVALID_RAILTYPE),

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@ -879,7 +879,6 @@ CommandCost CmdBuildShip(DoCommandFlag flags, TileIndex tile, const Engine *e, V
v->reliability = e->reliability;
v->reliability_spd_dec = e->reliability_spd_dec;
v->max_age = e->GetLifeLengthInDays();
_new_vehicle_id = v->index;
v->state = TRACK_BIT_DEPOT;

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@ -641,8 +641,6 @@ static CommandCost CmdBuildRailWagon(DoCommandFlag flags, TileIndex tile, const
AddArticulatedParts(v);
_new_vehicle_id = v->index;
v->UpdatePosition();
v->First()->ConsistChanged(CCF_ARRANGE);
UpdateTrainGroupID(v->First());
@ -762,7 +760,6 @@ CommandCost CmdBuildRailVehicle(DoCommandFlag flags, TileIndex tile, const Engin
v->max_age = e->GetLifeLengthInDays();
v->railtype = rvi->railtype;
_new_vehicle_id = v->index;
v->SetServiceInterval(Company::Get(_current_company)->settings.vehicle.servint_trains);
v->date_of_last_service = _date;

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@ -25,6 +25,6 @@ DEF_CMD_TRAIT(CMD_MOVE_RAIL_VEHICLE, CmdMoveRailVehicle, 0, CMDT_VEH
DEF_CMD_TRAIT(CMD_FORCE_TRAIN_PROCEED, CmdForceTrainProceed, 0, CMDT_VEHICLE_MANAGEMENT)
DEF_CMD_TRAIT(CMD_REVERSE_TRAIN_DIRECTION, CmdReverseTrainDirection, 0, CMDT_VEHICLE_MANAGEMENT)
CommandCallback CcBuildWagon;
void CcBuildWagon(Commands cmd, const CommandCost &result, VehicleID new_veh_id, uint, uint16, TileIndex tile, EngineID, bool, CargoID, ClientID);
#endif /* TRAIN_CMD_H */

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@ -24,9 +24,10 @@
* Callback for building wagons.
* @param cmd Unused.
* @param result The result of the command.
* @param new_veh_id ID of the ne vehicle.
* @param tile The tile the command was executed on.
*/
void CcBuildWagon(Commands cmd, const CommandCost &result, TileIndex tile)
void CcBuildWagon(Commands cmd, const CommandCost &result, VehicleID new_veh_id, uint, uint16, TileIndex tile, EngineID, bool, CargoID, ClientID)
{
if (result.Failed()) return;
@ -43,7 +44,7 @@ void CcBuildWagon(Commands cmd, const CommandCost &result, TileIndex tile)
if (found != nullptr) {
found = found->Last();
/* put the new wagon at the end of the loco. */
Command<CMD_MOVE_RAIL_VEHICLE>::Post( _new_vehicle_id, found->index, false);
Command<CMD_MOVE_RAIL_VEHICLE>::Post(new_veh_id, found->index, false);
InvalidateWindowClassesData(WC_TRAINS_LIST, 0);
}
}

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@ -85,10 +85,6 @@ static const int GEN_HASHY_INC = 1 << GEN_HASHX_BITS;
static const uint GEN_HASHX_MASK = (1 << GEN_HASHX_BITS) - 1;
static const uint GEN_HASHY_MASK = ((1 << GEN_HASHY_BITS) - 1) << GEN_HASHX_BITS;
VehicleID _new_vehicle_id;
uint _returned_refit_capacity; ///< Stores the capacity after a refit operation.
uint16 _returned_mail_refit_capacity; ///< Stores the mail capacity after a refit operation (Aircraft only).
/** The pool with all our precious vehicles. */
VehiclePool _vehicle_pool("Vehicle");
@ -1565,7 +1561,7 @@ void VehicleEnterDepot(Vehicle *v)
if (v->current_order.IsRefit()) {
Backup<CompanyID> cur_company(_current_company, v->owner, FILE_LINE);
CommandCost cost = Command<CMD_REFIT_VEHICLE>::Do(DC_EXEC, v->index, v->current_order.GetRefitCargo(), 0xFF, false, false, 0);
CommandCost cost = std::get<0>(Command<CMD_REFIT_VEHICLE>::Do(DC_EXEC, v->index, v->current_order.GetRefitCargo(), 0xFF, false, false, 0));
cur_company.Restore();
if (cost.Failed()) {

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@ -83,27 +83,27 @@ const StringID _send_to_depot_msg_table[] = {
* @param use_free_vehicles use free vehicles when building the vehicle.
* @param cargo refit cargo type.
* @param client_id User
* @return the cost of this operation or an error
* @return the cost of this operation + the new vehicle ID + the refitted capacity + the refitted mail capacity (aircraft) or an error
*/
CommandCost CmdBuildVehicle(DoCommandFlag flags, TileIndex tile, EngineID eid, bool use_free_vehicles, CargoID cargo, ClientID client_id)
std::tuple<CommandCost, VehicleID, uint, uint16> CmdBuildVehicle(DoCommandFlag flags, TileIndex tile, EngineID eid, bool use_free_vehicles, CargoID cargo, ClientID client_id)
{
/* Elementary check for valid location. */
if (!IsDepotTile(tile) || !IsTileOwner(tile, _current_company)) return CMD_ERROR;
if (!IsDepotTile(tile) || !IsTileOwner(tile, _current_company)) return { CMD_ERROR, INVALID_VEHICLE, 0, 0 };
VehicleType type = GetDepotVehicleType(tile);
/* Validate the engine type. */
if (!IsEngineBuildable(eid, type, _current_company)) return_cmd_error(STR_ERROR_RAIL_VEHICLE_NOT_AVAILABLE + type);
if (!IsEngineBuildable(eid, type, _current_company)) return { CommandCost(STR_ERROR_RAIL_VEHICLE_NOT_AVAILABLE + type), INVALID_VEHICLE, 0, 0 };
/* Validate the cargo type. */
if (cargo >= NUM_CARGO && cargo != CT_INVALID) return CMD_ERROR;
if (cargo >= NUM_CARGO && cargo != CT_INVALID) return { CMD_ERROR, INVALID_VEHICLE, 0, 0 };
const Engine *e = Engine::Get(eid);
CommandCost value(EXPENSES_NEW_VEHICLES, e->GetCost());
/* Engines without valid cargo should not be available */
CargoID default_cargo = e->GetDefaultCargoType();
if (default_cargo == CT_INVALID) return CMD_ERROR;
if (default_cargo == CT_INVALID) return { CMD_ERROR, INVALID_VEHICLE, 0, 0 };
bool refitting = cargo != CT_INVALID && cargo != default_cargo;
@ -116,13 +116,13 @@ CommandCost CmdBuildVehicle(DoCommandFlag flags, TileIndex tile, EngineID eid, b
case VEH_AIRCRAFT: num_vehicles = e->u.air.subtype & AIR_CTOL ? 2 : 3; break;
default: NOT_REACHED(); // Safe due to IsDepotTile()
}
if (!Vehicle::CanAllocateItem(num_vehicles)) return_cmd_error(STR_ERROR_TOO_MANY_VEHICLES_IN_GAME);
if (!Vehicle::CanAllocateItem(num_vehicles)) return { CommandCost(STR_ERROR_TOO_MANY_VEHICLES_IN_GAME), INVALID_VEHICLE, 0, 0 };
/* Check whether we can allocate a unit number. Autoreplace does not allocate
* an unit number as it will (always) reuse the one of the replaced vehicle
* and (train) wagons don't have an unit number in any scenario. */
UnitID unit_num = (flags & DC_QUERY_COST || flags & DC_AUTOREPLACE || (type == VEH_TRAIN && e->u.rail.railveh_type == RAILVEH_WAGON)) ? 0 : GetFreeUnitNumber(type);
if (unit_num == UINT16_MAX) return_cmd_error(STR_ERROR_TOO_MANY_VEHICLES_IN_GAME);
if (unit_num == UINT16_MAX) return { CommandCost(STR_ERROR_TOO_MANY_VEHICLES_IN_GAME), INVALID_VEHICLE, 0, 0 };
/* If we are refitting we need to temporarily purchase the vehicle to be able to
* test it. */
@ -143,18 +143,24 @@ CommandCost CmdBuildVehicle(DoCommandFlag flags, TileIndex tile, EngineID eid, b
default: NOT_REACHED(); // Safe due to IsDepotTile()
}
VehicleID veh_id = INVALID_VEHICLE;
uint refitted_capacity = 0;
uint16 refitted_mail_capacity = 0;
if (value.Succeeded()) {
if (subflags & DC_EXEC) {
v->unitnumber = unit_num;
v->value = value.GetCost();
veh_id = v->index;
}
if (refitting) {
/* Refit only one vehicle. If we purchased an engine, it may have gained free wagons. */
value.AddCost(CmdRefitVehicle(flags, v->index, cargo, 0, false, false, 1));
CommandCost cc;
std::tie(cc, refitted_capacity, refitted_mail_capacity) = CmdRefitVehicle(flags, v->index, cargo, 0, false, false, 1);
value.AddCost(cc);
} else {
/* Fill in non-refitted capacities */
_returned_refit_capacity = e->GetDisplayDefaultCapacity(&_returned_mail_refit_capacity);
refitted_capacity = e->GetDisplayDefaultCapacity(&refitted_mail_capacity);
}
if (flags & DC_EXEC) {
@ -186,7 +192,7 @@ CommandCost CmdBuildVehicle(DoCommandFlag flags, TileIndex tile, EngineID eid, b
/* Only restore if we actually did some refitting */
if (flags != subflags) RestoreRandomSeeds(saved_seeds);
return value;
return { value, veh_id, refitted_capacity, refitted_mail_capacity };
}
/**
@ -333,9 +339,9 @@ struct RefitResult {
* @param new_subtype Cargo subtype to refit to. 0xFF means to try keeping the same subtype according to GetBestFittingSubType().
* @param flags Command flags
* @param auto_refit Refitting is done as automatic refitting outside a depot.
* @return Refit cost.
* @return Refit cost + refittet capacity + mail capacity (aircraft).
*/
static CommandCost RefitVehicle(Vehicle *v, bool only_this, uint8 num_vehicles, CargoID new_cid, byte new_subtype, DoCommandFlag flags, bool auto_refit)
static std::tuple<CommandCost, uint, uint16> RefitVehicle(Vehicle *v, bool only_this, uint8 num_vehicles, CargoID new_cid, byte new_subtype, DoCommandFlag flags, bool auto_refit)
{
CommandCost cost(v->GetExpenseType(false));
uint total_capacity = 0;
@ -441,9 +447,7 @@ static CommandCost RefitVehicle(Vehicle *v, bool only_this, uint8 num_vehicles,
}
refit_result.clear();
_returned_refit_capacity = total_capacity;
_returned_mail_refit_capacity = total_mail_capacity;
return cost;
return { cost, total_capacity, total_mail_capacity };
}
/**
@ -458,42 +462,42 @@ static CommandCost RefitVehicle(Vehicle *v, bool only_this, uint8 num_vehicles,
* Only used if "refit only this vehicle" is false.
* @return the cost of this operation or an error
*/
CommandCost CmdRefitVehicle(DoCommandFlag flags, VehicleID veh_id, CargoID new_cid, byte new_subtype, bool auto_refit, bool only_this, uint8 num_vehicles)
std::tuple<CommandCost, uint, uint16> CmdRefitVehicle(DoCommandFlag flags, VehicleID veh_id, CargoID new_cid, byte new_subtype, bool auto_refit, bool only_this, uint8 num_vehicles)
{
Vehicle *v = Vehicle::GetIfValid(veh_id);
if (v == nullptr) return CMD_ERROR;
if (v == nullptr) return { CMD_ERROR, 0, 0 };
/* Don't allow disasters and sparks and such to be refitted.
* We cannot check for IsPrimaryVehicle as autoreplace also refits in free wagon chains. */
if (!IsCompanyBuildableVehicleType(v->type)) return CMD_ERROR;
if (!IsCompanyBuildableVehicleType(v->type)) return { CMD_ERROR, 0, 0 };
Vehicle *front = v->First();
CommandCost ret = CheckOwnership(front->owner);
if (ret.Failed()) return ret;
if (ret.Failed()) return { ret, 0, 0 };
bool free_wagon = v->type == VEH_TRAIN && Train::From(front)->IsFreeWagon(); // used by autoreplace/renew
/* Don't allow shadows and such to be refitted. */
if (v != front && (v->type == VEH_SHIP || v->type == VEH_AIRCRAFT)) return CMD_ERROR;
if (v != front && (v->type == VEH_SHIP || v->type == VEH_AIRCRAFT)) return { CMD_ERROR, 0, 0 };
/* Allow auto-refitting only during loading and normal refitting only in a depot. */
if ((flags & DC_QUERY_COST) == 0 && // used by the refit GUI, including the order refit GUI.
!free_wagon && // used by autoreplace/renew
(!auto_refit || !front->current_order.IsType(OT_LOADING)) && // refit inside stations
!front->IsStoppedInDepot()) { // refit inside depots
return_cmd_error(STR_ERROR_TRAIN_MUST_BE_STOPPED_INSIDE_DEPOT + front->type);
return { CommandCost(STR_ERROR_TRAIN_MUST_BE_STOPPED_INSIDE_DEPOT + front->type), 0, 0};
}
if (front->vehstatus & VS_CRASHED) return_cmd_error(STR_ERROR_VEHICLE_IS_DESTROYED);
if (front->vehstatus & VS_CRASHED) return { CommandCost(STR_ERROR_VEHICLE_IS_DESTROYED), 0, 0};
/* Check cargo */
if (new_cid >= NUM_CARGO) return CMD_ERROR;
if (new_cid >= NUM_CARGO) return { CMD_ERROR, 0, 0 };
/* For ships and aircraft there is always only one. */
only_this |= front->type == VEH_SHIP || front->type == VEH_AIRCRAFT;
CommandCost cost = RefitVehicle(v, only_this, num_vehicles, new_cid, new_subtype, flags, auto_refit);
auto [cost, refit_capacity, mail_capacity] = RefitVehicle(v, only_this, num_vehicles, new_cid, new_subtype, flags, auto_refit);
if (flags & DC_EXEC) {
/* Update the cached variables */
@ -530,7 +534,7 @@ CommandCost CmdRefitVehicle(DoCommandFlag flags, VehicleID veh_id, CargoID new_c
v->InvalidateNewGRFCacheOfChain();
}
return cost;
return { cost, refit_capacity, mail_capacity };
}
/**
@ -790,14 +794,14 @@ static void CloneVehicleName(const Vehicle *src, Vehicle *dst)
* @param tile tile of the depot where the cloned vehicle is build
* @param veh_id the original vehicle's index
* @param share_orders shared orders, else copied orders
* @return the cost of this operation or an error
* @return the cost of this operation + the new vehicle ID or an error
*/
CommandCost CmdCloneVehicle(DoCommandFlag flags, TileIndex tile, VehicleID veh_id, bool share_orders)
std::tuple<CommandCost, VehicleID> CmdCloneVehicle(DoCommandFlag flags, TileIndex tile, VehicleID veh_id, bool share_orders)
{
CommandCost total_cost(EXPENSES_NEW_VEHICLES);
Vehicle *v = Vehicle::GetIfValid(veh_id);
if (v == nullptr || !v->IsPrimaryVehicle()) return CMD_ERROR;
if (v == nullptr || !v->IsPrimaryVehicle()) return { CMD_ERROR, INVALID_VEHICLE };
Vehicle *v_front = v;
Vehicle *w = nullptr;
Vehicle *w_front = nullptr;
@ -812,9 +816,9 @@ CommandCost CmdCloneVehicle(DoCommandFlag flags, TileIndex tile, VehicleID veh_i
*/
CommandCost ret = CheckOwnership(v->owner);
if (ret.Failed()) return ret;
if (ret.Failed()) return { ret, INVALID_VEHICLE };
if (v->type == VEH_TRAIN && (!v->IsFrontEngine() || Train::From(v)->crash_anim_pos >= 4400)) return CMD_ERROR;
if (v->type == VEH_TRAIN && (!v->IsFrontEngine() || Train::From(v)->crash_anim_pos >= 4400)) return { CMD_ERROR, INVALID_VEHICLE };
/* check that we can allocate enough vehicles */
if (!(flags & DC_EXEC)) {
@ -824,12 +828,13 @@ CommandCost CmdCloneVehicle(DoCommandFlag flags, TileIndex tile, VehicleID veh_i
} while ((v = v->Next()) != nullptr);
if (!Vehicle::CanAllocateItem(veh_counter)) {
return_cmd_error(STR_ERROR_TOO_MANY_VEHICLES_IN_GAME);
return { CommandCost(STR_ERROR_TOO_MANY_VEHICLES_IN_GAME), INVALID_VEHICLE };
}
}
v = v_front;
VehicleID new_veh_id = INVALID_VEHICLE;
do {
if (v->type == VEH_TRAIN && Train::From(v)->IsRearDualheaded()) {
/* we build the rear ends of multiheaded trains with the front ones */
@ -845,18 +850,19 @@ CommandCost CmdCloneVehicle(DoCommandFlag flags, TileIndex tile, VehicleID veh_i
DoCommandFlag build_flags = flags;
if ((flags & DC_EXEC) && !v->IsPrimaryVehicle()) build_flags |= DC_AUTOREPLACE;
CommandCost cost = Command<CMD_BUILD_VEHICLE>::Do(build_flags, tile, v->engine_type, false, CT_INVALID, INVALID_CLIENT_ID);
CommandCost cost;
std::tie(cost, new_veh_id, std::ignore, std::ignore) = Command<CMD_BUILD_VEHICLE>::Do(build_flags, tile, v->engine_type, false, CT_INVALID, INVALID_CLIENT_ID);
if (cost.Failed()) {
/* Can't build a part, then sell the stuff we already made; clear up the mess */
if (w_front != nullptr) Command<CMD_SELL_VEHICLE>::Do(flags, w_front->index, true, false, INVALID_CLIENT_ID);
return cost;
return { cost, INVALID_VEHICLE };
}
total_cost.AddCost(cost);
if (flags & DC_EXEC) {
w = Vehicle::Get(_new_vehicle_id);
w = Vehicle::Get(new_veh_id);
if (v->type == VEH_TRAIN && HasBit(Train::From(v)->flags, VRF_REVERSE_DIRECTION)) {
SetBit(Train::From(w)->flags, VRF_REVERSE_DIRECTION);
@ -871,7 +877,7 @@ CommandCost CmdCloneVehicle(DoCommandFlag flags, TileIndex tile, VehicleID veh_i
* Sell what we already made (clean up) and return an error. */
Command<CMD_SELL_VEHICLE>::Do(flags, w_front->index, true, false, INVALID_CLIENT_ID);
Command<CMD_SELL_VEHICLE>::Do(flags, w->index, true, false, INVALID_CLIENT_ID);
return result; // return error and the message returned from CMD_MOVE_RAIL_VEHICLE
return { result, INVALID_VEHICLE }; // return error and the message returned from CMD_MOVE_RAIL_VEHICLE
}
} else {
/* this is a front engine or not a train. */
@ -886,7 +892,7 @@ CommandCost CmdCloneVehicle(DoCommandFlag flags, TileIndex tile, VehicleID veh_i
if ((flags & DC_EXEC) && v_front->type == VEH_TRAIN) {
/* for trains this needs to be the front engine due to the callback function */
_new_vehicle_id = w_front->index;
new_veh_id = w_front->index;
}
if (flags & DC_EXEC) {
@ -913,7 +919,7 @@ CommandCost CmdCloneVehicle(DoCommandFlag flags, TileIndex tile, VehicleID veh_i
/* Find out what's the best sub type */
byte subtype = GetBestFittingSubType(v, w, v->cargo_type);
if (w->cargo_type != v->cargo_type || w->cargo_subtype != subtype) {
CommandCost cost = Command<CMD_REFIT_VEHICLE>::Do(flags, w->index, v->cargo_type, subtype, false, true, 0);
CommandCost cost = std::get<0>(Command<CMD_REFIT_VEHICLE>::Do(flags, w->index, v->cargo_type, subtype, false, true, 0));
if (cost.Succeeded()) total_cost.AddCost(cost);
}
@ -952,7 +958,7 @@ CommandCost CmdCloneVehicle(DoCommandFlag flags, TileIndex tile, VehicleID veh_i
if (result.Failed()) {
/* The vehicle has already been bought, so now it must be sold again. */
Command<CMD_SELL_VEHICLE>::Do(flags, w_front->index, true, false, INVALID_CLIENT_ID);
return result;
return { total_cost, INVALID_VEHICLE };
}
/* Now clone the vehicle's name, if it has one. */
@ -963,11 +969,11 @@ CommandCost CmdCloneVehicle(DoCommandFlag flags, TileIndex tile, VehicleID veh_i
if (!CheckCompanyHasMoney(total_cost)) {
/* The vehicle has already been bought, so now it must be sold again. */
Command<CMD_SELL_VEHICLE>::Do(flags, w_front->index, true, false, INVALID_CLIENT_ID);
return total_cost;
return { total_cost, INVALID_VEHICLE };
}
}
return total_cost;
return { total_cost, new_veh_id };
}
/**

View File

@ -15,13 +15,13 @@
#include "vehicle_type.h"
#include "vehiclelist.h"
CommandCost CmdBuildVehicle(DoCommandFlag flags, TileIndex tile, EngineID eid, bool use_free_vehicles, CargoID cargo, ClientID client_id);
std::tuple<CommandCost, VehicleID, uint, uint16> CmdBuildVehicle(DoCommandFlag flags, TileIndex tile, EngineID eid, bool use_free_vehicles, CargoID cargo, ClientID client_id);
CommandCost CmdSellVehicle(DoCommandFlag flags, VehicleID v_id, bool sell_chain, bool backup_order, ClientID client_id);
CommandCost CmdRefitVehicle(DoCommandFlag flags, VehicleID veh_id, CargoID new_cid, byte new_subtype, bool auto_refit, bool only_this, uint8 num_vehicles);
std::tuple<CommandCost, uint, uint16> CmdRefitVehicle(DoCommandFlag flags, VehicleID veh_id, CargoID new_cid, byte new_subtype, bool auto_refit, bool only_this, uint8 num_vehicles);
CommandCost CmdSendVehicleToDepot(DoCommandFlag flags, VehicleID veh_id, DepotCommand depot_cmd, const VehicleListIdentifier &vli);
CommandCost CmdChangeServiceInt(DoCommandFlag flags, VehicleID veh_id, uint16 serv_int, bool is_custom, bool is_percent);
CommandCost CmdRenameVehicle(DoCommandFlag flags, VehicleID veh_id, const std::string &text);
CommandCost CmdCloneVehicle(DoCommandFlag flags, TileIndex tile, VehicleID veh_id, bool share_orders);
std::tuple<CommandCost, VehicleID> CmdCloneVehicle(DoCommandFlag flags, TileIndex tile, VehicleID veh_id, bool share_orders);
CommandCost CmdStartStopVehicle(DoCommandFlag flags, VehicleID veh_id, bool evaluate_startstop_cb);
CommandCost CmdMassStartStopVehicle(DoCommandFlag flags, TileIndex tile, bool do_start, bool vehicle_list_window, const VehicleListIdentifier &vli);
CommandCost CmdDepotSellAllVehicles(DoCommandFlag flags, TileIndex tile, VehicleType vehicle_type);
@ -39,7 +39,7 @@ DEF_CMD_TRAIT(CMD_MASS_START_STOP, CmdMassStartStopVehicle, 0,
DEF_CMD_TRAIT(CMD_DEPOT_SELL_ALL_VEHICLES, CmdDepotSellAllVehicles, 0, CMDT_VEHICLE_CONSTRUCTION)
DEF_CMD_TRAIT(CMD_DEPOT_MASS_AUTOREPLACE, CmdDepotMassAutoReplace, 0, CMDT_VEHICLE_CONSTRUCTION)
CommandCallback CcBuildPrimaryVehicle;
void CcBuildPrimaryVehicle(Commands cmd, const CommandCost &result, VehicleID new_veh_id, uint, uint16);
void CcStartStopVehicle(Commands cmd, const CommandCost &result, VehicleID veh_id, bool);
template <typename Tcont, typename Titer>

View File

@ -164,10 +164,6 @@ static inline StringID GetCmdSendToDepotMsg(const BaseVehicle *v)
CommandCost EnsureNoVehicleOnGround(TileIndex tile);
CommandCost EnsureNoTrainOnTrackBits(TileIndex tile, TrackBits track_bits);
extern VehicleID _new_vehicle_id;
extern uint _returned_refit_capacity;
extern uint16 _returned_mail_refit_capacity;
bool CanVehicleUseStation(EngineID engine_type, const struct Station *st);
bool CanVehicleUseStation(const Vehicle *v, const struct Station *st);

View File

@ -776,17 +776,17 @@ struct RefitWindow : public Window {
StringID GetCapacityString(RefitOption *option) const
{
assert(_current_company == _local_company);
CommandCost cost = Command<CMD_REFIT_VEHICLE>::Do(DC_QUERY_COST, this->selected_vehicle, option->cargo, option->subtype, this->auto_refit, false, this->num_vehicles);
auto [cost, refit_capacity, mail_capacity] = Command<CMD_REFIT_VEHICLE>::Do(DC_QUERY_COST, this->selected_vehicle, option->cargo, option->subtype, this->auto_refit, false, this->num_vehicles);
if (cost.Failed()) return INVALID_STRING_ID;
SetDParam(0, option->cargo);
SetDParam(1, _returned_refit_capacity);
SetDParam(1, refit_capacity);
Money money = cost.GetCost();
if (_returned_mail_refit_capacity > 0) {
if (mail_capacity > 0) {
SetDParam(2, CT_MAIL);
SetDParam(3, _returned_mail_refit_capacity);
SetDParam(3, mail_capacity);
if (this->order != INVALID_VEH_ORDER_ID) {
/* No predictable cost */
return STR_PURCHASE_INFO_AIRCRAFT_CAPACITY;
@ -3119,15 +3119,15 @@ void StopGlobalFollowVehicle(const Vehicle *v)
/**
* This is the Callback method after the construction attempt of a primary vehicle
* @param result indicates completion (or not) of the operation
* @param cmd unused
* @param tile unused
* @param result indicates completion (or not) of the operation
* @param new_veh_id ID of the new vehicle.
*/
void CcBuildPrimaryVehicle(Commands cmd, const CommandCost &result, TileIndex tile)
void CcBuildPrimaryVehicle(Commands cmd, const CommandCost &result, VehicleID new_veh_id, uint, uint16)
{
if (result.Failed()) return;
const Vehicle *v = Vehicle::Get(_new_vehicle_id);
const Vehicle *v = Vehicle::Get(new_veh_id);
ShowVehicleViewWindow(v);
}