From 425197a19c264f3a0d78c3b9c3e1144a2a7554e8 Mon Sep 17 00:00:00 2001 From: zuu Date: Thu, 6 Feb 2014 19:03:04 +0000 Subject: [PATCH] (svn r26299) -Fix: [nogo] CmdRemoveStoryPage does not use the string parameter --- src/command.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/command.cpp b/src/command.cpp index 543db30a1d..6058c97351 100644 --- a/src/command.cpp +++ b/src/command.cpp @@ -313,7 +313,7 @@ static const Command _command_proc_table[] = { DEF_CMD(CmdUpdateStoryPageElement, CMD_STR_CTRL | CMD_DEITY, CMDT_OTHER_MANAGEMENT ), // CMD_UPDATE_STORY_PAGE_ELEMENT DEF_CMD(CmdSetStoryPageTitle, CMD_STR_CTRL | CMD_DEITY, CMDT_OTHER_MANAGEMENT ), // CMD_SET_STORY_PAGE_TITLE DEF_CMD(CmdShowStoryPage, CMD_DEITY, CMDT_OTHER_MANAGEMENT ), // CMD_SHOW_STORY_PAGE - DEF_CMD(CmdRemoveStoryPage, CMD_STR_CTRL | CMD_DEITY, CMDT_OTHER_MANAGEMENT ), // CMD_REMOVE_STORY_PAGE + DEF_CMD(CmdRemoveStoryPage, CMD_DEITY, CMDT_OTHER_MANAGEMENT ), // CMD_REMOVE_STORY_PAGE DEF_CMD(CmdLevelLand, CMD_ALL_TILES | CMD_NO_TEST | CMD_AUTO, CMDT_LANDSCAPE_CONSTRUCTION), // CMD_LEVEL_LAND; test run might clear tiles multiple times, in execution that only happens once